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FFXIV ShB Rejoining

A visual representation of the Fifth shard being Rejoined to the Source in the First Umbral Calamity.

Zodiark longeth to be made whole. For His restoration, for His resurrection, His servants labor without cease. They seek to tear down the barriers which surround the Source. Thus do they rejoice in their Ardor—in your calamities—for each marks a Rejoining. Seven times have they succeeded. Seven times hath the Darkness grown stronger. Seven times have I failed.

An Umbral Calamity (霊災, Rei Sai?, lit. Soul Calamity), also called a Rejoining (統合, Tōgō?, lit. Unification) or an Ardor (アーダー, Ādā?; or 次元圧壊, Jigen Akkai?, Dimensional Collapse) by the Ascians, is a recurring phenomenon in Final Fantasy XIV. Throughout the millennia, a procession of seven Calamities has wracked the world, each possessed of a different elemental aspect, and the majority of which brought ruin to the civilizations of Eorzea in their era.

In the wake of these Calamities are short periods of disarray as the peoples of the land struggle to recover from the devastation known as "Umbral Eras", with the subsequent "Astral Eras" referring to the realm's return to peace and prosperity before the next Calamity occurs.

Spoiler warning: Plot and/or ending details follow. (Skip section)

Each Calamity marks the Rejoining of one of the thirteen reflections of the planet Etheirys to the Source, killing all life on the reflection in addition to the widespread devastation experienced on the Source. It is the Ascians' primary goal to reunite all thirteen shards to both resurrect their deity, Zodiark, and restore the unsundered world.

Spoilers end here.

History[]

First Umbral Calamity[]

The First Umbral Calamity or Calamity of Wind marked the beginning of modern history on the Source, heralding the First Umbral Era. While scholars once debated on the elemental aspect of this Calamity, the coming of the Sixth Umbral Era allowed scholars to determine that the First Umbral Calamity was one of wind─possibly in the form of terrible hurricanes, tempests, or tornadoes.

The tale of Good King Moggle Mog XII seems to allude to the events of this Calamity, telling of a time when the skies that were once home to all moogles became embroiled in a battle between the gods. Good King Moggle Mog XII helped his brethren flee to the safety of the lands beneath the clouds, though he was forced to remain behind. The moogles of Moghome have also spoken of a wind-driven disaster previous to the first five calamities, seemingly corroborating the events of the legend.

The First Umbral Calamity was responsible for Rejoining the Fifth shard to the Source.

Second Umbral Calamity[]

The Second Umbral Calamity or Calamity of Lightning came on the heels of the First Astral Era, an age where mankind learned to forge stone tools and established settlements and towns, which grew into kingdoms that soon went to war, each seeking to expand their domain. To forge their tools and weapons, mountains were gutted and skies blackened.

Nature was despoiled for countless years until the balance tipped. Volcanoes spewed black smoke that covered the skies and plunged the realm into eternal darkness. Bolts of lightning rained down from the skies for a full year and a day, forcing mankind to seek shelter in underground caverns that became breeding grounds for pestilence. In their desperation, the people prayed for salvation, giving birth to the earliest forms of magical incantations.

The Second Umbral Calamity was responsible for Rejoining the Twelfth shard to the Source.

Third Umbral Calamity[]

The Third Umbral Calamity or Calamity of Fire resulted from the dramatic shift to religious worship in the realm that followed the decline of kingdoms and discovery of magic. These churches became as corrupt and powerful as the kings that preceded them, and their desire for control began an age of holy wars, witch hunts, and genocide.

Theologians believe that the gods grew weary of mankind's hubris and decided to humble them. The sun grew large and an intense heat parched the land. Wildfires spread, reducing fields and forests to wastelands, the people stricken with famine. Fossil evidence found in the desert Grand Wake in Thanalan suggests the deserts that now make up southern Eorzea were once a lush grassland lost in the fires of this Calamity.

The Third Umbral Calamity Rejoined the Second shard to the Source.

Fourth Umbral Calamity[]

Crystal Tower Bosses FFXIV Art

Amon wove temporal magics that preserved himself, Xande, and all others within the Crystal Tower until it was unearthed by the Seventh Umbral Calamity.

The Fourth Umbral Calamity or Calamity of Earth brought the fall of the ancient Allagan Empire that dominated the Three Great Continents throughout the Third Astral Era under the guidance of the Ascian Emet-Selch. As Allag began to decline, a scientist named Amon attempted to revitalize his stagnant nation by resurrecting the first Allagan emperor, Xande.

