Final Fantasy Wiki
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[[File:Dissidia Terra Tornado.jpeg|thumb|right|250px|Tornado used by Terra in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]''.]]
 
[[File:Dissidia Terra Tornado.jpeg|thumb|right|250px|Tornado used by Terra in ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]''.]]
{{Q|Magick that conjures up a rampaging tornado.|''[[Final Fantasy Tactics]]'' description}}
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{{Quote|Magick that conjures up a rampaging tornado.|''[[Final Fantasy Tactics]]'' description}}
 
'''Tornado''' {{J|トルネド|Torunedo}}, also known as '''Weak''', '''Wind''', and '''W Wind''', is a recurring spell and ability in the [[Final Fantasy series|''Final Fantasy'' series]]. It most often deals strong [[Wind (element)|Wind]]-elemental damage, but may also reduce targets to single digit health.
 
'''Tornado''' {{J|トルネド|Torunedo}}, also known as '''Weak''', '''Wind''', and '''W Wind''', is a recurring spell and ability in the [[Final Fantasy series|''Final Fantasy'' series]]. It most often deals strong [[Wind (element)|Wind]]-elemental damage, but may also reduce targets to single digit health.
   
{{See Also|Aero|Aerora|Aeroga|Aeroja|Tornado II}}
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{{See|Aero|Aerora|Aeroga|Aeroja|Tornado II}}
{{See Also|Cyclone (ability)|Hurricane|Maelstrom (ability)|Twister (ability)|Whirlwind (ability)}}
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{{See|Cyclone (ability)|Hurricane|Maelstrom (ability)|Twister (ability)|Whirlwind (ability)}}
   
 
== Appearances ==
 
== Appearances ==
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=== ''[[Final Fantasy IV]]'' ===
 
=== ''[[Final Fantasy IV]]'' ===
{{Q|Creates a tornado that causes heavy damage.|Description}}
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{{Quote|Creates a tornado that causes heavy damage.|Description}}
 
[[Black Magic (Final Fantasy IV)#Tornado|Tornado]] (Weak on the SNES and Wind on the PS), is a [[Black Magic (Final Fantasy IV)|Black Magic]] spell that reduces the target's HP to single digits for 25 MP. [[Palom]] learns this spell at level 48, and [[Rydia]] learns it at level 51 in the 2D releases and at level 58 in 3D releases. It has a [[Charge Time|casting time]] of 2 and an accuracy of 75 in the 2D releases and 70 in 3D releases.
 
[[Black Magic (Final Fantasy IV)#Tornado|Tornado]] (Weak on the SNES and Wind on the PS), is a [[Black Magic (Final Fantasy IV)|Black Magic]] spell that reduces the target's HP to single digits for 25 MP. [[Palom]] learns this spell at level 48, and [[Rydia]] learns it at level 51 in the 2D releases and at level 58 in 3D releases. It has a [[Charge Time|casting time]] of 2 and an accuracy of 75 in the 2D releases and 70 in 3D releases.
   
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=== ''[[Final Fantasy VI]]'' ===
 
=== ''[[Final Fantasy VI]]'' ===
{{Q|Evokes scouring winds that reduce all enemies and allies to critical HP levels.|Description}}
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{{Quote|Evokes scouring winds that reduce all enemies and allies to critical HP levels.|Description}}
 
Tornado (W Wind on the SNES), is an Attack spell learned from the [[Esper (Final Fantasy VI)|Esper]] [[Midgardsormr]] at a x1 rate. It costs 75 MP and it reduces everyone's HP (including allies') to 6.25% of their current HP. Tornado can be cast by [[Level 60 Magic]], [[Level 90 Magic]], [[Master Tonberry (Final Fantasy VI)|Master Tonberry]], [[Rest]], [[Ultima Weapon (Final Fantasy VI boss)|Ultima Weapon]], [[Storm Dragon (Final Fantasy VI)|Storm Dragon]] in the Dragon's Den, [[Kaiser Dragon (Final Fantasy VI)|Kaiser Dragon]], and [[Omega Weapon (Final Fantasy VI)|Omega Weapon]].
 
