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− | {{sideicon|FFXII}} |
+ | {{sideicon|prime=FFXII}} |
+ | {{DISPLAYTITLE:Uhlan (''Final Fantasy XII'')}} |
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− | {{Job |
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+ | {{infobox job |
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|name=Uhlan |
|name=Uhlan |
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|release=FFXII |
|release=FFXII |
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Line 6: | Line 7: | ||
|romaji=Uuran |
|romaji=Uuran |
||
|image=FFXII Complete Uhlan.png |
|image=FFXII Complete Uhlan.png |
||
− | |weapons=[[ |
+ | |weapons=[[Final Fantasy XII weapons#Spear|Spears]]<br/>See [[#Equipment|Equipment]] |
− | |armor=[[ |
+ | |armor=[[Final Fantasy XII armor#Heavy armor|Heavy Armor]]<br/>See [[#Equipment|Equipment]] |
|command abilities=Several [[Black Magicks (Final Fantasy XII)|Black Magicks]], many damaging [[Technicks]]<br/>See [[#Magicks|Magicks]], [[#Technicks|Technicks]] |
|command abilities=Several [[Black Magicks (Final Fantasy XII)|Black Magicks]], many damaging [[Technicks]]<br/>See [[#Magicks|Magicks]], [[#Technicks|Technicks]] |
||
|support abilities=Many various [[Augments (Final Fantasy XII)|Augments]]<br/>See [[#Augments|Augments]] |
|support abilities=Many various [[Augments (Final Fantasy XII)|Augments]]<br/>See [[#Augments|Augments]] |
||
}} |
}} |
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− | {{ |
+ | {{Quote|Warriors who wield spears to pierce enemy armor.|''Final Fantasy XII: The Zodiac Age'' description}} |
− | '''Uhlan''' is a [[License Board]] in the ''Zodiac'' versions of ''[[Final Fantasy XII]]'', represented by the [[Zodiac (term)|zodiac]] sign of [[Taurus (zodiac)|Taurus]]. |
+ | '''Uhlan''' is a [[License Board]] in the ''Zodiac'' versions of ''[[Final Fantasy XII]]'', represented by the [[Zodiac (term)|zodiac]] sign of [[Taurus (zodiac)|Taurus]]. Uhlan is a powerful spear-wielding job who equips heavy armor. |
− | |||
⚫ | |||
The Uhlan has access to 131 licenses, which require 7,431 [[Ability Points#Final Fantasy XII|LP]] to unlock, as well as up to 9 additional licenses through [[Esper (Final Fantasy XII)|summon]] licenses costing 530 LP, and 2 additional licenses costing 90 LP through [[Quickening (ability)|Quickening]] licenses. |
The Uhlan has access to 131 licenses, which require 7,431 [[Ability Points#Final Fantasy XII|LP]] to unlock, as well as up to 9 additional licenses through [[Esper (Final Fantasy XII)|summon]] licenses costing 530 LP, and 2 additional licenses costing 90 LP through [[Quickening (ability)|Quickening]] licenses. |
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− | {{See |
+ | {{See|Dragoon (job)}} |
+ | |||
+ | ==Profile== |
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⚫ | Uhlan is similar to the classical [[Dragoon (job)|Dragoon]] job in its [[Final Fantasy XII armor#Heavy armor|heavy armor]] and use of [[Final Fantasy XII weapons#Spear|spears]] as its main weapon. However, it cannot use the [[Jump (ability)|Jump]] command. Spears and [[Final Fantasy XII weapons#Poles|pole]]s can hit [[flying]] opponents in the ''Zodiac'' versions. Uhlan also bears some similarity to the [[Dark Knight]] job due to its access to [[Black Magicks (Final Fantasy XII)|Black Magick]]s, all of which are locked behind [[Esper (Final Fantasy XII)|Espers]]. It is a well-rounded role that yet doesn't particularly shine in any department. Its main boon is that it can equip the [[Zodiac Spear (Final Fantasy XII)|Zodiac Spear]]. |
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+ | |||
+ | In ''The Zodiac Age'' version, the player can use two license boards for each party member. Uhlan works well alone as a dedicated damage dealer, but offers little to other boards, and benefits little from them in return. It has good HP and Battle Lores, but comes second to [[Monk (Final Fantasy XII)|Monk]] in this regard. It has two Swiftness licenses, which is below average; seven of the jobs get three Swiftness licenses and five get them without having to buy Espers or Quickenings. |
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+ | |||
+ | One combination for Uhlan is to pair it with the [[Archer (Final Fantasy XII)|Archer]] to benefit from Archer's Swiftness licenses, while Archer benefits from Uhlan's high Strength. Combining Uhlan with [[Bushi]] would benefit katana damage from Uhlan's high Strength and heavy armor. This combination allows the character to equip both [[Holy Lance (Final Fantasy XII)|Holy Lance]] (Holy-elemental spear) with [[White Robes (Final Fantasy XII)|White Robes]] ([[Elemental Affinity|boosts]] Holy-elemental damage by 50%). |
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+ | |||
+ | Pairing [[Shikari]] with Uhlan gives the former some heavy armor and ability to hit flying enemies with spears and covers every element in the game. Pairing Uhlan with a [[White Mage (Final Fantasy XII)|White Mage]] gives the latter offensive options in increased HP, using spears, and in Black Magick. Pairing Uhlan with [[Time Battlemage]] nets some extra Swiftness and [[Time Magicks (Final Fantasy XII)|Time Magicks]], [[Cura (Final Fantasy XII)|Cura]] (from [[Adrammelech (Final Fantasy XII)|Adrammelech]], which also gives +1 Battle Lore) and Ether Lore 2. |
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+ | |||
+ | Pairing Uhlan with [[Machinist (Final Fantasy XII)|Machinist]] gives it access to weapons of all eight elements, and a way to damage high-defense enemies. The Uhlan also gains the ability to support the party with Hastega and Item Lores, while the Machinist benefits from the extra defense provided by the Uhlan's heavy armor. |