As Allag entered a campaign of conquest against the southern continent of Meracydia, Xande forged a pact with a powerful voidsent known as the Cloud of Darkness to destroy the world by opening a portal to the Void. This involved the imprisonment of the elder primal Bahamut within an artificial satellite later known as Dalamud to funnel the primal's aether into the Syrcus Tower to rip open a massive voidgate and allow the Cloud of Darkness to usher in an age of strife and chaos. As Allagan citizens, including Warriors of Light, marshaled a resistance against Xande in a failed attempt to prevent Dalamud's activation, Emet-Selch approached Amon and inducted him into the Ascians as "Fandaniel", Amon's original self back in the unsundered world.

While the Syrcus Tower had been fortified to handle the immense aether being funneled into it, the ground beneath it gave way and set off a chain reaction of tremors that shook the entire realm, toppling mountains and tearing the land asunder. The Allagan Empire's power grid was destroyed as the Syrcus Tower, its primary power source, sank beneath the earth. Xande and his followers remained within the tower, saved by powerful time magics woven by a clone of Amon.

The Fourth Umbral Calamity Rejoined the Third shard to the Source, and spurred on Fandaniel's personal agenda to finish Xande's work.

Fifth Umbral Calamity[]

The Fifth Umbral Calamity or Calamity of Ice is shrouded in mystery, much like the preceding Fourth Astral Era. It began the Age of Endless Frost, a seemingly never-ending winter that brought raging snowstorms and giant rivers of ice. Much of the Bloodbrine Sea located north of Eorzea was frozen solid and massive icebergs appeared even as far south as the Sea of Jade east of Gyr Abania. The Miqo'te tribes, once exiled to Ilsabard by the Allagan Empire nearly two millennia prior, migrated en masse across the frozen sea, circumventing the peaks of Gyr Abania that previously prevented their return. Meanwhile, the Lalafell residents of Aloalo Island completely disappeared when their island home froze over. It is later revealed that they used an artifact called the key to escape into the ninth reflection, where they came to be called as Milalla.

The Fifth Umbral Calamity Rejoined the Sixth shard to the Source.

Sixth Umbral Calamity[]

Shadow of Mchah Concept Art

The Void Ark was meant to ferry the people of Mhach to their new home, the floating island city of Dun Scaith.

The Sixth Umbral Calamity or Calamity of Water brought an end to the War of the Magi that waged for two and a half centuries. In the year 1510 of the Fifth Astral Era, the Battle of Amdapor ended in a stalemate as the voidsent Diabolos was sealed by the white magi of Amdapor. Not long after, the realm's scholars and seers brought word that a massive flood was about to occur, believed to be a result of the overuse of the land's ambient aether by white and black magi leaving an overabundance of water-aspected aether.

A deluge swept over Eorzea, destroying the city-states of Nym and Mhach while the peoples of the realm sought higher ground. The people of Nym fled to the mountains of O'Ghomoro, while their Royal Marines empowered defensive wards around their maritime city. This proved ineffective, protecting Nym from the first tidal wave only for it to be swept away in subsequent ones.

Though most citizens from the realm fled to the peaks of Gyr Abania, the magi of Mhach created the Void Ark in a vain attempt to escape the destruction. The elementals, silent throughout mankind's despoiling of the realm's aether, overtook the abandoned ruins of Amdapor, transforming its surrounding area into South Shroud and hiding its structures behind elaborate glamours.

As the floodwaters rose, those traveling to Gyr Abania became lost in the dark of night, but spied a streaking comet in the night sky. Seeing this as the symbol of Rhalgr, the Destroyer, they followed its light to the safety of the highlands. The descendants of these refugees would later go on to found the Fist of Rhalgr and the city-state of Ala Mhigo, and both would adopt the comet in their cultural symbolism.

During the devastation came a group of saviors from abroad known as the Twelve Archons. Heroes akin to the Warriors of Light in their day, they saved countless people from the flood. Among them, Nyunkrepf Nyunkrepfsyn, a Roegadyn from the Northern Empty, came to Eorzea aboard a great vessel known as Nyunkrepf's Hope intent on saving as many people from the rising waters as possible. When a great wave threatened to capsize his vessel, he teleported his charges away. Though he intended to transport them to his homeland in the northern seas, they were moored in the peaks of Gyr Abania instead. Once people began to battle one another over resources, he took his charges across Abalathia's Spine, setting sail for the northern seas where their descendants later founded the nation of Sharlayan.

To stem the realm's tumultuous aetheric currents, magi of Amdapor and Mhach collaborated to create a massive ziggurat. These magi, with the aid of an Elezen fencer named Count Ganelon, founded the art of red magic to preserve their respective arts without need of ruining the environment. The art largely died out after the Sixth Umbral Era possibly due to the persecution of the learned, or due to the notorious difficulty of mastering the art.

The Sixth Umbral Calamity Rejoined the Tenth shard to the Source.

