My name is Ultima... I am power both ancient and unrivaled... I do not bleed, for I am but strength given form... Feeble creatures of flesh... Your time is nigh!
Ultima Weapon (アルテマウェポン, Arutema Wepon?, lit. Artema Weapon), also known as Atma Weapon or Ultimate Weapon, is a recurring superboss in the Final Fantasy series. It is a six-limbed bio-mechanical monster that first appeared in Final Fantasy VI as an ancient war machine created during the War of the Magi. The Ultima Weapon is the namesake for the "Weapon"-type enemies that appear in numerous Final Fantasy titles.
Beginning with Final Fantasy VIII, Ultima Weapon has been depicted as a weaker version of Omega Weapon, an even more powerful superboss that usually demands Ultima Weapon be defeated to challenge it. In later titles, Ultima Weapon has returned to being a standalone boss, often appearing alongside Omega and Shinryu in a trio of optional bosses. Ultima Weapon is also the namesake of the powerful sword, Ultima Weapon, which is sometimes obtained by defeating the monster.
Ultima Weapon first appears in the Dawn of Souls version and returns in subsequent remakes. It is encountered in the Soul of Rebirth optional quest, in a chamber accessed from Machanon. It has 15,000 HP and resists all elemental attacks. Defeating the Ultima Weapon allows the party to claim a copy of the Ultima Tome to teach to Minwu.
Ultima Weapon is a boss representing Final Fantasy VI. It is an optional encounter in the Depths of the True Moon, and is one of the game's superbosses, boasting 230,000 HP, the highest of any enemy including the final boss. Ultima Weapon has many powerful attacks, including Crush, Bio, and Flare. In a behavior taken from Final Fantasy VI, it can buff itself and charge energy to cast Meteor. Upon being defeated, it drops the most powerful sword, the Ultima Weapon.
In the 3D remake releases Ultima Weapon is cut with the rest of the Final Fantasy VI bosses. The Ultima Weapon sword is instead obtained from Lunar Bahamut.
Ultima Weapon (Atma Weapon on the SNES) guards the passage to the Warring Triad on the Floating Continent, and is the strongest boss at that point. It is one of the handful of enemies to use the battle theme "Battle to the Death," and the first boss the player encounters to use it. It uses a variety of powerful offensive magic, including Mind Blast, which prior to the GBA release was exclusive to it.
In Kefka's Tower, the party faces the upgraded Ultima Buster. In the GBA and mobile/Steam releases, the third incarnation, Omega Weapon, can be fought at the end of the new bonus dungeon, the Dragon's Den, after the player traverses the dungeon once and defeats Kaiser Dragon.
Ultimate Weapon is one of the five Weapons awakened by Sephiroth. It is fought at Mideel in a mandatory encounter, but cannot be killed, and after a few rounds it flees. Once the party acquires the airship Highwind, Ultimate Weapon roams the skies and can be fought by ramming the airship into it until it stops and engages the party. Ultimate Weapon flees after a few turns, but its HP does not recover when it retreats, and the player can eventually whittle it down and destroy it over Cosmo Canyon.
When defeated, the Ultimate Weapon relinquishes Cloud's strongest sword, the Ultima Weapon. Ultimate Weapon itself crashes into the ground leaving a crater, which allows passage to the Ancient Forest on foot.
Ultima Weapon is fought at the bottom of the Deep Sea Research Center in an excavation pit. Accessing the final chamber in the research center either requires the player to reach the last door of the previous segment with 10 pressure units left, or have Zell Dincht in the party. The strongest Guardian Force, Eden, can be drawn from it, as well as the spell Ultima, making Ultima Weapon one of only two enemies in the game that can have Ultima drawn from them, the other being Omega Weapon. Ultima Weapon casts Gravija, Meteor and Quake, and with Omega Weapon has exclusive access to the attack Light Pillar, dealing an unblockable 9,999 damage to a party member.
The Ultima Weapon wields a modified model of Cloud Strife's Ultima Weapon from Final Fantasy VII.
The origins of Ultima Weapon are tied to the existence of Omega Weapon for the first time. When the former Yevon monk Omega was executed, his hatred for Yevon was so strong it spawned the fiend Omega Weapon in the Omega Ruins, and a lesser form of Omega Weapon, Ultima Weapon.
