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A geomancy skill that inflicts damage with the power of rock.
Final Fantasy Tactics description
Tremor (激震, Gekishin?), also known as Tumult or Upheaval, is a recurring ability in the Final Fantasy series. It deals Earth-elemental to all enemies or in an area of effect.
Appearances[]
Final Fantasy VII[]
Tremor is an attack used by Schizo as a counterattack to every sixth attack. It has the same power and animation as Quake2.
Final Fantasy X-2[]
Tremor is an enemy ability used by Adamantoise and Adamantortoise, which inflicts damage equal to 15/16 of the party's remaining HP.
Final Fantasy XI[]
Tremors is an enemy ability that deals Earth damage with a seismic disturbance with an additional DEX Down effect. It is used by the Worm family.
Final Fantasy XII[]
Tremor is an enemy ability that inflicts Earth-elemental damage to all party members in range of the attack. It is used by Headless, Skull Knight, Striker, Crusader, Daedalus, Fideliant, Zombie Lord, and Ancbolder.
Final Fantasy XIV[]
Tumult is an enemy ability used by Titan. It inflicts unavoidable earth damage on the party. While the damage from each individual Tumult is light, Titan always uses it several times in succession.
Final Fantasy XVI[]
Upheaval is an eikonic ability available to Clive from the Eikon Titan. It inflicts damage to nearby enemies and launches them in the air, and can be charged to increase its effect. If used in midair, Clive dives to the ground to deliver the attack. While the midair version cannot be charged, its effect instead increases relative to the height Clive dives from.