The following tables are incomplete and require the adding characters from the
iOS port with the notification that they are exclusive to it, highlight some characters' DLC status for the iOS, as well as check that all abilities gained from items for the
3DS version are listed entries to be filled. If you wish, please examine the table and add anything missing. Remove this notice upon completion.
The following is a list of abilities in Theatrhythm Final Fantasy . Abilities are divided into blue Reactive Abilities, which activate under certain conditions, and green Proactive Abilities, which are continuously active, and there are several sub-types among the two types as well. Party members have a predetermined amount of ability slots, and can only equip either of the two ability types in a slot of the matching color—a party member with a blue slot cannot equip a Proactive Ability in that slot, for example. Equipping abilities costs CP, and a party member's equipped abilities cannot exceed their CP.
The iOS version completely changes the format of abilities. Due to the lack of customization, character abilities change with every 5 levels. Because of this, the previously set ability will be removed and replaced with a completely new one. Should the player want to keep this ability, then they must avoid leveling up that particular character, unless that character has reached level 99, wherein one has the option of resetting their level back to 1, though this can only be done a maximum of three times. The default playable characters retain their Limit Break from Level 40, but lose it upon reaching level 60. In addition, purchasable characters begin with two abilities, whereas default characters begin with only one.
Reactive abilities [ ]
Physical abilities [ ]
Ability
CP
Effect
User
Level (3DS)
Level (iOS)
Focus (Lv1)
4
During BMS, deals low damage every time the player gets Good or better on 13 Hold Triggers.
Warrior of Light
Initial
Level 30
Firion
Level 5
Level 5
Kain
Level 10
Cloud
Level 5
Initial
Tifa *( iOS port only)
—
Initial
Sephiroth
Level 70
Level 10
Squall
Initial
Rinoa *( iOS port only)
—
Initial
Prishe
Level 20
Level 5
Focus (Lv2)
9
During BMS, deals medium damage every time the player gets Good or better on 14 Hold Triggers.
Warrior of Light
—
Level 55
Firion
Level 35
Level 60
Kain
Level 70
Cloud
Level 45
Tifa*( iOS port only)
—
Level 40
Squall
Level 45
Rinoa*( iOS port only)
—
Level 30
Auron *( iOS port only)
—
Level 5
Prishe
Level 70
Level 20
Focus (Lv3)
13
During BMS, deals high damage every time the player gets Good or better on 15 Hold Triggers.
Warrior of Light
Level 75
Level 85
Firion
Level 70
Level 90
Kain
Level 80
Cloud
Level 75
Tifa*( iOS port only)
—
Level 60
Squall
Level 70
Rinoa*( iOS port only)
—
Level 65
Auron*( iOS port only)
—
Level 65
Prishe
Level 95
Level 85
Counter (Lv1)
5
During BMS, activates when the player gets Miss on three triggers and deals low damage. Activates up to five times per stage.
Firion
Level 5
Level 10
Kain
—
Initial
Locke
Initial
Tifa*( iOS port only)
—
Initial
Sephiroth
Level 15
—
Squall
Level 20
Seifer
Initial
Initial
Prishe
Initial
—
Lightning
Level 5
Initial
Snow
Level 5
Initial
Counter (Lv2)
10
During BMS, activates when the player gets Miss on three triggers and deals medium damage. Activates up to five times per stage.
Warrior of Light
—
Level 70
Firion
Level 60
Level 50
Locke
Level 50
Sephiroth
Level 45
Level 50
Tifa*( iOS port only)
—
Level 55
Squall
Level 50
Seifer
Level 60
Level 25
Auron*( iOS port only)
—
Level 35
Prishe
Level 50
Level 30
Lightning
Level 50
Snow
Level 45
Level 20
Ramza *( iOS port only)
—
Initial
Serah *( iOS port only)
—
Level 30
Counter (Lv3)
16
During BMS, activates when the player gets Miss on three triggers and deals high damage. Activates up to five times per stage.
Firion
Level 85
Level 80
Kain
Level 85
Level 85
Locke
Level 80
Sephiroth
Level 75
Level 85
Tifa*( iOS port only)
—
Level 90
Squall
Level 75
Auron*( iOS port only)
—
Level 85
Prishe
Level 90
Level 60
Lightning
Level 85
Snow
Level 95
Level 60
Serah*( iOS port only)
—
Level 85
Magic abilities [ ]
Ability
CP
Effect
Learned By
Level (3DS)
Level (iOS)
Cure
8
When HP falls below 75%, recovers 10% of max HP. Activates once per stage.
