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Perform time magic.
Description
Time Magic (じくう, Jikū?, lit. Space-Time), also known as Time, is the primary ability of the Time Mage job from Final Fantasy V. This skillset involves manipulating time and space, either to cast positive status effects on allies or to cripple and destroy enemies. It is disabled if the user is silenced. Time Magic is purchased from shops in various towns and is divided into 6 levels. Upon leveling up the Time Magic command as a Time Mage, the command can be equipped to other jobs as well and use spells up to the learned level. When using the Time Mage job the character can use all the spells they have regardless to what level they have leveled up the command.
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Mechanics
Some spells have been programmed to always hit their target.
If the spell is multi-targeted the Spell Hit% is halved. Spells that are naturally multi-target do not suffer the penalty. If the target has Shell, the Spell Hit% is also halved, and if the target is a Toad its Evade % is reduced to 0.
The game generates two random numbers between 0 and 99.
- If N1 >= Hit%, the spell misses
- If N2 < Evade%, the spell misses
Damage is capped at 9999. Damage-dealing Time Magic spells have their own damage calculation formulas separate from the formula used for Black Magic spells.
Time Magic abilities give characters the Time Mage's base Magic based on the following formula:
- Magic = Time Mage Base Magic - 2 * (6 - Time Mage Job Level)
However, the value of the base Magic granted in this way is capped at the Time Mage's base.
Thus the base Magic stat for a character with Time Magic equipped would be as follows:
- Level 1 = 38 base Magic
- Level 2 = 40 base Magic
- Level 3 = 42 base Magic
- Level 4 = 44 base Magic
- Level 5 = 46 base Magic
- Level 6 = 48 base Magic
- Level 7 = 48 base Magic
Upon mastery, Freelancers and Mimes gain the Time Mage's base Agility and Magic unless they already have a higher base from another mastered job.
List of spells
Name | Cost | Spell Level | MP Cost | Effect | Location | Image |
---|---|---|---|---|---|---|
Speed | 300 | 1 | 1 | Increases rate at which the ATB gauge fills up. | Phantom Village, in a pot in Walse Castle Basement | |
Hastens the pace of battle. | ||||||
Slow | 80 | 1 | 3 | Halves speed at which the ATB gauge fills up. | Walse, Karnak, Istory | |
Slows the passing of time for one enemy. | ||||||
Regen | 100 | 1 | 3 | Target gradually restores HP over time. | Walse, Karnak, Istory | |
Gradually restores HP. | ||||||
Mute | 320 | 2 | 3 | Prevents all affected targets from using magic. | Walse, Karnak, Istory | |
Silences all allies and enemies. | ||||||
Haste | 320 | 2 | 5 | Doubles speed at which the ATB gauge increases. | Walse, Karnak, Istory | |
Hastens the passing of time for one ally. | ||||||
Float | 300 | 2 | 10 | Avoid all Earth elemental damage and floor traps. | Buy at Phantom Village. Find in Castle Surgate. | |
Levitates target. | ||||||
Gravity (Demi) |
620 | 3 | 9 | Halves a target's current HP. | Karnak, Istory | |
Halves target's HP. | ||||||
Stop | 580 | 3 | 8 | Prevents target from performing any actions until the status wears off. | Karnak, Istory | |
Causes time to stop, halting target's actions. | ||||||
Teleport (Exit) (Telepo) |
600 | 3 | 15 | Escape from dungeons to the world map. When used in battle, same effect as fleeing. | Buy at Phantom Village. Find at Castle of Bal. | |
Warps party out of dungeon or out of battle. | ||||||
Comet | 3000 | 4 | 7 | Inflicts random non-elemental damage. | Regole, Castle of Bal, Quelb, Castle Surgate | |
Calls forth meteors that damage one enemy. | ||||||
Slowga (Slow2) |
3000 | 4 | 9 | Casts Slow on all enemies. | Regole, Castle of Bal, Quelb, Castle Surgate | |
Slows the passing of time for all enemies. | ||||||
Return (Reset) |
3000 | 4 | 1 | Starts battle over. | Regole, Castle of Bal, Quelb, Castle Surgate | |
Turn back time to the beginning of the battle. | ||||||
Graviga (Demi2) |
6000 | 5 | 18 | Reduces HP to 1/4 of current HP. | Moore | |
Reduces target's HP to 1/8th of total HP. | ||||||
Hastega (Haste2) |
6000 | 5 | 15 | Casts Haste on all allies. | Moore | |
Hastens the passing of time for all allies. | ||||||
Old | 6000 | 5 | 4 | Causes target's status to decrease at a rapid pace. | Moore | |
Causes old status. | ||||||
Meteor | 0 | 6 | 42 | Hits random targets for 4 non-elemental attacks. | Great Sea Trench. | |
Calls forth meteors that damage all enemies. | ||||||
Quick | 10000 | 6 | 77 | Allows user to perform 2 actions in the same turn without any interruptions. | Phantom Village | |
Stops the passing of time for all but the caster. | ||||||
Banish (X-zone) |
10000 | 6 | 20 | Removes target, instantly killing them. | Phantom Village | |
Erases one enemy from the battlefield. |
Other appearances
Final Fantasy Airborne Brigade
- Ability Cards
- Legend Cards
Final Fantasy Brave Exvius
Gallery
- GBA
Etymology
spacetime is any mathematical model that combines space and time into a single interwoven continuum.
In physics,