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The following article is based on a subject that has not been officially named in any official Square Enix material; the current title is merely a placeholder.

Unnamed cutscene is an unnamed enemy in Final Fantasy VI that seems to have been used as an alternative battle cutscene loader, but was dummied. It uses the Guard sprite probably because it is the first sprite in the list and the sprite wasn't changed. The enemies stats and AI script are simple.

Stats Edit

Battle Edit

When formation #508 is launched, a special event flag causes the game to load an alternative party composition for the battle. The composition consists of Terra, Locke, Cyan and Shadow placed hidden below the battle screen. Terra's sprite is changed to Kefka's sprite and the other members have been changed to use the soldier sprite. This is the starting position for the Kefka's dummied battle cutscene, but the monster doesn't load any other cutscene and the battle will commence with the party hidden outside battle-screen. The fight is easily won, but if the player wants to see the changed characters, Steal command can be used to make a character jump upwards towards the enemy and reveal the used sprite.

Formations Edit

Number Enemies Encounter flags Introduction flag Musical theme Magic AP
Norm. (Normal) Back Surr. (Surrounded) Side
508 — (Unnamed cutscene) Y N N N Sides, individual Battle 0
Bridge part 5 special event flag (Cave to the Sealed Gate). Hide start messages.

AI script Edit

1st Turn: Attack (100%)
End first wave of attack
End

Gallery Edit

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