Minwu
Initial
Initial
Cecil
Initial
Level 15
Terra
Level 15
Garnet *( iOS port only)
—
Level 20
Yuna
Initial
Initial
Shantotto
Level 5
Prishe
Initial
—
Ashe
Level 5
Level 35
Lightning
Level 30
Hope *( iOS port only)
—
Initial
Serah*( iOS port only)
—
Level 15
Cura
16
When HP falls below 65%, recovers 20% of max HP. Activates once per stage.
Minwu
Level 35
Level 40
Cecil
Level 35
Level 60
Terra
Level 55
Garnet*( iOS port only)
—
Level 60
Yuna
Level 30
Level 35
Shantotto
Level 60
Prishe
Level 35
Level 75
Ashe
Level 50
—
Hope*( iOS port only)
—
Level 35
Ramza*( iOS port only)
—
Level 30
Serah*( iOS port only)
—
Level 55
Curaga
25
When HP falls below 50%, recovers 40% of max HP. Activates once per stage.
Anyone via Curaga Scroll*( 3DS version only)
Anytime
—
Minwu
Level 75
Level 60
Cecil
Level 65
Level 80
Garnet*( iOS port only)
—
Level 80
Yuna
Level 70
Level 75
Fire
7
During BMS, activates when the player gets Good or better on 30 Touch Triggers and deals low damage.
Onion Knight
Level 20
Level 10
Cecil
Level 5
—
Rydia
—
Level 10
Terra
—
Initial
Sephiroth
Level 5
Level 15
Seifer
—
Level 35
Vivi
Initial
Initial
Shantotto
Initial
Ashe
Level 20
Initial
Lightning
Initial
Hope*( iOS port only)
—
Initial
Fira
14
During BMS, activates when the player gets Good or better on 34 Touch Triggers and deals medium damage.
Cecil
Level 60
—
Rydia
Level 10
Level 25
Faris
Level 25
Terra
Initial
Vivi
Level 30
Level 20
Shantotto
Level 10
Ashe
Level 75
Level 50
Lightning
Level 60
Hope*( iOS port only)
—
Level 30
Ramza*( iOS port only)
—
Level 20
Serah*( iOS port only)
—
Level 5
Firaga
26
During BMS, activates when the player gets Good or better on 38 Touch Triggers and deals high damage.
Rydia
—
Level 65
Terra
Level 50
Sephiroth
—
Level 75
Seifer
—
Level 85
Vivi
Level 70
Level 60
Shantotto
Level 65
Hope*( iOS port only)
—
Level 60
Serah*( iOS port only)
—
Level 80
Blizzard
7
During BMS, activates when the player gets Good or better on 12 Hold Triggers and deals low damage.
Onion Knight
Level 50
Level 35
Cecil
Level 10
—
Rydia
Level 20
Initial
Celes *( iOS port only)
—
Initial
Sephiroth
—
Level 5
Vivi
Initial
—
Shantotto
Initial
Ashe
Initial
Level 15
Lightning
Level 45
Hope*( iOS port only)
—
Level 10
Blizzara
14
During BMS, activates when the player gets Good or better on 16 Hold Triggers and deals low damage.
Cecil
Level 75
—
Rydia
Level 55
Level 20
Faris
Level 40
Terra
Level 25
Sephiroth
Level 20
Level 35
Vivi
Level 40
—
Shantotto
Level 30
Ashe
Level 55
Level 55
Lightning
Level 80
Hope*( iOS port only)
—
Level 40
Ramza*( iOS port only)
—
Level 35
Serah*( iOS port only)
—
Initial
Blizzaga
26
During BMS, activates when the player gets Good or better on 20 Hold Triggers and deals low damage.
Rydia
—
Level 60
Terra
Level 85
Celes*( iOS port only)
—
Level 85
Vivi
Level 75
Level 80
Shantotto
Level 90
Hope*( iOS port only)
—
Level 80
Serah*( iOS port only)
—
Level 50
Thunder
7
During BMS, activates when the player gets Good or better on 20 Slide Triggers and deals low damage.
Onion Knight
Level 55
Level 55
Cecil
Level 20
—
Rydia
Level 5
Initial
Seifer
—
Level 15
Vivi
Level 5
Level 15
Shantotto
—
Initial
Ashe
Level 10
Level 45
Lightning
Level 15
Hope*( iOS port only)
—
Level 20
Thundara
14
During BMS, activates when the player gets Good or better on 24 Slide Triggers and deals medium damage.