Tornado (W Wind on the SNES), is an Attack spell learned from the [[Esper (Final Fantasy VI)|Esper]] [[Midgardsormr]] at a x1 rate. It costs 75 MP and it reduces everyone's HP (including allies') to 6.25% of their current HP. Tornado can be cast by [[Level 60 Magic]], [[Level 90 Magic]], [[Master Tonberry (Final Fantasy VI)|Master Tonberry]], [[Rest]], [[Ultima Weapon (Final Fantasy VI boss)|Ultima Weapon]], [[Storm Dragon (Final Fantasy VI)|Storm Dragon]] in the Dragon's Den, [[Kaiser Dragon (Final Fantasy VI)|Kaiser Dragon]], and [[Omega Weapon (Final Fantasy VI)|Omega Weapon]].
   
 
=== ''[[Final Fantasy VII]]'' ===
 
=== ''[[Final Fantasy VII]]'' ===
 
{{main|Tornado (Final Fantasy VII)}}
Tornado is found in the Contain [[Magic Materia]] once it reaches level three, and has a spell power equal to 6.5625x the base magic damage. It deals Wind-elemental damage and can cause [[Confuse (status)|Confuse]] at the cost of 90 MP. The chance of inflicting the target with Confusion is 32%. It is the only player-available Wind-elemental spell.
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Tornado is found in the [[Contain|Contain Materia]] once it reaches level three, and has a spell power equal to 6.5625x the base magic damage. It deals Wind-elemental damage and can cause [[Confusion (Final Fantasy VII)|Confusion]] at the cost of 90 MP. The chance of inflicting the target with Confusion is 32%. It is the only player-available Wind-elemental spell.
   
 
==== ''[[Crisis Core -Final Fantasy VII-]]'' ====
 
==== ''[[Crisis Core -Final Fantasy VII-]]'' ====
 
[[Crisis Core -Final Fantasy VII- enemy abilities#Tornado|Tornado]] is an enemy ability used by [[G Enforcer]]. It inflicts percentage based damage to [[Zack Fair|Zack]].
 
[[Crisis Core -Final Fantasy VII- enemy abilities#Tornado|Tornado]] is an enemy ability used by [[G Enforcer]]. It inflicts percentage based damage to [[Zack Fair|Zack]].
{{Abil-stub|Crisis Core -Final Fantasy VII-}}<!-- How much %? Needs looked into to see if it actually is Tornado in Japan -->
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{{Ability section|Crisis Core -Final Fantasy VII-}}<!-- How much %? Needs looked into to see if it actually is Tornado in Japan -->
   
=== ''[[Final Fantasy VIII]]'' ===
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===''[[Final Fantasy VII Remake]]''===
 
{{Ability section|Final Fantasy VII Remake}}
{{Q|Wind magic damage/all enemies|Description}}
 
Tornado is the higher-level version of [[Aero]] and inflicts Wind-elemental damage on all opponents. It can be [[Draw (Final Fantasy VIII)|drawn]] and [[Magic (command)|cast]] at enemies or [[Junction system|junctioned]] to stats. Casting Tornado in battle increases [[Guardian Force#Charge Time and Compatibility|compatibility]] with [[Pandemona]] by 1, [[Quetzalcoatl|Quezacotl]] by 0.6, [[Eden (summon)|Eden]] by 0.4 and with [[Bahamut (Final Fantasy VIII)|Bahamut]] by 0.2, but lowers compatibility with [[Brothers]] by 0.8.
 
   
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=== ''[[Final Fantasy VIII]]'' ===
{{FFVIII Spell
 
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{{main|Tornado (Final Fantasy VIII)}}
| Name = Tornado
 
 
Tornado is the higher-level version of [[Aero]] and inflicts [[Wind (Final Fantasy VIII)|Wind]]-elemental damage on all opponents. It can be [[Draw (Final Fantasy VIII)|drawn]] and [[Magic (Final Fantasy VIII)|cast]] at enemies or [[Junction system|junctioned]] to stats. Junctioning can also allow it to deal or resist Wind-elemental damage. Casting Tornado in battle increases [[Guardian Force#Charge Time and Compatibility|compatibility]] with [[Pandemona]] by 1, [[Quetzalcoatl|Quezacotl]] by 0.6, [[Eden (summon)|Eden]] by 0.4 and with [[Bahamut (Final Fantasy VIII)|Bahamut]] by 0.2, but lowers compatibility with [[Brothers]] by 0.8.
| Draw = Level 1-100: [[Behemoth (Final Fantasy VIII)|Behemoth]], [[Jumbo Cactuar (Final Fantasy VIII)|Jumbo Cactuar]], [[Tri-Point]], [[Griever (boss)|Griever]]<br/>Level 30-100: [[Abyss Worm (Final Fantasy VIII)|Abyss Worm]], [[Fujin (boss)|Fujin]]{{foot|Second encounter}}, [[Thrustaevis (Final Fantasy VIII)|Thrustaevis]]
 
