Time mage job command. Enables the use of magicks that manipulate time and space.
Description
Time Magick (時魔法, Toki Mahō?), also known as Time Magic in the PlayStation version, is the Time Mage's action ability in Final Fantasy Tactics that contains non-elemental offensive and defensive magicks. In the PlayStation version Time Mage has a chance to of doing a chant when casting a spell, but in the War of the Lions remake these were removed.
After being learned in the Time Magick skillset, the spells can also be used by Arithmetician's Arithmeticks skills.
Abilities[]
Name | MP Cost | Range | Effect | Speed | JP Needed |
---|---|---|---|---|---|
Haste | 8 | 3 | 2 | 50 | 100 |
Time magick that hastens the passage of time for its targets, effectively boosting their Speed. Can be Reflected. Arithmeticks. Effect: Haste. Quote: "Layer upon layer make your mark now... Haste!" | |||||
Hasteja (Haste 2) PS name |
30 | 3 | 2 | 15 | 550/600 |
Time magick that hastens the passage of time for its targets, effectively boosting their Speed. Effect: Haste. Quote: "Times current, place me in your whirlpool! Haste2!" | |||||
Slow | 8 | 3 | 2 | 50 | 80 |
Time magick that inhibits the passage of time for its targets, effectively reducing their Speed. Can be Reflected. Arithmeticks. Effect: Slow. Quote: "Time, rest and give your kindness to the worthy! Slow!" | |||||
Slowja (Slow 2) PS name |
30 | 3 | 2 | 15 | 520/600 |
Time magick that inhibits the passage of time for its targets, effectively reducing their Speed. Effect: Slow. Quote: "Obey the sky's will, slow time down! Slow2!" | |||||
Stop | 14 | 3 | 2 | 15 | 330/350 |
Time magick that halts the passage of time for its targets, preventing them from receiving turns. Can be Reflected. Arithmeticks. Effect: Stop. Quote: "Spirits of time, Hide us from the judging hand of God! Stop!" | |||||
Immobilize (Don't Move) PS name |
10 | 3 | 2 | 34 | 100 |
Time magick that creates an anomaly in space to prevent its targets from moving. Can be Reflected. Arithmeticks. Effect: Immobilize. Quote: "Land of all lives, suppress all rebels! Don't Move!" | |||||
Float | 8 | 4 | 2 | 50 | 200 |
Time magick that warps space, allowing its targets to float a height of 1h above the ground. Can be Reflected. Arithmeticks. Effect: Float. Quote: "Land of mercy, loosen tight fists! Float!" | |||||
Reflect | 12 | 4 | 1 | 50 | 300 |
Time magick that creates a magick-reflecting field. Can be Reflected. Arithmeticks. Effect: Reflect. Quote: "Spell break, turn into a avenging light! Reflect!" | |||||
Quick | 24 | 4 | 1 | 25 | 800/900 |
Time magick that hastens the localized passage of time, causing the target's turn to come more quickly. Can be Reflected. Quote: "Restore lost time in the spiral line... Quick!" | |||||
Gravity (Demi) PS name |
24 | 4 | 2 | 17 | 250 |
Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces. Can be Reflected. Arithmeticks. Quote: "Revenge with dark-evil spell! Demi!" | |||||
Graviga (Demi 2) PS name |
50 | 4 | 2 | 12 | 550 |
Time magick that conjures up a supermassive field, inflicting damage with powerful gravitational forces. Can be Reflected. Arithmeticks. Quote: "Black sheep of evil times, cover our light! Demi2!" | |||||
Meteor | 70 | 4 | 4 | 8 | 1500 |
Time magick that warps space-time, causing an enormous meteor to fall on the battlefield. Quote: "Time has come... crash down on the wicked! Meteor!" |
Other appearances[]
Final Fantasy Record Keeper[]
Etymology[]
magic. Magick, in the context of Aleister Crowley's Thelema, is a term used to differentiate the occult from stage magic and is defined as "the Science and Art of causing Change to occur in conformity with Will", including both "mundane" acts of will as well as ritual magic.
Magick is an Early Modern English spelling for