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Cloud: I couldn't finish 'em. Looks like this's gonna get complicated.
The following tables are incomplete and require the adding characters from the iOS port with the notification that they are exclusive to it, highlight some characters' DLC status for the iOS, as well as check that all abilities gained from items for the 3DS version are listed entries to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.


The following is a list of abilities in Theatrhythm Final Fantasy. Abilities are divided into blue Reactive Abilities, which activate under certain conditions, and green Proactive Abilities, which are continuously active, and there are several sub-types among the two types as well. Party members have a predetermined amount of ability slots, and can only equip either of the two ability types in a slot of the matching color—a party member with a blue slot cannot equip a Proactive Ability in that slot, for example. Equipping abilities costs CP, and a party member's equipped abilities cannot exceed their CP.

The iOS version completely changes the format of abilities. Due to the lack of customization, character abilities change with every 5 levels. Because of this, the previously set ability will be removed and replaced with a completely new one. Should the player want to keep this ability, then they must avoid leveling up that particular character, unless that character has reached level 99, wherein one has the option of resetting their level back to 1, though this can only be done a maximum of three times. The default playable characters retain their Limit Break from Level 40, but lose it upon reaching level 60. In addition, purchasable characters begin with two abilities, whereas default characters begin with only one.

Reactive abilities[]

Physical abilities[]

Ability CP Effect User Level (3DS) Level (iOS)
Focus (Lv1) 4 During BMS, deals low damage every time the player gets Good or better on 13 Hold Triggers. Warrior of Light Initial Level 30
Firion Level 5 Level 5
Kain Level 10
Cloud Level 5 Initial
Tifa*(iOS port only) Initial
Sephiroth Level 70 Level 10
Squall Initial
Rinoa*(iOS port only) Initial
Prishe Level 20 Level 5
Focus (Lv2) 9 During BMS, deals medium damage every time the player gets Good or better on 14 Hold Triggers. Warrior of Light Level 55
Firion Level 35 Level 60
Kain Level 70
Cloud Level 45
Tifa*(iOS port only) Level 40
Squall Level 45
Rinoa*(iOS port only) Level 30
Auron*(iOS port only) Level 5
Prishe Level 70 Level 20
Focus (Lv3) 13 During BMS, deals high damage every time the player gets Good or better on 15 Hold Triggers. Warrior of Light Level 75 Level 85
Firion Level 70 Level 90
Kain Level 80
Cloud Level 75
Tifa*(iOS port only) Level 60
Squall Level 70
Rinoa*(iOS port only) Level 65
Auron*(iOS port only) Level 65
Prishe Level 95 Level 85
Counter (Lv1) 5 During BMS, activates when the player gets Miss on three triggers and deals low damage. Activates up to five times per stage. Firion Level 5 Level 10
Kain Initial
Locke Initial
Tifa*(iOS port only) Initial
Sephiroth Level 15
Squall Level 20
Seifer Initial Initial
Prishe Initial
Lightning Level 5 Initial
Snow Level 5 Initial
Counter (Lv2) 10 During BMS, activates when the player gets Miss on three triggers and deals medium damage. Activates up to five times per stage. Warrior of Light Level 70
Firion Level 60 Level 50
Locke Level 50
Sephiroth Level 45 Level 50
Tifa*(iOS port only) Level 55
Squall Level 50
Seifer Level 60 Level 25
Auron*(iOS port only) Level 35
Prishe Level 50 Level 30
Lightning Level 50
Snow Level 45 Level 20
Ramza*(iOS port only) Initial
Serah*(iOS port only) Level 30
Counter (Lv3) 16 During BMS, activates when the player gets Miss on three triggers and deals high damage. Activates up to five times per stage. Firion Level 85 Level 80
Kain Level 85 Level 85
Locke Level 80
Sephiroth Level 75 Level 85
Tifa*(iOS port only) Level 90
Squall Level 75
Auron*(iOS port only) Level 85
Prishe Level 90 Level 60
Lightning Level 85
Snow Level 95 Level 60
Serah*(iOS port only) Level 85

Magic abilities[]