Cecil
Level 85
—
Rydia
Level 75
Level 40
Faris
Level 70
Terra
Level 10
Sephiroth
—
Level 25
Vivi
Level 60
Level 40
Shantotto
Level 50
Ashe
Level 65
Level 80
Lightning
Level 75
Hope*( iOS port only)
—
Level 50
Ramza*( iOS port only)
—
Level 90
Serah*( iOS port only)
—
Level 25
Thundaga
26
During BMS, activates when the player gets Good or better on 28 Slide Triggers and deals high damage.
Rydia
—
Level 80
Terra
Level 75
Sephiroth
Level 40
Level 65
Seifer
—
Level 60
Vivi
Level 85
Level 75
Shantotto
Level 80
Hope*( iOS port only)
—
Level 75
Ramza*( iOS port only)
—
Level 95
Serah*( iOS port only)
—
Level 60
Protect (Lv1)
7
When HP falls below 80%, damage is reduced by 15% for the rest of the stage.
Warrior of Light
Level 25
Level 25
Minwu
Level 5
Initial
Cecil
Level 15
Level 25
Vivi
Level 20
Level 5
Garnet*( iOS port only)
—
Level 5
Snow
Level 10
Level 10
Hope*( iOS port only)
—
Level 5
Protect (Lv2)
14
When HP falls below 65%, damage is reduced by 25% for the rest of the stage.
Warrior of Light
Level 70
Level 50
Minwu
Level 30
Level 30
Cecil
Level 45
Level 55
Vivi
Level 65
—
Garnet*( iOS port only)
—
Level 30
Ashe
Level 40
Level 20
Snow
Level 50
Level 50
Hope*( iOS port only)
—
Level 65
Ramza*( iOS port only)
—
Initial
Serah*( iOS port only)
—
Level 10
Protect (Lv3)
21
When HP falls below 50%, damage is reduced by 40% for the rest of the stage.
Warrior of Light
Level 85
Level 80
Minwu
Level 30
Level 75
Cecil
Level 70
Level 75
Vivi
Level 65
Level 85
Garnet*( iOS port only)
—
Level 85
Ashe
Level 40
Level 65
Snow
Level 50
Level 65
Hope*( iOS port only)
—
Level 85
Serah*( iOS port only)
—
Level 65
Regen (Lv1)
20
Restores a small amount of HP for every trigger better than Good the player hits.
Minwu
Level 25
—
Onion Knight
Level 25
Level 25
Rydia
Level 30
Rinoa*( iOS port only)
—
Level 20
Garnet*( iOS port only)
—
Initial
Shantotto
Level 75
Prishe
Level 25
Level 35
Ashe
Level 30
Level 5
Hope*( iOS port only)
—
Level 25
Regen (Lv2)
25
Restores a medium amount of HP for every trigger better than Good the player hits.
Minwu
Level 55
Level 20
Onion Knight
Level 75
Level 85
Rydia
Level 50
Rinoa*( iOS port only)
—
Level 40
Garnet*( iOS port only)
—
Level 40
Prishe
Level 75
Level 55
Ashe
Level 60
Level 25
Hope*( iOS port only)
—
Level 90
Ramza*( iOS port only)
—
Level 50
Regen (Lv3)
30
Restores a large amount of HP for every trigger better than Good the player hits.
Minwu
Level 85
Level 80
Rydia
Level 60
Rinoa*( iOS port only)
—
Level 60
Ashe
Level 95
Level 60
Sight (Lv1)
16
During FMS, increases changes of meeting a Moogle by 7%.
Minwu
Level 20
—
Bartz
Level 30
Locke
Level 20
Tidus
Level 20
Sight (Lv2)
24
During FMS, increases changes of meeting a Moogle by 15%.
Minwu
Level 50
—
Bartz
Level 65
Locke
Level 60
Tidus
Level 35
Sight (Lv3)
34
During FMS, increases changes of meeting a Moogle by 25%.
Minwu
Level 80
—
Bartz
Level 95
Locke
Level 85
Tidus
Level 75
Libra (Lv1)
20
Chaos Shrine, reveals one item on the boss's item list when a new Dark Note is received.
Faris
Level 60
Aerith
Level 20
—
Prishe
Level 55
Lightning
Level 20
Libra (Lv2)
15
Chaos Shrine, reveals two items on the boss's item list when a new Dark Note is received.
Locke
Level 30
Libra (Lv3)
10
Chaos Shrine, reveals three items on the boss's item list when a new Dark Note is received.
Cid
Level 15
—
Probability abilities [ ]
Ability
CP
Effect
Learned By
Level (3DS)
Level (iOS)
Brace (Lv1)
3
Once per stage, 75% chance of retaining 1% HP when HP would hit 0.