Seventh Umbral Calamity[]

Because each previous Calamity corresponded to one of the six elements, scholars of the Sixth Astral Era believed the worst was behind them. However, the Divine Chronicles written by the seeress Mezaya Thousand-Eyes prophesied the coming of a Seventh Umbral Era. While most scholars dismissed this as apocrypha, Louisoix Leveilleur, a prominent Archon of Sharlayan, heeded this warning. Together with eleven students and colleagues, fellow Archons all, he formed the Circle of Knowing to forestall the coming Calamity by reforming the realm's Grand Companies.

The architect of the Seventh Umbral Calamity was the Garlean Empire. Hungry for conquest over Eorzea in the wake of their victory over Ala Mhigo, they began researching a way to harness the lesser of the planet's two moons, Dalamud, as a weapon. Using an ancient Allagan lunar transmitter passed down to VIIth Imperial Legion Legatus Nael van Darnus, Solus zos Galvus commissioned the Meteor Project. Midas nan Garlond became engrossed in his research and, in the year 1562, a surge of energy struck his research facility in Citadel Bozja, wiping out the city and all its inhabitants. The Meteor Project was shelved, Nael van Darnus sent to the eastern theater.

Ten years later, Nael returned to the emperor claiming he could control the lesser moon's descent. Dispatching VIIth Legion into Eorzea, Darnus began seeking Allagan relics and built Castrum Novum in Mor Dhona to house the lunar transmitter. Darnus began redirecting the planet's aetherial currents to Dalamud, using the summonings and defeats of primals to fuel the moon's descent. The XIVth Legion stationed in Ala Mhigo was made to aid Darnus despite the misgivings of their Legatus, Gaius van Baelsar. The reformed Eorzean Alliance and its Grand Companies laid siege to Castrum Novum, while a party of adventurers infiltrated the castrum and destroyed the transmitter.

Nael and Bahamut

Though the White Raven was slain at Rivenroad, the soul of Nael van Darnus remained enthralled to Bahamut until the early Seventh Astral Era.

Darnus had gained the ability to wield magic heretofore impossible for Garlean purebloods, using it to pull Dalamud from the heavens. With the aid of Midas's son, Cid Garlond, the adventurers made their way to Coerthas, where Darnus had raised a series of floating islands known as Rivenroad, and laid the mad Legatus low.

Even this failed to halt Dalamud's descent, spurring Archon Louisoix to entreat the realm's denizens to pray at places he marked with the symbols of the Twelve. He ventured to Carteneau Flats, where he began amassing an incredible amount of aether through his staff, Tupsimati, to summon the primal incarnations of the Twelve.

Gaius van Baelsar warned the adventurer that the remnants of the VIIth Legion would go to Carteneau to see their fallen leader's plan to completion, ignorant of their impending doom. The Eorzean Alliance marshaled a defense of Louisoix to ensure his summoning went uninterrupted.

When the moon neared the planet's surface, rather than make direct impact, it burst open releasing the elder primal Bahamut from five millennia of captivity, who unleashed his infernal wrath upon the realm as Eorzean and Garlean alike fled from the raining debris of the artificial satellite. Louisoix, using the aether he gathered for summoning, attempted to weave a cocoon of light around Bahamut to seal him once more, yet the furious primal broke free. Louisoix invoked the power of Althyk, the Keeper, and sent those adventurers who defeated Darnus and stood valiantly beside him at Carteneau into an aetherial rift from which they would not emerge for five years.

Spoiler warning: Plot and/or ending details about Final Fantasy XIV: A Realm Reborn follow. (Skip section)

In the moments before Bahamut could fully devastate the realm with his Teraflare, Louisoix gathered what aether he possessed and transformed into a primal formed of the realm's pleas for rebirth. As Phoenix, Louisoix tore through Bahamut's attack, spearing through the elder primal's chest. As he regained his original form, dying from overuse of his own aether, Louisoix returned as much of the aether he had gathered to the land as he could to accelerate its revitalization in the coming years.

As the mortally-wounded Bahamut fell, he dragged Louisoix down as well and tempered him to his will. Bahamut would spend the next five years in the depths of Eorzea, regenerating due to the Allagan technology meant to sustain him while he was trapped within Dalamud.

Spoilers end here.

The Seventh Umbral Calamity was determined by scholars to be all of the elements in Astral alignment and Rejoined the Seventh shard to the Source.

Eighth Umbral Calamity[]

Spoiler warning: Plot and/or ending details about Final Fantasy XIV: Shadowbringers follow. (Skip section)

The Eighth Umbral Calamity occurred in an alternate timeline during the early Seventh Astral Era. After the liberations of Ala Mhigo and Doma, the Garlean forces began invading Eorzea at the Ghimlyt Dark. As the Eorzeans kept the Garleans at a stalemate, the Empire unleashed a deadly gas known as Black Rose that halted the aetherial flow in any who come into contact with it. It had the correct aspect to coincide with and feed from the steadily seeping, umbrally-aligned (and thus light-aspected) aether of the First. The already-deadly gas exploded into a calamitous cloud that covered much of Aldenard and Ilsabard due to the First being swept into the Source and Rejoined.

