An optimistic woman proficient in hand-to-hand combat. Contrary to her rough-and-tumble appearance, she often encourages her friends.
Tifa Lockhart is a Warrior of Materia in Dissidia Final Fantasy NT, representing Final Fantasy VII. She is an agile Assassin-type character who fights with her fists and martial arts abilities. Tifa returns from her previous appearance in Dissidia 012 Final Fantasy, in which she had a similar combat style.
Tifa's default player name is Nameless Pugilist. Her manikin counterpart has been renamed Prudent Pugilist , and resembles her AVALANCHE Garb attire.
Tifa's default outfit is the AVALANCHE Garb, an updated version of her original attire from Final Fantasy VII without the changes made in the Final Fantasy VII Remake. Its first alternate coloration is an updated version of her Enforcer DLC attire from Dissidia 012 Final Fantasy and her artwork by Yoshitaka Amano. In this, she retains both suspenders on her belt as opposed to the single one previously strapped across her shoulder. The second alternate coloration recolors her tank top brown, gives her a red and black tartan-patterned miniskirt, black armguards and boots, and gray socks.
Her first alternate costume is the Leather Suit, an updated version of her attire with the same name from Dissidia 012, and her main attire in Final Fantasy VII: Advent Children. The leather texture is more defined though she now wears her equipped weapon instead of her matching black gloves. The ribbon wrapped across her left arm retains its color in all of her variations. The first alternate coloration recolors her outfit beige while retaining the white tank top, and the second alternate coloration recolors her outfit red and her tank top black.
Tifa equips gloves and claws, all of which hail from Final Fantasy VII.
- Type: Assassin - Continuing to land attacks will activate Fever Time, which increases the types of available bravery attacks.
- EX Skill: Limit Break - Enhances all allies based on the result of the slot reel. The number of reels varies based on your Fever Time status.
|Deliver a frenzied series of blows.|
|Crouch and sweep downwards, then rise up and deliver several repeated kicks. Send out a shockwave together with the upward kick. (Combo extender)|
|Forcefully and elegantly kick your foe.|
|Blizzard Spikes||Bravery||(Fever Time I or II active)||Grounded Dash|
|Emit piercing shards of ice magic.|
|Meteor Strike||Bravery||(Fever Time II active)||Grounded Dash|
|Grab hold of your foe and throw them, following up with a charge that knocks them back.|
|Heat Crusher||Bravery||(Fever Time II active)||Grounded Dash|
|Jump high in the air and deliver a punishing blow directly below you.|
|Repeatedly lash out at your for with a devastating salvo of kicks.|
|Sprint high up into the air and knock your opponent away.|
|Charge towards the ground, knocking your foe back.|
|Blizzard Orb||Bravery||(Fever Time I or II active)||Airborne Dash|
|Emit shards of ice that explode upon impact.|
|Meteor Strike||Bravery||(Fever Time II active)||Airborne Dash|
|Charge and grab your foe, then throw them a distance behind you, and follow up by punching them away.|
|Assault an enemy's weak spot, punishing them with a forceful uppercut.|
|When a foe has been kicked into the air, follow up with a repeated series of diving attacks.|
|Send forth a blazing wave of flame from your fists. During the preparation of the attack, Tifa can move using the left stick.|
|Punch forward with both fists, then deliver repeated crushing blows. Upon hit, repeatedly press to deal additional damage.|
|Limit Break||EX Skill|
|A reel of slots will appear at the top of the screen while the button is held down. Using the left stick will make a reel stop. All allies' attack, defense and movement speeds will increase for a certain duration based on the results of the slot reels.|
- The Fever Time buff will activate in up to two stages if the player lands blows continuously without missing. This buff increases the number of types of attacks the player can perform and their damage.
- The Limit Break slot machine mini-event ends when all reels are stopped, the player releases , or a certain amount of time has passed.
- The number of reels for Limit Break vary based on the player's Fever Time status.