See also: Time Magic
Time Magick (時魔法, Tokimahō?) is the skillset of Time Mages in Final Fantasy Tactics A2: Grimoire of the Rift. Time Magicks are learned through equipping rods and have various effects which can help in battle.
List of Time Magicks[]
Skill | Equipment | Range | AP | MP |
---|---|---|---|---|
Haste | Firewheel Rod | 3 | 250 | 8 |
Hasten the flow of time around the target. Raises SPEED. | ||||
Hastega | Flame Rod | 3 | 350 | 16 |
An improved version of Haste. Raises the SPEED of all units in a small area. | ||||
Quicken | Thor Rod | 3 | 400 | 12 |
Slide the target through time. Enables target to take its next turn immediately. | ||||
Slow | Terre Rod | 3 | 250 | 8 |
Slow the flow of time around the target. Lowers SPEED. | ||||
Reflect | Thunder Rod | 3 | 250 | 8 |
Erect an invisible barrier around the target that bounces magicks back at their caster. | ||||
Stop | Chill Rod | 3 | 350 | 12 |
Stop the flow of time around the target. Prevents the unit from taking any action. | ||||
Extend | Stardust Rod | 3 | 150 | 8 |
Alter the flow of time, increasing the duration of buffs and debuffs on units in a small area. | ||||
Undo | Crown Scepter | 3 | 300 | 14 |
Reverse time's flow, reverting target's HP and MP to their value the previous turn. |
Gallery[]
Etymology[]
magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.
Magick is an Early Modern English spelling for