Tornado (トルネド, Torunedo), also known as Whirlwind or Cyclone, is a recurring spell and ability in the Final Fantasy series. It most often deals strong Wind-elemental damage, but may also reduce targets to single digit health.
Cyclone XIII, originally called Tnad 13 and Tornado 13, is an enemy ability exclusive to the Abyss Worm, and it inflicts heavy Wind elemental damage to the entire party.
Tornado (SNES Weak) is a Black Magic spell that affects one target, reducing the target's HP to single digits for 25 MP. Palom learns this spell at level 48, and Rydia learns it at level 51 in the original releases and at level 58 in DS release. It has an accuracy of 70 (75 in non-DS versions).
Tornado, used by the Strato Avis and the Gargoyle enemies, lowers the character's HP to critical. It is also learnable by Palom (level 45) and Rydia (level 58), while Fusoya starts with the spell, and costs 25 MP to cast.
Cyclonic is an enemy ability used mostly by dragons which reduces the party's HP to 1/16 of their current HP, and has a hit rate of 75.
Tornado is the higher-level version of Aero and inflicts Wind-elemental damage on all opponents. It can be drawn and cast at enemies or Junctioned to stats.
Cyclone is a dagger Weapon Skill which deals Wind damage in an area-of-effect.
Whirlwind is another Sea Monk ability similar to Maelstrom, but inflicts Wind damage and Vitality Down instead. It cannot be learned by Blue Mages.
Tornado is the name of Chaos's ultimate attack. A Wind-elemental attack, its damage is equal to 90% of the target's max HP, capped at 9,999 in the original version. In the Japanese version, Chaos' ultimate attack is named Hurricane. Tornado is instead the name for Chaos' unique weaker Wind attack to single target, it is renamed Whirlwind in the English version.
Whirlwind is a spinning attack used by the Eidolon Bahamut that launches targets into the air.
Tornado is only usable by enemies. It is part of Hashmal's Dimension Magic skill set.
Cyclone is a Monk ability, learned for 150 JP, that deals physical damage to an enemy in an adjacent square.
Wild Tornado can be learned yet again from the Illusionist, and now costs 28 MP to cast and 250 AP to master.
Whirlwind is learned from the Claymore for 300 AP, and costs 8 MP to cast. It is used by the Raptor class, and deals Wind elemental damage to one enemy with a chance of Confusion within 4 squares. A similar ability, Cyclone, just deals Wind elemental damage in a 4 square area, and is learned for 300 AP through the El-Cid, and costs 16 MP to cast.
Tornado is also used to deal Wind-elemental damage to the party, and is used by a variety of enemies.
Tornado is one of Terra's HP attacks. She summons three tornadoes to circle her, striking opponents multiple times, before the three tornadoes converge into one and inflict HP damage. Tornado is also the most powerful form of Shantotto's Spirit Magic: Air, and summons a large tornado that draws in opponents.
Cyclone is an HP attack for Garland, learned at level 37. It repels almost any kind of attack and surrounds Garland for a brief period of time.