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+ | {{sideicon|prime=FFVII}} |
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− | {{FFVII Enemies| |
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+ | {{infobox enemy |
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⚫ | |||
+ | | release = FFVII |
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⚫ | |||
+ | |name = Tonadu |
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⚫ | |||
| romaji = Tōn'adu |
| romaji = Tōn'adu |
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− | | |
+ | | lit = [[#Etymology|Tornade]] |
+ | | image = [[File:Tonadu-FF7.png|200px]] |
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− | | Location = World Map - [[Temple of the Ancients|Woodlands Area (beaches)]] |
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+ | |location = [[Woodlands Area]]; [[Icicle Area]]; [[Battle Square]] |
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+ | |formations = true |
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+ | |aiscript = true |
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+ | }} |
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+ | '''Tonadu''' is an enemy from ''[[Final Fantasy VII]]'' fought on the [[beach]]es in the [[Woodlands Area]] and [[Icicle Area]], and in the second round of the [[Battle Square]] in Part 2 onwards after [[Gold Saucer (Final Fantasy VII)|Gold Saucer]] reopens. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%. |
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+ | |||
+ | ==Stats== |
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+ | {{infobox enemy stats FFVII |
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⚫ | |||
+ | | location = [[Woodlands Area]]; [[Icicle Area]]; [[Battle Square]] |
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| level = 30 |
| level = 30 |
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− | | |
+ | | hp = 1600 |
− | | |
+ | | mp = 0 |
− | | |
+ | | attack = 54 |
− | | |
+ | | magic atk = 55 |
− | | |
+ | | defense = 26 |
− | | |
+ | | magic def = 75 |
− | | |
+ | | dexterity = 66 |
− | | |
+ | | defense% = 5 |
− | | |
+ | | luck = 0 |
− | | |
+ | | exp = 600 |
− | | |
+ | | ap = 45 |
− | | |
+ | | gil = 600 |
− | | |
+ | | earth = Immune |
− | | |
+ | | wind = Weak |
+ | | water = Immune |
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− | | Attacks = Claw, Great Gale, Big Sound |
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− | | |
+ | | stop = Immune |
+ | | frog = Immune |
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− | | Weak Against = [[Wind]] |
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− | | |
+ | | paralyzed = Immune |
+ | | drop 1 = [[Final Fantasy VII items#Bird Wing|Bird Wing]] |
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− | | Immune to = [[Earth (Element)|Earth]], [[Water (Element)|Water]] |
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− | | |
+ | | drop 1 rate = 63 |
+ | | steal 2 = [[Final Fantasy VII items#Bird Wing|Bird Wing]] |
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− | | Status = [[Stop (Status)|Stop]], [[Paralyze]], [[Toad (Status)|Frog]] |
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− | | |
+ | | steal 2 rate = 63 |
+ | | abilities = ''[[Final Fantasy VII enemy abilities#Claw|Claw]]'', [[Final Fantasy VII enemy abilities#Great Gale|Great Gale]], [[Final Fantasy VII enemy abilities#Big Sound|Big Sound]]* |
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+ | | manipulate 1 = Claw |
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+ | | manipulate 2 = Great Gale |
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+ | | manipulate 3 = Big Sound |
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+ | | info = -*Tonadu never uses Big Sound, unless Manipulated. |
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}} |
}} |
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− | '''Tonadu''' is an enemy from ''[[Final Fantasy VII]]''. It uses a physical and a Wind attack and is not a serious threat. The party can also avoid the area it is found with ease and does not even have to fight it. |
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− | == |
+ | ==Formations== |
+ | {|class="FFVII article-table" style="width:380px" |
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+ | |-class="a" |
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+ | !style="width:10%"|# |
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+ | !style="width:90%"|Formation |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#186|186}} |
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+ | |Tonadu |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#187|187}} |
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+ | |Tonadu |
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+ | |- |
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+ | !class="b"|{{LA|Final Fantasy VII enemy formations#233|233}} |
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+ | |Tonadu |
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+ | |} |
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+ | |||
+ | ==Locations== |
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+ | {|class="article-table" style="width:380px;text-align:left" |
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+ | |- |
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+ | !colspan="2" class="no-table"|[[Woodlands Area]] |
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+ | |- |
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+ | |style="width:50%"|Dirt |
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+ | |[[#186|186]] |
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+ | |- |
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+ | |style="width:50%"|Beach |
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+ | |[[#187|187]] |
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+ | |- |
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+ | !colspan="2" class="no-table"|[[Icicle Area]] |
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+ | |- |
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+ | |style="width:50%"|Beach |
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+ | |[[#187|187]] |
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+ | |- |
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+ | !colspan="2" class="no-table"|[[North Corel Area]] |
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+ | |- |
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+ | |style="width:50%"|Desert |
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+ | |[[#233|233]] |
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+ | |- |
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+ | !colspan="2" class="no-table"|[[Battle Square]] (with Highwind available) |
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+ | |- |
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+ | |style="width:50%"|Group A - Battle 2 |
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+ | |[[#186|186]] |
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+ | |- |
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+ | |style="width:50%"|Group B - Battle 2 |
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+ | |[[#187|187]] |
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+ | |} |
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+ | |||
+ | ==Battle== |