| draw points = [[Esthar City]] shopping mall, [[Island Closest to Heaven]]
 
| Refine = T Mag-RF: Windmill x1 = Tornado x20<br/>High Mag-RF: Aero x10 = Tornado x1
 
| HP = +30
 
| Str = +0.48
 
| Vit = +0.24
 
| Mag = +0.42
 
| Spr = +0.24
 
| Spd = +0.33
 
| Eva = +0.13
 
| Hit = +0.38
 
| Luk = +0.14
 
| Elem-Atk = Wind: +1.0%
 
| Elem-Def = Wind: +2.0%
 
| ST-Atk = No effect
 
| ST-Def = No effect
 
}}
 
   
 
=== ''[[Final Fantasy XI]]'' ===
 
=== ''[[Final Fantasy XI]]'' ===
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==== ''[[Lightning Returns: Final Fantasy XIII]]'' ====
 
==== ''[[Lightning Returns: Final Fantasy XIII]]'' ====
{{Q|Deals wind-based magic damage to all enemies. The less HP Lightning has, the more powerful this attack becomes.|Description}}
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{{Quote|Deals wind-based magic damage to all enemies. The less HP Lightning has, the more powerful this attack becomes.|Description}}
 
Tornado is a Magic [[Lightning Returns: Final Fantasy XIII abilities#Tornado|ability]]. It deals wind damage to all enemies and becomes more powerful the less HP Lightning has. At level 1 it has an ATB Cost of 100, Attack of x10.00 , and a Stagger Power of A.
 
Tornado is a Magic [[Lightning Returns: Final Fantasy XIII abilities#Tornado|ability]]. It deals wind damage to all enemies and becomes more powerful the less HP Lightning has. At level 1 it has an ATB Cost of 100, Attack of x10.00 , and a Stagger Power of A.
   
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=== ''[[Final Fantasy Tactics]]'' ===
 
=== ''[[Final Fantasy Tactics]]'' ===
{{Q|Magic creates a turbulent tornado.|Description}}
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{{Quote|Magic creates a turbulent tornado.|Description}}
{{Q|Gusting winds, hear what I say! Tornado!|Upon casting}}
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{{Quote|Gusting winds, hear what I say! Tornado!|Upon casting}}
 
Tornado is an ability used by [[Hashmal (Tactics)|Hashmal]], which inflicts heavy Wind-elemental damage in a large area. It has a speed of 15, range of 4, and effect of 4, and costs 70 MP to use. Due to its slow charge speed, the player can take advantage by blitzing Hashmal.
 
Tornado is an ability used by [[Hashmal (Tactics)|Hashmal]], which inflicts heavy Wind-elemental damage in a large area. It has a speed of 15, range of 4, and effect of 4, and costs 70 MP to use. Due to its slow charge speed, the player can take advantage by blitzing Hashmal.
   
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=== ''[[Final Fantasy Dimensions]]'' ===
 
=== ''[[Final Fantasy Dimensions]]'' ===
 
Tornado is a Level 4 Black Magic spell. It is obtainable from any shop selling Level 4 Black Magic for 3000 coins. It reduces an opponent to single digit HP. It costs 50 MP to use and will not work in boss battles. Players can use Tornado to sequence break and obtain the Protect Ring and Sleep Blade early in the cave in Deist.
 
Tornado is a Level 4 Black Magic spell. It is obtainable from any shop selling Level 4 Black Magic for 3000 coins. It reduces an opponent to single digit HP. It costs 50 MP to use and will not work in boss battles. Players can use Tornado to sequence break and obtain the Protect Ring and Sleep Blade early in the cave in Deist.
{{Magic-stub|Final Fantasy Dimensions}}
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{{Magic section|Final Fantasy Dimensions}}
   
 
=== ''[[Final Fantasy Dimensions II]]'' ===
 
=== ''[[Final Fantasy Dimensions II]]'' ===
{{Abil-stub|Final Fantasy Dimensions II}}
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{{Ability section|Final Fantasy Dimensions II}}
   
