Triple Triad is a minigame in Final Fantasy XIV: A Realm Reborn, which was introduced in patch 2.51 along with the Manderville Gold Saucer. It is inspired by the minigame from Final Fantasy VIII, and has similar rules. Triple Triad matches can be played against NPCs and other players. Unlike Final Fantasy VIII, cards will not be lost automatically at the end of Triple Triad matches, and when playing against other players, cards cannot be won.
There are many different rules. Rules are preset in NPC opponents, or selected by players when facing one another. NPCs in different regions have different regional rules that reset daily at either 7AM PST or 10AM EST.
|All Open||Card reveal||Most basic ruleset, all five cards open to both players.|
|Three Open||Card reveal||Three of five cards of each player's deck are visible.|
|Sudden Death||Victory conditions||Any match that ends in a draw will restart from turn one, and consist of cards captured from the previous game. It will continue until a player wins, or until the fifth draw, in which it will end in a draw.|
|Random||Card selection||A chosen deck will be replaced with five random cards from the player's card list.|
|Order||Card selection||The player must play the cards in the order it appears in their deck.|
|Chaos||Card selection||The card played is selected randomly from the player's deck.|
|Swap||Card selection||One card from each player's deck is randomly swapped into the other's before the match begins.|
|Reverse||Capture condition||Switches capture conditions to make smaller numbers stronger.|
|Fallen Ace||Capture condition||Switches the ultimate "A" value to a "1" value.* if Reverse is in play, a "1" can be captured by an "A"|
|Same||Capture condition||A card which has a number that matches the number of cards on two or more sides will capture those cards.|
|Plus||Capture condition||Adjacent numbers can be added, and if two adjacent cards have an equal sum, each card can be captured.|
|Combo||Capture condition* only applicable when Same and Plus are active||Any cards adjacent to ones captured by Same or Plus are contested as normal; greater number captures lower number (unless Reverse is in play).|
|Ascension||Capture condition||Cards of the same type (Beastman, Primal etc) can have their values increased for every card of the same type in play. Numbers increased to 11 are considered to have a "A" value.|
|Descension||Capture condition||Cards of the same type (Beastman, Primal etc) can have their values decreased for every card of the same type in play. Numbers decreased to "0" are considered to have a "1" value.|
After unlocking Triple Triad at the Gold Saucer, players are given a starter deck, and can collect more. At its debut in A Realm Reborn, there were 80 cards in all with more planned to be added with every subsequent Heavensward version update.
Cards can be obtained by purchasing from the Triple Triad Trader, using Triad packs, defeating NPCs in Triple Triad games, completing certain instanced duties, winning tournaments, or obtained from Jonathan after fulfilling certain achievements. Cards are randomly won from winning matches or completing instances; in the case of the latter, the card is not added to loot list, but is randomly awarded to players when the boss is defeated at the end of the duty.
Once obtained, players add the cards to their collection by using them as an item, where their stats and description may be viewed through the Gold Saucer window under "Card List." Players can obtain one of each card. Excess cards can be exchanged with the Triple Triad Trader for MGP.
The following shows cards which can be bought:
|Bronze Triad Card||Spriggan, Pudding, Coblyn, Goobue, Scarface Bugaal Ja, Behemoth||520|
|Silver Triad Card||Amal'jaa, Ixal, Sylph, Kobold, Tataru, Urianger, Minfilia, Lahabrea||1152|
|Gold Triad Card||Momodi Modi, Baderon Tenfingers, Mother Miounne, Gerolt, Ultima Weapon, Cid Garlond, Warrior of Light, Zidane Tribal||2160|
|Platinum Triad Card||Ultima Weapon, Shiva, Lahabrea, Nanamo Ul Namo, Firion, Cecil Harvey, Tidus, Lightning||Tournament reward.|
Each card is divided by a star rank, with higher stars denoting higher stats and greater rarity:
Players must arrange cards into a deck of five for matches, and can preset up to five decks. Alternatively, they can let the server choose a "recommended" deck at the start of a match, based on the best available cards.
Initially, there are restrictions on the amount of card rarities a deck can have. At the start, they can only use one card of higher rank than one star in their deck. Once 30 cards are obtained, uncommon two-star cards become unrestricted. With 60 cards, three-star cards are unrestricted.
Some cards have an icon indicating type, such as "Scion" or "Garlean," that comes into play under rules such as Ascension.