Warrior of Light
Initial
Initial
Firion
Initial
Level 15
Cid
Initial
Level 5
Kain
Level 15
Celes*( iOS port only)
—
Initial
Squall
Initial
Initial
Rinoa*( iOS port only)
—
Level 15
Snow
Level 25
Level 15
Brace (Lv2)
5
Once per stage, 85% chance of retaining 1% HP when HP would hit 0.
Anyone via Brace Scroll II*( 3DS version only)
Anytime
—
Warrior of Light
Level 65
Level 60
Firion
Level 30
Level 55
Cid
Level 50
Level 55
Kain
Level 60
Tifa*( iOS port only)
—
Level 25
Squall
Level 30
Rinoa*( iOS port only)
—
Level 50
Auron*( iOS port only)
—
Level 40
Snow
Level 40
Level 45
Ramza*( iOS port only)
—
Level 55
Brace (Lv3)
7
Once per stage, 95% chance of retaining 1% HP when HP would hit 0.
Anyone via Brace Scroll III*( 3DS version only)
Anytime
—
Warrior of Light
Level 80
Level 90
Firion
Level 65
—
Cid
Level 80
Level 85
Kain
Level 75
Tifa*( iOS port only)
—
Level 80
Squall
Level 80
Rinoa*( iOS port only)
—
Level 80
Auron*( iOS port only)
—
Level 70
Snow
Level 70
Level 80
Escape (Lv1)
2
During FMS, when Bad or worse is received on a trigger, 25% chance of avoiding damage and loss of speed. Activates up to three times per stage.
Onion Knight
—
Level 15
Cid
Initial
Level 10
Bartz
Initial
Faris
Level 5
Zidane
Initial
Initial
Yuna
Level 25
Level 25
Balthier*( iOS port only)
—
Level 25
Escape (Lv2)
3
During FMS, when Bad or worse is received on a trigger, 55% chance of avoiding damage and loss of speed. Activates up to three times per stage.
Cid
Level 45
Level 35
Bartz
Level 45
Faris
Level 30
Zidane
Level 35
Yuna
Level 55
Level 50
Balthier*( iOS port only)
—
Level 40
Escape (Lv3)
4
During FMS, when Bad or worse is received on a trigger, 85% chance of avoiding damage and loss of speed. Activates up to three times per stage.
Cid
Level 75
Level 70
Bartz
Level 85
Faris
Level 90
Zidane
Level 60
Yuna
Level 75
Level 70
Balthier*( iOS port only)
—
Level 60
Ramza*( iOS port only)
—
Level 75
Mirage (Lv1)
3
When Bad or worse is received on a trigger, 25% chance of avoiding damage. Activates up to three times per stage.
Minwu
Level 15
Level 15
Onion Knight
Initial
Level 5
Faris
Initial
Initial
Seifer
Initial
—
Vaan
Level 5
Balthier*( iOS port only)
—
Initial
Mirage (Lv2)
5
When Bad or worse is received on a trigger, 50% chance of avoiding damage. Activates up to three times per stage.
Minwu
Level 70
Level 45
Onion Knight
Level 10
Level 50
Faris
Level 55
Tifa*( iOS port only)
—
Level 30
Seifer
Level 20
Level 40
Vaan
Level 50
Balthier*( iOS port only)
—
Level 55
Mirage (Lv3)
7
When Bad or worse is received on a trigger, 80% chance of avoiding damage. Activates up to three times per stage.
Minwu
Level 90
Level 70
Onion Knight
Level 80
Level 80
Faris
Level 80
Tifa*( iOS port only)
—
Level 65
Seifer
Level 75
Level 80
Vaan
Level 75
Balthier*( iOS port only)
—
Level 70
Pray (Lv1)
10
At halfway point of stage, 50% chance of recovering 30% HP.
Princess Sarah
Initial
—
Cid
Level 25
Initial
Cecil
—
Level 20
Terra
Level 5
Aerith
Initial
—
Yuna
Level 5
Level 5
Cosmos
Initial
Pray (Lv2)
18
At halfway point of stage, 60% chance of recovering 50% HP.
Anyone via Pray Scroll II*( 3DS version only)
Anytime
—
Princess Sarah
Level 45
Level 25
Cid
Level 55
Level 25
Cecil
—
Level 50
Terra
Level 35
Aerith
Level 40
Level 45
Yuna
Level 60
Level 20
Cosmos
Level 30
Pray (Lv3)
27
At halfway point of stage, 70% chance of recovering 70% HP.
