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| peerless = Immune
 
| peerless = Immune
 
| seizure = Immune
 
| seizure = Immune
| drop 1 = [[Final Fantasy VII items#Lunar Curtain|Lunar Curtain]]
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| drop 1 = [[List of Final Fantasy VII items#Lunar Curtain|Lunar Curtain]]
 
| drop 1 rate = 2
 
| drop 1 rate = 2
| steal 2 = [[Final Fantasy VII armor#Aurora Armlet|Aurora Armlet]]
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| steal 2 = [[List of Final Fantasy VII armor#Aurora Armlet|Aurora Armlet]]
 
| steal 2 rate = 8
 
| steal 2 rate = 8
| morph = [[Final Fantasy VII items#Guard Source|Guard Source]]
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| morph = [[List of Final Fantasy VII items#Guard Source|Guard Source]]
| abilities = [[Final Fantasy VII enemy abilities#Tentacle|Tentacle]], [[Final Fantasy VII enemy abilities#? Needle|? Needle]], [[Final Fantasy VII enemy abilities#Abnormal Breath|Abnormal Breath]]
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| abilities = [[List of Final Fantasy VII enemy abilities#Tentacle|Tentacle]], [[List of Final Fantasy VII enemy abilities#? Needle|? Needle]], [[List of Final Fantasy VII enemy abilities#Abnormal Breath|Abnormal Breath]]
 
}}
 
}}
   
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!style="width:90%"|Formation
 
!style="width:90%"|Formation
 
|-
 
|-
!class="b"|{{LA|Final Fantasy VII enemy formations#802|802}}
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!class="b"|{{LA|List of Final Fantasy VII enemy formations#802|802}}
 
|Unknown 2
 
|Unknown 2
 
|}
 
|}
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===Strategy===
 
===Strategy===
It is recommended to bring [[Final Fantasy VII items#Ribbon|Ribbons]]. [[Mighty Guard (ability)|Big Guard]] and [[White Wind]], as they are good defensive measures to use when fighting this enemy, while for offensive purposes, [[Sleep (ability)|Sleepel]] and/or [[Frog Song]] are useful in inflicting [[Sleep (status)|Sleep]].
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It is recommended to bring [[List of Final Fantasy VII items#Ribbon|Ribbons]]. [[Mighty Guard (ability)|Big Guard]] and [[White Wind]], as they are good defensive measures to use when fighting this enemy, while for offensive purposes, [[Sleep (ability)|Sleepel]] and/or [[Frog Song]] are useful in inflicting [[Sleep (status)|Sleep]].
   
 
Once put to sleep, it is best to use magic-based attacks, such as [[Comet (ability)|Comet]] or [[Beta]], to avoid waking it up. If any party member is above [[level]] 60, they may wish to stay in the front [[row]] and use strong attacks before putting the enemy to sleep, such as 2x-Cut or 4x-Cut. All Unknowns are vulnerable to the [[Gravity (element)|Gravity element]] and thus can have a good portion of their HP removed via any spell from that [[Magic Materia (Final Fantasy VII)|Magic Materia]].
 
Once put to sleep, it is best to use magic-based attacks, such as [[Comet (ability)|Comet]] or [[Beta]], to avoid waking it up. If any party member is above [[level]] 60, they may wish to stay in the front [[row]] and use strong attacks before putting the enemy to sleep, such as 2x-Cut or 4x-Cut. All Unknowns are vulnerable to the [[Gravity (element)|Gravity element]] and thus can have a good portion of their HP removed via any spell from that [[Magic Materia (Final Fantasy VII)|Magic Materia]].
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