Ultima Weapon uses a variety of status attacks, and the attacks Shimmering Rain and Energy Core to deal magical damage. Defeating it allows the party to access the second area of the Omega Ruins where Omega Weapon is found. Ultima Weapon is one of only two bosses in the game that can be bribed, the other being Lord Ochu.
Whatever you do, don't call him Atma.
Ultima Weapon is a regular enemy. In a reversal of the original game, Omega Weapon is weaker than Ultima Weapon. The party can find Ultima Weapon in Via Infinito or the Ruin Depths, and can learn the Blue Bullet ability Supernova from it.
Ultima Weapon's entry in Shinra's Bestiary refers to its Final Fantasy VI origins, which states not to call him "Atma."
Ultima Weapon is fought as a boss on the 60th floor, along with a Tomb.
Ultima Weapon appears in the Chains of Promathia Mission 6-4 and has 15,000 HP and high damage resistance. This incarnation is smaller than other Ultima Weapons, able to fit on the deck of an airship.
A prototype, known as Proto-Ultima, awaits those at the end of Temenos and is much more powerful. A stronger version of this boss known as Arch-Ultima can also be fought in the level 99 content version of Temenos.
Ultima Weapon is an ancient anti-primal war machine of the Allag civilization. The Empire of Garlemald finds it and entrusts it to Gaius van Baelsar, who restores it to working order and uses it to absorb the primals Titan, Ifrit, and Garuda, to absorb their abilities. Gaius intended to use the Ultima Weapon to subjugate the beast tribes of Eorzea. The Ultima Weapon serves as the final boss of the main campaign, and can cast the magic Ultima in the second phase of the battle. If Ultima is cast, it results in an instant Game Over.
Patch 2.1 added a Hard Mode version of Ultima Weapon with higher stats and stronger equipment drops. The player can fight the Ultima Weapon again by talking to the Wandering Minstrel and recounting the tale of the battle to him.
In Final Fantasy XIV: Heavensward, in Azys Lla, a weather called Hyperelectricy may rarely occur for a short period (about 5 real world minutes) in which an untargetable entity with the same model as Ultima Weapon, but colors closer to the Final Fantasy VI version, will fly around the zone. At the same time unmarked FATEs titled "Prey Online" will spawn referring to an entity called Proto Ultima. These FATEs will reward Proto Ultima Exoplating to participants that can be traded for a statless level 1 head piece called Ultima Horns.
After unlocking the raid Dun Scaith, the player character can talk to a Goblin in Idyllshire named Slipslix. Slipslix will refer to an Allagan monstrosity roaming the skies; which has perched in Dun Scaith for an unknown reason. After talking to the Slipslix, Proto Ultima will be unlocked as a fight in Dun Scaith raid; replacing a previously established fight. This version of Proto Ultima attacks with rapid sequences of AoEs, as well as a spell called Supernova—if allowed to cast, Supernova will instantly destroy the party. When slain, it provides Allagan Weapon Scap, which in turn can be exchanged in for high-level gear.
In Final Fantasy XIV: Stormblood, two more prototype Ultima Weapons appear as bosses in the Fractal Continuum (Hard). The first is the Ultima Warrior, stated to be the fourth prototype, which resembles a smaller, bipedal version of the Ultima Weapon. The final boss of the duty is the Ultima Beast, the sixth prototype, which resembles the Ultima Weapon's Final Fantasy VI incarnation.
Ultima Weapon appears as both a boss and summon.
The boss version known as the "Ultimate Weapon" appears on the 48th floor of Babil Tower. The Ultimate Weapon's fight pattern is lifted from the Nightmare Ultima Buster encounter from the Final Fantasy: Record Keeper collaboration event, requiring players to defeat elemental Ultima Spheres along with the creature. The enemy has access to Ultima Beam as a regular ability and will cast Ultima should the player fail to defeat the orbs in time or as the enemy's final attack. Once the player defeats the Ultimate Weapon, they will recieve the Ultima Weapon summon for Aemo to equip.
The Ultima Weapon is a non-elemental summon that can only be equipped by Aemo and teaches her the Ultima abilities. The summon's special attack is Light Pillar, which deals non-elemental damage to all enemies. Summoning the Ultima Weapon costs 3 points from the summon gauge.
The enemy's design is based on its appearance from Final Fantasy VI.
An incredibly powerful mystic beast created in the distant past.