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==License Board== |
==License Board== |
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− | {{ |
+ | {{License board FFXII|suffix=-int|page=License Board |
|C1 = Summon:Zeromus |
|C1 = Summon:Zeromus |
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|J1 = Quickening:Quickening |
|J1 = Quickening:Quickening |
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Line 91: | Line 101: | ||
|D10 = Accessory:Accessories 3 |
|D10 = Accessory:Accessories 3 |
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|F10 = Summon:Belias |
|F10 = Summon:Belias |
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+ | |G10 = Second Board:Second Board |
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|J10 = Augment:Last Stand |
|J10 = Augment:Last Stand |
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|K10 = Augment:Battle Lore |
|K10 = Augment:Battle Lore |
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Line 102: | Line 113: | ||
|L11 = Accessory:Accessories 20 |
|L11 = Accessory:Accessories 20 |
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|B12 = Weapon 1:Spears 1 |
|B12 = Weapon 1:Spears 1 |
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− | |C12 = |
+ | |C12 = Essentials:Essentials |
|D12 = Accessory:Accessories 1 |
|D12 = Accessory:Accessories 1 |
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|H12 = Technick:Bonecrusher |
|H12 = Technick:Bonecrusher |
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Line 157: | Line 168: | ||
==License list== |
==License list== |
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===Equipment=== |
===Equipment=== |
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− | {|class="full-width FFXII table" |
+ | {|class="full-width FFXII article-table" |
|-class="a" |
|-class="a" |
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!style="width:20%"|Name |
!style="width:20%"|Name |
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Line 163: | Line 174: | ||
!style="width:10%"|LP cost |
!style="width:10%"|LP cost |
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|- |
|- |
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− | !class="b"|Spears (1) |
+ | !class="b"|{{A|Spears (1)}} |
− | | |
+ | |Allows character to equip [[Javelin (Final Fantasy XII)|Javelin]] and [[Spear (Final Fantasy XII)|Spear]]. |
− | |style="text-align: |
+ | |style="text-align:center"|20 |
|- |
|- |
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− | !class="b"|Spears (2) |
+ | !class="b"|{{A|Spears (2)}} |
− | | |
+ | |Allows character to equip [[Partisan (Final Fantasy XII)|Partisan]] and [[Heavy Lance (Final Fantasy XII)|Heavy Lance]]. |
− | |style="text-align: |
+ | |style="text-align:center"|25 |
|- |
|- |
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− | !class="b"|Spears (3) |
+ | !class="b"|{{A|Spears (3)}} |
− | | |
+ | |Allows character to equip [[Storm Spear (Final Fantasy XII)|Storm Spear]] and [[Obelisk (Final Fantasy XII)|Obelisk]]. |
− | |style="text-align: |
+ | |style="text-align:center"|35 |
|- |
|- |
||
− | !class="b"|Spears (4) |
+ | !class="b"|{{A|Spears (4)}} |
− | | |
+ | |Allows character to equip [[Halberd (Final Fantasy XII)|Halberd]] and [[Trident (Final Fantasy XII)|Trident]]. |
− | |style="text-align: |
+ | |style="text-align:center"|60 |
|- |
|- |
||
− | !class="b"|Spears (5) |
+ | !class="b"|{{A|Spears (5)}} |
− | | |
+ | |Allows character to equip [[Holy Lance (Final Fantasy XII)|Holy Lance]] and [[Gungnir (Final Fantasy XII)|Gungnir]]. |
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"|Dragon Whisker |
+ | !class="b"|{{A|Dragon Whisker}} |
− | | |
+ | |Allows character to equip [[Dragon Whisker (Final Fantasy XII)|Dragon Whisker]]. |
− | |style="text-align: |
+ | |style="text-align:center"|70 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{A|Vrsabha}} |
− | | |
+ | |Allows character to equip [[Vrsabha]]. |
− | |style="text-align: |
+ | |style="text-align:center"|100 |
|- |
|- |
||
− | !class="b"|Zodiac Spear |
+ | !class="b"|{{A|Zodiac Spear}} |
− | | |
+ | |Allows character to equip [[Zodiac Spear (Final Fantasy XII)|Zodiac Spear]]. |
− | |style="text-align: |
+ | |style="text-align:center"|240 |
|- |
|- |
||
− | !class="b"|Heavy Armor (1) |
+ | !class="b"|{{A|Heavy Armor (1)}} |
− | | |
+ | |Allows character to equip [[Leather Helm (Final Fantasy XII)|Leather Helm]], [[Bronze Helm (Final Fantasy XII)|Bronze Helm]], [[Leather Armor (Final Fantasy XII)|Leather Armor]], and [[Bronze Armor (Final Fantasy XII)|Bronze Armor]]. |
− | |style="text-align: |
+ | |style="text-align:center"|25 |
|- |
|- |
||
− | !class="b"|Heavy Armor (2) |
+ | !class="b"|{{A|Heavy Armor (2)}} |
− | | |
+ | |Allows character to equip [[Sallet (Final Fantasy XII)|Sallet]], [[Iron Helm (Final Fantasy XII)|Iron Helm]], [[Scale Armor (Final Fantasy XII)|Scale Armor]], and [[Iron Armor (Final Fantasy XII)|Iron Armor]]. |
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"|Heavy Armor (3) |
+ | !class="b"|{{A|Heavy Armor (3)}} |
− | | |
+ | |Allows character to equip [[Barbut (Final Fantasy XII)|Barbut]], [[Winged Helm (Final Fantasy XII)|Winged Helm]], [[Linen Cuirass (Final Fantasy XII)|Linen Cuirass]], and [[Chainmail (Final Fantasy XII)|Chainmail]]. |
− | |style="text-align: |
+ | |style="text-align:center"|35 |
|- |
|- |
||
− | !class="b"|Heavy Armor (4) |
+ | !class="b"|{{A|Heavy Armor (4)}} |
− | | |
+ | |Allows character to equip [[Golden Helm (Final Fantasy XII)|Golden Helm]], [[Burgonet (Final Fantasy XII)|Burgonet]], [[Golden Armor (Final Fantasy XII)|Golden Armor]], and [[Shielded Armor (Final Fantasy XII)|Shielded Armor]]. |
− | |style="text-align: |
+ | |style="text-align:center"|40 |
|- |
|- |