Anyone via Pray Scroll III*( 3DS version only)
Anytime
—
Princess Sarah
Level 70
Level 60
Cid
—
Level 80
Terra
Level 70
Aerith
Level 85
Level 75
Yuna
Level 90
Level 60
Cosmos
Level 65
Sic (Lv1)
10
During FMS, at first Bad trigger, 30% chance of calling a Chocobo to run at full speed.
Bartz
Level 15
Tidus
Level 10
Sic (Lv2)
During FMS, at first Bad trigger, 60% chance of calling a Chocobo to run at full speed.
Bartz
Level 80
Locke
Level 50
Sic (Lv3)
During FMS, at first Bad trigger, 90% chance of calling a Chocobo to run at full speed.
Tidus
Level 80
Steal (Lv1)
16
During BMS, 10% chance of stealing an item from a defeated enemy. Activates once per stage.
Anyone via Thief's Tome*( 3DS version only)
Anytime
—
Faris
Level 20
Locke
Level 15
Zidane
Level 25
Vaan
Level 20
Steal (Lv2)
20
During BMS, 20% chance of stealing an item from a defeated enemy. Activates once per stage.
Faris
Level 45
Locke
Level 40
Zidane
Level 70
Vaan
Level 70
Steal (Lv3)
24
During BMS, 30% chance of stealing an item from a defeated enemy. Activates once per stage.
Faris
Level 75
Locke
Level 75
Zidane
Level 90
Vaan
Level 85
Special abilities [ ]
Ability
CP
Effect
Learned By
Level (3DS)
Level (iOS)
Dark (Lv1)
5
Strength +25, party takes 10% more damage.
Cecil
Level 25
Initial
Sephiroth
Initial
Initial
Dark (Lv2)
10
Strength +45, party takes 20% more damage.
Cecil
Level 50
Level 45
Sephiroth
Level 25
Level 30
Auron*( iOS port only)
—
Level 15
Dark (Lv3)
16
Strength +75, party takes 30% more damage.
Cecil
Level 80
—
Sephiroth
Level 55
Level 55
Auron*( iOS port only)
—
Level 60
Ramza*( iOS port only)
—
Level 70
Dash (Lv1)
8
During FMS, after getting Good or better on 50 Triggers, the character gains a small speed boost.
Anyone via Runner's Tome*( 3DS version only)
Anytime
—
Bartz
Initial
Initial
Faris
Level 15
Locke
Level 10
Initial
Tidus
Level 5
Dash (Lv2)
12
During FMS, after getting Good or better on 50 Triggers, the character gains a medium speed boost.
Onion Knight
—
Level 75
Bartz
Level 60
Faris
Level 50
Locke
Level 55
Tidus
Level 60
Dash (Lv3)
16
During FMS, after getting Good or better on 50 Triggers, the character gains a large speed boost.
Bartz
Level 90
Faris
Level 95
Locke
Level 90
Tidus
Level 85
Ramza*( iOS port only)
—
Level 60
Cheer (Lv1)
8
When equipped character has less than 25% HP, all party members gain 50 Strength.
Warrior of Light
—
Level 10
Princess Sarah
Level 30
Initial
Cid
Level 10
Initial
Cecil
—
Level 30
Faris
Level 10
Tidus
Initial
Initial
Cosmos
Level 25
Cheer (Lv2)
10
When equipped character has less than 20% HP, all party members gain 70 Strength.
Princess Sarah
Level 65
Level 20
Minwu
—
Level 50
Cid
Level 65
Level 30
Cecil
—
Level 65
Faris
Level 65
Tidus
Level 25
Cosmos
Level 45
Ramza*( iOS port only)
—
Level 15
Cheer (Lv3)
12
When equipped character has less than 15% HP, all party members gain 90 Strength.
Princess Sarah
Level 90
—
Cid
Level 85
Level 60
Faris
Level 85
Tidus
Level 70
Cosmos
Level 70
Ramza*( iOS port only)
—
Level 80
Boost (Lv1)
8
During BMS, called summon has a small power boost.
Cid
Level 30
Level 20
Rydia
Level 15
Level 5
Garnet*( iOS port only)
—
Initial
Yuna
Level 20
Initial
Cosmos
Level 10
Boost (Lv2)
14
During BMS, called summon has a medium power boost.
Cid
Level 70
Level 50
Rydia
Level 40
Level 35
Garnet*( iOS port only)
—
Level 35
Yuna
Level 50
Level 40
Cosmos
Level 40
Boost (Lv3)
20
During BMS, called summon has a large power boost.
