07:31, 1 September 2021 (UTC) Technobliterator Talk
Status: Will be back to editing here for a bit. Mostly going to finish Intergrade content (looks like there's some gameplay stuff first before I get to lore, and then of course, developer details). Once Intergrade's done, it'll be back to R&C before I finish VII OG content.
Active projects: FFVII OG project, VII Remake, VII series lore.
On hold: possible work on battle system pages, a few list of stats pages, looking into enemy formations for FFV and adding to pages via templates, working on real-world people/company articles and an infobox for them, filling in XV sidequests and XV enemy pages while adding images (once the game's bestiary is out), renaming of context-link templates, rewriting beginner's and project pages, this thing with Debug Room (Final Fantasy VII) (more or less done).Side projects: bot jobs, FFX screenshots, splitting pages from Project:Articles to Move, making pages from Project:Articles to Make.
Welcome to Technobliterator's domain!
I am Technobliterator (テクノブリテレータ, tekunoburitere-ta?). I mainly work on writing articles for lore, gameplay, and BTS content, as well as technical/template needs (proficient in wikitext, CSS, Lua, Python, and JS). The main topics on the wiki I am interested in are FFVI, VII, IX, X, and XII, though I can help out in other topics too. Finally, I'm one of the admins, and users of Intangir Bot.
I got into the series with Final Fantasy VII, recommended to me by my cousin, and have loved it ever since. I was actually a latecomer, as I first played that game around 2009 or so after buying it on PlayStation Network. It remains one of my favorite videogames. Few quick things about my views on the games:
- Final Fantasy VII is stellar for the materia system (a really genius leveling-up mechanic), setting, cast, and soundtrack. It's up there in my top five games in the series, for which there is no particular order.
- I loved Final Fantasy VII Remake also, for recapturing all these elements, and going above and beyond with characterization, soundtrack, and a battle system I believe to be the best in the series.
- Final Fantasy VI is something I played much later, and I actually played it first on mobile. It blew me away with such a wonderful and inspiring story it has for what it is, and similarly just has a brilliant cast and soundtrack.
- I think people don't get Final Fantasy VI credit for just how far it was ahead of its time. At a time most videogames really didn't have much in the way of story at all, Final Fantasy VI not only has a story, but one that really holds up well. It's a pretty powerful tale about overcoming struggle and nihilistic thoughts, and finding something to hold onto and preserve through all of life's hardships. This is told through characters that, while unevenly developed, are better-written than a lot of games that came decades later; women who are complex and believable people that can be both strong and distinctly feminine, and men who portray positive traits of masculinity that are still alloewd to be vulnerable, and never shamed for such. I think the constraints of the time and hardware it was released on are the only things holding this game back, and I really hope it can get a remake it deserves, because I'd love for this masterpiece to resonate with more people.
- I first played Final Fantasy XII on emulator after many other games, but it took a spot as my tied favorite easily. I think it has the best setting and overall gameplay of the series, and I'd love to see them expand on that.
- Final Fantasy IX is a game I think closest to perfecting the Final Fantasy formula: it has such a beautifully moving story and cast (I love the theater setting!), with really well-composed music and a mostly well-designed combat system too.
- Rounding off my top five is Final Fantasy X, which I think has a really fun endgame, but I mostly respect for the narrative themes and setting.
- My favorite characters are also a tie, between Kefka Palazzo and Tifa Lockhart, and Auron as a close third.
- Kefka is just a really compelling villain to me because his nihilistic views are terrifyingly believable, and his boss theme and quotes make him really memorable. Tifa is compelling to me for precisely the opposite reason: she's really inspiring and also complex,, because you see how much the losses she's suffered really define her entire outlook, but that her real strength is overcoming her flaws through all this. Auron, I just think is completley badass and just a fascinating person, an example of someone who's had their optimistic worldview shattered can still strive to do good.
- The music is so good! I've been to a few Distant Worlds: Final Fantasy concerts in-person, and the Final Fantasy VII Remake soundtrack is the first time I've ever purchased a soundtrack for a videogame. The music is so great because it both enhances what's going on on-screen while also being great to listen to outside of it. Though the Final Fantasy VII series has my favorite overall soundtrack, there are plenty of other incredible tracks throughout.
- I love the series for its wide variety of unique settings with incredibly memorable characters and stories, its addictive and unique gameplay, and the incredible music that I always go back to.
