The Thief is quick of movement and nimble of limb.
Dawn of Souls instructions
The Thief is the luckiest and most agile job available to the Warriors of Light in the original Final Fantasy. It is something of an "investment" class, starting out as weak—although the job has been buffed in Final Fantasy I & II: Dawn of Souls and subsequent remakes—but after completing the Citadel of Trials, Bahamut the Dragon King upgrades all Thieves in the party to formidable Ninjas.
Unlike most other games of the series, the Thief cannot steal in the original Final Fantasy, but is a valuable asset to the party for its ability to successfully run from battles. The Thief's NES and MSX sprites depict the job with short blue hair and light armor, either brown or purple depending upon the version. The WSC release changed the Thief's design, depicting the job with blond hair and a green tunic and bandana. This newer design has been used in all subsequent releases, although the Thief's original NES appearance has appeared again in Final Fantasy Record Keeper. In the original NES version, at the party selection screen, the Thief appears along with the Warrior, the Monk, and the Red Mage—the first four jobs as listed in the game's internal ordering system—as the default party. Later releases include the White Mage and Black Mage as the third and fourth members of the default party, replacing the Monk and Red Mage respectively.
In the Final Fantasy: Memory of Heroes official novelization, one of the Warriors of Light is a Thief named Zauver (ザウバー, Zaubā?). He has long golden hair, holds the Wind Crystal, and tends to keep the rest of the party grounded in reality with his realist attitude. He is cynical and in battle, acts gung-ho and gets into conflicts with Setro, the Warrior.
Ninja[edit | edit source]
After the Thief upgrades to Ninja (にんじゃ, Ninja?), it can equip all weapons but the Wizard Staff and Excalibur, all but nine pieces of armor, and can cast Black Magic up to level 4. Though the Thief has the most drastic upgrade, the job is still outclassed by a Knight in terms of offense and defense, though later remakes alleviated this somewhat to make them more comparable. In all versions, it is recommended to promote the Thief sooner rather than later, as being upgraded from too high a level runs the risk of decreased spell charges (MP in later editions).
Default names[edit | edit source]
The Dawn of Souls version and subsequent remakes have ten optional auto-names for the different character classes. Each name is a reference to another character or place name in the Final Fantasy series.
The names for the Thief class are:
- Baku - Character in Final Fantasy IX.
- Biggs - A recurring character in the series.
- Blank - Character in Final Fantasy IX.
- Daryl - Character in Final Fantasy VI.
- Gerad - Edgar's alias in Final Fantasy VI.
- Kelga - Character in Final Fantasy V.
- Puck - Character in Final Fantasy IX.
- Sarisa - Faris' birth name in Final Fantasy V.
- Tuss - Character in Final Fantasy V.
- Wedge - A recurring character.
Other appearances[edit | edit source]
One of the jobs chosen by the Crystals to stand against the powers of darkness as a Warrior of Light. The thief employs natural dexterity and uncanny luck to battle his way to victory.
Thief (I) appears as a playable character who could be initially recruited during the Challenge Event Cycle of Destruction as a First Time Reward for completing the event's Cavern of Ice stage on Classic difficulty.
The Thief has a Triple Triad card in the version playable via Final Fantasy Portal App.
Gallery[edit | edit source]
Etymology[edit | edit source]
ninja was a covert agent or mercenary in feudal Japan who specialized in unorthodox warfare. The functions of the ninja included espionage, sabotage, infiltration, and assassination, and open combat in certain situations.A