Ability CP Effect Learned By Level (3DS) Level (iOS)
Cure 8 When HP falls below 75%, recovers 10% of max HP. Activates once per stage. Minwu Initial Initial
Cecil Initial Level 15
Terra Level 15
Garnet*(iOS port only) Level 20
Yuna Initial Initial
Shantotto Level 5
Prishe Initial
Ashe Level 5 Level 35
Lightning Level 30
Hope*(iOS port only) Initial
Serah*(iOS port only) Level 15
Cura 16 When HP falls below 65%, recovers 20% of max HP. Activates once per stage. Minwu Level 35 Level 40
Cecil Level 35 Level 60
Terra Level 55
Garnet*(iOS port only) Level 60
Yuna Level 30 Level 35
Shantotto Level 60
Prishe Level 35 Level 75
Ashe Level 50
Hope*(iOS port only) Level 35
Ramza*(iOS port only) Level 30
Serah*(iOS port only) Level 55
Curaga 25 When HP falls below 50%, recovers 40% of max HP. Activates once per stage. Anyone via Curaga Scroll*(3DS version only) Anytime
Minwu Level 75 Level 60
Cecil Level 65 Level 80
Garnet*(iOS port only) Level 80
Yuna Level 70 Level 75
Fire 7 During BMS, activates when the player gets Good or better on 30 Touch Triggers and deals low damage. Onion Knight Level 20 Level 10
Cecil Level 5
Rydia Level 10
Terra Initial
Sephiroth Level 5 Level 15
Seifer Level 35
Vivi Initial Initial
Shantotto Initial
Ashe Level 20 Initial
Lightning Initial
Hope*(iOS port only) Initial
Fira 14 During BMS, activates when the player gets Good or better on 34 Touch Triggers and deals medium damage. Cecil Level 60
Rydia Level 10 Level 25
Faris Level 25
Terra Initial
Vivi Level 30 Level 20
Shantotto Level 10
Ashe Level 75 Level 50
Lightning Level 60
Hope*(iOS port only) Level 30
Ramza*(iOS port only) Level 20
Serah*(iOS port only) Level 5
Firaga 26 During BMS, activates when the player gets Good or better on 38 Touch Triggers and deals high damage. Rydia Level 65
Terra Level 50
Sephiroth Level 75
Seifer Level 85
Vivi Level 70 Level 60
Shantotto Level 65
Hope*(iOS port only) Level 60
Serah*(iOS port only) Level 80
Blizzard 7 During BMS, activates when the player gets Good or better on 12 Hold Triggers and deals low damage. Onion Knight Level 50 Level 35
Cecil Level 10
Rydia Level 20 Initial
Celes*(iOS port only) Initial
Sephiroth Level 5
Vivi Initial
Shantotto Initial
Ashe Initial Level 15
Lightning Level 45
Hope*(iOS port only) Level 10
Blizzara 14 During BMS, activates when the player gets Good or better on 16 Hold Triggers and deals low damage. Cecil Level 75
Rydia Level 55 Level 20
Faris Level 40
Terra Level 25
Sephiroth Level 20 Level 35
Vivi Level 40
Shantotto Level 30
Ashe Level 55 Level 55
Lightning Level 80
Hope*(iOS port only) Level 40
Ramza*(iOS port only) Level 35
Serah*(iOS port only) Initial
Blizzaga 26 During BMS, activates when the player gets Good or better on 20 Hold Triggers and deals low damage. Rydia Level 60
Terra Level 85
Celes*(iOS port only) Level 85
Vivi Level 75 Level 80
Shantotto Level 90
Hope*(iOS port only) Level 80
Serah*(iOS port only) Level 50
Thunder 7 During BMS, activates when the player gets Good or better on 20 Slide Triggers and deals low damage. Onion Knight Level 55 Level 55
Cecil Level 20
Rydia Level 5 Initial
Seifer Level 15
Vivi Level 5 Level 15
Shantotto Initial
Ashe Level 10 Level 45
Lightning Level 15
Hope*(iOS port only) Level 20
