Warriors who wield spears to pierce enemy armor.
Final Fantasy XII: The Zodiac Age description
Uhlan is a License Board in the Zodiac versions of Final Fantasy XII, represented by the zodiac sign of Taurus. Uhlan is a powerful spear-wielding job who equips heavy armor.
The Uhlan board has access to 131 licenses, which require 7,431 LP to unlock, as well as up to 9 additional licenses through summon licenses costing 530 LP, and 2 additional licenses costing 90 LP through Quickening licenses.
Profile[]
Uhlan is similar to the classical Dragoon job in its heavy armor and use of spears as its main weapon. However, it cannot use the Jump command. Spears and poles can hit flying opponents in the Zodiac versions. Uhlan also bears some similarity to the Dark Knight job due to its access to Black Magicks, all of which are locked behind Espers. It is a well-rounded role that yet does not particularly shine in any department. Its main boon is that it can equip the Zodiac Spear.
In The Zodiac Age version, the player can use two license boards for each party member. Uhlan works well alone as a dedicated damage dealer, but offers little to other boards, and benefits little from them in return. It has good HP and Battle Lores, but comes second to Monk in this regard. It has two Swiftness licenses, which is below average; seven of the jobs get three Swiftness licenses and five get them without having to buy Espers or Quickenings.
One combination for Uhlan is to pair it with the Archer to benefit from Archer's Swiftness licenses, while Archer benefits from Uhlan's high Strength. Combining Uhlan with Bushi would benefit katana damage from Uhlan's high Strength and heavy armor. This combination allows the character to equip both Holy Lance (holy-elemental spear) with White Robes (boosts holy-elemental damage by 50%).
Pairing Shikari with Uhlan gives the former some heavy armor and ability to hit flying enemies with spears and covers every element in the game. Pairing Uhlan with a White Mage gives the latter offensive options in increased HP, using spears, and in Black Magick. Pairing Uhlan with Time Battlemage nets some extra Swiftness and Time Magicks, Cura (from Adrammelech, which also gives +1 Battle Lore) and Ether Lore 2.
Pairing Uhlan with Machinist gives it access to weapons of all eight elements, and a way to damage high-defense enemies. The Uhlan also gains the ability to support the party with Hastega and Item Lores, while the Machinist benefits from the extra defense provided by the Uhlan's heavy armor.
License Board[]
A | B | C | D | E | F | G | H | I | J | K | L | M | N | O | P | Q | R | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
1 | ||||||||||||||||||
2 | ||||||||||||||||||
3 | ||||||||||||||||||
4 | ||||||||||||||||||
5 | ||||||||||||||||||
6 | ||||||||||||||||||
7 | ||||||||||||||||||
8 | ||||||||||||||||||
9 | ||||||||||||||||||
10 | ||||||||||||||||||
11 | ||||||||||||||||||
12 | ||||||||||||||||||
13 | ||||||||||||||||||
14 | ||||||||||||||||||
15 | ||||||||||||||||||
16 | ||||||||||||||||||
17 | ||||||||||||||||||
18 | ||||||||||||||||||
19 |
License list[]
Equipment[]
Name | Description | LP cost |
---|---|---|
Spears (1) | Allows character to equip Javelin and Spear. | 20 |
Spears (2) | Allows character to equip Partisan and Heavy Lance. | 25 |
Spears (3) | Allows character to equip Storm Spear and Obelisk. | 35 |
Spears (4) | Allows character to equip Halberd and Trident. | 60 |
Spears (5) | Allows character to equip Holy Lance and Gungnir. | 50 |
Dragon Whisker | Allows character to equip Dragon Whisker. | 70 |