||
− | !class="b"|Heavy Armor (5) |
+ | !class="b"|{{A|Heavy Armor (5)}} |
− | | |
+ | |Allows character to equip [[Close Helm]], [[Bone Helm (Final Fantasy XII)|Bone Helm]], [[Demon Mail (Final Fantasy XII)|Demon Mail]], and [[Bone Mail (Final Fantasy XII)|Bone Mail]]. |
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"|Heavy Armor (6) |
+ | !class="b"|{{A|Heavy Armor (6)}} |
− | | |
+ | |Allows character to equip [[Diamond Helm (Final Fantasy XII)|Diamond Helm]] and [[Diamond Armor (Final Fantasy XII)|Diamond Armor]]. |
|style="text-align: center"|55 |
|style="text-align: center"|55 |
||
|- |
|- |
||
− | !class="b"|Heavy Armor (7) |
+ | !class="b"|{{A|Heavy Armor (7)}} |
− | | |
+ | |Allows character to equip [[Steel Mask]] and [[Mirror Mail (Final Fantasy XII)|Mirror Mail]]. |
− | |style="text-align: |
+ | |style="text-align:center"|60 |
|- |
|- |
||
− | !class="b"|Heavy Armor (8) |
+ | !class="b"|{{A|Heavy Armor (8)}} |
− | | |
+ | |Allows character to equip [[Platinum Helm (Final Fantasy XII)|Platinum Helm]] and [[Platinum Armor (Final Fantasy XII)|Platinum Armor]]. |
− | |style="text-align: |
+ | |style="text-align:center"|65 |
|- |
|- |
||
− | !class="b"|Heavy Armor (9) |
+ | !class="b"|{{A|Heavy Armor (9)}} |
− | | |
+ | |Allows character to equip [[Giant's Helmet (Final Fantasy XII)|Giant's Helmet]] and [[Carabineer Mail (Final Fantasy XII)|Carabineer Mail]]. |
− | |style="text-align: |
+ | |style="text-align:center"|70 |
|- |
|- |
||
− | !class="b"|Heavy Armor (10) |
+ | !class="b"|{{A|Heavy Armor (10)}} |
− | | |
+ | |Allows character to equip [[Dragon Helm (Final Fantasy XII)|Dragon Helm]] and [[Dragon Mail (Final Fantasy XII)|Dragon Mail]]. |
− | |style="text-align: |
+ | |style="text-align:center"|80 |
|- |
|- |
||
− | !class="b"|Heavy Armor (11) |
+ | !class="b"|{{A|Heavy Armor (11)}} |
− | | |
+ | |Allows character to equip [[Magepower Shishak (Final Fantasy XII)|Magepower Shishak]] and [[Maximillian (Final Fantasy XII)|Maximillian]]. |
− | |style="text-align: |
+ | |style="text-align:center"|90 |
|- |
|- |
||
− | !class="b"|Heavy Armor (12) |
+ | !class="b"|{{A|Heavy Armor (12)}} |
− | | |
+ | |Allows character to equip [[Grand Helm (Final Fantasy XII)|Grand Helm]] and [[Grand Armor (Final Fantasy XII)|Grand Armor]]. |
− | |style="text-align: |
+ | |style="text-align:center"|110 |
|- |
|- |
||
− | !class="b"|Accessories (1) |
+ | !class="b"|{{A|Accessories (1)}} |
− | | |
+ | |Allows character to equip [[Orrachea Armlet (Final Fantasy XII)|Orrachea Armlet]]. |
− | |style="text-align: |
+ | |style="text-align:center"|5 |
|- |
|- |
||
− | !class="b"|Accessories (2) |
+ | !class="b"|{{A|Accessories (2)}} |
− | | |
+ | |Allows character to equip [[Firefly (Final Fantasy XII)|Firefly]] and [[Bangle (Final Fantasy XII)|Bangle]]. |
− | |style="text-align: |
+ | |style="text-align:center"|20 |
|- |
|- |
||
− | !class="b"|Accessories (3) |
+ | !class="b"|{{A|Accessories (3)}} |
− | | |
+ | |Allows character to equip [[Diamond Armlet (Final Fantasy XII)|Diamond Armlet]] and [[Argyle Armlet (Final Fantasy XII)|Argyle Armlet]]. |
− | |style="text-align: |
+ | |style="text-align:center"|25 |
|- |
|- |
||
− | !class="b"|Accessories (4) |
+ | !class="b"|{{A|Accessories (4)}} |
− | | |
+ | |Allows character to equip [[Battle Harness]] and [[Steel Gorget (Final Fantasy XII)|Steel Gorget]]. |
− | |style="text-align: |
+ | |style="text-align:center"|35 |
|- |
|- |
||
− | !class="b"|Accessories (5) |
+ | !class="b"|{{A|Accessories (5)}} |
− | | |
+ | |Allows character to equip [[Embroidered Tippet (Final Fantasy XII)|Embroidered Tippet]] and [[Tourmaline Ring (Final Fantasy XII)|Tourmaline Ring]]. |
− | |style="text-align: |
+ | |style="text-align:center"|35 |
|- |
|- |
||
− | !class="b"|Accessories (6) |
+ | !class="b"|{{A|Accessories (6)}} |
− | | |
+ | |Allows character to equip [[Golden Amulet (Final Fantasy XII)|Golden Amulet]] and [[Leather Gorget (Final Fantasy XII)|Leather Gorget]]. |
− | |style="text-align: |
+ | |style="text-align:center"|35 |
|- |
|- |
||
− | !class="b"|Accessories (7) |
+ | !class="b"|{{A|Accessories (7)}} |
− | | |
+ | |Allows character to equip [[Turtleshell Choker]] and [[Rose Corsage (Final Fantasy XII)|Rose Corsage]]. |
− | |style="text-align: |
+ | |style="text-align:center"|40 |
|- |
|- |
||
− | !class="b"|Accessories (8) |
+ | !class="b"|{{A|Accessories (8)}} |
− | | |
+ | |Allows character to equip [[Thief's Cuffs (Final Fantasy XII)|Thief's Cuffs]] and [[Gauntlets (Final Fantasy XII)|Gauntlets]]. |
− | |style="text-align: |
+ | |style="text-align:center"|45 |
|- |
|- |
||
− | !class="b"|Accessories (9) |
+ | !class="b"|{{A|Accessories (9)}} |
− | | |
+ | |Allows character to equip [[Amber Armlet (Final Fantasy XII)|Amber Armlet]] and [[Black Belt (Final Fantasy XII)|Black Belt]]. |
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"|Accessories (10) |
+ | !class="b"|{{A|Accessories (10)}} |
− | | |
+ | |Allows character equip [[Jade Collar (Final Fantasy XII)|Jade Collar]] and [[Nishijin Belt]]. |
− | |style="text-align: |
+ | |style="text-align:center"|40 |
|- |
|- |
||
− | !class="b"|Accessories (11) |
+ | !class="b"|{{A|Accessories (11)}} |
− | | |
+ | |Allows character to equip [[Pheasant Netsuke (Final Fantasy XII)|Pheasant Netsuke]] and [[Blazer Gloves (Final Fantasy XII)|Blazer Gloves]]. |
− | |style="text-align: |
+ | |style="text-align:center"|45 |
|- |
|- |
||
− | !class="b"|Accessories (12) |
+ | !class="b"|{{A|Accessories (12)}} |
− | | |
+ | |Allows character to equip [[Gillie Boots]] and [[Steel Poleyns]]. |
− | |style="text-align: |
+ | |style="text-align:center"|60 |
|- |
|- |
||
− | !class="b"|Accessories (13) |
+ | !class="b"|{{A|Accessories (13)}} |
− | | |
