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One of the jobs chosen by the Crystals to stand against the powers of darkness as a Warrior of Light. The thief employs natural dexterity and uncanny luck to battle his way to victory.

Character profile.

Thief (I) appears as a playable character in Final Fantasy Record Keeper.

Initially he could be recruited during the Challenge Event Cycle of Destruction as a First Time Reward for completing the event's Cavern of Ice stage on Classic difficulty.

Stats[]

Level HP Attack Defense Magic Resistance Mind Accuracy Evasion Speed
1 204 11 8 7 8 8 20 27 115
10 794 28 19 17 20 19 20 27 124
20 1,451 48 32 29 35 32 21 28 132
30 2,107 68 45 40 49 45 21 29 139
40 2,764 88 58 52 64 58 22 29 147
50 3,420 108 71 64 78 71 22 30 154
Rank (Max: 5) 3 4 2 1 2 2 3 4 5

Record Sphere[]

Sphere S.Lv 1 S.Lv 2 S.Lv 3 S.Lv 4 S.Lv 5
Warrior +1 ATK +70 HP +1 DEF +1 ATK +2 ATK
Thief +1 ATK +1 DEF +1 ATK +55 HP +2 ATK
Ranger +1 ATK +1 DEF +1 ATK +60 HP +2 RES
Gladiator(Requires Warrior's mastery.) +3 ATK +3 DEF +200 HP +4 ATK +5 ATK
Ninja(Requires Warrior and Thief's mastery.) +3% Thief Ability Damage +3 RES +160 HP +6 ATK +6% Thief Ability Damage
Viking(Requires Thief and Ranger's mastery.) +3% Dagger Damage +3 DEF +4 DEF +230 HP +6 DEF
Mug Bloodlust(Use 5★ Thief Mote.) Use 6★ Thief Abilities Mug Bloodlust +3% Thief Ability Damage

Abilities[]

Thief (I) can use Combat abilities up to rarity rank 4, Celerity abilities up to rarity rank 5, and Thief abilities up to rarity rank 5.

Soul Breaks[]

Name Designation Relic Effects
Gauge Type Duration Power (Including potency of stat increase(s) and chance of effect(s) occurring)
Poison Trick
Default N/A 2 PHY N/A 130% physical damage
Instantly deal physical poison damage to one target.
Scourge Edge
Super Mythril Knife (I)

2 PHY Target MAG/DEF -40% (25s)
(9/10/11 hits at 140/175/190 SPD)
81% physical damage/hit
Deal eight to eleven physical Wind and Poison attacks to one enemy, and temporarily lower its Magic and Defense a large amount. Number of attacks depends on the user's Speed.
Invisibreak
Burst Orichalcum (I)

2 PHY Target ATK/DEF -50% (25s)
Self Haste, Burst Mode (15s)
50% physical damage/hit
Instantly deal ten physical Wind and Poison attacks to random enemies, temporarily lower their Attack and Defense a large amount, and grant Haste and Burst Mode to the user.
PHY Thief ability cast speed x2 (2 turns) 4x 55% Wind/Poison physical
Storm Trick: Deal four physical Wind and Poison attacks to one enemy, and reduce delay of the user's Thief abilities for two turns.
PHY Target DEF -40% (15s) 2x 110% Wind/Poison physical
Storm Break: Deal two physical Wind and Poison attacks to one enemy, and temporarily lower its Defense a large amount.
Hollow Blast
Ultra Mirage Vest (I)

2 PHY TBC TBC
Instantly deal ten physical Wind, Poison, and Non-Elemental attacks to one target, reduce delay of the user's actions for one turn, temporarily grant the user Twin Element Mode II, and temporarily cause wind and poison abilities used by the user to reduce delay of the actions of all allies in the same row as the user for one turn.
Dust Devil
Arcane Overstrike Thief's Knife (I)

3 PHY TBC TBC
Deal three massive physical Wind and Poison attacks to one enemy. Can break the damage cap.
Wind Trick
Glint Assassin's Dagger (I)

1 NAT TBC N/A
Temporarily grant the user Empowered Infusion for Wind, temporarily grant the user one level of Storm Raider Mode, and cause Wind and Poison abilities used by the user to trigger the follow-up ability Gear Storm. If the user is already in Storm Raider Mode, increase its level by one. Triggers instantly.
Wind Drive
Glint Mage Masher (I)

0 NAT TBC N/A
Temporarily grant the user Empowered Infusion for wind, and remove delay from the user's actions for one turn. Triggers instantly and does not deplete the Soul Break gauge.
Lively Thieves
Awakening Valiant Knife (I)

2 PHY TBC TBC
Deal fifteen physical Wind, Poison, and Non-Elemental attacks to one enemy, temporarily raise the Attack and Magic of all allies a moderate amount and the Defense and Resistance of all allies a small amount, temporarily grant the user Awoken Thief Mode, and increase the user's Cap Break Level by 1, with a bonus effect depending on the number of allies from the FF I realm that remain in the battle.
Awoken Thief Mode: Grant unlimited use of Thief abilities, grant up to a moderate Thief Ability Boost, and cause Thief abilities used by the user to trigger twice.
Notorious Thieves
Awakening Black Cowl (I)

2 PHY TBC TBC
Deal fifteen physical Wind, Poison, and Non-Elemental attacks to one target, temporarily grant the user Awoken Rogue Mode, increase the user's Cap Break Level by 1, enter Twin Element Mode, reduce delay of the user's actions for two turns, and cause every second Thief or Celerity ability used by the user to trigger the follow-up ability Stealthy Prowl. The effects of Stealthy Prowl depend on whether the user has Haste.
Awoken Rogue Mode: Grant unlimited use of Thief and Celerity abilities, grant up to a moderate Thief and Celerity Ability Boost, and cause Thief and Celerity abilities used by the user to trigger twice.
Crescent Gale
Sync Zwill Crossblade (I)

2 PHY TBC TBC
TBC

Materia[]

Record Materia[]

Materia Description Acquirement
Smooth Operator
Deal slightly more damage with thief abilities. Awarded for breaking character level cap.
Deft Moves
Begin battle with Haste, and gain a small amount of Attack. Break Thief (I)'s level cap 2 times and obtain the Smooth Operator record materia. Chance to obtain with the Thief (I) in your party.
Dagger Master
Gain a moderate amount of Attack and a small amount of Resistance when a dagger is equipped. Break Thief (I)'s level cap 3 time(s) and obtain the Deft Moves record materia. Awarded for raising the Thief (I) to level 99.

Legend Materia[]

Record Materia Description Acquirement
Deft Dagger
Increase physical damage a small amount when a dagger is equipped. Legend Sphere
Thief's Prestige
Moderate chance for Thief abilities to trigger twice. Legend Sphere
Thief's Fortune
High chance for enemies to drop 30% more gil when a dagger is equipped.
Thief's Hat (I)
Thieving Flair
Moderate chance to reduce delay of the user's actions for one turn when a wind or poison ability triggers.
Brigand's Gloves (I)

Equipment[]

Thief (I) can equip the following weapon types: daggers and swords.

He can equip the following armor types: shields, hats, helms, light armor, and bracers.

He can equip accessories.

Gallery[]