 
=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' ===
 
=== ''[[Dissidia Final Fantasy (2008)|Dissidia Final Fantasy]]'' ===
Tornado is one of [[Terra Branford/Dissidia|Terra's]] HP attacks. She summons three tornadoes to circle her, striking opponents multiple times, before the three tornadoes converge into one and inflict HP damage. Terra is able to use it in the air initially and learns to cast it on the ground at level 14. Tornado costs 40 CP to equip and 180 AP to master.
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Tornado is one of [[Terra Branford/Dissidia (PSP)|Terra's]] HP attacks. She summons three tornadoes to circle her, striking opponents multiple times, before the three tornadoes converge into one and inflict HP damage. Terra is able to use it in the air initially and learns to cast it on the ground at level 14. Tornado costs 40 CP to equip and 180 AP to master.
   
Tornado is also the most powerful form of [[Shantotto/Dissidia|Shantotto's]] Spirit Magic: Air, used when she has over 6000 Bravery. It summons a large tornado that draws in opponents.
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Tornado is also the most powerful form of [[Shantotto/Dissidia (PSP)|Shantotto's]] Spirit Magic: Air, used when she has over 6000 Bravery. It summons a large tornado that draws in opponents.
   
 
==== ''[[Dissidia 012 Final Fantasy]]'' ====
 
==== ''[[Dissidia 012 Final Fantasy]]'' ====
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==== ''[[Dissidia Final Fantasy NT]]'' ====
 
==== ''[[Dissidia Final Fantasy NT]]'' ====
{{Abil-stub|Dissidia Final Fantasy NT}}
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{{Ability section|Dissidia Final Fantasy NT}}
   
 
=== ''[[Theatrhythm Final Fantasy Curtain Call]]'' ===
 
=== ''[[Theatrhythm Final Fantasy Curtain Call]]'' ===
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=== ''[[Theatrhythm Final Fantasy All-Star Carnival]]'' ===
 
=== ''[[Theatrhythm Final Fantasy All-Star Carnival]]'' ===
{{Abil-stub|Theatrhythm Final Fantasy All-Star Carnival}}
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{{Ability section|Theatrhythm Final Fantasy All-Star Carnival}}
   
 
=== ''[[Pictlogica Final Fantasy]]'' ===
 
=== ''[[Pictlogica Final Fantasy]]'' ===
{{Abil-stub|Pictlogica Final Fantasy}}
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{{Ability section|Pictlogica Final Fantasy}}
   
 
==== ''[[Pictlogica Final Fantasy ≒]]'' ====
 
==== ''[[Pictlogica Final Fantasy ≒]]'' ====
{{Abil-stub|Pictlogica Final Fantasy ≒}}
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{{Ability section|Pictlogica Final Fantasy ≒}}
   
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
 
=== ''[[Final Fantasy Airborne Brigade]]'' ===
{{Magic-stub|Final Fantasy Airborne Brigade}}
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{{Magic section|Final Fantasy Airborne Brigade}}
   
 
=== ''[[Final Fantasy Artniks]]'' ===
 
=== ''[[Final Fantasy Artniks]]'' ===
{{Abil-stub|Final Fantasy Artniks}}
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{{Ability section|Final Fantasy Artniks}}
   
 
=== ''[[Final Fantasy All the Bravest]]'' ===
 
=== ''[[Final Fantasy All the Bravest]]'' ===
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=== ''[[Final Fantasy Record Keeper]]'' ===
 
=== ''[[Final Fantasy Record Keeper]]'' ===
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[[File:FFRK Tornado Ability Icon.png|75px|right|Tornado black magic icon.]]
{{Abil-stub|Final Fantasy Record Keeper}}
 