Vrsabha | Allows character to equip Vrsabha. | 100 |
Zodiac Spear | Allows character to equip Zodiac Spear. | 240 |
Heavy Armor (1) | Allows character to equip Leather Helm, Bronze Helm, Leather Armor, and Bronze Armor. | 25 |
Heavy Armor (2) | Allows character to equip Sallet, Iron Helm, Scale Armor, and Iron Armor. | 30 |
Heavy Armor (3) | Allows character to equip Barbut, Winged Helm, Linen Cuirass, and Chainmail. | 35 |
Heavy Armor (4) | Allows character to equip Golden Helm, Burgonet, Golden Armor, and Shielded Armor. | 40 |
Heavy Armor (5) | Allows character to equip Close Helm, Bone Helm, Demon Mail, and Bone Mail. | 50 |
Heavy Armor (6) | Allows character to equip Diamond Helm and Diamond Armor. | 55 |
Heavy Armor (7) | Allows character to equip Steel Mask and Mirror Mail. | 60 |
Heavy Armor (8) | Allows character to equip Platinum Helm and Platinum Armor. | 65 |
Heavy Armor (9) | Allows character to equip Giant's Helmet and Carabineer Mail. | 70 |
Heavy Armor (10) | Allows character to equip Dragon Helm and Dragon Mail. | 80 |
Heavy Armor (11) | Allows character to equip Magepower Shishak and Maximillian. | 90 |
Heavy Armor (12) | Allows character to equip Grand Helm and Grand Armor. | 110 |
Accessories (1) | Allows character to equip Orrachea Armlet. | 5 |
Accessories (2) | Allows character to equip Firefly and Bangle. | 20 |
Accessories (3) | Allows character to equip Diamond Armlet and Argyle Armlet. | 25 |
Accessories (4) | Allows character to equip Battle Harness and Steel Gorget. | 35 |
Accessories (5) | Allows character to equip Embroidered Tippet and Tourmaline Ring. | 35 |
Accessories (6) | Allows character to equip Golden Amulet and Leather Gorget. | 35 |
Accessories (7) | Allows character to equip Turtleshell Choker and Rose Corsage. | 40 |
Accessories (8) | Allows character to equip Thief's Cuffs and Gauntlets. | 45 |
Accessories (9) | Allows character to equip Amber Armlet and Black Belt. | 30 |
Accessories (10) | Allows character equip Jade Collar and Nishijin Belt. | 40 |
Accessories (11) | Allows character to equip Pheasant Netsuke and Blazer Gloves. | 45 |
Accessories (12) | Allows character to equip Gillie Boots and Steel Poleyns. | 60 |
Accessories (13) | Allows character to equip Berserker Bracers and Magick Gloves. | 60 |
Accessories (14) | Allows character to equip Sage's Ring and Agate Ring. | 70 |
Accessories (15) | Allows character to equip Ruby Ring and Bowline Sash. | 70 |
Accessories (16) | Allows character to equip Cameo Belt and Cat-ear Hood. | 70 |
Accessories (17) | Allows character to equip Bubble Belt and Fuzzy Miter. | 80 |
Accessories (18) | Allows character to equip Sash and Power Armlet. | 80 |
Accessories (19) | Allows character to equip Indigo Pendant and Winged Boots. | 100 |
Accessories (20) | Allows character to equip Opal Ring and Hermes Sandals. | 115 |
Accessories (21) | Allows character to equip Quasimodo Boots and Nihopalaoa. | 130 |
Accessories (22) | Allows character to equip Germinas Boots and Ring of Renewal. | 160 |
Ribbon | Allows character to equip Ribbon. | 215 |
Magick[]
Name | Description | LP cost |
---|---|---|
Black Magick 5 | Allows character to cast Fira and Poison. | 40 |
Black Magick 6 | Allows character to cast Thundara and Blizzara. | 50 |
Black Magick 7 | Allows character to cast Bio and Blindga. | 60 |
Black Magick 8 | Allows character to cast Aeroga and Silencega. | 70 |
Technicks[]
Name | Description | LP cost |
---|---|---|
Achilles | Render one foe vulnerable to an additional element. | 40 |
Bonecrusher | Consumes HP to reduce the HP of one foe to 0. | 30 |
Wither | Lower one foe's strength. | 50 |
