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Tremor in Final Fantasy VII.
A geomancy skill that inflicts damage with the power of rock.
Final Fantasy Tactics description
Tremor (激震, Gekishin?) is a recurring ability in the series. It deals Earth-elemental damage to the party, and on some occasions, is an ability that the party can use.
Contents
Appearances[edit | edit source]
Final Fantasy VII[edit | edit source]
Tremor is an attack used by Schizo as a counterattack to every sixth attack. It has the same power and animation as Quake2.
Final Fantasy X-2[edit | edit source]
Tremor is an enemy ability used by Adamantoise and Adamantortoise, which inflicts damage equal to 15/16 of the party's remaining HP.
Final Fantasy XI[edit | edit source]
Tremors is an enemy ability that deals Earth damage with a seismic disturbance with an additional DEX Down effect. It is used by the Worm family.
Final Fantasy XII[edit | edit source]
Tremor is an enemy ability that inflicts Earth-elemental damage to all party members in range of the attack. It is used by Headless, Skull Knight, Striker, Crusader, Daedalus, Fideliant, Zombie Lord, and Ancbolder.
Final Fantasy Tactics Advance[edit | edit source]
Slam weapon on ground to knock back nearby units.
Description
Tremor is an ability usable by Defenders, and is learned from the El Cid sword for 100 AP. It only damages an enemy unit and causes Knockback. It has a Weapon Attack power of 30.
Final Fantasy Record Keeper[edit | edit source]

Final Fantasy Brave Exvius[edit | edit source]

World of Final Fantasy[edit | edit source]

Gallery[edit | edit source]