Cid
Level 90
Level 75
Rydia
Level 65
Level 85
Garnet*( iOS port only)
—
Level 65
Yuna
Level 85
Level 80
Cosmos
Level 85
Ramza*( iOS port only)
—
Level 85
Serah*( iOS port only)
—
Level 40
Weapon Break (Lv1)
3
During BMS, second monster to enter battle suffers small loss of attack power.
Cecil
—
Level 10
Cloud
Initial
Tifa*( iOS port only)
—
Level 10
Squall
Level 15
Seifer
Level 5
—
Balthier*( iOS port only)
—
Level 10
Snow
Initial
Weapon Break (Lv2)
6
During BMS, second monster to enter battle suffers medium loss of attack power.
Cloud
Level 20
Tifa*( iOS port only)
—
Level 45
Squall
Level 35
Seifer
Level 40
Level 20
Auron*( iOS port only)
—
Level 50
Balthier*( iOS port only)
—
Level 50
Snow
Level 65
Level 40
Ramza*( iOS port only)
—
Level 65
Serah*( iOS port only)
—
Initial
Weapon Break (Lv3)
10
During BMS, second monster to enter battle suffers large loss of attack power.
Cloud
Level 65
Tifa*( iOS port only)
—
Level 70
Squall
Level 65
Seifer
Level 70
Level 70
Auron*( iOS port only)
—
Level 75
Balthier*( iOS port only)
—
Level 80
Snow
Level 90
Level 70
Serah*( iOS port only)
—
Level 45
Recall
8
At halfway point of stage, casts a random magic ability.
Cid
—
Level 40
Rydia
—
Level 45
Shantotto
Level 35
—
Calm
6
During FMS, first Bad or worse on a Trigger will not decrease Chocobo speed.
Kain
Level 25
Bartz
Level 25
Yuna
Level 40
—
Mimic
8
After getting Good or better on 125 Triggers, last ability used is copied.
Bartz
Level 75
Vaan
Level 55
Cosmos
Level 5
Spare Change
10
During BMS, damages second enemy based on current score, then lowers score.
Anyone via Millionaire's Tome*( 3DS version only)
Anytime
—
Locke
Level 35
Vaan
Level 10
Thoroughbred
7
During FMS, increased chance of better Chocobos.
Aerith
Level 15
—
Yuna
—
Level 30
Ramza*( iOS port only)
—
Level 5
Vigilance
4
During FMS, character will not be replaced if they fall. Activates once per stage.
Onion Knight
Level 65
—
Bartz
Level 20
Faris
Initial
Locke
Level 5
Initial
Balthier*( iOS port only)
—
Initial
Limit Breaks [ ]
All Limit Breaks are learned at Level 40. Exclusive to the the default thirteen playable characters.
Ability
CP
Effect
Type
Learned By
Class change
20
During BMS, after chaining 70 notes, all damage is reduced by 50%.
Augment
Warrior of Light
Blood Weapon
18
During BMS, after chaining 50 notes, a small amount of HP is restored each time Good or better is achieved on a Trigger.
Special
Firion
Ninjutsu
18
During BMS, damages boss-type enemies when they enter based on character's Strength and Agility.
Physical
Onion Knight
Soul Shift
18
During BMS, damages boss-type enemies when they enter based on character's Strength and Magic.
Special
Cecil
Master Mime
18
During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Luck.
Special
Bartz
Trance
16
During BMS, after chaining 30 notes, magic power is tripled.
Special
Terra
Omnislash
18
During BMS, damages boss-type enemies when they enter based on character's Strength.
Physical
Cloud
Lion Heart
18
During BMS, damages boss-type enemies when they enter based on character's Strength, Agility and Luck.
Physical
Squall
Grand Lethal
18
During BMS, damages boss-type enemies when they enter based on character's Strength and Level.
Physical
Zidane
Blitz Ace
18
During BMS, damages boss-type enemies when they enter based on character's Strength and Agility.
Physical
Tidus
Ancient Magic
18
During BMS, damages boss-type enemies when they enter based on character's Magic and Level.
Magic
Shantotto
Pyroclasm
18
During BMS, damages boss-type enemies when they enter based on character's Strength, Magic and Level.
Special
Vaan
Omega Weapon
18
+75 Strength and Magic
Augment
Lightning
Proactive abilities [ ]
Song abilities [ ]
Ability
CP
Effect
Learned By
Level (3DS)
Level (iOS)
Paeon (Lv1)
16
For entire stage, restores a small amount of HP over time.
