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{{FFVII Enemies|
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{{sideicon|prime=FFVII}}
name = Unknown 2
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{{infobox enemy
| japan = 正体不明2
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| release = FFVII
  +
|name = Unknown 2
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| japanese = 正体不明2
 
| romaji = Shōtai Fumei 2
 
| romaji = Shōtai Fumei 2
| image = [[Image:Unknown_2_FF7.jpg|200px]]
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| image = [[File:Unknown 2 FF7.png|200px]]
| Location = [[Sunken Gelnika]]
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|location = [[Gelnika]]
  +
|formations = true
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|aiscript = true
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}}
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The '''Unknown 2''' is an enemy from ''[[Final Fantasy VII]]''. It gives the most [[gil]], [[Experience Points|EXP]], and [[Ability Points|AP]] of the three enemies of its type.
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  +
It appears to be a deformed biological experiment being transported in the [[Gelnika]].
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==Stats==
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{{infobox enemy stats FFVII
  +
| name = Unknown 2
  +
| location = [[Gelnika]]
 
| level = 51
 
| level = 51
| HP = 13,000
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| hp = 13000
| MP = 130
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| mp = 130
| Attack = 130
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| attack = 130
| Def = 130
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| magic atk = 130
| Magic = 130
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| defense = 65
| MDef = 130
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| magic def = 65
| Speed = 150
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| dexterity = 130
| Evade = 1
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| defense% = 1
| AP Awarded = 300
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| luck = 12
| EXP = 900
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| exp = 3000
| Gil = 10,000
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| ap = 300
| Morph = [[Mind Plus|Mind Source]]
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| gil = 10000
| Steal = Aurora Armlet
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| poison = Absorb
| Drop = Holy Torch
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| death = Immune
| Attacks = Tentacle, ? Needle, Abnormal Breath
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| confusion = Immune
| Enemy Skill = N/A
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| silence = Immune
| Weak Against = Nothing
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| frog = Immune
| Resistant to = Nothing
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| small = Immune
| Immune to = Nothing
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| slow-numb = Immune
| Absorbs = [[Ice (Element)|Ice]]
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| petrify = Immune
| Status = [[Instant Death|Death]], [[Gradual Petrify|Slow Numb]], [[Berserk (Spell)|Berserk]], [[Petrify]], [[Confusion]], [[Toad (Spell)|Frog]], [[Doom (Status)|Death Sentence]], [[Silence]], [[Mini|Small]], [[Control|Manipulate]]
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| death-sentence = Immune
| Other Information =
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| manipulate = Immune
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| berserk = Immune
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| peerless = Immune
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| seizure = Immune
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| drop 1 = [[Final Fantasy VII items#Lunar Curtain|Lunar Curtain]]
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| drop 1 rate = 2
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| steal 2 = [[Final Fantasy VII armor#Aurora Armlet|Aurora Armlet]]
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| steal 2 rate = 8
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| morph = [[Final Fantasy VII items#Guard Source|Guard Source]]
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| abilities = [[Final Fantasy VII enemy abilities#Tentacle|Tentacle]], [[Final Fantasy VII enemy abilities#? Needle|? Needle]], [[Final Fantasy VII enemy abilities#Abnormal Breath|Abnormal Breath]]
 
}}
 
}}
The '''Unknown 2''' is an enemy from ''[[Final Fantasy VII]]''. It is one of the toughest enemies in the game. It gives the most [[gil]], [[Experience Points|EXP]], and [[Ability Points|AP]] of the three enemies of its type.
 
