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{{FFXI Spell|spellname=Tractor
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{{sideicon|prime=FFXI}}
|MP=26
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{{FFXI Spell
|effect=Transport KO'd party member
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|spellname = Tractor
|duration=Instant
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|MP = 26
|casttime=3 seconds
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|effect = Transport KOed party member.
|recasttime=10 seconds
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|duration = Instant
|type=[[Dark Magic]]
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|casttime = 3 seconds
|element=[[Element#Dark|Dark]]
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|recasttime = 10 seconds
|jobs=[[Black Mage (Final Fantasy XI)|BLM]] 25 - [[Dark Knight (Final Fantasy XI)|DRK]] 32}}
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|type = [[Dark Magic (Final Fantasy XI)|Dark Magic]]
'''Tractor''' is a [[Black Magic]] spell in ''[[Final Fantasy XI]]''. Tractor moves a [[Knocked Out|KO'd]] character to the caster of the spell. It can be useful in moving a KO'd character if they are KO'd in a place where the caster would be in danger (e.g. where a group of enemies is present). This spell fails to work correctly if the KO'd character does not accept to be have Tractor cast on them, or if the KO'd character has had [[Raise]] previously cast on them.
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|element = [[Dark (element)|Dark]]
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|jobs = [[Black Mage (Final Fantasy XI)|BLM]] 25, [[Dark Knight (Final Fantasy XI)|DRK]] 32
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}}
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'''Tractor''' is a [[Dark Magic (Final Fantasy XI)|Dark Magic]] spell in ''[[Final Fantasy XI]]''. Tractor moves a [[Knocked Out|KOed]] character to the caster of the spell. It can be useful in moving a KO'd character if they are KO'd in a place where the caster would be in danger (e.g. where a group of enemies is present). This spell fails to work correctly if the KO'd character does not accept to be have Tractor cast on them, or if the KO'd character has had [[Raise (Life 1)|Raise]] previously cast on them.
   
[[Category: Final Fantasy XI Spells]]
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{{navbox black magic}}
{{Black Magic}}
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[[Category:Dark Magic in Final Fantasy XI]]

Revision as of 22:20, March 23, 2019

FFXI wiki icon Template:FFXI Spell Tractor is a Dark Magic spell in Final Fantasy XI. Tractor moves a KOed character to the caster of the spell. It can be useful in moving a KO'd character if they are KO'd in a place where the caster would be in danger (e.g. where a group of enemies is present). This spell fails to work correctly if the KO'd character does not accept to be have Tractor cast on them, or if the KO'd character has had Raise previously cast on them.

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