Thundara 14 During BMS, activates when the player gets Good or better on 24 Slide Triggers and deals medium damage. Cecil Level 85
Rydia Level 75 Level 40
Faris Level 70
Terra Level 10
Sephiroth Level 25
Vivi Level 60 Level 40
Shantotto Level 50
Ashe Level 65 Level 80
Lightning Level 75
Hope*(iOS port only) Level 50
Ramza*(iOS port only) Level 90
Serah*(iOS port only) Level 25
Thundaga 26 During BMS, activates when the player gets Good or better on 28 Slide Triggers and deals high damage. Rydia Level 80
Terra Level 75
Sephiroth Level 40 Level 65
Seifer Level 60
Vivi Level 85 Level 75
Shantotto Level 80
Hope*(iOS port only) Level 75
Ramza*(iOS port only) Level 95
Serah*(iOS port only) Level 60
Protect (Lv1) 7 When HP falls below 80%, damage is reduced by 15% for the rest of the stage. Warrior of Light Level 25 Level 25
Minwu Level 5 Initial
Cecil Level 15 Level 25
Vivi Level 20 Level 5
Garnet*(iOS port only) Level 5
Snow Level 10 Level 10
Hope*(iOS port only) Level 5
Protect (Lv2) 14 When HP falls below 65%, damage is reduced by 25% for the rest of the stage. Warrior of Light Level 70 Level 50
Minwu Level 30 Level 30
Cecil Level 45 Level 55
Vivi Level 65
Garnet*(iOS port only) Level 30
Ashe Level 40 Level 20
Snow Level 50 Level 50
Hope*(iOS port only) Level 65
Ramza*(iOS port only) Initial
Serah*(iOS port only) Level 10
Protect (Lv3) 21 When HP falls below 50%, damage is reduced by 40% for the rest of the stage. Warrior of Light Level 85 Level 80
Minwu Level 30 Level 75
Cecil Level 70 Level 75
Vivi Level 65 Level 85
Garnet*(iOS port only) Level 85
Ashe Level 40 Level 65
Snow Level 50 Level 65
Hope*(iOS port only) Level 85
Serah*(iOS port only) Level 65
Regen (Lv1) 20 Restores a small amount of HP for every trigger better than Good the player hits. Minwu Level 25
Onion Knight Level 25 Level 25
Rydia Level 30
Rinoa*(iOS port only) Level 20
Garnet*(iOS port only) Initial
Shantotto Level 75
Prishe Level 25 Level 35
Ashe Level 30 Level 5
Hope*(iOS port only) Level 25
Regen (Lv2) 25 Restores a medium amount of HP for every trigger better than Good the player hits. Minwu Level 55 Level 20
Onion Knight Level 75 Level 85
Rydia Level 50
Rinoa*(iOS port only) Level 40
Garnet*(iOS port only) Level 40
Prishe Level 75 Level 55
Ashe Level 60 Level 25
Hope*(iOS port only) Level 90
Ramza*(iOS port only) Level 50
Regen (Lv3) 30 Restores a large amount of HP for every trigger better than Good the player hits. Minwu Level 85 Level 80
Rydia Level 60
Rinoa*(iOS port only) Level 60
Ashe Level 95 Level 60
Sight (Lv1) 16 During FMS, increases changes of meeting a Moogle by 7%. Minwu Level 20
Bartz Level 30
Locke Level 20
Tidus Level 20
Sight (Lv2) 24 During FMS, increases changes of meeting a Moogle by 15%. Minwu Level 50
Bartz Level 65
Locke Level 60
Tidus Level 35
Sight (Lv3) 34 During FMS, increases changes of meeting a Moogle by 25%. Minwu Level 80
Bartz Level 95
Locke Level 85
Tidus Level 75
Libra (Lv1) 20 Chaos Shrine, reveals one item on the boss's item list when a new Dark Note is received. Faris Level 60
Aerith Level 20
Prishe Level 55
Lightning Level 20
Libra (Lv2) 15 Chaos Shrine, reveals two items on the boss's item list when a new Dark Note is received. Locke Level 30
Libra (Lv3) 10 Chaos Shrine, reveals three items on the boss's item list when a new Dark Note is received. Cid Level 15