  +
Tornado is a 5☆ ability and deals four heavy wind-elemental magic attacks to a single target. Due to Aero spells being magicite-exclusive abilities, Tornado is the first wind-elemental Black Magic available to players. It can initially be used two times and it can be honed to Rank 5. Tornado can be created by using Major Black Orb x10, Major Non-Elemental Orb x6, Major Wind Orb x6, and 20000 gil.
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  +
[[File:FFRK Continuous Tornado Icon.png|75px|left|Chain Tornado's icon.]]
  +
Chain Tornado is a stronger variant that deals five wind-elemental attacks to a single target. It is a 6☆ ability and requires the player to obtain the Chain Tornado Record crystal from the Royal Crucible exchange shop for 180 record rubies. It can initially be used two times and it can be honed to Rank 5. Chain Tornado can be created by using Black Crystal x10, Non-Elemental Crystal x6, Wind Crystal x6, and 200000 gil.
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Both Tornado and Chain Tornado work in conjunction with EX Mode follow-up commands triggered by wind-elemental attacks, such as the Onion Knight's Onion Magic.
  +
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[[File:FFRK Tornado FFVIII SB Icon.png|75px|right|Tornado (VIII) Soul Break icon.]]
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Tornado (VIII) also appears as Ultimecia's default [[Soul Break]] dealing moderate wind-elemental damage to all targets. The Soul Break costs 1 bar to perform.
  +
  +
Tornado also appears as a family of enemy abilities available to certain bosses, with certain versions being based on the respective titles the bosses appear in. The effects and potency depend on the difficulty rank of the boss encounter.
   
 
=== ''[[Final Fantasy Explorers]]'' ===
 
=== ''[[Final Fantasy Explorers]]'' ===
{{Q|Create a vortex in front of you, damaging foes and potentially leaving them near death.|Description}}
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{{Quote|Create a vortex in front of you, damaging foes and potentially leaving them near death.|Description}}
{{Magic-stub|Final Fantasy Explorers}}
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{{Magic section|Final Fantasy Explorers}}
   
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
 
=== ''[[Final Fantasy Brave Exvius]]'' ===
{{Abil-stub|Final Fantasy Brave Exvius}}
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{{Ability section|Final Fantasy Brave Exvius}}
   
 
=== ''[[Chocobo's Dungeon 2]]'' ===
 
=== ''[[Chocobo's Dungeon 2]]'' ===
{{Magic-stub|Chocobo's Dungeon 2}}
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{{Magic section|Chocobo's Dungeon 2}}
   
 
== Non-''Final Fantasy'' appearances ==
 
== Non-''Final Fantasy'' appearances ==
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=== ''[[Guardian Cross]]'' ===
 
=== ''[[Guardian Cross]]'' ===
{{stub|Guardian Cross}}
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{{Section|Guardian Cross}}
   
 
== Gallery ==
 
== Gallery ==
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FFAB Tornado - Squall Legend SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+ Legend) [FFVIII].
 
FFAB Tornado - Squall Legend SSR+.png|''[[Final Fantasy Airborne Brigade]]'' (SSR+ Legend) [FFVIII].
 
FFATB Tornado.png|''[[Final Fantasy All the Bravest]]''.
 
FFATB Tornado.png|''[[Final Fantasy All the Bravest]]''.
FFRK Tornado Ability Icon.png|Black Magic icon in ''[[Final Fantasy Record Keeper]]''.
 
FFRK Tornado FFVIII SB Icon.png|Soul Break icon (FFVIII) in ''[[Final Fantasy Record Keeper]]''.
 
 
FFRK Tornado Black Magic.png|Black Magic version in ''[[Final Fantasy Record Keeper]]''.
 
FFRK Tornado Black Magic.png|Black Magic version in ''[[Final Fantasy Record Keeper]]''.
 
FFRK Tornado EA.png|Enemy version in ''[[Final Fantasy Record Keeper]]''.
 
FFRK Tornado EA.png|Enemy version in ''[[Final Fantasy Record Keeper]]''.
 
FFBE Tornado.png|''[[Final Fantasy Brave Exvius]]''.
 
FFBE Tornado.png|''[[Final Fantasy Brave Exvius]]''.
 
BBS Tornado.png|''Kingdom Hearts Birth by Sleep''.
 
BBS Tornado.png|''Kingdom Hearts Birth by Sleep''.
</gallery>{{galleryincomplete|''[[Final Fantasy IV: The After Years]]'' (Wii)|''[[Final Fantasy XI]]''|Raptor ability in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''|''[[Vagrant Story]]''|''[[The Final Fantasy Legend]]''|''[[Pictlogica Final Fantasy]]''}}
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</gallery>{{Gallery incomplete|''[[Final Fantasy IV: The After Years]]'' (Wii)|''[[Final Fantasy XI]]''|Raptor ability in ''[[Final Fantasy Tactics A2: Grimoire of the Rift]]''|''[[Vagrant Story]]''|''[[The Final Fantasy Legend]]''|''[[Pictlogica Final Fantasy]]''}}
   
 
== Etymology ==
 
== Etymology ==
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{{navbox terrain}}
 