Expose | Lower one foe's defense. | 50 |
Charm | Cause one foe to confuse friend with foe. | 30 |
Souleater | Consume HP to deal damage to one foe. | 35 |
First Aid | Restore HP to one HP Critical ally. | 20 |
Infuse | Fully consume user's MP, changing one ally's HP to 10 times that amount. | 30 |
Poach | Capture HP Critical foes to obtain loot. | 30 |
Shades of Black | Cast a random black magick on one foe. | 70 |
Revive | Fully consume user's HP, reviving and fully restoring HP of one KO'd ally. | 40 |
Augments[]
Name | Description | Amount | LP cost |
---|---|---|---|
Phoenix Lore | Phoenix Down restore more HP.[note 1] | 2 | 30/50 |
Swiftness | Reduces action time by 10%. | 2 | 30/50 |
+30/70/110/150/190/230/270/310/350 HP | Increases max HP by 30/70/110/150/190/230/270/310/350. | 9 | 20/30/40/50/60/70/80/90/100 |
Headsman | Gain MP after defeating a foe.[note 2] | 1 | 30 |
Battle Lore | Increases physical attack damage. | 14 | 30/30/30/30/50/50/50/50/70/70/70/70/100/100 |
Focus | Increases strength when HP is full. | 1 | 70 |
Remedy Lore 1 | Remedies remove Sleep, Sap, Immobilize, and Disable. | 1 | 20 |
Remedy Lore 2 | Remedies remove Petrify, Confuse, and Oil. | 1 | 30 |
Martyr | Gain MP after taking damage.[note 3] | 1 | 30 |
Inquisitor | Gain MP after dealing physical damage.[note 3] | 1 | 30 |
Adrenaline | Increases strength when HP critical. | 1 | 65 |
Last Stand | Increases defense when HP critical. | 1 | 70 |
Potion Lore 1-2-3 | Potions restore 10%/15%/25% more HP. | 3 | 20/35/70 |
Magick Lore | Increases magick potency. | 6 | 30/30/30/30/50/50 |
Spellbound | Increases duration of status effects. | 1 | 30 |
Gambit Slot | Adds an additional gambit slot. | 10 | 15/20/25/30/35/40/45/50/70/100 |
Espers and Quickenings[]
Name | Licenses unlocked | LP cost |
---|---|---|
Quickening | None | 50 |
Quickening | None | 75 |
Quickening | Black Magick 5 and Black Magick 6 | 100 |
Quickening | None | 125 |
Belias | None | 20 |
Mateus | Magick Lore and Magick Lore | 30 |
Zalera | None | 30 |
Adrammelech | Battle Lore | 35 |
Shemhazai | None | 50 |
Hashmal | Bonecrusher | 50 |
Cúchulainn | Wither | 50 |
Zeromus | None | 65 |
Exodus | None | 65 |
Famfrit | Potion Lore 3 | 100 |
Chaos | Black Magick 7 and Black Magick 8 | 100 |
Ultima | Expose | 115 |
Zodiark | None | 200 |
Etymology[]
Uhlan were originally Polish light cavalry soldiers armed with lances, sabres, pistols, and rifles. Later they also served in the Prussian and Austrian armies. Similar troops also existed in other European armies, where they were instead known as "lancers" or "dragoons." The name of Uhlan instead of "dragoon", a traditional Final Fantasy job, was chosen because the game has no Jump command available to the player.
[1]Traditionally in FF games it's a ryûkishi (dragoon/lancer) who carries a spear, but in this game there's no jumping, so that didn't really fit. I began to research what else might go with a spear, and discovered that there were soldiers called Uhlan in Poland who carried them, so that decided that.
Hiroyuki Ito, director of Final Fantasy XII International Zodiac Job System
Notes[]
- ↑ Base=20% of Max HP
1 Phoenix Lore=30% Max HP
2 Phoenix Lores=40% Max HP
3 Phoenix Lores=50% Max HP - ↑ MP recovery = Enemy's level / 4
- ↑ 3.0 3.1 Damage 1–499=1 MP
Damage 500–1499=2 MP
Damage 1500–2599=3 MP
Damage 3000–4999=4 MP
Damage 5000–5999=5 MP
Damage 6000–6999=7 MP
Damage 7000-7999=10 MP
Damage 8000–8999=15 MP
Damage 9000–9998=20 MP
Damage 9999+ =30 MP
References[]
- ↑ Hiroyuki Ito interview from the Final Fantasy XII International Ultimania (Translation)