Probability abilities[]

Ability CP Effect Learned By Level (3DS) Level (iOS)
Brace (Lv1) 3 Once per stage, 75% chance of retaining 1% HP when HP would hit 0. Warrior of Light Initial Initial
Firion Initial Level 15
Cid Initial Level 5
Kain Level 15
Celes*(iOS port only) Initial
Squall Initial Initial
Rinoa*(iOS port only) Level 15
Snow Level 25 Level 15
Brace (Lv2) 5 Once per stage, 85% chance of retaining 1% HP when HP would hit 0. Anyone via Brace Scroll II*(3DS version only) Anytime
Warrior of Light Level 65 Level 60
Firion Level 30 Level 55
Cid Level 50 Level 55
Kain Level 60
Tifa*(iOS port only) Level 25
Squall Level 30
Rinoa*(iOS port only) Level 50
Auron*(iOS port only) Level 40
Snow Level 40 Level 45
Ramza*(iOS port only) Level 55
Brace (Lv3) 7 Once per stage, 95% chance of retaining 1% HP when HP would hit 0. Anyone via Brace Scroll III*(3DS version only) Anytime
Warrior of Light Level 80 Level 90
Firion Level 65
Cid Level 80 Level 85
Kain Level 75
Tifa*(iOS port only) Level 80
Squall Level 80
Rinoa*(iOS port only) Level 80
Auron*(iOS port only) Level 70
Snow Level 70 Level 80
Escape (Lv1) 2 During FMS, when Bad or worse is received on a trigger, 25% chance of avoiding damage and loss of speed. Activates up to three times per stage. Onion Knight Level 15
Cid Initial Level 10
Bartz Initial
Faris Level 5
Zidane Initial Initial
Yuna Level 25 Level 25
Balthier*(iOS port only) Level 25
Escape (Lv2) 3 During FMS, when Bad or worse is received on a trigger, 55% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Level 45 Level 35
Bartz Level 45
Faris Level 30
Zidane Level 35
Yuna Level 55 Level 50
Balthier*(iOS port only) Level 40
Escape (Lv3) 4 During FMS, when Bad or worse is received on a trigger, 85% chance of avoiding damage and loss of speed. Activates up to three times per stage. Cid Level 75 Level 70
Bartz Level 85
Faris Level 90
Zidane Level 60
Yuna Level 75 Level 70
Balthier*(iOS port only) Level 60
Ramza*(iOS port only) Level 75
Mirage (Lv1) 3 When Bad or worse is received on a trigger, 25% chance of avoiding damage. Activates up to three times per stage. Minwu Level 15 Level 15
Onion Knight Initial Level 5
Faris Initial Initial
Seifer Initial
Vaan Level 5
Balthier*(iOS port only) Initial
Mirage (Lv2) 5 When Bad or worse is received on a trigger, 50% chance of avoiding damage. Activates up to three times per stage. Minwu Level 70 Level 45
Onion Knight Level 10 Level 50
Faris Level 55
Tifa*(iOS port only) Level 30
Seifer Level 20 Level 40
Vaan Level 50
Balthier*(iOS port only) Level 55
Mirage (Lv3) 7 When Bad or worse is received on a trigger, 80% chance of avoiding damage. Activates up to three times per stage. Minwu Level 90 Level 70
Onion Knight Level 80 Level 80
Faris Level 80
Tifa*(iOS port only) Level 65
Seifer Level 75 Level 80
Vaan Level 75
Balthier*(iOS port only) Level 70
Pray (Lv1) 10 At halfway point of stage, 50% chance of recovering 30% HP. Princess Sarah Initial
Cid Level 25 Initial
Cecil Level 20
Terra Level 5
Aerith Initial
Yuna Level 5 Level 5
Cosmos Initial
Pray (Lv2) 18 At halfway point of stage, 60% chance of recovering 50% HP. Anyone via Pray Scroll II*(3DS version only) Anytime
Princess Sarah Level 45 Level 25
Cid Level 55 Level 25
Cecil Level 50
Terra Level 35
Aerith Level 40 Level 45
Yuna Level 60 Level 20
Cosmos Level 30
Pray (Lv3) 27 At halfway point of stage, 70% chance of recovering 70% HP. Anyone via Pray Scroll III*(3DS version only) Anytime
Princess Sarah Level 70 Level 60
Cid Level 80
Terra Level 70
Aerith Level 85 Level 75
Yuna Level 90 Level 60
Cosmos Level 65
Sic (Lv1) 10 During FMS, at first Bad trigger, 30% chance of calling a Chocobo to run at full speed. Bartz Level 15
Tidus Level 10
Sic (Lv2) During FMS, at first Bad trigger, 60% chance of calling a Chocobo to run at full speed. Bartz Level 80
Locke Level 50
Sic (Lv3) During FMS, at first Bad trigger, 90% chance of calling a Chocobo to run at full speed. Tidus Level 80
Steal (Lv1) 16 During BMS, 10% chance of stealing an item from a defeated enemy. Activates once per stage. Anyone via Thief's Tome*(3DS version only) Anytime
Faris Level 20
Locke Level 15
Zidane Level 25
Vaan Level 20
Steal (Lv2) 20 During BMS, 20% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Level 45
Locke Level 40
Zidane Level 70
Vaan Level 70
Steal (Lv3) 24 During BMS, 30% chance of stealing an item from a defeated enemy. Activates once per stage. Faris Level 75
Locke Level 75
Zidane Level 90
Vaan Level 85

Special abilities[]

