Son of the legendary blitzball player Jecht, Tidus is a blitzball ace in his own right. While generally upbeat and gung-ho, he has a sentimental side as well.
Tidus is one of only two units that could be obtained as a pre-registration reward in the first week of the game's release, the other being the Core Warrior. He was later available during the Challenge Event Operation Mi'ihen as a First Time Reward for completing Command Center - Operations Control on the Classic difficulty track of that event. He has also appeared in Defying Fate, Destiny's Path, This is Our Story and A Dream for Spira.
Tidus is a Guardian, whose combat role is Physical Speed.
Tidus is a warrior with good all-around physical stats and high Speed. His skills are aimed at striking quickly or for high damage. Tidus is one of the best characters, simply because he has access to both Rank 5 Combat and Celerity, letting him pull of the devastating Powerchain-Full Charge combo, which rivals early Super Soul Breaks and Burst Soul Breaks in terms of damage per second. With a range of thrown weapons, he can easily switch from close combat to attacking at a distance as needed. However, Tidus has an affinity for water-elemental skills that have limited usefulness throughout the game.
|Rank Max: 5||4||5||2||2||2||2||3||3||5|
|Job||S.Lv 1||S.Lv 2||S.Lv 3||S.Lv 4||S.Lv 5|
|Warrior||+1 ATK||+70 HP||+1 DEF||+1 ATK||+2 ATK|
|Ranger||+1 DEF||+1 RES||+1 ATK||+60 HP||+2 ATK|
|Knight||+1 DEF||+1 ATK||+100 HP||+1 DEF||+2 DEF|
|Viking* Requires mastery of Warrior's Record Sphere.||+2 ATK||+3 DEF||+4 ATK||+230 HP||+3% Water Damage|
|Spellblade* Requires mastery of Warrior and Ranger's Record Spheres.||+3 ATK||+3 ATK||+170 HP||+6 ATK||Use 3★ Spellblade Abilities|
|Paladin* Requires mastery of Knight's Record Sphere.||+3 DEF||+3 ATK||+4 DEF||+250 HP||+6 ATK|
His default Soul Break is Delay Attack, which at the expense of one Soul Gauge segment deals physical damage equal to 1.3x a conventional attack to one target and inflict Slow with an accuracy of 50%.
The sword Brotherhood (X) allows Tidus to use Spiral Cut, which at the expense of one Soul Gauge segment unleashes a powerful physical attack on all targets with a multiplier of 4.8x.
The sword Lightning Steel (X) allows Tidus to use Slice & Dice, which at the expense of one Soul Gauge segment deals six physical attacks to random targets, with a multiplier of 0.85x per hit, totaling 5.1x.
The shield Seeker's Shield (X) allows Tidus to use Swiftform, which at the expense of one Soul Gauge segment grants Haste and restores one ability use to all allies.
The light armor Tidus' Strike (X) allows Tidus to use Leap & Rush, which at the expense of one Soul Gauge segment deals three physical attacks to one target and remove the delay from the next two actions. Each hit has a multiplier of 1.68x, totaling 5.04x.
The sword Force Saber (X) allows Tidus to use the Super Soul Break Jecht Shot, which at the expense of one Soul Gauge segment deals three ranged water physical attacks to one target, with a multiplier of 2.63x per hit, totaling 7.89x. It also gives a bonus of 10 Attack when mastered.
The sword Razzmatazz (X) allows Tidus to use the Burst Soul Break Abes All-Star, which at the expense of one Soul Gauge segment deals five ranged water physical attacks on all targets with a multiplier of 1.02x, totaling 5.1x, and endows the user with the power of water. Furthermore, it grants Haste and Burst Mode to the user. The burst commands he gets access to are Volley Shot, four water attacks to one target with a multiplier of 0.54x per hit, and Spin Ball, two water attacks to all targets with a multiplier of 0.75x per hit. It also gives a bonus of 10 Attack when mastered.
The sword Apocalypse (X) grants Tidus access to Energy Rain, an Overstrike Soul Break in which Tidus leaps off the battlefield and sends beams of energy in an explosive water/non-elemental blast on one target. It has a multiplier of 12x and can break the damage cap. It also gives a bonus of 10 Attack when mastered.
The sword Double-Edge (X) allows Tidus to use the Chain Soul Break A Fleeting Dream, which at the expense of one Soul Gauge segment unleashes 11 physical water attacks to one target and starts a water chain. Without the water chain, each hit has a multiplier of 0.72x, totaling 7.92x. It also gives a bonus of 10 Attack when mastered.
Tidus can equip the following weapon types: daggers, swords, thrown, and blitzballs. The swords Brotherhood (X), Lightning Steel (X), Force Saber (X), Razzmatazz (X), Apocalypse (X), and Double-Edge (X) allow Tidus to use Spiral Cut, Slice & Dice, Jecht Shot, Abes All-Star, Energy Rain and A Fleeting Dream respectively.
He can equip the following armor types: shields, hats, helms, light armor, heavy armor, and bracers. The shield Seeker's Shield (X) allows Tidus to use Swiftform. The light armor Tidus' Strike (X) allows Tidus to use Leap & Rush.
He can equip accessories.