Some NPCs can be challenged to a Triple Triad match, denoted by a special icon on the map. Each has their own set rule (on top of any regional rules), and may only be available to play at certain times of day. Players can challenge each other at certain places, such as the Gold Saucer and various taverns in Eorzea.
By selecting players, challenging to Triple Triad matches is an option in several Triple Triad areas. Playing against other players does not cost MGP, but will always award MGP. The first five matches of Triple Triad a day earn additional MGP. It resets on the 12 AM JST / 7AM PST / 10AM EST / 3PM GMT.
|Manderville Gold Saucer||Throughout|
|Limsa Lominsa Upper Decks||Adventurer's Guild||x11,y11|
|New Gridania||Adventurer's Guild||x11,y13|
|Ul'dah - Steps of Nald||Adventurer's Guild||x11,y9)|
|Eastern La Noscea||Costa del Sol||x33,y31|
|South Shroud||Buscarron's Druthers||x17,y19|
|Central Thanalan||The Coffer & Coffin||x19,y20|
|Mor Dhona||Seventh Heaven||x21,y8|
Players can participate in tournaments to win MGP and some of the rarest cards, which occur at specific times and in specific places. Starting with Patch 3.5, they may only be played in the Triple Triad Battlehalls. Players can take part in tournament matches by registering with the Hall Assistant NPC in the Battlehall.
After players have registered for a tournament, they will be randomly matched with another player. Players will continue to be randomly matched every time a match finishes, unless they cancel their registration in the window that is displayed at the end of matches. This is done by checking the relevant option and closing the window.
- Players will appear in the Gold Saucer Card Square after finishing tournament matches, regardless of where they started the match.
- Players will be removed from the Battlehall 15 minutes before the end of tournaments. In the event players are in the middle of a match at this time, they will leave the Battlehall once their match has finished.
- Players will not be paired with players they have already battled while they are in the same Battlehall.
Tournaments are played against other players with the option "Challenge to Tournament Match", and the aim of tournaments is to reach the highest score. Though NPCs within the Battlehall can be played against, matches are best played against other human players, although it is best to keep in mind that beating the same player more than once gives a lower score.
They are All Open and Plus ruleset matches. There are fifteen matches total, where all draws, wins and losses count. More tournament points are awarded than the screen displays, as points awarded are based on the point difference between players. If two players at the end of the tournament have an equal number of points, the player with more wins will ultimately place higher.
The following are tournament rewards:
|1st||Lightning Card, Cecil Harvey Card, Firion Card, or Tidus Card, and 140,000 MGP.|
|2nd||Lightning Card,Cecil Harvey Card, Firion Card, or Tidus Card, and MGP based on rank.|
|3rd||Lightning Card, Cecil Harvey Card, Firion Card, or Tidus Card, and MGP based on rank.|
|4th-6th||1 Platinum Triad Card, and MGP based on rank|
Gold Spinner's Pull Card/Gold Rowena Cup Classic Card/Gold Tournament of Champions Card/Gold Durai Memorial Card (depending on tournament)
|7th-10th||1 Platinum Triad Card, and MGP based on rank|
Silver Spinner's Pull Card/Silver Rowena Cup Classic Card/Silver Tournament of Champions Card/Silver Durai Memorial Card (depending on tournament)
Bronze Spinner's Pull Card/Bronze Rowena Cup Classic Card/Bronze Tournament of Champions Card/Bronze Durai Memorial Card (depending on tournament)
Additional Platinum Triad Cards may be awarded depending on MGP awarded.
Patch 3.4 added a Triple Triad Battlehall lobby to facilitate cross-server Triple Triad matches. In addition to challenging other players and NPCs directly in the Battlehall, players can also choose to be matched at random by speaking with the Hall Assistant NPCs located in each corner of the room. There is no waiting period after a match facilitated by the Hall Assistant has ended, so players may continue to register as often as they desire.
Any given Battlehall will remain open for four hours. This four hour period starts with the first person to enter the Battlehall instance. Please note that players will be unable to challenge other players or NPCs to play when there are five minutes remaining in the Battlehall.
Beggining with Patch 3.5, Triple Triad Tournaments may only be played in the Battlehall.
The original version of "Shuffle or Boogie" from Final Fantasy VIII plays while playing Triple Triad matches.