Ability CP Effect Learned By Level (3DS) Level (iOS)
Dark (Lv1) 5 Strength +25, party takes 10% more damage. Cecil Level 25 Initial
Sephiroth Initial Initial
Dark (Lv2) 10 Strength +45, party takes 20% more damage. Cecil Level 50 Level 45
Sephiroth Level 25 Level 30
Auron*(iOS port only) Level 15
Dark (Lv3) 16 Strength +75, party takes 30% more damage. Cecil Level 80
Sephiroth Level 55 Level 55
Auron*(iOS port only) Level 60
Ramza*(iOS port only) Level 70
Dash (Lv1) 8 During FMS, after getting Good or better on 50 Triggers, the character gains a small speed boost. Anyone via Runner's Tome*(3DS version only) Anytime
Bartz Initial Initial
Faris Level 15
Locke Level 10 Initial
Tidus Level 5
Dash (Lv2) 12 During FMS, after getting Good or better on 50 Triggers, the character gains a medium speed boost. Onion Knight Level 75
Bartz Level 60
Faris Level 50
Locke Level 55
Tidus Level 60
Dash (Lv3) 16 During FMS, after getting Good or better on 50 Triggers, the character gains a large speed boost. Bartz Level 90
Faris Level 95
Locke Level 90
Tidus Level 85
Ramza*(iOS port only) Level 60
Cheer (Lv1) 8 When equipped character has less than 25% HP, all party members gain 50 Strength. Warrior of Light Level 10
Princess Sarah Level 30 Initial
Cid Level 10 Initial
Cecil Level 30
Faris Level 10
Tidus Initial Initial
Cosmos Level 25
Cheer (Lv2) 10 When equipped character has less than 20% HP, all party members gain 70 Strength. Princess Sarah Level 65 Level 20
Minwu Level 50
Cid Level 65 Level 30
Cecil Level 65
Faris Level 65
Tidus Level 25
Cosmos Level 45
Ramza*(iOS port only) Level 15
Cheer (Lv3) 12 When equipped character has less than 15% HP, all party members gain 90 Strength. Princess Sarah Level 90
Cid Level 85 Level 60
Faris Level 85
Tidus Level 70
Cosmos Level 70
Ramza*(iOS port only) Level 80
Boost (Lv1) 8 During BMS, called summon has a small power boost. Cid Level 30 Level 20
Rydia Level 15 Level 5
Garnet*(iOS port only) Initial
Yuna Level 20 Initial
Cosmos Level 10
Boost (Lv2) 14 During BMS, called summon has a medium power boost. Cid Level 70 Level 50
Rydia Level 40 Level 35
Garnet*(iOS port only) Level 35
Yuna Level 50 Level 40
Cosmos Level 40
Boost (Lv3) 20 During BMS, called summon has a large power boost. Cid Level 90 Level 75
Rydia Level 65 Level 85
Garnet*(iOS port only) Level 65
Yuna Level 85 Level 80
Cosmos Level 85
Ramza*(iOS port only) Level 85
Serah*(iOS port only) Level 40
Weapon Break (Lv1) 3 During BMS, second monster to enter battle suffers small loss of attack power. Cecil Level 10
Cloud Initial
Tifa*(iOS port only) Level 10
Squall Level 15
Seifer Level 5
Balthier*(iOS port only) Level 10
Snow Initial
Weapon Break (Lv2) 6 During BMS, second monster to enter battle suffers medium loss of attack power. Cloud Level 20
Tifa*(iOS port only) Level 45
Squall Level 35
Seifer Level 40 Level 20
Auron*(iOS port only) Level 50
Balthier*(iOS port only) Level 50
Snow Level 65 Level 40
Ramza*(iOS port only) Level 65
Serah*(iOS port only) Initial
Weapon Break (Lv3) 10 During BMS, second monster to enter battle suffers large loss of attack power. Cloud Level 65
Tifa*(iOS port only) Level 70
Squall Level 65
Seifer Level 70 Level 70
Auron*(iOS port only) Level 75
Balthier*(iOS port only) Level 80
Snow Level 90 Level 70
Serah*(iOS port only) Level 45
Recall 8 At halfway point of stage, casts a random magic ability. Cid Level 40
Rydia Level 45
Shantotto Level 35
Calm 6 During FMS, first Bad or worse on a Trigger will not decrease Chocobo speed. Kain Level 25
Bartz Level 25
Yuna Level 40
Mimic 8 After getting Good or better on 125 Triggers, last ability used is copied. Bartz Level 75
Vaan Level 55
Cosmos Level 5
Spare Change 10 During BMS, damages second enemy based on current score, then lowers score. Anyone via Millionaire's Tome*(3DS version only) Anytime
Locke Level 35
Vaan Level 10
Thoroughbred 7 During FMS, increased chance of better Chocobos. Aerith Level 15
Yuna Level 30
Ramza*(iOS port only) Level 5
Vigilance 4 During FMS, character will not be replaced if they fall. Activates once per stage. Onion Knight Level 65
Bartz Level 20
Faris Initial
Locke Level 5 Initial
Balthier*(iOS port only) Initial

Limit Breaks[]

All Limit Breaks are learned at Level 40. Exclusive to the the default thirteen playable characters.

Ability CP Effect Type Learned By
Class change 20 During BMS, after chaining 70 notes, all damage is reduced by 50%. Augment Warrior of Light
Blood Weapon 18 During BMS, after chaining 50 notes, a small amount of HP is restored each time Good or better is achieved on a Trigger. Special Firion
Ninjutsu 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Physical Onion Knight
Soul Shift 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Magic. Special Cecil
Master Mime 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Luck. Special Bartz
Trance 16 During BMS, after chaining 30 notes, magic power is tripled. Special Terra
Omnislash 18 During BMS, damages boss-type enemies when they enter based on character's Strength. Physical Cloud
Lion Heart 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Agility and Luck. Physical Squall
Grand Lethal 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Level. Physical Zidane
Blitz Ace 18 During BMS, damages boss-type enemies when they enter based on character's Strength and Agility. Physical Tidus
Ancient Magic 18 During BMS, damages boss-type enemies when they enter based on character's Magic and Level. Magic Shantotto
Pyroclasm 18 During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Level. Special Vaan
Omega Weapon 18 +75 Strength and Magic Augment Lightning

Proactive abilities[]

Song abilities[]