For more of my thoughts on the series (yes this trend is almost as old as the wiki itself):
|Top 5s per category|
|Overall game||Final Fantasy VI||Final Fantasy XII||Final Fantasy VII||Final Fantasy VII Remake||Final Fantasy IX |
honorable mentions: FFX, FFXIV
|Console era||SNES era||PSOne era||PS2 era||PS4 era||NES era|
|2D game||Final Fantasy VI||Final Fantasy IV||Final Fantasy V||Final Fantasy Tactics||Final Fantasy III|
|3D (single player) game||Final Fantasy XII||Final Fantasy VII||Final Fantasy VII Remake||Final Fantasy IX||Final Fantasy X|
|Progression system||Materia system (FFVII)||License Board (FFXII)||Job system (FFV, Tactics, etc.)||Sphere Grid (FFX)||Magicite system (FFVI)|
|Battle system||Final Fantasy VII Remake||Final Fantasy XII||Final Fantasy X||Final Fantasy VI||Final Fantasy Tactics|
|Job||Monk||Ninja||Black Mage||Paladin||Dark Knight|
|Overall soundtrack||Final Fantasy VII||Final Fantasy VI||Final Fantasy IX||Final Fantasy XII||Final Fantasy VIII|
|Normal battle||Final Fantasy IX||Final Fantasy V||Let the Battles Begin (FFVII/Remake)||Final Fantasy VI||Fight Is On! Duscae (FFXV)|
|Normal boss battle||Turks:Reno (FFVII Remake)||Force Your Way (FFVIII)||Airbuster (FFVII Remake)||Decisive Battle (FFVI)||Esper Battle (FFXII)|
|"Special" boss battle||DANCING MAD (FFVI)||Battle on the Big Bridge
various, fave is FFXIII-2
|One-Winged Angel (FFVII Remake)||JENOVA (FFVII/Remake)
honorable mention: FFXV imperial fight theme
|Esper Battle (FFXII)|
|Character theme||Terra's Theme (FFVI)||Tifa's Theme (FFVII Remake)||Those Chosen by the Planet (FFVII)||Auron's Theme (FFX)||Golbez' Theme (FFIV)|
|Location theme||Cosmo Canyon (FFVII)||Besaid Theme (FFX)||Jahara Plains (FFXII)||Kingdom of Baron (FFIV)||Under Her Control (FFVIII)|
|Vocal theme||Melodies of Life (FFIX)||Opera (FFVI)||Kiss Me Goodbye (FFXII)||Hollow (FFVII Remake)||Eyes on Me (FFVIII)|
I joined this wiki properly at the end of 2013 (even if my first few edits were in 2010, and were basically meaningless). Became an admin a few years later. Quick background on me:
- From 2014-2018, I was mostly responsible for templates (navboxes, infoboxes, and Lua). I both helped with a shift in converting wikitext-based templates to Lua, and a major shift in implementing Portable Infoboxes and rewriting the code to make the site more modernized, future-proof, and mobile-friendly.
- From about 2017-2020, I led a few major overhauls of the site's policies and structure, including renaming all pages from Title Case to sentence case, revamping the category system, some big layout changes, and codifying a separation of lore from gameplay pages. This culminated in a rewrite of most of the policy pages led by me, and approved by the community at large.
- Beginning in 2016, I revamped the site design, including the main page, and made incremental changes to site design throughout the years. I also introduced a tradition of revamping the skin for big releases.
- From 2019 onwards, I became much more invested in writing lore content for the games, and ended up rewriting articles to reach the highest possible standard. Some of the ones I am most proud of: Tifa Lockhart, Barret Wallace, Jessie Rasberry, Sector 7 slums, and Final Fantasy VII Remake script.
- Been writing gameplay content since I joined:
- Early on, gameplay content was a side project. My contributions were in areas including but not limited to major contributions to Final Fantasy VI (such as Blitz (Final Fantasy VI), enemy page stats, and Final Fantasy VI enemy formations), Final Fantasy X (such as revamping the enemy stats tables, making the pages per-wapon, and the individual Overdrive pages), Final Fantasy XII (such as equipment pages, Mist (Final Fantasy XII)), and some brief ones to Final Fantasy XIV.
- My bigger gameplay page contributions came in 2020, when I started writing quest pages in mainspace as a sort of guide content, beginning with Category:Chapters in Final Fantasy VII and Category:Quests in Final Fantasy VII Remake. A few of the pages I'm most proud of: Final Fantasy VI enemy formations, Final Fantasy VII battle system and the equivalent Final Fantasy VII Remake page, Tifa Lockhart and related, Buster Sword (VII Remake) and related, Affection mechanics (VII Remake), and Dress mechanics (VII Remake).
- I've made some substantial contributions to some real-world pages. I was historically opposed to pages on real-world topics outside of game pages, believing BTS content should go in articles for existing things but not have their own pages. I mostly changed my mind when trying to write the Tifa Lockhart page and realizing I had too much to write for Britt Baron without bloating Tifa's page. Some of my proudest pages: Britt Baron, Final Fantasy series, and Final Fantasy VII.
I really love this community and I've been very happy to contribute to the wiki for my favorite videogame series. It's such a fun hobby because of all the research you can do on the games, able to scrutinize them and learn new things about them that you'd missed when you first played them. I'm very happy to have had an impact on this site, and be able to give back to the community in a way.