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ToshiyukiItahana

A photo of Toshiyuki Itahana.

Toshiyuki Itahana (板鼻 利幸, Itahana Toshiyuki?) is a game director and character designer for Square Enix. He worked as a character designer alongside Hideo Minaba for Final Fantasy IX. He is the main character designer for the both the Crystal Chronicles and Chocobo spin-off series.

Itahana has directed two games at Square Enix. The first is Code Age Commanders, an Action RPG for the PlayStation 2 that was released in 2005. His second game as director was Final Fantasy Crystal Chronicles: The Crystal Bearers, an Action RPG released for the Wii in 2009.

Works within the series[]

Title Role(s)
Final Fantasy IX Character Designer
Final Fantasy XI Art Designer
Final Fantasy XIII-2 DLC Costume Designer
Final Fantasy XIV UI & Web Community Design
Final Fantasy XIV: Stormblood Special Thanks (4.0)
Guest Creator: The Interdimensional Rift - Omega (4.1-4.5)
Final Fantasy XIV: Dawntrail Character Concept Artist
Lightning Returns: Final Fantasy XIII Character Designer: Lumina
Costume Designer: Lightning
Final Fantasy Explorers Character supervisor, key art designer[1]
Mobius Final Fantasy Character Designer
Final Fantasy Crystal Chronicles Art Director, Character Designer
Final Fantasy Crystal Chronicles: Ring of Fates Character Designer
Final Fantasy Crystal Chronicles: My Life as a King Art Supervisor
Final Fantasy Crystal Chronicles: My Life as a Darklord Art Supervisor
Final Fantasy Crystal Chronicles: The Crystal Bearers Director, Character Designer
Chocobo no Fushigina Dungeon Character Designer
Chocobo's Mysterious Dungeon 2 Character Designer
Final Fantasy Fables: Chocobo Tales Character Designer
Final Fantasy Fables: Chocobo's Dungeon Character Designer
Chocobo to Mahou no Ehon: Majo to Shoujo to Go-nin no Yuusha Character Designer
Chocobo and the Airship: A Final Fantasy Picture Book Illustrator

Outside Final Fantasy[]

Toshiyuki's non-Final Fantasy related work includes doing character illustration for Makaitoshi SaGa (The Final Fantasy Legend in North America). His first game as a director was Code Age Commanders, an action RPG for the PlayStation 2 that he also contributed artwork for.

Gallery[]

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Citations[]

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