Ultima Weapon appears as a summonstone obtained as a stage bonus in the Inward Chaos storyline. When summoned, its battle sprite from Final Fantasy VI appears, and it casts Flare Star, charging energy over a period of time. After 60 seconds the attack executes, inflicting a Bravery Break on the opponent unless they are already afflicted. After being summoned it needs eight battles to recharge.
Ruler of the skies, protector of the stars, the Ultima Weapon will appear and destroy any threat it perceives. It has shot down countless airships, man's means to reach the heavens. The stars align against us...
The Ultima Weapon appears in its Final Fantasy VII incarnation as Ultimate Weapon, and can be fought as an optional superboss.
The Final Fantasy VII incarnation appears as a boss in higher difficulties. Its CollectaCard can be used in the CollectaCard Crystarium to increase a character's current EXP and maximum CP.
Though ancient, unrivaled, and unbleeding, it still feels the need to brag about its power.
The Final Fantasy VI and Final Fantasy XIV versions of the Ultima Weapon appear as enemies.
The Ultima Weapons from Final Fantasy VI, Final Fantasy VII, Final Fantasy VIII, and Final Fantasy X appear as realm and event bosses.
The Ultimate Weapon from Final Fantasy VII, under the name Ultima Weapon, also appeared as the Phase 1 boss during the The Five Dooms limited time event inside the "The Weapon Watches", with each version of the boss increasing in difficulty depending on which rank of the boss was fought.
The Final Fantasy X Ultima Weapon has appeared multiple times as a powerful boss available to fight during specific events. A stronger version known as Ultima Weapon (Doom) appeared as the final challenge of The Ward of Four Crystals Challenge Event inside the "The Ward Unbound". ability. Lastly, a stronger version of the enemy appeared as a Conquest raid boss for players to defeat.
In addition, the Final Fantasy X version of Ultima Weapon appears as a summon. Its summon attack is Shimmering Rain, which deals two dark-elemental magic attacks to all enemies.
A legendary monster which appears on the faraway Floating Continent. Described as an "all-powerful weapon made in ancient times," along with the weapon which goes by the same name, it is said to have existed since the great war which took place 1,000 years ago. In addition to powerful normal attacks, it is capable of wielding multiple high-power magics, including flare. With such power, it is no wonder this beast is referred to as the 'ultimate weapon'.
Ultima weapon appeared as the the final boss of the dungeon The Floating Continent - ELT stage in the Final Fantasy VI event. It has 550000 HP.
Ultima Weapon appears as both a Multiplayer Boss and an ability card. Both depict Ultima Weapon's FFXIV version (despite the card identifying it as FFVII).
As a boss, Ultima Weapon is a seasonal multiplayer boss that is sometimes announced for the month. It is a light-attribute enemy with the unique property of being immune to breaking, its break gauge is impossible to deplete in order to render it immobile and vulnerable. If beaten, it grants unique multiplayer materials that can be exchanged for Ultimate Weapon series equipment for each playable character class.
As an ability card, Ultima Weapon appears as Ultima Weapon: FFVII. It is a light-attribute, support-type card that grants the ability Ultima Beam when equipped. It deals a fixed 9999 damage to all enemies and inflict the Sleep and Nightmare statuses, preventing them from acting until struck by an attack and increasing their damage received while asleep.
Ultima Weapon appears as an enemy. In this incarnation, Ultima Weapon is said to be able to give orders to Mirage monsters.
The Ultima Weapon is one of the five Promo cards that can be obtained. In the Japanese and American versions, it must be downloaded from a download station. In the European version, the player has to enter the code L, Up, Right, B, A, B on the Download Pop-Up Card screen.
|Crystal Ability (*****)
Deal 2 damage for each crystal in your CP gauge.
The Final Fantasy VII Ultimate Weapon in its Theatrhythm Final Fantasy appearance has an earth-elemental card.
Ultima Weapon from Final Fantasy XIV has a Triple Triad card in the version available via Final Fantasy Portal App.
Non-Final Fantasy guest appearancesEdit
The Ultima Weapon is card #63, and increases the stock value of a random street the player controls by 30%.
Ultima means "the last" in Latin and many Latin-based languages. In the Spanish versions of many Final Fantasy games, it is written as "Artema," a close transliteration of the Japanese katakana.
Its Weapon moniker comes from the Weapon-type enemy, which are among the stronger enemies encounters.