Princess Sarah
Level 25
Level 5
Aerith
Level 30
Level 10
Garnet*( iOS port only)
—
Level 10
Yuna
Level 15
Level 10
Cosmos
Level 15
Initial
Paeon (Lv2)
25
For entire stage, restores a medium amount of HP over time.
Princess Sarah
Level 55
Level 15
Aerith
Level 65
Level 20
Garnet*( iOS port only)
—
Level 45
Yuna
Level 45
Level 45
Cosmos
Level 50
Paeon (Lv3)
35
For entire stage, restores a large amount of HP over time.
Princess Sarah
Level 80
Level 40
Aerith
Level 95
Level 70
Garnet*( iOS port only)
—
Level 90
Yuna
Level 80
Level 65
Cosmos
Level 80
Elegy (Lv1)
8
For entire stage, all damage is reduced by 10%.
Princess Sarah
Initial
Initial
Aerith
Initial
—
Prishe
Level 10
Level 15
Ashe
Level 15
Initial
Snow
Level 20
Level 5
Cosmos
Initial
Initial
Elegy (Lv2)
15
For entire stage, all damage is reduced by 15%.
Princess Sarah
Level 40
Level 35
Aerith
Level 70
Level 40
Prishe
Level 45
Level 40
Ashe
Level 70
—
Snow
Level 60
Level 35
Cosmos
Level 35
Elegy (Lv3)
20
For entire stage, all damage is reduced by 20%.
Princess Sarah
Level 85
Level 75
Aerith
Level 90
Level 80
Prishe
Level 85
Level 80
Ashe
Level 90
Level 70
Snow
Level 75
Level 85
Cosmos
Level 75
Sinewy Etude (Lv1)
7
For entire stage, all party members have +15 Strength.
Sephiroth
Level 10
—
Zidane
Level 5
Lightning
Initial
Sinewy Etude (Lv2)
10
For entire stage, all party members have +20 Strength.
Princess Sarah
Level 5
Level 55
Sephiroth
Level 60
—
Tifa*( iOS port only)
—
Level 20
Zidane
Level 50
Lightning
Level 65
Sinewy Etude (Lv3)
15
For entire stage, all party members have +25 Strength.
Princess Sarah
Level 50
Level 90
Sephiroth
Level 85
—
Tifa*( iOS port only)
—
Level 75
Zidane
Level 80
Lightning
Level 90
Mana's Paean (Lv1)
7
For entire stage, all party members have +20 Magic.
Rydia
Initial
Level 50
Terra
Initial
Yuna
Initial
Level 15
Mana's Paean (Lv2)
10
For entire stage, all party members have +25 Magic.
Princess Sarah
Level 20
Level 50
Rydia
Level 45
Level 70
Terra
Level 65
Yuna
Level 35
Level 55
Serah*( iOS port only)
—
Level 35
Mana's Paean (Lv3)
15
For entire stage, all party members have +30 Magic.
Princess Sarah
Level 75
Level 85
Rydia
Level 80
Level 90
Terra
Level 80
Yuna
Level 65
Level 85
Serah*( iOS port only)
—
Level 75
Hastemarch (Lv1)
7
For entire stage, all party members have +10 Agility.
Princess Sarah
—
Level 10
Onion Knight
Level 5
Level 45
Locke
Initial
Aerith
Level 10
Level 15
Tifa*( iOS port only)
—
Level 15
Hastemarch (Lv2)
10
For entire stage, all party members have +15 Agility.
Princess Sarah
Level 10
Level 45
Onion Knight
Level 70
Level 95
Locke
Level 45
Aerith
Level 55
—
Tifa*( iOS port only)
—
Level 35
Hastemarch (Lv3)
15
For entire stage, all party members have +20 Agility.
Princess Sarah
Level 60
Level 65
Locke
Level 70
Aerith
Level 75
—
Tifa*( iOS port only)
—
Level 85
Fortune's Refrain (Lv1)
7
For entire stage, all party members have +10 Luck.
Aerith
Level 50
—
Vaan
Initial
Initial
Fortune's Refrain (Lv2)
10
For entire stage, all party members have +20 Luck.
Princess Sarah
Level 15
Level 30
Aerith
—
Level 25
Fortune's Refrain (Lv3)
15
For entire stage, all party members have +30 Luck.
Princess Sarah
Level 95
Level 70
Aerith
—
Level 60
Hero's Rime (Lv1)
18
For entire stage, all party members have +12 to all stats.
Zidane
Level 30
Garnet*( iOS port only)
—
Level 25
Lightning
Level 35
Cosmos
Level 20
Hero's Rime (Lv2)
26
For entire stage, all party members have +18 to all stats.
