Those plants seem to have legs.
Treant, its Lv.130 variant known as Tyraneant, is a boss in Final Fantasy XV. The regular version is fought in the Myrlwood and during the Felling Mad, Old Trees hunt. Its Lv.130 variant appears in Timed Quest hunts. Though this version has a different name, it looks identical to the normal treant, uses the same attacks, and its stats are under treant in the bestiary as a "Gamma".
A Lv.32 treant fights in Cleigne Crossroads and All-Star Monster Mayhem in Totomostro under the team name Lumbering Loggers.
Bestiary[edit | edit source]
- Fully matured form of mandrakes, assumed over long years. It possesses a decentralized nervous system, yet is capable of complex responses to stimuli—not unlike an animal. This organism has outgrown its ability to acquire adequate nutrition, and gradually succumbs to the still rot of death.
- Size: 48.59 ft. Weight: 58.31 t
- An ancient treant dwelling at the heart of the Myrlwood. It had been long dormant until a hunter snapped its branch off for kindling. Now the treant inflicts its pain upon all who approach.
- Size: 49.08 ft. Weight: 59.31 t
- A wizened old treant on the verge of withering away. Using the last of its strength, it has ventured far from its original habitat in an effort to ensure the survival of its species by sowing its seeds in far-off soil away from potential predators. Perhaps because of its old age, this particular specimen has demonstrated exceptionally erratic behavior, causing alarm among ecologists and hunters alike.
- Size: 50.09 ft. Weight: 60.45 t
Hunt[edit | edit source]
|Felling Mad, Old Trees||Meldacio Hunter HQ||1||Treant x1||The Vesperpool (Nighttime)||46||9,900 gil, Mega Phoenix||★★★|
Stats[edit | edit source]
Battle[edit | edit source]
The normal version is weak to Fire, machinery and greatswords. It can breathe out a shockwave that hits everything around itself with Confusion. It is agile and can turn quickly and hit with its tail (can be block/parried). It can grab the player in its tail and spin them around. It attacks rapidly with its claws (can be phased through) and can jump and pounce on the party (can be block/parried).
When Vulnerable it topples over and doesn't attack for a time.
Strategy[edit | edit source]
Fire-elemental elemancy deals a lot of damage. Ignis's Enhancement can bestow Noctis's weapon with the fire element to deal more damage with normal hits, and the player can also character-swap to Ignis and use the fire daggers.
Tyraneant[edit | edit source]
The Lv.130 version fought in Timed Quests only takes damage from greatswords, polearms, and machinery (it even takes half damage from Armiger), halves elemental damage, and is immune to Death from the Ring of the Lucii. On the 31st day of the month, it teams up with a Dread Behemoth. It uses all of the same attacks as the regular treant, but is much stronger. Thus, status protection in the form of food buffs or accessories is still useful. The player can eat food that provides Equalizer, as it is impossible to level up as high as the tyraneant.
An AI-controlled Prompto will keep using his normal attacks for which the tyraneant is immune to, but link-strikes with him will damage it. His Piercer, though it deals no damage, can still be used to debuff the tyraneant's defense. Link-strikes are ever powerful and can trigger when the player attacks the tyraneant from behind, and are especially good if the player has unlocked the Limit Break abilities in Ascension. Equipping Friendship Bands on the allies makes link-strikes trigger frequently, making for the fastest way to deal damage. The player can equip royal arms that boost Strength as passive weapons while using a greatsword, such as the Afrosword if available, and use Power EX items to boost Strength further.
Gallery[edit | edit source]
Etymology[edit | edit source]
Treants are creatures found in the Dungeons & Dragons roleplaying game.