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A subspecies of the varghidpolis that was created in the experiments that violated every precept of bioethics. They can multiply by simple fission.

Enemy Intel

Trypapolis is an enemy in Final Fantasy VII Remake, encountered in the Collapsed Expressway during "Chocobo Search" odd job in Chapter 14, "In Search of Hope". It is also fought in the Shinra Combat Simulator during "Three-Person Team vs. Team Ragbag" alongside its regular variant, varghidpolis.

Stats[]

Attacks[]

Physical damage = Physical damage
Magic damage = Magical damage
Attack Pic Description Block KB(Knockback)
Physical damageNeedle Shoots needles at a target. Y N
Physical damageScreech Screech from FFVII Remake Lets out a scream that stuns those in range for 5 seconds. Y N
Magic damageAeroga Casts Aeroga Aeroga, dealing Wind Wind damage to one target Y Y
Dance Spinning Blow from FFVII Remake Sways and engulfs itself in a pink aura. If attacked in this state, will spawn a clone, losing 30% of its health when the clone is defeated. N Y

Battle[]

Screech from FFVII Remake

Screech.

The trypapolis clones itself if interrupted when dancing. The clones can be assessed, but are not needed for Enemy Intel completion. Trypapolis is hardy, resisting both physical and magical attacks and lacking any elemental weaknesses. They do not stagger for long. They use Aeroga and their Screech stuns.

Strategy[]

It is best to defeat the clones when they appear, and use powerful character abilities or spells that can pressure them. Though they are durable, their attacks are not too deadly, and they can be inflicted with Poison Poison to take damage over time. Inflicting Silence Silence on a trypapolis stops it from using Aeroga. Three of them appear on the collapsed expressway, and it is best to focus on them one at a time. It is not a bad idea to attack when they dance even if they spawn clones, as the clones are weaker than the original, and the original loses health when its clones are killed. When one begins to screech, the player can quickly defend to avoid getting stunned. If the player character gets stunned, it is advised to quickly swap to someone not currently stunned and continue the assault.

Spinning Blow from FFVII Remake

Trypapolis dancing.

In the combat simulator, a trypapolis appears alongside varghidpolises. Avoiding the Screech attack by blocking or dodging it is important, and finishing off the smaller varghidpolises first makes sense, allowing the trypapolis to then be defeated as the last one standing.

Hard Mode[]

Equipping Elemental Materia Elemental Materia with Wind Materia Wind Materia on armor is an MP-efficient alternative to relying on healing spells, this will absorb the trypapolises' wind spells. Silencing them to stop them from using magic also works as before. Tifa can use Starshower to deal heavy damage while avoiding the trypapolises' Screeches, and Barret can stay at a distance and use Maximum Fury while Cloud uses Triple Slash. Defeating the trypapolises during "Chocobo Search" will earn Tifa's Way of the Fist Vol. XI.

Related enemies[]

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