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{{Sideicon|FFII}}
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{{DISPLAYTITLE:Ultima Weapon (''Final Fantasy II'')}}
{{FFII Enemies
 
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{{infobox enemy
| GBA = Ultima Weapon
 
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| release = FFII
| PSP = Ultima Weapon
 
| Enemy = Superboss
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| name = Ultima Weapon
 
| japanese = アルテマウェポン
| GBA image = [[File:UltimaWeapon-ff2-gba.gif]]
 
| PSP image = [[File:Psp-ultima weapon.png]]
 
| prev = Roundworm
 
| bestiary = 169
 
| next = Phrekyos
 
| GBA Location = Ultima Chamber
 
| japan = アルテマウェポン
 
 
| romaji = Arutema Wepon
 
| romaji = Arutema Wepon
| GBA HP = 15,000
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| lit =
| GBA Attack = 150
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| image = <gallery>
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Psp-ultima weapon.png|PSP/Mobile
| GBA MP = 500
 
 
UltimaWeapon-ff2-gba.gif|GBA
| GBA Accuracy = 9 - 100
 
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<!-- PS -->|PS
| GBA Defense = 190
 
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<!-- NES -->|NES
| GBA Evasion = 1 - 80
 
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</gallery>
| GBA Magic Defense = 8 - 70
 
| GBA Rank = 99
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| location =
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| type = Superboss
| GBA Gil Awarded = 0 - 0
 
| GBA Fire = Resist
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| formations =
| GBA Ice = Resist
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| aiscript =
| GBA Lightning = Resist
 
| GBA Poison = Resist
 
| GBA Body = Resist
 
| GBA Death = Resist
 
| GBA Matter = Resist
 
| GBA Mind = Resist
 
| GBA Item Dropped = None
 
| GBA Abilities = [[Blaze (Ability)|Blaze XVI]], [[Flare (Ability)|Flare XVI]], [[Earthquake|Earthquake X]]
 
 
}}
 
}}
 
The '''Ultima Weapon''' is a [[superboss]] from [[Soul of Rebirth]] in ''[[Final Fantasy II]]''. It is found guarding the magic spell [[Ultima (ability)|Ultima]] in the afterlife, and upon defeat relinquishes the magic to [[Minwu]] and his party. It is a palette swap of the [[Behemoth (Final Fantasy II)|Behemoth]], modeled to appear similar to [[Ultima Weapon (Final Fantasy VI boss)|Ultima Weapon]] from ''[[Final Fantasy VI]]''.
{{See Also|Weapon (Enemy)}}
 
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{{See|Ultima Weapon (creature)|Weapon (enemy)}}
'''Ultima Weapon''' is a [[superboss]] from [[Soul of Rebirth]] in ''[[Final Fantasy II]]''. It is found guarding the magic spell [[Ultima (Ability)|Ultima]] on the afterlife, and upon defeat relinquishes the magic to [[Minwu]] and his party. It is a palette swap of the [[Behemoth (Final Fantasy II)|Behemoth]].
 
   
==Strategy==
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==Stats==
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{{infobox enemy stats FFII
Ultima Weapon can be easily won if the player equipped [[Ricard Highwind|Ricard]] with the [[List of Final Fantasy II Weapons#Blood Sword|Blood Sword]] in the mainstream game, letting him have the weapon in Soul of Rebirth. Even then, the player needs to keep Ricard alive until he takes up all of the [[HP]] from the monster.
 
 
| psp prev = Roundworm
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| psp prev no =
 
| psp bestiary = 169
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| psp next = Roundworm
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| psp next no =
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| gba prev = Roundworm
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| gba prev no =
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| gba bestiary = 169
 
| gba next = Phrekyos
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| gba next no =
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| ps prev =
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| ps prev no =
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| ps bestiary =
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| ps next =
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| ps next no =
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| nes =
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| dsop =
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| ps =
 
| gba = Ultima Weapon
 
| psp = Ultima Weapon
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| psp location =
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| nes location =
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| dsop location =
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| ps location =
 
| gba location = Ultima Chamber
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| psp rank =
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| psp hp =
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| psp mp =
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| psp attack =
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| psp defense =
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| psp magic defense =
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| psp accuracy =
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| psp evasion =
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| psp gil =
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| gba rank = 99
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| gba hp = 15,000
 
