One of the jobs chosen by the Crystals to stand against the powers of darkness as a Warrior of Light. The thief employs natural dexterity and uncanny luck to battle his way to victory.
Character profile.
Thief (I) appears as a playable character in Final Fantasy Record Keeper.
Initially he could be recruited during the Challenge Event Cycle of Destruction as a First Time Reward for completing the event's Cavern of Ice stage on Classic difficulty.
Contents
Stats[edit | edit source]
Level | HP | Attack | Defense | Magic | Resistance | Mind | Accuracy | Evasion | Speed |
---|---|---|---|---|---|---|---|---|---|
1 | 204 | 11 | 8 | 7 | 8 | 8 | 20 | 27 | 115 |
10 | 794 | 28 | 19 | 17 | 20 | 19 | 20 | 27 | 124 |
20 | 1,451 | 48 | 32 | 29 | 35 | 32 | 21 | 28 | 132 |
30 | 2,107 | 68 | 45 | 40 | 49 | 45 | 21 | 29 | 139 |
40 | 2,764 | 88 | 58 | 52 | 64 | 58 | 22 | 29 | 147 |
50 | 3,420 | 108 | 71 | 64 | 78 | 71 | 22 | 30 | 154 |
Rank Max: 5 | 3 | 4 | 2 | 1 | 2 | 2 | 3 | 4 | 5 |
Record Sphere[edit | edit source]
Sphere | S.Lv 1 | S.Lv 2 | S.Lv 3 | S.Lv 4 | S.Lv 5 |
---|---|---|---|---|---|
Warrior | +1 ATK | +70 HP | +1 DEF | +1 ATK | +2 ATK |
Thief | +1 ATK | +1 DEF | +1 ATK | +55 HP | +2 ATK |
Ranger | +1 ATK | +1 DEF | +1 ATK | +60 HP | +2 RES |
Gladiator Requires Warrior's mastery. | +3 ATK | +3 DEF | +200 HP | +4 ATK | +5 ATK |
Ninja Requires Warrior and Thief's mastery. | +3% Thief Ability Damage | +3 RES | +160 HP | +6 ATK | +6% Thief Ability Damage |
Viking Requires Thief and Ranger's mastery. | +3% Dagger Damage | +3 DEF | +4 DEF | +230 HP | +6 DEF |
Mug Bloodlust | Use 6★ Thief Abilities | Mug Bloodlust | +3% Thief Ability Damage | — | — |
Legend Sphere[edit | edit source]
Abilities[edit | edit source]
Thief (I) can use Combat abilities up to rarity rank 4, Celerity abilities up to rarity rank 5, and Thief abilities up to rarity rank 5.
Soul Breaks[edit | edit source]
Name | Designation | Relic | Effects | |||
---|---|---|---|---|---|---|
Gauge | Type | Duration | Power Including potency of stat increase(s) and chance of effect(s) occurring | |||
Poison Trick | Default | N/A | 2 | PHY | N/A | 1.30 |
Instantly deal physical poison damage to one target. |
Materia[edit | edit source]
Record Materia[edit | edit source]
Legend Materia[edit | edit source]
Record Materia | Description | Acquirement |
---|---|---|
Equipment[edit | edit source]
Thief (I) can equip the following weapon types: daggers and swords.
He can equip the following armor types: shields, hats, helms, light armor, and bracers.
He can equip accessories.