Ability CP Effect Learned By Level (3DS) Level (iOS)
Paeon (Lv1) 16 For entire stage, restores a small amount of HP over time. Princess Sarah Level 25 Level 5
Aerith Level 30 Level 10
Garnet*(iOS port only) Level 10
Yuna Level 15 Level 10
Cosmos Level 15 Initial
Paeon (Lv2) 25 For entire stage, restores a medium amount of HP over time. Princess Sarah Level 55 Level 15
Aerith Level 65 Level 20
Garnet*(iOS port only) Level 45
Yuna Level 45 Level 45
Cosmos Level 50
Paeon (Lv3) 35 For entire stage, restores a large amount of HP over time. Princess Sarah Level 80 Level 40
Aerith Level 95 Level 70
Garnet*(iOS port only) Level 90
Yuna Level 80 Level 65
Cosmos Level 80
Elegy (Lv1) 8 For entire stage, all damage is reduced by 10%. Princess Sarah Initial Initial
Aerith Initial
Prishe Level 10 Level 15
Ashe Level 15 Initial
Snow Level 20 Level 5
Cosmos Initial Initial
Elegy (Lv2) 15 For entire stage, all damage is reduced by 15%. Princess Sarah Level 40 Level 35
Aerith Level 70 Level 40
Prishe Level 45 Level 40
Ashe Level 70
Snow Level 60 Level 35
Cosmos Level 35
Elegy (Lv3) 20 For entire stage, all damage is reduced by 20%. Princess Sarah Level 85 Level 75
Aerith Level 90 Level 80
Prishe Level 85 Level 80
Ashe Level 90 Level 70
Snow Level 75 Level 85
Cosmos Level 75
Sinewy Etude (Lv1) 7 For entire stage, all party members have +15 Strength. Sephiroth Level 10
Zidane Level 5
Lightning Initial
Sinewy Etude (Lv2) 10 For entire stage, all party members have +20 Strength. Princess Sarah Level 5 Level 55
Sephiroth Level 60
Tifa*(iOS port only) Level 20
Zidane Level 50
Lightning Level 65
Sinewy Etude (Lv3) 15 For entire stage, all party members have +25 Strength. Princess Sarah Level 50 Level 90
Sephiroth Level 85
Tifa*(iOS port only) Level 75
Zidane Level 80
Lightning Level 90
Mana's Paean (Lv1) 7 For entire stage, all party members have +20 Magic. Rydia Initial Level 50
Terra Initial
Yuna Initial Level 15
Mana's Paean (Lv2) 10 For entire stage, all party members have +25 Magic. Princess Sarah Level 20 Level 50
Rydia Level 45 Level 70
Terra Level 65
Yuna Level 35 Level 55
Serah*(iOS port only) Level 35
Mana's Paean (Lv3) 15 For entire stage, all party members have +30 Magic. Princess Sarah Level 75 Level 85
Rydia Level 80 Level 90
Terra Level 80
Yuna Level 65 Level 85
Serah*(iOS port only) Level 75
Hastemarch (Lv1) 7 For entire stage, all party members have +10 Agility. Princess Sarah Level 10
Onion Knight Level 5 Level 45
Locke Initial
Aerith Level 10 Level 15
Tifa*(iOS port only) Level 15
Hastemarch (Lv2) 10 For entire stage, all party members have +15 Agility. Princess Sarah Level 10 Level 45
Onion Knight Level 70 Level 95
Locke Level 45
Aerith Level 55
Tifa*(iOS port only) Level 35
Hastemarch (Lv3) 15 For entire stage, all party members have +20 Agility. Princess Sarah Level 60 Level 65
Locke Level 70
Aerith Level 75
Tifa*(iOS port only) Level 85
Fortune's Refrain (Lv1) 7 For entire stage, all party members have +10 Luck. Aerith Level 50
Vaan Initial Initial
Fortune's Refrain (Lv2) 10 For entire stage, all party members have +20 Luck. Princess Sarah Level 15 Level 30
Aerith Level 25
Fortune's Refrain (Lv3) 15 For entire stage, all party members have +30 Luck. Princess Sarah Level 95 Level 70
Aerith Level 60
Hero's Rime (Lv1) 18 For entire stage, all party members have +12 to all stats. Zidane Level 30
Garnet*(iOS port only) Level 25
Lightning Level 35
Cosmos Level 20
Hero's Rime (Lv2) 26 For entire stage, all party members have +18 to all stats. Zidane Level 55
Garnet*(iOS port only) Level 50
Lightning Level 70
Cosmos Level 55
Ramza*(iOS port only) Level 45
Hero's Rime (Lv3) 35 For entire stage, all party members have +24 to all stats. Zidane Level 85
Garnet*(iOS port only) Level 70
Lightning Level 95
Cosmos Level 90

Augment abilities[]