+ | |Allows character to equip [[Berserker Bracers]] and [[Magick Gloves (Final Fantasy XII)|Magick Gloves]]. |
− | |style="text-align: |
+ | |style="text-align:center"|60 |
|- |
|- |
||
− | !class="b"|Accessories (14) |
+ | !class="b"|{{A|Accessories (14)}} |
− | | |
+ | |Allows character to equip [[Sage's Ring (Final Fantasy XII)|Sage's Ring]] and [[Agate Ring (Final Fantasy XII)|Agate Ring]]. |
− | |style="text-align: |
+ | |style="text-align:center"|70 |
|- |
|- |
||
− | !class="b"|Accessories (15) |
+ | !class="b"|{{A|Accessories (15)}} |
− | | |
+ | |Allows character to equip [[Ruby Ring (Final Fantasy XII)|Ruby Ring]] and [[Bowline Sash]]. |
− | |style="text-align: |
+ | |style="text-align:center"|70 |
|- |
|- |
||
− | !class="b"|Accessories (16) |
+ | !class="b"|{{A|Accessories (16)}} |
− | | |
+ | |Allows character to equip [[Cameo Belt (Final Fantasy XII)|Cameo Belt]] and [[Cat-ear Hood (Final Fantasy XII)|Cat-ear Hood]]. |
− | |style="text-align: |
+ | |style="text-align:center"|70 |
|- |
|- |
||
− | !class="b"|Accessories (17) |
+ | !class="b"|{{A|Accessories (17)}} |
− | | |
+ | |Allows character to equip [[Bubble Belt]] and [[Fuzzy Miter]]. |
− | |style="text-align: |
+ | |style="text-align:center"|80 |
|- |
|- |
||
− | !class="b"|Accessories (18) |
+ | !class="b"|{{A|Accessories (18)}} |
− | | |
+ | |Allows character to equip [[Sash (Final Fantasy XII)|Sash]] and [[Power Armlet (Final Fantasy XII)|Power Armlet]]. |
− | |style="text-align: |
+ | |style="text-align:center"|80 |
|- |
|- |
||
− | !class="b"|Accessories (19) |
+ | !class="b"|{{A|Accessories (19)}} |
− | | |
+ | |Allows character to equip [[Indigo Pendant]] and [[Winged Boots (Final Fantasy XII)|Winged Boots]]. |
− | |style="text-align: |
+ | |style="text-align:center"|100 |
|- |
|- |
||
− | !class="b"|Accessories (20) |
+ | !class="b"|{{A|Accessories (20)}} |
− | | |
+ | |Allows character to equip [[Opal Ring (Final Fantasy XII)|Opal Ring]] and [[Hermes Sandals (Final Fantasy XII)|Hermes Sandals]]. |
− | |style="text-align: |
+ | |style="text-align:center"|115 |
|- |
|- |
||
− | !class="b"|Accessories (21) |
+ | !class="b"|{{A|Accessories (21)}} |
− | | |
+ | |Allows character to equip [[Quasimodo Boots]] and [[Nihopalaoa]]. |
− | |style="text-align: |
+ | |style="text-align:center"|130 |
|- |
|- |
||
− | !class="b"|Accessories (22) |
+ | !class="b"|{{A|Accessories (22)}} |
− | | |
+ | |Allows character to equip [[Germinas Boots (Final Fantasy XII)|Germinas Boots]] and [[Ring of Renewal (Final Fantasy XII)|Ring of Renewal]]. |
− | |style="text-align: |
+ | |style="text-align:center"|160 |
|- |
|- |
||
− | !class="b"|Ribbon |
+ | !class="b"|{{A|Ribbon}} |
− | | |
+ | |Allows character to equip [[Ribbon (Final Fantasy XII)|Ribbon]]. |
− | |style="text-align: |
+ | |style="text-align:center"|215 |
|} |
|} |
||
===[[Magick (ability type)|Magick]]=== |
===[[Magick (ability type)|Magick]]=== |
||
− | {|class="full-width FFXII table" |
+ | {|class="full-width FFXII article-table" |
|-class="a" |
|-class="a" |
||
!style="width:20%"|Name |
!style="width:20%"|Name |
||
Line 343: | Line 354: | ||
!style="width:10%"|LP cost |
!style="width:10%"|LP cost |
||
|- |
|- |
||
− | !class="b"|Black Magick 5 |
+ | !class="b"|{{A|Black Magick 5}} |
− | | |
+ | |Allows character to cast [[Fira (Final Fantasy XII)|Fira]] and [[Poison (Final Fantasy XII)|Poison]]. |
− | |style="text-align: |
+ | |style="text-align:center"|40 |
|- |
|- |
||
− | !class="b"|Black Magick 6 |
+ | !class="b"|{{A|Black Magick 6}} |
− | | |
+ | |Allows character to cast [[Thundara (Final Fantasy XII)|Thundara]] and [[Blizzara (Final Fantasy XII)|Blizzara]]. |
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"|Black Magick 7 |
+ | !class="b"|{{A|Black Magick 7}} |
− | | |
+ | |Allows character to cast [[Bio (Final Fantasy XII)|Bio]] and [[Blindga (Final Fantasy XII)|Blindga]]. |
− | |style="text-align: |
+ | |style="text-align:center"|60 |
|- |
|- |
||
− | !class="b"|Black Magick 8 |
+ | !class="b"|{{A|Black Magick 8}} |
− | | |
+ | |Allows character to cast [[Aeroga (Final Fantasy XII)|Aeroga]] and [[Silencega (Final Fantasy XII)|Silencega]]. |
− | |style="text-align: |
+ | |style="text-align:center"|70 |
|} |
|} |
||
===[[Technicks]]=== |
===[[Technicks]]=== |
||
− | {|class="full-width FFXII table" |
+ | {|class="full-width FFXII article-table" |
|-class="a" |
|-class="a" |
||
!style="width:20%"|Name |
!style="width:20%"|Name |
||
Line 367: | Line 378: | ||
!style="width:10%"|LP cost |
!style="width:10%"|LP cost |
||
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Achilles (Final Fantasy XII)|Achilles}} |
+ | |Render one foe vulnerable to an additional element. |
||
− | |Adds one additional elemental weakness to one enemy. |
||
− | |style="text-align: |
+ | |style="text-align:center"|40 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Bonecrusher (Final Fantasy XII)|Bonecrusher}} |
− | |Consumes HP to reduce the HP of one |
+ | |Consumes HP to reduce the HP of one foe to 0. |
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Wither (Final Fantasy XII)|Wither}} |
+ | |Lower one foe's strength. |
||
− | |Reduce a target's physical attack damage. |
||
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Expose (Final Fantasy XII)|Expose}} |
− | | |
+ | |Lower one foe's defense. |
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Charm (Final Fantasy XII)|Charm}} |
− | | |
+ | |Cause one foe to [[Confuse (status)|confuse]] friend with foe. |
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Souleater (Final Fantasy XII)|Souleater}} |
− | |Consume HP to deal damage to one |
+ | |Consume HP to deal damage to one foe. |
− | |style="text-align: |
+ | |style="text-align:center"|35 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|First Aid (Final Fantasy XII)|First Aid}} |