| gba mp = 500
  +
| gba attack = 150
 
| gba defense = 190
 
| gba magic defense = 8 - 70
 
| gba accuracy = 9 - 100
 
| gba evasion = 1 - 80
 
| gba gil = 0 - 0
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| ps rank =
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| ps hp =
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| ps mp =
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| ps attack =
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| ps defense =
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| ps magic defense =
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| ps accuracy =
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| ps evasion =
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| ps gil =
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| nes rank =
  +
| nes hp =
  +
| nes mp =
  +
| nes attack =
  +
| nes defense =
  +
| nes magic defense =
  +
| nes accuracy =
  +
| nes evasion =
  +
| nes gil =
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| psp fire =
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| psp ice =
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| psp lightning =
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| psp poison =
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| psp body =
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| psp death =
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| psp matter =
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| psp mind =
 
| gba fire = Resist
 
| gba ice = Resist
  +
| gba lightning = Resist
 
| gba poison = Resist
 
| gba body = Resist
 
| gba death = Resist
  +
| gba matter = Resist
 
| gba mind = Resist
  +
| ps fire =
  +
| ps ice =
  +
| ps lightning =
  +
| ps poison =
  +
| ps body =
  +
| ps death =
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| ps matter =
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| ps mind =
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| nes fire =
  +
| nes ice =
  +
| nes lightning =
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| nes poison =
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| nes body =
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| nes death =
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| nes matter =
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| nes mind =
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| psp drop =
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| psp abilities =
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| gba drop = None
 
| gba abilities = [[Blaze (ability)|Blaze XVI]], [[Flare (ability)|Flare XVI]], [[Earthquake|Earthquake X]]
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| ps drop =
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| ps abilities =
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| dsop drop =
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| dsop abilities =
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| nes drop =
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| nes abilities =
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}}
   
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== Battle ==
Otherwise, it is best to have the party's [[HP]] up to a minimum of 2,000 - 2,500 and Minwu have sufficient training in [[Protect (Ability)|Protect]] and in [[Shell (Ability)|Shell]] spells, for these spells will help reduce the damage from Ultima Weapon's [[Blaze (Ability)|Blaze]] spell. [[Haste (Ability)|Haste]] and [[Berserk (Ability)|Berserk]] are rather useful - provided the player can keep the Hasted and Berserked character(s) alive.
 
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Ultima Weapon uses [[Blaze (ability)|Blaze XVI]], [[Flare (ability)|Flare XVI]], and [[Earthquake|Earthquake X]].<!--anything notable, attack patterns etc? physical attacks?-->
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{{Enemy section|Final Fantasy II}}
   
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=== Strategy ===
A chancier strategy, but one that will allow a player to beat Ultima Weapon at relatively low character strength, is to use an [[List of Final Fantasy II Weapons#Ancient Sword|Ancient Sword]], one of which can be found in the [[Raqia|Unknown Cave]], to inflict [[Curse (Status)|Curse]] on the monster. It has a low chance of hitting and a low chance of inflicting the status, but Ultima Weapon is not immune to Curse. It is recommended that the wielder of the Ancient Sword also wield another weapon to increase damage output, as the Ancient Sword is not very strong on its own. The Curse Tome can also be obtained as a drop from [[Mini Satana (Final Fantasy II)|Mini Satanas]] found at [[Arubboth|Unknown Palace]]. Of course, buffs should be in place and characters should still be trained in [[Cure (Ability)|Cure]] spells, as the party will have to survive however long it takes for Curse to connect. If Curse connects, though, Ultima Weapon's attack and defense will drop sharply, making it possible for a low-level party to survive its onslaught long enough to whittle away its impressive HP.
 
 
Ultima Weapon can be easily defeated if the player equipped [[Ricard Highwind|Ricard]] with the [[Final Fantasy II weapons#Blood Sword|Blood Sword]] in the mainstream game, letting him have the weapon in Soul of Rebirth. Even then, the player needs to keep Ricard alive until he takes up all of the [[HP (stat)|HP]] from the monster.
   