Ability CP Effect Learned By Level (3DS) Level (iOS)
HP Up (Lv1) 4 HP +800. Warrior of Light Level 5
Firion Level 35
Minwu Initial Level 5
Cecil Initial Level 5
Cloud Level 15
Aerith Level 5
Sephiroth Level 30
Seifer Level 10 Level 5
Rinoa*(iOS port only) Level 5
Prishe Level 15 Level 10
Snow Initial
HP Up (Lv2) 8 HP +1600. Firion Level 65
Minwu Level 45 Level 35
Cecil Level 30 Level 36
Cloud Level 35
Aerith Level 60 Level 35
Sephiroth Level 80 Level 45
Seifer Level 50 Level 55
Rinoa*(iOS port only) Level 45
Prishe Level 40 Level 45
Snow Level 30 Level 25
Ramza*(iOS port only) Level 10
HP Up (Lv3) 14 HP +2400. Minwu Level 65 Level 65
Cecil Level 55 Level 70
Cloud Level 60
Aerith Level 80 Level 65
Sephiroth Level 80 Level 70
Seifer Level 65 Level 75
Rinoa*(iOS port only) Level 70
Prishe Level 60 Level 65
Snow Level 55 Level 55
Strength Up (Lv1) 5 Strength +25. During BMS, attack power 1.1x. Warrior of Light Level 20 Level 15
Firion Initial Level 25
Kain Initial
Cloud Initial
Sephiroth Level 35
Squall Level 10
Seifer Level 25
Auron*(iOS port only) Initial
Prishe Level 5
Balthier*(iOS port only) Level 15
Strength Up (Lv2) 10 Strength +40, Agility -60. During BMS, attack power 1.3x. Warrior of Light Level 45 Level 35
Firion Level 25 Level 45
Kain Level 35
Cloud Level 30
Sephiroth Level 40
Squall Level 60
Seifer Level 45 Level 30
Auron*(iOS port only) Level 25
Prishe Level 65 Level 25
Balthier*(iOS port only) Level 35
Strength Up (Lv3) 16 Strength +65, Agility -120. During BMS, attack power 1.5x Warrior of Light Level 60
Firion Level 55 Level 75
Kain Level 55
Cloud Level 55
Sephiroth Level 80
Seifer Level 65
Auron*(iOS port only) Level 55
Prishe Level 70
Balthier*(iOS port only) Level 85
Magic Up (Lv1) 4 Magic +20. Minwu Level 10 Level 10
Rydia Level 15
Sephiroth Initial
Vivi Level 10 Initial
Garnet*(iOS port only) Level 15
Shantotto Initial
Magic Up (Lv2) 8 Magic +40, Strength -20. Minwu Level 40 Level 25
Terra Level 45
Sephiroth Level 65 Level 20
Vivi Level 35 Level 45
Garnet*(iOS port only) Level 55
Shantotto Level 20
Hope*(iOS port only) Level 45
Magic Up (Lv3) 14 Magic +60, Strength -30. Minwu Level 60 Level 55
Terra Level 60
Sephiroth Level 60
Vivi Level 55 Level 55
Garnet*(iOS port only) Level 75
Shantotto Level 45
Hope*(iOS port only) Level 70
Agility Up (Lv1) 4 Agility +40. Onion Knight Level 15 Initial
Bartz Level 10
Terra Level 20
Rinoa*(iOS port only) Level 10
Tidus Initial
Shantotto Level 25
Balthier*(iOS port only) Level 5
Lightning Level 10
Agility Up (Lv2) 8 Agility +70, Strength -30. Onion Knight Level 30 Level 20
Bartz Level 35
Rinoa*(iOS port only) Level 35
Tidus Level 30
Prishe Level 30
Vaan Level 30
Ashe Level 35 Level 30
Balthier*(iOS port only) Level 45
Lightning Level 55
Agility Up (Lv3) 14 Agility +100, Strength -40. Onion Knight Level 45 Level 60
Rydia Level 85 Level 75
Bartz Level 50
Rinoa*(iOS port only) Level 75
Tidus Level 55
Vaan Level 55
Balthier*(iOS port only) Level 65
Luck Up (Lv1) 5 Luck +50, HP -500. Onion Knight Level 35
Cid Level 5 Level 15
Zidane Level 20
Tidus Level 10
Shantotto Level 85
Prishe Level 80
Vaan Level 15
Luck Up (Lv2) 10 Luck +80, HP -1000. Cid Level 40 Level 45
Prishe Level 50
Vaan Level 25
Luck Up (Lv3) 15 Luck +110, HP -1500. Cid Level 65
Vaan Level 45
Earth Blues (Lv1) 5 Agility +20, Luck +40 during BMS. Firion Level 30
Bartz Level 5
Zidane Initial
Vivi Level 10
Vaan Initial
Snow Level 15 Initial
Earth Blues (Lv2) 10 Agility +30, Luck +45 during BMS. Firion Level 70
Bartz Level 55
Aerith Level 30
Seifer Level 45
Zidane Level 10
Vivi Level 35
Balthier*(iOS port only) Level 30
Snow Level 35 Level 30
Earth Blues (Lv3) 15 Agility +40, Luck +60 during BMS. Bartz Level 70
Aerith Level 45
Zidane Level 65
Vivi Level 70
Balthier*(iOS port only) Level 75
Snow Level 85 Level 75
Forest Nocturne (Lv1) 5 Agility +20, Luck +40 during EMS. Firion Level 15
Rydia Initial
Vivi Level 25
Ashe Initial
Forest Nocturne (Lv2) 10 Agility +30, Luck +45 during EMS. Firion Level 50
Rydia Level 35
Vivi Level 50
Ashe Level 45
Forest Nocturne (Lv3) 15 Agility +40, Luck +60 during EMS. Firion Level 80
Rydia Level 70
Aerith Level 25
Vivi Level 80
Ashe Level 80
Sacrifice (Lv1) 5 Strength +30, HP -500. Warrior of Light Level 15 Level 20
Onion Knight Level 60 Level 70
Kain Initial
Tifa*(iOS port only) Level 5
Squall Initial
Sacrifice (Lv2) 10 Strength +50, HP -750. Warrior of Light Level 35 Level 65
Onion Knight Level 85 Level 90
Kain Level 30
Tifa*(iOS port only) Level 50
Squall Level 25
Auron*(iOS port only) Level 20
Ramza*(iOS port only) Level 40
Sacrifice (Lv3) 16 Strength +95, HP -1200. Warrior of Light Level 50 Level 75
Kain Level 50
Tifa*(iOS port only) Level 95
Squall Level 55
Auron*(iOS port only) Level 80
Wind Rhapsody (Lv1) 5 Agility +20, additional Agility +40 during FMS. Warrior of Light Level 10 Level 5
Onion Knight Initial
Kain Level 5
Cloud Level 10
Seifer Level 15 Initial
Tidus Level 15
Ashe Level 10
Wind Rhapsody (Lv2) 10 Agility +30, additional Agility +45 during FMS. Warrior of Light Level 30 Level 45
Kain Level 40
Faris Initial
Cloud Level 50
Aerith Level 55
Seifer Level 35
Tidus Level 45
Wind Rhapsody (Lv3) 15 Agility +40, additional Agility +60 during FMS. Warrior of Light Level 80
Faris Level 35
Cloud Level 80
Aerith Level 35
Seifer Level 80
Tidus Level 65
Ashe Level 75