+ | |Restore HP to one HP Critical ally. |
||
− | |Heals an ally with critical health. |
||
− | |style="text-align: |
+ | |style="text-align:center"|20 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Infuse (Final Fantasy XII)|Infuse}} |
− | |Fully consume user's MP, changing one ally's HP to 10 times |
+ | |Fully consume user's MP, changing one ally's HP to 10 times that amount. |
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Poach (Final Fantasy XII)|Poach}} |
− | | |
+ | |Capture [[HP Critical]] foes to obtain loot. |
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Shades of Black}} |
− | |Cast random |
+ | |Cast a random black magick on one foe. |
− | |style="text-align: |
+ | |style="text-align:center"|70 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Revive (Final Fantasy XII)|Revive}} |
− | | |
+ | |Fully consume user's HP, reviving and fully restoring HP of one KO'd ally. |
− | |style="text-align: |
+ | |style="text-align:center"|40 |
|} |
|} |
||
===[[Augment (Final Fantasy XII)|Augments]]=== |
===[[Augment (Final Fantasy XII)|Augments]]=== |
||
− | {|class="full-width FFXII table" |
+ | {|class="full-width FFXII article-table" style="text-align:center" |
|-class="a" |
|-class="a" |
||
!style="width:20%"|Name |
!style="width:20%"|Name |
||
Line 420: | Line 431: | ||
!style="width:10%"|LP cost |
!style="width:10%"|LP cost |
||
|- |
|- |
||
− | !class="b"|Phoenix Lore |
+ | !class="b"|{{A|Phoenix Lore}} |
+ | |style="text-align:left"|[[Phoenix Down (Final Fantasy XII)|Phoenix Down]] restore more HP.{{note|reference=Base=20% of Max HP<br/> 1 Phoenix Lore=30% Max HP<br/>2 Phoenix Lores=40% Max HP<br/>3 Phoenix Lores=50% Max HP|name=phoenixdown}} |
||
− | |Phoenix Down restore more HP. |
||
+ | |2 |
||
− | |style="text-align:center"|2 |
||
+ | |30/50 |
||
− | |style="text-align:center"|30/50 |
||
|- |
|- |
||
− | !class="b"|Swiftness |
+ | !class="b"|{{A|Swiftness}} |
− | |Reduces action time by 10%. |
+ | |style="text-align:left"|Reduces action time by 10%. |
+ | |2 |
||
− | |style="text-align:center"|2 |
||
+ | |30/50 |
||
− | |style="text-align:center"|30/50 |
||
|- |
|- |
||
!class="b"|+30/70/110/150/190/230/270/310/350 HP |
!class="b"|+30/70/110/150/190/230/270/310/350 HP |
||
− | |Increases HP by 30/70/110/150/190/230/270/310/350. |
+ | |style="text-align:left"|Increases max HP by 30/70/110/150/190/230/270/310/350. |
+ | |9 |
||
− | |style="text-align:center"|9 |
||
− | + | |20/30/40/50/60/70/80/90/100 |
|
|- |
|- |
||
− | !class="b"|Headsman |
+ | !class="b"|{{A|Headsman}} |
− | | |
+ | |style="text-align:left"|Gain MP after defeating a foe.{{note|<nowiki>MP recovery = Enemy's level / 4</nowiki>}} |
+ | |1 |
||
− | |style="text-align:center"|1 |
||
+ | |30 |
||
− | |style="text-align:center"|30 |
||
|- |
|- |
||
− | !class="b"|Battle Lore |
+ | !class="b"|{{A|Battle Lore}} |
− | |Increases physical attack damage. |
+ | |style="text-align:left"|Increases physical attack damage. |
+ | |14 |
||
− | |style="text-align:center"|14 |
||
− | + | |30/30/30/30/50/50/50/50/70/70/70/70/100/100 |
|
|- |
|- |
||
− | !class="b"|Focus |
+ | !class="b"|{{A|Focus}} |
− | |Increases strength when HP is full. |
+ | |style="text-align:left"|Increases strength when HP is full. |
+ | |1 |
||
− | |style="text-align:center"|1 |
||
+ | |70 |
||
− | |style="text-align:center"|70 |
||
|- |
|- |
||
− | !class="b"|Remedy Lore 1 |
+ | !class="b"|{{A|Remedy Lore 1}} |
− | |Remedies remove Sleep, Sap, Immobilize, and Disable. |
+ | |style="text-align:left"|[[Remedy (Final Fantasy XII)|Remedies]] remove [[Sleep (Final Fantasy XII status effect)|Sleep]], [[Sap (Final Fantasy XII)|Sap]], [[Immobilize (Final Fantasy XII status effect)|Immobilize]], and [[Disable (Final Fantasy XII)|Disable]]. |
+ | |1 |
||
− | |style="text-align:center"|2 |
||
+ | |20 |
||
− | |style="text-align:center"|20 |
||
|- |
|- |
||
− | !class="b"|Remedy Lore 2 |
+ | !class="b"|{{A|Remedy Lore 2}} |
+ | |style="text-align:left"|[[Remedy (Final Fantasy XII)|Remedies]] remove [[Petrify (Final Fantasy XII)|Petrify]], [[Confuse (Final Fantasy XII status effect)|Confuse]], and [[Oil (Final Fantasy XII status effect)|Oil]]. |
||
− | |Remedies remove Petrify, Confuse, and Oil. |
||
+ | |1 |
||
− | |style="text-align:center"|2 |
||
+ | |30 |
||
− | |style="text-align:center"|30 |
||
|- |
|- |
||
− | !class="b"|Martyr |
+ | !class="b"|{{A|Martyr}} |
+ | |style="text-align:left"|Gain MP after taking damage.{{note|reference= Damage 1–499=1 MP<br/>Damage 500–1499=2 MP<br/>Damage 1500–2599=3 MP<br/>Damage 3000–4999=4 MP<br/>Damage 5000–5999=5 MP<br/>Damage 6000–6999=7 MP<br/>Damage 7000-7999=10 MP<br/>Damage 8000–8999=15 MP<br/>Damage 9000–9998=20 MP<br/>Damage 9999+ =30 MP|name=MPgain}} |
||
− | |Gain MP after taking damage. |
||
+ | |1 |
||
− | |style="text-align:center"|1 |
||
+ | |30 |
||
− | |style="text-align:center"|30 |
||
|- |
|- |
||
− | !class="b"|Inquisitor |
+ | !class="b"|{{A|Inquisitor}} |
− | |Gain MP after dealing damage. |
+ | |style="text-align:left"|Gain MP after dealing physical damage.{{note|name=MPgain}} |
+ | |1 |
||
− | |style="text-align:center"|1 |
||
+ | |30 |
||
− | |style="text-align:center"|30 |
||
|- |
|- |
||
− | !class="b"|Adrenaline |
+ | !class="b"|{{A|Adrenaline}} |
− | |Increases strength when HP |
+ | |style="text-align:left"|Increases strength when HP critical. |
+ | |1 |
||
− | |style="text-align:center"|1 |
||
+ | |65 |
||
− | |style="text-align:center"|65 |
||
|- |
|- |
||
− | !class="b"|Last Stand |
+ | !class="b"|{{A|Last Stand}} |
− | |Increases defense when HP critical. |
+ | |style="text-align:left"|Increases defense when HP critical. |
+ | |1 |
||
− | |style="text-align:center"|1 |
||
+ | |70 |
||
