I'm not actually dead (although it was close). I'm back, but don't expect me to spend a lot of time here though.

I know a little Japanese, and have done console game hacking on the NES, SNES, PSX, and PSP. My scanner has arrived! Let me know if you need anything from:

  • ファイナルファンタジーXI 公式設定資料集 ~Life in Vana'diel~ (Final Fantasy XI Official Setting Document Collection ~Life in Vana'diel~)
  • ファイナルファンタジーXI ストーリー アルティマニア (Final Fantasy XI Story Ultimania).
  • ファイナルファンタジーXIII バトルアルティマニア (Final Fantasy XIII Battle Ultimania)
  • チョコボの不思議なダンジョン2ダンジョンマスターの書 (Chocobo's Mysterious Dungeon 2 Dungeon Master Book)
  • スクウェア公式チョコボの不思議なダンジョン (Square Official Chocobo's Mysterious Dungeon)
  • (The Final Fantasy XII Revenant Wings Ultimania)

I also have the first Chocobo's Mysterious Dungeon game for the PS1 (the one that was never translated), including the manual.

Currently, I am working on an Ivalice-based table top/pen-and-paper RPG using a homebrewed system. It's a somewhat "crunch"-heavy RPG, roughly on par with Dungeons & Dragons 3rd Edition in terms of complexity. No attempt was made to adapt any particular console RPG game system (too crunchy) but there are certain mechanical similarities. Features:

  • 7 playable races (Hume, Bangaa, Moogle, Nu Mou, Viera, Gria, Seeq)
  • Job system with 9 starting jobs (Archer, Black Mage, Chemist, Fencer, Monk, Squire, Thief, Warrior, White Mage), and dozens of advanced jobs taken from throughout the Final Fantasy series
  • Point-based character creation system with great flexibility
  • Occupation system for earning a little money during downtime, inspired by the Tactics series dispatch missions
  • Skill system for noncombat tasks not handled by job abilities such as picking locks, crafting items, gathering clues, deciphering mysterious scripts, ballroom dancing, etc
  • Advancement up to level 50
  • A JavaScript-based character creation utility

I also used to do spriting in an FF4/FFRK format.

User Hashmalum sprite fanart sampler.png

I have a DeviantArt where I post only my sprite art: [1]

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