Special abilities[]

Ability CP Effect Learned By Level (3DS) Level (iOS)
Lance (Lv1) 8 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a small amount of HP. Firion Level 10 Initial
Kain Level 20 Initial
Cloud Level 25
Seifer Level 30 Level 10
Rinoa*(iOS port only) Initial
Lance (Lv2) 14 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a medium amount of HP. Firion Level 45 Level 20
Kain Level 45
Cloud Level 70
Seifer Level 55
Auron*(iOS port only) Initial
Balthier*(iOS port only) Level 20
Ramza*(iOS port only) Level 25
Serah*(iOS port only) Level 20
Lance (Lv3) 20 During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a large amount of HP. Firion Level 75 Level 85
Kain Level 65
Cloud Level 85
Seifer Level 85
Auron*(iOS port only) Level 30
Balthier*(iOS port only) Level 90
Serah*(iOS port only) Level 70
Treasure Hunter (Lv1) 12 During entire stage, small increase to chance of getting rare items. Anyone via Pillager's Tome*(3DS version only) Anytime
Locke Level 25
Zidane Level 15
Vaan Level 35
Treasure Hunter (Lv2) 16 During entire stage, medium increase to chance of getting rare items. Locke Level 65
Zidane Level 45
Vaan Level 60
Treasure Hunter (Lv3) 20 During entire stage, large increase to chance of getting rare items. Locke Level 95
Zidane Level 75
Vaan Level 80
Item Lore 14 Doubles effect of HP-restoring items. Cid Level 20
Shantotto Level 70
Dualcast 22 All magic abilities used by the equipped character double in power. Vivi Level 45 Level 65
Shantotto Level 55
Soul Voice 25 All song abilities used by the equipped character have double effectiveness. Princess Sarah Level 80
Aerith Level 50
Cosmos Level 60
Bluff 15 All magic abilities used by the equipped character have 1.5x power. Rydia Level 55
Terra Level 30
Sephiroth Level 50
Vivi Level 15 Level 25
Shantotto Level 15
Ashe Level 25 Level 40
Lightning Level 25
Level 5 Flare 32 During BMS, after chaining 55 notes, halve current monster's HP. Activates once per stage. Anyone via Flare Scroll V*(3DS version only) Anytime
EXP Up (Lv1) 15 Equipped character gains 1.2x EXP. Anyone via EXP Up Scroll I*(3DS version only) Anytime
Onion Knight Level 30
Rydia Level 30
Rinoa*(iOS port only) Level 25
Vivi Level 30
Auron*(iOS port only) Level 10
EXP Up (Lv2) 20 Equipped character gains 1.4x EXP. Anyone via EXP Up Scroll II*(3DS version only) Anytime
Onion Knight Level 65
Seifer Level 50
Rinoa*(iOS port only) Level 55
Vivi Level 50
Auron*(iOS port only) Level 45
Hope*(iOS port only) Level 15
EXP Up (Lv3) 25 Equipped character gains 1.6x EXP. Anyone via EXP Up Scroll III*(3DS version only) Anytime
Hope*(iOS port only) Level 55
EXP Hound 15 Equipped character gains all EXP from stages while other party members gain none. If equipped to multiple characters, EXP is divided evenly between them. Anyone via EXP Hound Scroll*(3DS version only) Anytime
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