{{navbox terrain}}
   
[[Category:Non-elemental enemy abilities]]
 
[[Category:Overdrives]]
 
[[Category:Final Fantasy III White Magic]]
 
[[Category:Final Fantasy IV Black Magic]]
 
[[Category:Final Fantasy VI Attack Magic]]
 
[[Category:Final Fantasy VII Spells]]
 
[[Category:Final Fantasy VIII Offensive Magic]]
 
[[Category:Final Fantasy XI Elemental Magic]]
 
[[Category:Final Fantasy XIII-2 Feral Links]]
 
[[Category:Final Fantasy Tactics Advance Phantasm Skill]]
 
[[Category:Theatrhythm Final Fantasy Curtain Call Abilities]]
 
[[Category:Lightning Returns: Final Fantasy XIII Magic Abilities]]
 
   
 
[[de:Tornado]]
 
[[de:Tornado]]
 
[[it:Tornado]]
 
[[it:Tornado]]
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[[ru:Торнадо (способность)]]
 
[[Category:Non-elemental enemy abilities]]
 
[[Category:Recurring Black Magic]]
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[[Category:Recurring terrain abilities]]

Revision as of 23:57, 26 May 2020

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Dissidia Terra Tornado

Tornado used by Terra in Dissidia Final Fantasy.

Magick that conjures up a rampaging tornado.

Tornado (トルネド, Torunedo?), also known as Weak, Wind, and W Wind, is a recurring spell and ability in the Final Fantasy series. It most often deals strong Wind-elemental damage, but may also reduce targets to single digit health.

Appearances

Final Fantasy III

Tornado (Wind on the NES), is a level 8 White Magic spell that reduces the target's HP to single digits. It is bought in Eureka for 60,000 gil and can be used by the enemies Unei's Clone and Unei. It has a 40% accuracy and can target one or all enemies.

Final Fantasy IV

Creates a tornado that causes heavy damage.

Description

Tornado (Weak on the SNES and Wind on the PS), is a Black Magic spell that reduces the target's HP to single digits for 25 MP. Palom learns this spell at level 48, and Rydia learns it at level 51 in the 2D releases and at level 58 in 3D releases. It has a casting time of 2 and an accuracy of 75 in the 2D releases and 70 in 3D releases.

Tornado can also be cast by Dark Elf and Dark Sage, while Belphegor can cast it only in the 3D version.

In the Easy Type version, the casting time was reduced to 1.

In Final Fantasy IV Advance and Final Fantasy IV: The Complete Collection versions, Abel's Lance can randomly cast Tornado on any enemy, including bosses.

Final Fantasy IV -Interlude-

Tornado is a Black Magic spell. It is learned by impostor Rydia (level 51) and Palom (level 48). It reduces a single target's HP to critical level at the cost of 25 MP.

Final Fantasy IV: The After Years

Tornado lowers the target's HP to HP Critical and costs 25 MP to cast. It is learned by Palom (level 45), and Rydia (level 58), and Fusoya (default). Tornado is also used by Strato Avis, Gargoyle, Dark Elf, Ultima Weapon, and the Mysterious Girl.

Final Fantasy VI

Evokes scouring winds that reduce all enemies and allies to critical HP levels.

Description

Tornado (W Wind on the SNES), is an Attack spell learned from the Esper Midgardsormr at a x1 rate. It costs 75 MP and it reduces everyone's HP (including allies') to 6.25% of their current HP. Tornado can be cast by Level 60 Magic, Level 90 Magic, Master Tonberry, Rest, Ultima Weapon, Storm Dragon in the Dragon's Den, Kaiser Dragon, and Omega Weapon.

Final Fantasy VII

Tornado is found in the Contain Materia once it reaches level three, and has a spell power equal to 6.5625x the base magic damage. It deals Wind-elemental damage and can cause Confusion at the cost of 90 MP. The chance of inflicting the target with Confusion is 32%. It is the only player-available Wind-elemental spell.

Crisis Core -Final Fantasy VII-

Tornado is an enemy ability used by G Enforcer. It inflicts percentage based damage to Zack.