   
It appears to be a deformed biological experiment being transported in the [[Sunken Gelnika]].
+
==Formations==
  +
{|class="FFVII article-table" style="width:380px"
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|-class="a"
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!style="width:10%"|#
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!style="width:90%"|Formation
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|-
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!class="b"|{{LA|Final Fantasy VII enemy formations#802|802}}
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|Unknown 2
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|}
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  +
==Locations==
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{|class="article-table" style="width:380px;text-align:left"
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|-
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!colspan="2" class="no-table"|[[Gelnika]]
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|-
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|style="width:50%"|Research Room
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|[[#802|802]]
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|-
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|style="width:50%"|Cargo Room
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|[[#802|802]]
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|}
  +
  +
==Battle==
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It uses Abnormal Breath either as first attack or as a counter-attack against physical attacks when its HP is between 25% and 50% of HP Max, inflicting [[Confuse (status)|Confuse]] on the party. Once its HP drops below 25%, it will start to counter physical attacks with ? Needle, which always inflicts [[Paralysis]].
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  +
===Strategy===
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It is recommended to bring [[Final Fantasy VII items#Ribbon|Ribbons]]. [[Mighty Guard (ability)|Big Guard]] and [[White Wind]], as they are good defensive measures to use when fighting this enemy, while for offensive purposes, [[Sleep (ability)|Sleepel]] and/or [[Frog Song]] are useful in inflicting [[Sleep (status)|Sleep]].
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  +
Once put to sleep, it is best to use magic-based attacks, such as [[Comet (ability)|Comet]] or [[Beta]], to avoid waking it up. If any party member is above [[level]] 60, they may wish to stay in the front [[row]] and use strong attacks before putting the enemy to sleep, such as 2x-Cut or 4x-Cut. All Unknowns are vulnerable to the [[Gravity (element)|Gravity element]] and thus can have a good portion of their HP removed via any spell from that [[Magic Materia (Final Fantasy VII)|Magic Materia]].
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==AI script==
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AI: Main
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{
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:If (TempVar:OpeningAttack == 0) Then
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:{
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::If (At Least One Opponent doesn't have Confusion Status) Then
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::{
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:::Choose Random Opponent without Confusion Status
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::} Else {
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:::Choose Random Opponent
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::}
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::Use Abnormal Breath on Target
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::TempVar:OpeningAttack = 1
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:} Else {
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::If (At Least One Opponent doesn't have Confusion Status) Then
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::{
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:::Choose Random Opponent without Confusion Status
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::} Else {
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:::Choose Random Opponent
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::}
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::Use [[Tentacle (ability)|Tentacle]] on Target
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:}
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}
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AI: Counter - Physical
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{
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:If (Unknown 2's HP <= 25% of Unknown 2's Max HP) Then
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:{
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::Choose Unknown 2's Last Attacker (Physical)
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::Use ? Needle on Target
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:} Else If (Unknown 2's HP <= 50% of Unknown 2's Max HP) Then {
  +
::Choose Unknown 2's Last Attacker (Physical)
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::Use Abnormal Breath on Target
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:}
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}
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==Gallery==
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<gallery>
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FFVII Tentacle1.png|Tentacle.
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Unknown Needle.png|? Needle.
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Abnormal Breath.png|Abnormal Breath.
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</gallery>
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==Trivia==
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*The Unknown monsters fought in Gelnika refer to the various enemies found in the [[Great Sea Trench]] in ''[[Final Fantasy V]]'', also called Unknown. Both locations are underwater.
   
 
==Related enemies==
 
==Related enemies==
 
*[[Unknown (Final Fantasy VII)|Unknown]]
 
*[[Unknown (Final Fantasy VII)|Unknown]]
 
*[[Unknown 3]]
 
*[[Unknown 3]]
[[Category:Final Fantasy VII Enemies]]
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  +
[[Category:Enemies in Final Fantasy VII]]

Latest revision as of 20:31, January 13, 2019

FFVII wiki icon

The Unknown 2 is an enemy from Final Fantasy VII. It gives the most gil, EXP, and AP of the three enemies of its type.

It appears to be a deformed biological experiment being transported in the Gelnika.

StatsEdit

FormationsEdit

# Formation
802 Unknown 2

LocationsEdit

Gelnika
Research Room 802
Cargo Room 802

BattleEdit

It uses Abnormal Breath either as first attack or as a counter-attack against physical attacks when its HP is between 25% and 50% of HP Max, inflicting Confuse on the party. Once its HP drops below 25%, it will start to counter physical attacks with ? Needle, which always inflicts Paralysis.

StrategyEdit

It is recommended to bring Ribbons. Big Guard and White Wind, as they are good defensive measures to use when fighting this enemy, while for offensive purposes, Sleepel and/or Frog Song are useful in inflicting Sleep.

Once put to sleep, it is best to use magic-based attacks, such as Comet or Beta, to avoid waking it up. If any party member is above level 60, they may wish to stay in the front row and use strong attacks before putting the enemy to sleep, such as 2x-Cut or 4x-Cut. All Unknowns are vulnerable to the Gravity element and thus can have a good portion of their HP removed via any spell from that Magic Materia.

AI scriptEdit

AI: Main {

If (TempVar:OpeningAttack == 0) Then
{
If (At Least One Opponent doesn't have Confusion Status) Then
{
Choose Random Opponent without Confusion Status
} Else {
Choose Random Opponent
}
Use Abnormal Breath on Target
TempVar:OpeningAttack = 1
} Else {
If (At Least One Opponent doesn't have Confusion Status) Then
{
Choose Random Opponent without Confusion Status
} Else {
Choose Random Opponent
}
Use Tentacle on Target
}

} AI: Counter - Physical {

If (Unknown 2's HP <= 25% of Unknown 2's Max HP) Then
{
Choose Unknown 2's Last Attacker (Physical)
Use ? Needle on Target
} Else If (Unknown 2's HP <= 50% of Unknown 2's Max HP) Then {
Choose Unknown 2's Last Attacker (Physical)
Use Abnormal Breath on Target
}

}

GalleryEdit

TriviaEdit

  • The Unknown monsters fought in Gelnika refer to the various enemies found in the Great Sea Trench in Final Fantasy V, also called Unknown. Both locations are underwater.

Related enemiesEdit

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