Final Fantasy Wiki
Final Fantasy Wiki
Advertisement

That's as far as you go... Beyond is where the power of the Void is contained. You shall not enter!

Twintania

Twintania is a boss and one of the Demons of the Rift in Final Fantasy V, guarding the pathway to the crystal zone atop the dimensional castle in the Interdimensional Rift. It has two forms: the regular form, and the second form that appears after it utters "Charging Gigaflare!" In the Finest Fantasy for Advance and the discontinued 2013 versions, Twintania is also fought in the Sealed Temple's Cloister of the Dead.

Stats[]

Normal

Charging

Battle[]

Twintania is weak to holy and water. Both of its forms are susceptible to darkness, silence, and slow. Only when charging Giga Flare, Twintania becomes susceptible to petrify, death, toad, and stop. HP is shared between forms, but not status effects. If Toad is afflicted onto the charging form, it ends when Twintania switches back to normal form, and Toad is not re-inflicted when Twintania enters charging form again, unlike the other status ailments.

In its normal form, Twintania has a 1/3 chance of countering physical actions with Tidal Wave, and a 1/3 chance of countering magical actions with Mega Flare. It will not counter attacks during charging form.

On its first two turns, Twintania attacks with either Atomic Ray, Ice Storm, or physical attacks. On its next three turns, Twintania uses Wind Slash and Mind Blast (targets the whole party; can be learned as a Blue Magic). Its magic countering Mega Flare response may trigger even if the source of damage was its Atomic Ray or Mind Blast being reflected.

On its sixth turn, Twintania switches to its more vulnerable charging form and loses its Heavy flag. The first turn while charging is spent displaying the message "Powering up for Giga Flare!", before unleashing it on its next turn. Giga Flare is a powerful non-elemental attack that hits the whole party. After using it, Twintania switches back to its normal form and repeats the process from the beginning.

It is susceptible to Level 3 Flare in both forms.

Twintania's normal form can rarely drop the Tinklebell, the most powerful bell weapon, and is the only source of it in the game. The charging form can have the powerful Titan's Axe stolen from it, which only has one other copy in Istory Falls.

While Twintania can be fought multiple times in the GBA and 2013 Matrix Software versions of the game, it is not possible to receive these items multiple times, as enemies fought in the Cloister of the Dead no longer drop items or carry items that can be stolen.

Strategy[]

Equipping Flame Rings absorbs Atomic Ray and negates Ice Storm. Reflect Rings can reflect Atomic Ray, Mind Blast, and the Mega Flare counter response, and should be used if the party plans to use magic attacks, but this makes healing and buffing more difficult. Coral Rings negate Atomic Ray and absorb the Tidal Wave counter response, and should be used if the party plans on physical attacks. Hermes Sandals are also good options if Hide strategies are employed.

The easiest way to defeat Twintania is to take advantage of its vulnerable charging form. The party can play defensively during its normal form by focusing on healing and buffing (Hiding is particularly effective to avoid needing to heal). When Twintania starts charging Giga Flare, the party can inflict instant death or petrify. Possible methods include Black Magic spells Break (75%) and Death (80%), charging Break or Holy Spellblades and attacking (100%), summoning Catoblepas (99%) or Odin (100%), the Time Magic spell Banish (50%), or the Blue Magic spell Level 5 Death (100%).

If the player wishes to steal the rare Titan's Axe from Twintania's charging form, they can inflict stop by singing Romeo's Ballad or casting Stop spell when it begins to charge. This should grant plenty of time to steal. Furthermore, stop can be refreshed and/or slow can be inflicted to grant even more time to ensure both the steal and the death or petrify infliction succeed.

Fighting more conventionally, a Ranger or Gladiator with the Artemis' Bow can shave off around 10,000 HP every turn by using Rapid Fire. Coral Rings should be equipped to absorb the Tidal Wave counters.

A simple strategy to defeat Twintania before it begins charging Giga Flare is to equip the party with Reflect Rings and the Black Mage class, and have every character multi-target high tier elemental spells on the party. The spell will reflect on the boss four times. Twintania counters with Mega Flare, but it will also reflect. If Twintania makes it to charging, Toad can be inflicted to prevent Giga Flare from coming out, as it cannot be reflected.

Gallery[]

Etymology[]

"Twintania" is a portmanteau of the Greek name "Titania" and the prefix "twin". Titania is a character in William Shakespeare's play A Midsummer Night's Dream. The name "Titania" means "giant, great one", and is derived from Ovid's Metamorphoses, where it is an appellation given to Titan's daughters. In A Midsummer Night's Dream, Titania is the queen of the fairies. "Twin" possibly refers to the fact that the monster has two pairs of horns.

Related enemies[]

Advertisement