Edgar - Chainsaw2This section about an ability in Crisis Core -Final Fantasy VII- is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy VII Remake

Edgar - Chainsaw2This section about an ability in Final Fantasy VII Remake is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy VIII

Tornado is the higher-level version of Aero and inflicts Wind-elemental damage on all opponents. It can be drawn and cast at enemies or junctioned to stats. Junctioning can also allow it to deal or resist Wind-elemental damage. Casting Tornado in battle increases compatibility with Pandemona by 1, Quezacotl by 0.6, Eden by 0.4 and with Bahamut by 0.2, but lowers compatibility with Brothers by 0.8.

Final Fantasy XI

Tornado is a Wind-based Ancient Magic spell available to Black Mages only. An upgraded version, Tornado II, may be gained by players at level 75 with the use of Merit Points.

Final Fantasy XII

Tornado is the name of Chaos's ultimate attack. A Wind-elemental attack, its damage is equal to 90% of the target's max HP, capped at 9,999 in the original version.

In the Japanese version, Chaos's ultimate attack is named Hurricane, and Tornado is the name for Chaos's unique weaker Wind attack to single target.

Final Fantasy XIII-2

Tornado is a Feral Link for Pleuston and Clione. It deals magic damage to target and surrounding foes and launch them into the air.

Lightning Returns: Final Fantasy XIII

Deals wind-based magic damage to all enemies. The less HP Lightning has, the more powerful this attack becomes.

Description

Tornado is a Magic ability. It deals wind damage to all enemies and becomes more powerful the less HP Lightning has. At level 1 it has an ATB Cost of 100, Attack of x10.00 , and a Stagger Power of A.

Tornado Lv. 1 can be found in a treasure sphere at the Altar of Birth, one of the four Trials in God's Sanctum. There is a rare chance to obtain the ability with an increased Attack value of x11.00. The game's internal random number generator affecting this probability can be reset by reloading a game that was saved prior to opening the treasure sphere. Tornado is a rare drop included in Noel's loot table (Hard-Mode). Tornado Lv. 3 is a locked-ability on the Astral Lord garb.

Final Fantasy XIV

Tornado appeared as an ability in the original version and dealt massive wind-elemental damage to the target and nearby enemies. At the initial release, Tornado was a Conjurer spell available for use at Rank 44 and it cost 4 action points to set. After the release of patch 1.20, Tornado became unusable by any class.

Tornado appears in relaunch as an enemy ability available to a number of higher level enemies, such as Elite Marks as well as Unei Clones in Syrcus Tower. The ability deals heavy damage (up to 16,000) split evenly to all targets caught in range. The targeted player has a blue icon over their head before it is cast, allowing others to cluster around and dilute the damage to less lethal amounts. Other enemies such as Steppe Dholes use a much weaker version that just inflicts wind damage in an area of effect.

Final Fantasy Tactics

Magic creates a turbulent tornado.

Description

Gusting winds, hear what I say! Tornado!

Upon casting

Tornado is an ability used by Hashmal, which inflicts heavy Wind-elemental damage in a large area. It has a speed of 15, range of 4, and effect of 4, and costs 70 MP to use. Due to its slow charge speed, the player can take advantage by blitzing Hashmal.

Final Fantasy Tactics A2: Grimoire of the Rift

Cyclone is the ability of the Raptor, learned for 300 AP from El-Cid. It deals Wind-elemental damage in an area around the selected area with a range of 4, at the cost of 16 MP.

Vagrant Story

Tornado is an enemy ability used by Ogre Lord.

Final Fantasy Type-0

Tornado conjures a powerful tornado that persists and hits a single target over 11 times. It can be obtained by completing A Fog-Laden Foray on Agito difficulty and requires all magic stats to be at 70.

The Final Fantasy Legend

Tornado is an ability that has three uses and has an attack power of 4 which damages all enemies, the damage formula is base on Mana. It is used by Ten-Gu, Garuda, Rock, Fireman, Ki-Rin, Nike, Susano-O, GigaWorm, Byak-Ko2, and Su-Zaku2.

Final Fantasy Legend II

Tornado is a magical attack that has five uses, it also increases a Robot's HP by 9. The damage formula for Tornado is the user's Mana x8. This ability target's all enemies. This attack can be used by Arachne, Byak-Ko, FengLung, Garuda, GigaWorm, Kirin, Mazin, Nike, Roc, Su-Zaku, Susano-O, Sylph, Ten-Gu, Fenrir, Magnate, Minion, OdinCrow, and TianLung.

Final Fantasy Legend III

Weak is a White Magic spell deals Tornado-elemental damage. It cost 28 MP to use, and it can be bought for 8500 GP in Knaya (Pureland).