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+ | Tonadu uses one physical attack, and one [[Wind (element)|Wind]] attack called Great Gale which may inflict [[Blind (status)|Darkness]] in all party members. The party can also avoid the area it is found with ease, but if it is fought, the player should not use [[Water (element)|Water]] or [[Earth (element)|Earth]] attacks, as they will do nothing. |
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+ | |||
+ | ==AI script== |
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+ | AI: Setup |
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+ | { |
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+ | :Count = Rnd(0..3) |
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+ | :SpclChance = 8 |
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+ | } |
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+ | AI: Main |
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+ | { |
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+ | :If (Count == 0 or 1) Then |
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+ | :{ |
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+ | ::Choose Random Opponent |
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+ | ::Use <Claw> on Target |
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+ | ::If (Rnd(1..SpclChance) == 1) Then |
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+ | ::{ |
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+ | :::Choose Random Opponent |
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+ | :::Use <Claw> on Target |
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+ | ::} |
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+ | ::Count = Count + 1 |
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+ | :} Else If (Count == 2) Then { |
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+ | ::Choose Random Opponent |
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+ | ::Use <Claw> on Target |
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+ | ::If (Rnd(1..SpclChance) == 1) Then |
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+ | ::{ |
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+ | :::Choose Random Opponent |
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+ | :::Use <Claw> on Target |
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+ | ::} |
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+ | ::If (Rnd(1..SpclChance) == 1) Then |
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+ | ::{ |
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+ | :::Count = 3 |
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+ | ::} Else { |
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+ | :::Count = 0 |
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+ | ::} |
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+ | :} Else { |
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+ | ::Choose All Opponents |
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+ | ::Use Great Gale on Target |
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+ | ::Count = 0 |
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+ | :} |
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+ | } |
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+ | AI: Counter - General |
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+ | { |
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+ | :If (Tonadu's HP <= 25% of Tonadu's Max HP) Then |
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+ | :{ |
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+ | ::SpclChance = 2 |
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+ | :} Else If (Tonadu's HP <= 50% of Tonadu's Max HP) Then { |
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+ | ::SpclChance = 3 |
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+ | :} Else If (Tonadu's HP <= 75% of Tonadu's Max HP) Then { |
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+ | ::SpclChance = 4 |
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+ | :} Else { |
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+ | ::SpclChance = 8 |
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+ | :} |
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+ | } |
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+ | |||
+ | ==Gallery== |
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+ | <gallery> |
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+ | Big Sound.png|Big Sound. |
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+ | Great Gale.png|Great Gale. |
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+ | </gallery> |
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+ | |||
+ | ==Etymology== |
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+ | Tonadu's Japanese name is from the French word for tornado, "tornade". This is unrelated to the [[Diver Nest]]'s attack "Tornade Wave", which is just a mislocalization of "Tornado Wave". |
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+ | |||
+ | {{etym|Tornado}} |
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+ | |||
+ | ==Related enemies== |
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*[[Zuu (Final Fantasy VII)|Zuu]] |
*[[Zuu (Final Fantasy VII)|Zuu]] |
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+ | |||
− | [[Category:Final Fantasy VII |
+ | [[Category:Enemies in Final Fantasy VII]] |
Revision as of 20:31, 13 January 2019
Template:Sideicon Tonadu is an enemy from Final Fantasy VII fought on the beaches in the Woodlands Area and Icicle Area, and in the second round of the Battle Square in Part 2 onwards after Gold Saucer reopens. When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25%.
Stats
Formations
# | Formation |
---|---|
186 | Tonadu |
187 | Tonadu |
233 | Tonadu |
Locations
Woodlands Area | |
---|---|
Dirt | 186 |
Beach | 187 |
Icicle Area | |
Beach | 187 |
North Corel Area | |
Desert | 233 |
Battle Square (with Highwind available) | |
Group A - Battle 2 | 186 |
Group B - Battle 2 | 187 |
Battle
Tonadu uses one physical attack, and one Wind attack called Great Gale which may inflict Darkness in all party members. The party can also avoid the area it is found with ease, but if it is fought, the player should not use Water or Earth attacks, as they will do nothing.
AI script
AI: Setup {
- Count = Rnd(0..3)
- SpclChance = 8
} AI: Main {
- If (Count == 0 or 1) Then
- {
- Choose Random Opponent
- Use <Claw> on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use <Claw> on Target
- }
- Count = Count + 1
- } Else If (Count == 2) Then {
- Choose Random Opponent
- Use <Claw> on Target
- If (Rnd(1..SpclChance) == 1) Then
- {
- Choose Random Opponent
- Use <Claw> on Target
- }
- If (Rnd(1..SpclChance) == 1) Then
- {
- Count = 3
- } Else {
- Count = 0
- }
- } Else {
- Choose All Opponents
- Use Great Gale on Target
- Count = 0
- }
} AI: Counter - General {
- If (Tonadu's HP <= 25% of Tonadu's Max HP) Then
- {
- SpclChance = 2
- } Else If (Tonadu's HP <= 50% of Tonadu's Max HP) Then {
- SpclChance = 3
- } Else If (Tonadu's HP <= 75% of Tonadu's Max HP) Then {
- SpclChance = 4
- } Else {
- SpclChance = 8
- }
}
Gallery
Etymology
Tonadu's Japanese name is from the French word for tornado, "tornade". This is unrelated to the Diver Nest's attack "Tornade Wave", which is just a mislocalization of "Tornado Wave".
tornado is a violently rotating column of air that is in contact with both the surface of the earth and a cumulonimbus cloud or, in rare cases, the base of a cumulus cloud.
A