The Calamity spelled an end not only to the civilizations of Eorzea, but also the Garlean Empire. Survivors included Cid Garlond, who continued operating Garlond Ironworks. Inspired to undo the Eighth Ardor, he used the concepts of traversing the rift observed in his encounters with Omega and the time travel theory observed in his encounters with Alexander to work out a way to traverse time and space to reach the First before its Rejoining. The heroism of the Warrior of Light, who perished in the Calamity, inspired many to lend support to the project, as stories of the legendary hero kept hope alive in these dark days.

The research passed to a descendant of Biggs, who developed the technology required to awaken G'raha Tia within the Crystal Tower two hundred years after the Calamity, as they hoped to use the tower as a vessel. They would travel to a time after the hero's victory in the Dragonsong War, and G'raha, having control over the Crystal Tower, would travel within it to the First.

Because time flows differently between the Source and its shards, G'raha Tia arrived one-hundred years prior to the desired time, but survived under the identity of the "Crystal Exarch", protecting the refugees of the devastated First in a city formed around the Crystal Tower, and eventually called the Warrior of Light to the First. The Warrior of Light, under the mantle of "Warrior of Darkness", returned balance to Norvrandt, removing the calamitous potency of Black Rose on the Source (the supply of which was separately destroyed) before it could be employed and preventing the First from being used for the Rejoining, averting the Eighth Umbral Calamity. Despite concerns that the alternate timeline following the Eighth Umbral Calamity would be erased from existence by their actions, it persisted; never knowing for certain whether their plan had succeeded, they began to rebuild civilization under Garlond Ironworks' descendants and the dragon Midgardsormr.

Purpose[]

The great sundering[]

The Calamities result from the Ascians' efforts of restoring the world of Etheirys to its original state. Over 13,000 years ago, the progenitor race of man known as the ancients suffered an aether-stagnating calamity known as the Final Days. Their leaders, the Convocation of Fourteen, halted it by summoning the primal Zodiark to create a protective barrier around the planet and then restoring vitality to the ruined land, both actions requiring the willing sacrifice of half the remaining population. The Convocation intended to use Zodiark to resurrect both those who died in the Final Days, and those who sacrificed themselves to undo it by nurturing and sacrificing the new lives born into the world.

Venat, who knew the Final Days' true cause, opposed the Convocation and led a faction that sacrificed themselves so she could become the primal Hydaelyn. She used her ability of sundering beings to weaken Zodiark enough to imprison him within moon, simultaneously splitting Etheirys and most of its inhabitants into the Source and its thirteen reflections.

The Great Rejoining[]

Elidibus, Lahabrea, and Emet-Selch of the Convocation survived the sundering intact, restoring the memory and some power of their sundered cohorts. Later known by the races of man as "Ascians", the three labored to reunite the Source with its sundered shards, seeing no value in the billions of lives that now dwelt upon them beyond sacrifices to resurrect their lost people.

The Ascian Igeyorhm first attempted the Rejoining on the Thirteenth, where she manipulated the dark knight Golbez into killing the Watcher, a servant of Hydaelyn, under the pretense of saving his world from the chaos that engulfed it. This caused a Flood of Darkness to overtake the Thirteenth, purging it of aether and reducing it to a shadowy Void and its denizens to aether-starved monsters known as voidsent.

Failing to Rejoin the Thirteenth, the Ascians discovered a means to reunite the Source and its shards. By creating havoc of an elemental aspect on a reflection, they could weaken the barrier between it and the Source, causing aether to trickle back into it. By simultaneously causing a catastrophe of the same aspect on the Source, the barrier would break, returning the aether of the reflection to the Source. Care had to be taken not to overly aspect the shard as a complete loss of balance extinguishes aether and leaves it unusable for the purpose of Rejoining.

Though these Rejoinings cause widespread devastation on the Source, taking countless lives each time, they also benefit the Source in unseen ways, empowering its denizens' souls with the stolen lives of their counterparts on the shards. This is of secondary importance to the Ascians, as each Calamity weakens Hydaelyn's influence while Zodiark regains some of his sundered aether. The Ascians seek to release Zodiark once Etheirys has been fully restored, intending to sacrifice all lives left upon the Source to Zodiark in the Great Rejoining, (世界統合, Sekai Tōgō?, lit. World Integration) that He might return to life all those ancients who perished in the Final Days precisely as they were at the height of their civilization.

Spoilers end here.

Gallery[]

Etymology[]

Umbra means "shadow" in Latin.

Calamity is an event that brings terrible loss, lasting distress or a severe affliction.

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