The Fiend of Wind, who dominates the heavens from her lofty perch.Dissidia Final Fantasy Summon Compendium
Tiamat (ティアマット, Tiamatto?) is a recurring enemy and summoned monster in the Final Fantasy series. Always a dragon, Tiamat is usually one of the later bosses, or at least one of the harder enemies the party encounters. Despite its several reappearances, Tiamat's most prominent appearance is in her debut as one of the Four Fiends in the original Final Fantasy.
Tiamat is one of the Four Fiends. She guards the Wind Crystal, the fourth and final elemental crystal in the game. She is the strongest fiend, fought last in the Flying Fortress. In the Dawn of Souls and 20th Anniversary versions, defeating her opens the way to Whisperwind Cove.
Tiamat is the Fiend of Wind, and appears as a enemy fought in the Flying Fortress.
Steiner and Vivi fight the Wind Guardian at the Wind Shrine, although the battle is not playable. Tiamat is a re-creation of the Wind Guardian by Kuja from the Crystal's memory. The whole party fights Tiamat in Memoria. A crystal clone can also be found as a random encounter at the Crystal World.
Tiamat is a Hyper Notorious Monster found in the depths of the Attohwa Chasm. One of the three "Grand Wyrms" introduced in the Final Fantasy XI: Chains of Promathia expansion along with Jormungand and Vrtra, Tiamat once boasted one of the highest levels and greatest HP pools in the game, estimated at Level 95. Though the three wyrms are known for the lack of good items they give upon death, Tiamat remains the only Grand Wyrm actively sought out by the endgame community today on account of its Herald's Gators, which increases movement speed for particular mage jobs.
Tiamat's spawning conditions are brutal. She has a brief window in which to spawn once every 30 minutes, beginning 72 hours after her last demise, lasting for exactly 48 hours, requiring Linkshell groups to spend long spans of time waiting for her appear. In the Chains of Promathia storyline, Tiamat is perpetually hunted by the Shikaree Sisters, three Mithran hunters who fare from Olzhirya, the Mithran homeland.
Bound by the ring on its neck, this mighty wyrm breathes lightning arcs.Description
Tiamat is a Rank III Ranged Lightning Esper. She costs 20 Affinity Points to summon. Her normal attack, Plasma Storm, deals Lightning damage to multiple foes, while her special attack, Mighty Guard, increases the Defense and Magick Resistance of all allies in range. Her appearance is drawn from the boss of Final Fantasy XII.
The Tiamat Eliminator is a boss fought in Orphan's Cradle, serving as a final trial.
Tiamat is the strongest member of the Hydra race of monsters and arguably the toughest monster in the game.
Tiamat is a type of Drake that appears at Brightmoon Tor.
The Tiamat is not a fightable enemy, but is a possible monster that the party's monster unit(s) can transform into.
Dissidia Final Fantasy (2008)
Tiamat appears as a summon that uses Wind Arcana, evoking a timer upon the user. When it expires, Tiamat triples the summoner's Bravery points. Its artwork is the Tiamat artwork from the original Final Fantasy. Tiamat can be obtained in the second stage of the Shade Impulse IV storyline.
The envy of Marilith, the six necks of this Fiend of Wind never get entangled.Description
Tiamat appears on a card with her Final Fantasy I & II: Dawn of Souls artwork. The card is of the wind element.
Tiamat is a primordial goddess of the ocean in Mesopotamian religion. The game Dungeons & Dragons has Tiamat as a chromatic dragon, the Queen of the Evil Dragons, and as such the opposing deity to Bahamut, who is a platinum dragon and the King of Benevolent Dragons.