 
Otherwise, it is best to have the party's [[HP (stat)|HP]] up to a minimum of 2,000 - 2,500 and Minwu have sufficient training in [[Protect (ability)|Protect]] and in [[Shell (ability)|Shell]] spells, for these spells help reduce the damage from Ultima Weapon's Blaze. [[Haste (ability)|Haste]] and [[Berserk (ability)|Berserk]] are useful provided the player can keep the Hasted and Berserked character(s) alive.
==Etymology==
 
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A chancier strategy, but one that will allow a player to beat Ultima Weapon at relatively low character strength, is to use an [[Final Fantasy II weapons#Ancient Sword|Ancient Sword]], one of which can be found in the [[Raqia|Unknown Cave]], to inflict [[Curse (status)|Curse]] on the monster. It has a low chance of hitting and a low chance of inflicting the status, but Ultima Weapon is not immune to Curse. It is recommended that the wielder of the Ancient Sword also wield another weapon to increase damage output, as the Ancient Sword is not strong on its own. The Curse Tome can also be obtained as a drop from [[Mini Satana (Final Fantasy II)|Mini Satanas]] found at [[Arubboth|Unknown Palace]]. Buffs should be in place and characters should still be trained in [[Cure (ability)|Cure]] spells, as the party will have to survive however long it takes for Curse to connect. If Curse connects Ultima Weapon's attack and defense will drop sharply, making it possible for a low-level party to survive its onslaught long enough to whittle away its impressive HP.
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== Etymology ==
 
{{Etym|Ultima}}
 
{{Etym|Ultima}}
   
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== Other appearances ==
==Related Enemies==
 
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*[[Dark Behemoth (Final Fantasy II)|Dark Behemoth]]
 
*[[Behemoth (Final Fantasy II)|Behemoth]]
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=== ''[[Final Fantasy Record Keeper]]'' ===
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*[[King Behemoth (Final Fantasy II)|King Behemoth]]
 
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[[File:FFRK_Ultimate+_Ultima_Weapon_FFII.png|left]]
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{{Enemy section|Final Fantasy Record Keeper}}
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{{clear|left}}
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== Related enemies ==
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* [[Behemoth (Final Fantasy II)|Behemoth]]
 
* [[King Behemoth (Final Fantasy II)|King Behemoth]]
 
* [[Dark Behemoth (Final Fantasy II)|Dark Behemoth]]
   
[[Category:Final Fantasy II Bosses]]
 
[[Category:Superbosses]]
 
   
 
[[it:Ultima Weapon (Final Fantasy II)]]
 
[[it:Ultima Weapon (Final Fantasy II)]]
 
[[Category:Bosses in Final Fantasy II]]
 
[[Category:Superbosses]]

Revision as of 16:57, 13 January 2020

Template:Sideicon

The Ultima Weapon is a superboss from Soul of Rebirth in Final Fantasy II. It is found guarding the magic spell Ultima in the afterlife, and upon defeat relinquishes the magic to Minwu and his party. It is a palette swap of the Behemoth, modeled to appear similar to Ultima Weapon from Final Fantasy VI.

Stats

Battle

Ultima Weapon uses Blaze XVI, Flare XVI, and Earthquake X.

Baknamy FFTA2This section about an enemy in Final Fantasy II is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Strategy

Ultima Weapon can be easily defeated if the player equipped Ricard with the Blood Sword in the mainstream game, letting him have the weapon in Soul of Rebirth. Even then, the player needs to keep Ricard alive until he takes up all of the HP from the monster.

Otherwise, it is best to have the party's HP up to a minimum of 2,000 - 2,500 and Minwu have sufficient training in Protect and in Shell spells, for these spells help reduce the damage from Ultima Weapon's Blaze. Haste and Berserk are useful provided the player can keep the Hasted and Berserked character(s) alive.

A chancier strategy, but one that will allow a player to beat Ultima Weapon at relatively low character strength, is to use an Ancient Sword, one of which can be found in the Unknown Cave, to inflict Curse on the monster. It has a low chance of hitting and a low chance of inflicting the status, but Ultima Weapon is not immune to Curse. It is recommended that the wielder of the Ancient Sword also wield another weapon to increase damage output, as the Ancient Sword is not strong on its own. The Curse Tome can also be obtained as a drop from Mini Satanas found at Unknown Palace. Buffs should be in place and characters should still be trained in Cure spells, as the party will have to survive however long it takes for Curse to connect. If Curse connects Ultima Weapon's attack and defense will drop sharply, making it possible for a low-level party to survive its onslaught long enough to whittle away its impressive HP.

Etymology

Ultima means "the last" in Latin and many Latin-based languages. The word is an inflection of ultimus which is the superlative of ulter, which means "that is beyond". In the Spanish versions of many Final Fantasy games, the spell Ultima's name is written as "Artema", a close transliteration of the Japanese katakana.

Other appearances

Final Fantasy Record Keeper

FFRK Ultimate+ Ultima Weapon FFII
Baknamy FFTA2This section about an enemy in Final Fantasy Record Keeper is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.


Related enemies