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A geomancy skill that inflicts damage with the power of rock.
Final Fantasy Tactics description
Tremor (激震, Gekishin?) is a recurring ability in the series. It deals Earth-elemental damage to the party, and on some occasions, is an ability that the party can use.
Tremor is an attack used by Schizo as a counterattack to every sixth attack. It has the same power and animation as Quake2.
Tremor is an enemy ability used by Adamantoise and Adamantortoise, which inflicts damage equal to 15/16 of the party's remaining HP.
Tremors is an enemy ability that deals Earth damage with a seismic disturbance with an additional DEX Down effect. It is used by the Worm family.
Tremor is an enemy ability that inflicts Earth-elemental damage to all party members in range of the attack. It is used by Headless, Skull Knight, Striker, Crusader, Daedalus, Fideliant, Zombie Lord, and Ancbolder.
Slam weapon on ground to knock back nearby units.
Tremor is an ability usable by Defenders, and is learned from the El Cid sword for 100 AP. It only damages an enemy unit and causes Knockback. It has a Weapon Attack power of 30.
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