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{{sideicon|FFVIII}}
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{{DISPLAYTITLE:Triple (''Final Fantasy VIII'')}}
 
{{DISPLAYTITLE:Triple (''Final Fantasy VIII'')}}
 
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{{infobox ability
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|recurring appearance=Triple (ability)
 
|recurring appearance=Triple (ability)
 
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{{Q|Able to use magic 3 times|Description}}
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{{Quote|Able to use magic 3 times|Description}}
 
'''Triple''' is an indirect [[Magic (Final Fantasy VIII)|magic]] spell in ''[[Final Fantasy VIII]]''. The spell gives characters the ability to cast three spells in a single turn. It can also be [[Junction system|junctioned]] to greatly boost stats. Triple is a level above [[Double (Final Fantasy VIII)|Double]], which gives characters the abilities to cast two spells in one turn.
 
'''Triple''' is an indirect [[Magic (Final Fantasy VIII)|magic]] spell in ''[[Final Fantasy VIII]]''. The spell gives characters the ability to cast three spells in a single turn. It can also be [[Junction system|junctioned]] to greatly boost stats. Triple is a level above [[Double (Final Fantasy VIII)|Double]], which gives characters the abilities to cast two spells in one turn.
   
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Triple is one of the most powerful junctioning spells, second only to [[Ultima (Final Fantasy VIII)|Ultima]]. It has a massive Hit-J value at 1.5 per stock, and junctioning Triple is the only way for [[Irvine Kinneas/Gameplay|Irvine]], [[Rinoa Heartilly/Gameplay|Rinoa]], and [[Quistis Trepe/Gameplay|Quistis]] to achieve the cap of 255, which grants perfect accuracy. Due to this, it is better to stock Triples rather than cast them.
 
Triple is one of the most powerful junctioning spells, second only to [[Ultima (Final Fantasy VIII)|Ultima]]. It has a massive Hit-J value at 1.5 per stock, and junctioning Triple is the only way for [[Irvine Kinneas/Gameplay|Irvine]], [[Rinoa Heartilly/Gameplay|Rinoa]], and [[Quistis Trepe/Gameplay|Quistis]] to achieve the cap of 255, which grants perfect accuracy. Due to this, it is better to stock Triples rather than cast them.
   
The only enemy to use Triple is [[Cerberus (Final Fantasy VIII boss)|Cerberus]].
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[[File:Griever uses Triple from FFVIII Remastered.png|thumb|Griever uses Triple.]]
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The only enemies to use Triple are [[Cerberus (Final Fantasy VIII boss)|Cerberus]] and [[Griever (boss)|Griever]].
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==Other appearances--
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===''[[Final Fantasy Brave Exvius]]''===
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{{Ability section|Final Fantasy Brave Exvius}}
   
 
{{navbox abilities FFVIII}}
 
{{navbox abilities FFVIII}}

Revision as of 02:35, January 23, 2020

FFVIII wiki iconFFBE wiki icon

Able to use magic 3 times

Description

Triple is an indirect magic spell in Final Fantasy VIII. The spell gives characters the ability to cast three spells in a single turn. It can also be junctioned to greatly boost stats. Triple is a level above Double, which gives characters the abilities to cast two spells in one turn.

Obtained

Triple draw point on the Island Closest to Heaven from FFVIII R

Triple draw point on the Island Closest to Heaven.

Triple is one of the rarest spells and can only be drawn from bosses, a few draw points and the Islands of Heaven/Hell. The player can also get one Triple spell from Zell's "love quest" if they give Fish & Red as the answers to a "survey" held by girls at the library, and later return for the results.

The Quistis and Irvine cards can be converted into Samantha Souls and Rocket Engines, respectively, and then into Triple spells (with Diablos's Time Magic refiner); these cards, along with any other unique card (other than PuPu) can be won back from the 'CC' Card Club group during endgame if the player finishes their sidequest.

Stats

Use

Triple inflicts the Triple status effect grants a character the ability to cast two spells in one turn for the duration of the full battle. It can be cast using the Magic command or Selphie's Slot Limit Break. Casting Triple in battle increases compatibility with Cerberus by 2 and with Carbuncle by 1, but lowers compatibility with Eden by 0.2.

The support ability Expendx3, granted by the Guardian Force Eden, increases Triple's potency, as it means that spells cast twice with Triple use up only a single spell slot.

Triple is one of the most powerful junctioning spells, second only to Ultima. It has a massive Hit-J value at 1.5 per stock, and junctioning Triple is the only way for Irvine, Rinoa, and Quistis to achieve the cap of 255, which grants perfect accuracy. Due to this, it is better to stock Triples rather than cast them.

Griever uses Triple from FFVIII Remastered

Griever uses Triple.

The only enemies to use Triple are Cerberus and Griever.

==Other appearances--

Final Fantasy Brave Exvius

Edgar - Chainsaw2This section about an ability in Final Fantasy Brave Exvius is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.
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