− | |style="text-align:center"|70 |
||
|- |
|- |
||
− | !class="b"|Potion Lore 1-2-3 |
+ | !class="b"|{{A|Potion Lore}} 1-2-3 |
− | |Potions restore more HP. |
+ | |style="text-align:left"|[[Final Fantasy XII items|Potions]] restore 10%/15%/25% more HP. |
+ | |3 |
||
− | |style="text-align:center"|3 |
||
− | + | |20/35/70 |
|
|- |
|- |
||
− | !class="b"|Magick Lore |
+ | !class="b"|{{A|Magick Lore}} |
− | |Increases magick potency. |
+ | |style="text-align:left"|Increases magick potency. |
+ | |6 |
||
− | |style="text-align:center"|6 |
||
− | + | |30/30/30/30/50/50 |
|
|- |
|- |
||
− | !class="b"|Spellbound |
+ | !class="b"|{{A|Spellbound}} |
− | |Increases duration of status effects. |
+ | |style="text-align:left"|Increases duration of status effects. |
+ | |1 |
||
− | |style="text-align:center"|1 |
||
+ | |30 |
||
− | |style="text-align:center"|30 |
||
|- |
|- |
||
− | !class="b"|Gambit Slot |
+ | !class="b"|{{A|Gambit Slot}} |
− | |Adds an additional gambit slot. |
+ | |style="text-align:left"|Adds an additional [[gambits|gambit]] slot. |
+ | |10 |
||
− | |style="text-align:center"|10 |
||
− | + | |15/20/25/30/35/40/45/50/70/100 |
|
|} |
|} |
||
===[[Esper (Final Fantasy XII)|Espers]] and [[Quickening (ability)|Quickenings]]=== |
===[[Esper (Final Fantasy XII)|Espers]] and [[Quickening (ability)|Quickenings]]=== |
||
− | {|class="full-width FFXII table" |
+ | {|class="full-width FFXII article-table" |
|-class="a" |
|-class="a" |
||
!style="width:20%"|Name |
!style="width:20%"|Name |
||
Line 510: | Line 521: | ||
!class="b"|Quickening |
!class="b"|Quickening |
||
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
!class="b"|Quickening |
!class="b"|Quickening |
||
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|75 |
|- |
|- |
||
!class="b"|Quickening |
!class="b"|Quickening |
||
− | | |
+ | |[[#Black Magick 5|Black Magick 5]] and [[#Black Magick 6|Black Magick 6]] |
− | |style="text-align: |
+ | |style="text-align:center"|100 |
|- |
|- |
||
!class="b"|Quickening |
!class="b"|Quickening |
||
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|125 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Belias (Final Fantasy XII)|Belias}} |
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|20 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Mateus (Final Fantasy XII)|Mateus}} |
− | | |
+ | |[[#Magick Lore|Magick Lore]] and [[#Magick Lore|Magick Lore]] |
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Zalera (Final Fantasy XII)|Zalera}} |
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|30 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Adrammelech (Final Fantasy XII)|Adrammelech}} |
− | | |
+ | |[[#Battle Lore|Battle Lore]] |
− | |style="text-align: |
+ | |style="text-align:center"|35 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Shemhazai (Final Fantasy XII)|Shemhazai}} |
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Hashmal (Final Fantasy XII)|Hashmal}} |
− | | |
+ | |[[#Bonecrusher|Bonecrusher]] |
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Cúchulainn (Final Fantasy XII)|Cúchulainn}} |
− | | |
+ | |[[#Wither|Wither]] |
− | |style="text-align: |
+ | |style="text-align:center"|50 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Zeromus (Final Fantasy XII)|Zeromus}} |
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|65 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Exodus (Final Fantasy XII)|Exodus}} |
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|65 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Famfrit (Final Fantasy XII)|Famfrit}} |
+ | |[[#Potion Lore|Potion Lore 3]] |
||
− | |'''Battle Lore''' |
||
− | |style="text-align: |
+ | |style="text-align:center"|100 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Chaos (Final Fantasy XII)|Chaos}} |
− | | |
+ | |[[#Black Magick 7|Black Magick 7]] and [[#Black Magick 8|Black Magick 8]] |
− | |style="text-align: |
+ | |style="text-align:center"|100 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Ultima (Final Fantasy XII)|Ultima}} |
− | | |
+ | |[[#Expose|Expose]] |
− | |style="text-align: |
+ | |style="text-align:center"|115 |
|- |
|- |
||
− | !class="b"| |
+ | !class="b"|{{LA|Zodiark (Final Fantasy XII)|Zodiark}} |
|None |
|None |
||
− | |style="text-align: |
+ | |style="text-align:center"|200 |
|} |
|} |
||
Line 580: | Line 591: | ||
{{Etym|Uhlan}} The name of Uhlan instead of "dragoon", a traditional ''[[Final Fantasy series|Final Fantasy]]'' job, was chosen because the game has no [[Jump (ability)|Jump]] command available to the player. |
{{Etym|Uhlan}} The name of Uhlan instead of "dragoon", a traditional ''[[Final Fantasy series|Final Fantasy]]'' job, was chosen because the game has no [[Jump (ability)|Jump]] command available to the player. |
||
− | {{ |
+ | {{Quote|Traditionally in FF games it's a ''ryûkishi'' (dragoon/lancer) who carries a spear, but in this game there's no jumping, so that didn't really fit. I began to research what else might go with a spear, and discovered that there were soldiers called Uhlan in Poland who carried them, so that decided that.|Hiroyuki Ito, director of ''Final Fantasy XII International Zodiac Job System}}<ref>Hiroyuki Ito interview from the ''Final Fantasy XII International Ultimania ([https://www.ign.com/boards/threads/english-translation-of-hiroyuki-ito-interview-from-the-ffxii-international-ultimania.190722331/ Translation])</ref> |
+ | |||
+ | ==Notes== |
||
+ | {{Notelist}} |
||
==References== |
==References== |
||
{{Reflist}} |
{{Reflist}} |
||
− | {{FFXII}} |
+ | {{navbox FFXII}} |
− | [[Category:Final Fantasy XII |
+ | [[Category:Jobs in Final Fantasy XII]] |
Revision as of 16:57, 1 August 2020
Template:Sideicon
Warriors who wield spears to pierce enemy armor.