Bravely Default

Tornado is a Genome ability that unleashes a wind-based physical attack on all enemies. It is learned from Rukh. It costs 16 MP to use.

Bravely Second: End Layer

Tornado is a Spirit Magic spell which deals wind-elemental magic damage to all enemies. Potency increases proportional to M.Atk and INT. Its properties can be changed with the use of Spellcraft. It can be bought in Al-Khampis and Chompshire for 200 pg.

Final Fantasy Dimensions

Tornado is a Level 4 Black Magic spell. It is obtainable from any shop selling Level 4 Black Magic for 3000 coins. It reduces an opponent to single digit HP. It costs 50 MP to use and will not work in boss battles. Players can use Tornado to sequence break and obtain the Protect Ring and Sleep Blade early in the cave in Deist.

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Final Fantasy Dimensions II

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Dissidia Final Fantasy

Tornado is one of Terra's HP attacks. She summons three tornadoes to circle her, striking opponents multiple times, before the three tornadoes converge into one and inflict HP damage. Terra is able to use it in the air initially and learns to cast it on the ground at level 14. Tornado costs 40 CP to equip and 180 AP to master.

Tornado is also the most powerful form of Shantotto's Spirit Magic: Air, used when she has over 6000 Bravery. It summons a large tornado that draws in opponents.

Dissidia 012 Final Fantasy

Shantotto casts Tornado with Spirit Magic: Air with 4000+ Bravery. Terra's Tornado costs 30 CP to equip and 130 AP to master.

Dissidia Final Fantasy NT

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Theatrhythm Final Fantasy Curtain Call

Tornado is a reactive ability that costs 20 CP to equip. It is activated just once in Battle Music Sequences (BMS) when the player makes a chain of 20 hits. It deals magic damage and has extra strength. It is learned by Vivi (level 90) and Ace (level 95).

Theatrhythm Final Fantasy All-Star Carnival

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Pictlogica Final Fantasy

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Pictlogica Final Fantasy ≒

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Final Fantasy Airborne Brigade

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Final Fantasy Artniks

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Final Fantasy All the Bravest

Tornado is the ability that is used by Shantotto during battle.

Final Fantasy Record Keeper

Tornado black magic icon.

Tornado is a 5☆ ability and deals four heavy wind-elemental magic attacks to a single target. Due to Aero spells being magicite-exclusive abilities, Tornado is the first wind-elemental Black Magic available to players. It can initially be used two times and it can be honed to Rank 5. Tornado can be created by using Major Black Orb x10, Major Non-Elemental Orb x6, Major Wind Orb x6, and 20000 gil.

Chain Tornado's icon.

Chain Tornado is a stronger variant that deals five wind-elemental attacks to a single target. It is a 6☆ ability and requires the player to obtain the Chain Tornado Record crystal from the Royal Crucible exchange shop for 180 record rubies. It can initially be used two times and it can be honed to Rank 5. Chain Tornado can be created by using Black Crystal x10, Non-Elemental Crystal x6, Wind Crystal x6, and 200000 gil.

Both Tornado and Chain Tornado work in conjunction with EX Mode follow-up commands triggered by wind-elemental attacks, such as the Onion Knight's Onion Magic.

Tornado (VIII) Soul Break icon.

Tornado (VIII) also appears as Ultimecia's default Soul Break dealing moderate wind-elemental damage to all targets. The Soul Break costs 1 bar to perform.

Tornado also appears as a family of enemy abilities available to certain bosses, with certain versions being based on the respective titles the bosses appear in. The effects and potency depend on the difficulty rank of the boss encounter.

Final Fantasy Explorers

Create a vortex in front of you, damaging foes and potentially leaving them near death.

Description
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Final Fantasy Brave Exvius

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Chocobo's Dungeon 2

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Non-Final Fantasy appearances

Kingdom Hearts series

Tornado appears in Chain of Memories and Re:Chain of Memories as a sleight, and in Birth by Sleep and Dream Drop Distance as a magic command exclusive to Ventus and Sora, respectively. It creates a large whirlwind that draws in enemies to deal damage over several seconds, and in the latter two, can be moved with the analog stick.

Guardian Cross

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Gallery

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Etymology

A tornado is a violently rotating column of air that is in contact with both the surface of the earth and a cumulonimbus cloud or, in rare cases, the base of a cumulus cloud.