Don't dillydally here. Let's go awaken the crystals.
Oh, shut up and help me remodel the Time Mage (Bravely Default) page!
- Explain the job's gameplay in the intro; how does the class compare to other classes in the game, and to Time Mages in the FF series? Any tips on using it, etc?.
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Uses time magic to turn the tide of battle!
D's Journal job description.
The fourth-dimension is but a plaything to this time-manipulating mages. Use them to set the pace of battle.
Official site's description.
Appearance[edit | edit source]
The Time Mage wears a bizarre outfit meant to evoke the image of a clock, representing their domain of magic. They wear a black set of robes and boots embellished with silver lining and buttons, as well as a black cowl and a long cape. The cape for the males is grey at the top and dark orange at the bottom, with the colors blending into each other towards the middle, while it is black with a cream lining for females. They also wear an ornate bronze headpiece on top of their cowls, a bronze chestpiece in front of their robes, as well as a bronze gear behind their heads. The male version of the outfit also wears a bronze gorget with the Roman numeral III on the front and and a II on each shoulder. The female version has a grey corset and shows off their hair through their cowls. Edea's variant of the outfit has flared sleeves and she wears grey leggings with black spats.
In Bravely Second, the males now have their hair peeking out of the cowl and the females now have a different headpiece in the shape of an astrolabe.
Proficiency[edit | edit source]
Stats[edit | edit source]
Equipment[edit | edit source]
Abilities[edit | edit source]
|Time Magic Lv.1||1||MP cost varies by spell||Enables the use of level 1 time magic: Slow, Regen, and Quake. Note that these cannot be used without the appropriate scrolls.|
|M.Attack 10% Up||2||1 slot||Raise Magic Attack by 10%.|
|Slow Parry||3||1 slot||Has a 50% chance to apply slow to your attacker when taking a single-target physical attack.|
|Time Magic Lv.2||4||MP cost varies by spell||Enables the use of level 2 Time magic: Haste, Teleport, and Quara. Note that these cannot be used without the appropriate scrolls.|
|Time Slip||5||3 slots||Return to the start of a battle if the entire party is wiped out. Note that even if multiple characters have this support ability, the effect only occurs once per battle.|
*SP is not returned.
|Time Magic Lv.3||6||MP cost varies by spell||Enables the use of level 3 Time Magic: Gravity, Veil, and Slowga. Note that these cannot be used without the appropriate scrolls.|
|Stop Immunity||7||1 slot||Confer immunity to stop during battles.|
|Time Magic Lv.4||8||MP cost varies by spell||Enables the use of level 4 Time Magic: Hastega, Veilga, and Comet. Note that these cannot be used without the appropriate scrolls.|
|Save TM MP||9||2 slots||Lower the MP cost of time magic by 25%.|
|Time Magic Lv.5||10||MP cost varies by spell||Enables the use of level 5 Time Magic: Quick, Stop, and Quaga. Note that these cannot be used without the appropriate scrolls.|
|Slow World||11||2 slots||Lower the BP of all allies and enemies by one once every two turns. This works even if the character with this support ability is in the K.O. state.|
|Time Magic Lv.6||12||MP cost varies by spell||Enables the use of level 6 Time Magic: Graviga, Reraise, and Meteor. Note that these cannot be used without the appropriate scrolls.|
|M.Attack 30% Up||13||3 slots||Raise Magic Attack by 30%.|
|Hasten World||14||2 slots||All enemies and allies gain one BP at end of turn.|