Final Fantasy XII: The Zodiac Age description
Uhlan is a License Board in the Zodiac versions of Final Fantasy XII, represented by the zodiac sign of Taurus. Uhlan is a powerful spear-wielding job who equips heavy armor.
The Uhlan has access to 131 licenses, which require 7,431 LP to unlock, as well as up to 9 additional licenses through summon licenses costing 530 LP, and 2 additional licenses costing 90 LP through Quickening licenses.
Profile
Uhlan is similar to the classical Dragoon job in its heavy armor and use of spears as its main weapon. However, it cannot use the Jump command. Spears and poles can hit flying opponents in the Zodiac versions. Uhlan also bears some similarity to the Dark Knight job due to its access to Black Magicks, all of which are locked behind Espers. It is a well-rounded role that yet doesn't particularly shine in any department. Its main boon is that it can equip the Zodiac Spear.
In The Zodiac Age version, the player can use two license boards for each party member. Uhlan works well alone as a dedicated damage dealer, but offers little to other boards, and benefits little from them in return. It has good HP and Battle Lores, but comes second to Monk in this regard. It has two Swiftness licenses, which is below average; seven of the jobs get three Swiftness licenses and five get them without having to buy Espers or Quickenings.
One combination for Uhlan is to pair it with the Archer to benefit from Archer's Swiftness licenses, while Archer benefits from Uhlan's high Strength. Combining Uhlan with Bushi would benefit katana damage from Uhlan's high Strength and heavy armor. This combination allows the character to equip both Holy Lance (Holy-elemental spear) with White Robes (boosts Holy-elemental damage by 50%).
Pairing Shikari with Uhlan gives the former some heavy armor and ability to hit flying enemies with spears and covers every element in the game. Pairing Uhlan with a White Mage gives the latter offensive options in increased HP, using spears, and in Black Magick. Pairing Uhlan with Time Battlemage nets some extra Swiftness and Time Magicks, Cura (from Adrammelech, which also gives +1 Battle Lore) and Ether Lore 2.
Pairing Uhlan with Machinist gives it access to weapons of all eight elements, and a way to damage high-defense enemies. The Uhlan also gains the ability to support the party with Hastega and Item Lores, while the Machinist benefits from the extra defense provided by the Uhlan's heavy armor.
License Board
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||||||||
2 | ||||||||||||||||||
3 | ||||||||||||||||||
4 | ||||||||||||||||||
5 | ||||||||||||||||||
6 | ||||||||||||||||||
7 | ||||||||||||||||||
8 | ||||||||||||||||||
9 | ||||||||||||||||||
10 | ||||||||||||||||||
11 | ||||||||||||||||||
12 | ||||||||||||||||||
13 | ||||||||||||||||||
14 | ||||||||||||||||||
15 | ||||||||||||||||||
16 | ||||||||||||||||||
17 | ||||||||||||||||||
18 | ||||||||||||||||||
19 |
License list
Equipment
Name | Description | LP cost |
---|---|---|
Spears (1) | Allows character to equip Javelin and Spear. | 20 |
Spears (2) | Allows character to equip Partisan and Heavy Lance. | 25 |
Spears (3) | Allows character to equip Storm Spear and Obelisk. | 35 |
Spears (4) | Allows character to equip Halberd and Trident. | 60 |
Spears (5) | Allows character to equip Holy Lance and Gungnir. | 50 |
Dragon Whisker | Allows character to equip Dragon Whisker. | 70 |
Vrsabha | Allows character to equip Vrsabha. | 100 |
Zodiac Spear | Allows character to equip Zodiac Spear. | 240 |
Heavy Armor (1) | Allows character to equip Leather Helm, Bronze Helm, Leather Armor, and Bronze Armor. | 25 |
Heavy Armor (2) | Allows character to equip Sallet, Iron Helm, Scale Armor, and Iron Armor. | 30 |
Heavy Armor (3) | Allows character to equip Barbut, Winged Helm, Linen Cuirass, and Chainmail. | 35 |
Heavy Armor (4) | Allows character to equip Golden Helm, Burgonet, Golden Armor, and Shielded Armor. | 40 |
Heavy Armor (5) | Allows character to equip Close Helm, Bone Helm, Demon Mail, and Bone Mail. | 50 |
Heavy Armor (6) | Allows character to equip Diamond Helm and Diamond Armor. | 55 |
Heavy Armor (7) | Allows character to equip Steel Mask and Mirror Mail. | 60 |
Heavy Armor (8) | Allows character to equip Platinum Helm and Platinum Armor. | 65 |
Heavy Armor (9) | Allows character to equip Giant's Helmet and Carabineer Mail. | 70 |
Heavy Armor (10) | Allows character to equip Dragon Helm and Dragon Mail. | 80 |
Heavy Armor (11) | Allows character to equip Magepower Shishak and Maximillian. | 90 |
Heavy Armor (12) | Allows character to equip Grand Helm and Grand Armor. | 110 |
Accessories (1) | Allows character to equip Orrachea Armlet. | 5 |
Accessories (2) | Allows character to equip Firefly and Bangle. | 20 |
Accessories (3) | Allows character to equip Diamond Armlet and Argyle Armlet. | 25 |
Accessories (4) | Allows character to equip Battle Harness and Steel Gorget. | 35 |
Accessories (5) | Allows character to equip Embroidered Tippet and Tourmaline Ring. | 35 |
Accessories (6) | Allows character to equip Golden Amulet and Leather Gorget. | 35 |
Accessories (7) | Allows character to equip Turtleshell Choker and Rose Corsage. | 40 |
Accessories (8) | Allows character to equip Thief's Cuffs and Gauntlets. | 45 |
Accessories (9) | Allows character to equip Amber Armlet and Black Belt. | 30 |
Accessories (10) | Allows character equip Jade Collar and Nishijin Belt. | 40 |
Accessories (11) | Allows character to equip Pheasant Netsuke and Blazer Gloves. | 45 |
Accessories (12) | Allows character to equip Gillie Boots and Steel Poleyns. | 60 |
Accessories (13) | Allows character to equip Berserker Bracers and Magick Gloves. | 60 |
Accessories (14) | Allows character to equip Sage's Ring and Agate Ring. | 70 |
Accessories (15) | Allows character to equip Ruby Ring and Bowline Sash. | 70 |
Accessories (16) | Allows character to equip Cameo Belt and Cat-ear Hood. | 70 |
Accessories (17) | Allows character to equip Bubble Belt and Fuzzy Miter. | 80 |
Accessories (18) | Allows character to equip Sash and Power Armlet. | 80 |
Accessories (19) | Allows character to equip Indigo Pendant and Winged Boots. | 100 |
Accessories (20) | Allows character to equip Opal Ring and Hermes Sandals. | 115 |
Accessories (21) | Allows character to equip Quasimodo Boots and Nihopalaoa. | 130 |
Accessories (22) | Allows character to equip Germinas Boots and Ring of Renewal. | 160 |
Ribbon | Allows character to equip Ribbon. | 215 |
Magick
Name | Description | LP cost |
---|---|---|
Black Magick 5 | Allows character to cast Fira and Poison. | 40 |
Black Magick 6 | Allows character to cast Thundara and Blizzara. | 50 |
Black Magick 7 | Allows character to cast Bio and Blindga. | 60 |
Black Magick 8 | Allows character to cast Aeroga and Silencega. | 70 |
Technicks
Name | Description | LP cost |
---|---|---|
Achilles | Render one foe vulnerable to an additional element. | 40 |
Bonecrusher | Consumes HP to reduce the HP of one foe to 0. | 30 |
Wither | Lower one foe's strength. | 50 |
Expose | Lower one foe's defense. | 50 |
Charm | Cause one foe to confuse friend with foe. | 30 |
Souleater | Consume HP to deal damage to one foe. | 35 |
First Aid | Restore HP to one HP Critical ally. | 20 |
Infuse | Fully consume user's MP, changing one ally's HP to 10 times that amount. | 30 |
Poach | Capture HP Critical foes to obtain loot. | 30 |
Shades of Black | Cast a random black magick on one foe. | 70 |
Revive | Fully consume user's HP, reviving and fully restoring HP of one KO'd ally. | 40 |
Augments
Name | Description | Amount | LP cost |
---|---|---|---|
Phoenix Lore | Phoenix Down restore more HP.[note 1] | 2 | 30/50 |
Swiftness | Reduces action time by 10%. | 2 | 30/50 |
+30/70/110/150/190/230/270/310/350 HP | Increases max HP by 30/70/110/150/190/230/270/310/350. | 9 | 20/30/40/50/60/70/80/90/100 |
Headsman | Gain MP after defeating a foe.[note 2] | 1 | 30 |
Battle Lore | Increases physical attack damage. | 14 | 30/30/30/30/50/50/50/50/70/70/70/70/100/100 |
Focus | Increases strength when HP is full. | 1 | 70 |
Remedy Lore 1 | Remedies remove Sleep, Sap, Immobilize, and Disable. | 1 | 20 |
Remedy Lore 2 | Remedies remove Petrify, Confuse, and Oil. | 1 | 30 |
Martyr | Gain MP after taking damage.[note 3] | 1 | 30 |
Inquisitor | Gain MP after dealing physical damage.[note 3] | 1 | 30 |
Adrenaline | Increases strength when HP critical. | 1 | 65 |
Last Stand | Increases defense when HP critical. | 1 | 70 |
Potion Lore 1-2-3 | Potions restore 10%/15%/25% more HP. | 3 | 20/35/70 |
Magick Lore | Increases magick potency. | 6 | 30/30/30/30/50/50 |
Spellbound | Increases duration of status effects. | 1 | 30 |
Gambit Slot | Adds an additional gambit slot. | 10 | 15/20/25/30/35/40/45/50/70/100 |
Espers and Quickenings
Name | Licenses unlocked | LP cost |
---|---|---|
Quickening | None | 50 |
Quickening | None | 75 |
Quickening | Black Magick 5 and Black Magick 6 | 100 |
Quickening | None | 125 |
Belias | None | 20 |
Mateus | Magick Lore and Magick Lore | 30 |
Zalera | None | 30 |
Adrammelech | Battle Lore | 35 |
Shemhazai | None | 50 |
Hashmal | Bonecrusher | 50 |
Cúchulainn | Wither | 50 |
Zeromus | None | 65 |
Exodus | None | 65 |
Famfrit | Potion Lore 3 | 100 |
Chaos | Black Magick 7 and Black Magick 8 | 100 |
Ultima | Expose | 115 |
Zodiark | None | 200 |
Etymology
Uhlan were originally Polish light cavalry soldiers armed with lances, sabres, pistols, and rifles. Later they also served in the Prussian and Austrian armies. Similar troops also existed in other European armies, where they were instead known as "lancers" or "dragoons." The name of Uhlan instead of "dragoon", a traditional Final Fantasy job, was chosen because the game has no Jump command available to the player.
[1]Traditionally in FF games it's a ryûkishi (dragoon/lancer) who carries a spear, but in this game there's no jumping, so that didn't really fit. I began to research what else might go with a spear, and discovered that there were soldiers called Uhlan in Poland who carried them, so that decided that.
Hiroyuki Ito, director of Final Fantasy XII International Zodiac Job System
Notes
Template:Notelist
References
- ↑ Hiroyuki Ito interview from the Final Fantasy XII International Ultimania (Translation)
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