Zidane
Level 55
Garnet*( iOS port only)
—
Level 50
Lightning
Level 70
Cosmos
Level 55
Ramza*( iOS port only)
—
Level 45
Hero's Rime (Lv3)
35
For entire stage, all party members have +24 to all stats.
Zidane
Level 85
Garnet*( iOS port only)
—
Level 70
Lightning
Level 95
Cosmos
Level 90
Augment abilities [ ]
Ability
CP
Effect
Learned By
Level (3DS)
Level (iOS)
HP Up (Lv1)
4
HP +800.
Warrior of Light
Level 5
—
Firion
—
Level 35
Minwu
Initial
Level 5
Cecil
Initial
Level 5
Cloud
Level 15
Aerith
Level 5
—
Sephiroth
Level 30
—
Seifer
Level 10
Level 5
Rinoa*( iOS port only)
—
Level 5
Prishe
Level 15
Level 10
Snow
Initial
HP Up (Lv2)
8
HP +1600.
Firion
—
Level 65
Minwu
Level 45
Level 35
Cecil
Level 30
Level 36
Cloud
Level 35
Aerith
Level 60
Level 35
Sephiroth
Level 80
Level 45
Seifer
Level 50
Level 55
Rinoa*( iOS port only)
—
Level 45
Prishe
Level 40
Level 45
Snow
Level 30
Level 25
Ramza*( iOS port only)
—
Level 10
HP Up (Lv3)
14
HP +2400.
Minwu
Level 65
Level 65
Cecil
Level 55
Level 70
Cloud
Level 60
Aerith
Level 80
Level 65
Sephiroth
Level 80
Level 70
Seifer
Level 65
Level 75
Rinoa*( iOS port only)
—
Level 70
Prishe
Level 60
Level 65
Snow
Level 55
Level 55
Strength Up (Lv1)
5
Strength +25. During BMS, attack power 1.1x.
Warrior of Light
Level 20
Level 15
Firion
Initial
Level 25
Kain
Initial
Cloud
Initial
Sephiroth
Level 35
—
Squall
Level 10
Seifer
Level 25
—
Auron*( iOS port only)
—
Initial
Prishe
Level 5
—
Balthier *( iOS port only)
—
Level 15
Strength Up (Lv2)
10
Strength +40, Agility -60. During BMS, attack power 1.3x.
Warrior of Light
Level 45
Level 35
Firion
Level 25
Level 45
Kain
Level 35
Cloud
Level 30
Sephiroth
—
Level 40
Squall
Level 60
Seifer
Level 45
Level 30
Auron*( iOS port only)
—
Level 25
Prishe
Level 65
Level 25
Balthier*( iOS port only)
—
Level 35
Strength Up (Lv3)
16
Strength +65, Agility -120. During BMS, attack power 1.5x
Warrior of Light
Level 60
—
Firion
Level 55
Level 75
Kain
Level 55
Cloud
Level 55
Sephiroth
—
Level 80
Seifer
—
Level 65
Auron*( iOS port only)
—
Level 55
Prishe
—
Level 70
Balthier*( iOS port only)
—
Level 85
Magic Up (Lv1)
4
Magic +20.
Minwu
Level 10
Level 10
Rydia
—
Level 15
Sephiroth
Initial
—
Vivi
Level 10
Initial
Garnet*( iOS port only)
—
Level 15
Shantotto
Initial
Magic Up (Lv2)
8
Magic +40, Strength -20.
Minwu
Level 40
Level 25
Terra
Level 45
Sephiroth
Level 65
Level 20
Vivi
Level 35
Level 45
Garnet*( iOS port only)
—
Level 55
Shantotto
Level 20
Hope*( iOS port only)
—
Level 45
Magic Up (Lv3)
14
Magic +60, Strength -30.
Minwu
Level 60
Level 55
Terra
Level 60
Sephiroth
—
Level 60
Vivi
Level 55
Level 55
Garnet*( iOS port only)
—
Level 75
Shantotto
Level 45
Hope*( iOS port only)
—
Level 70
Agility Up (Lv1)
4
Agility +40.
Onion Knight
Level 15
Initial
Bartz
Level 10
Terra
Level 20
Rinoa*( iOS port only)
—
Level 10
Tidus
Initial
Shantotto
Level 25
Balthier*( iOS port only)
—
Level 5
Lightning
Level 10
Agility Up (Lv2)
8
Agility +70, Strength -30.
Onion Knight
Level 30
Level 20
Bartz
Level 35
Rinoa*( iOS port only)
—
Level 35
Tidus
Level 30
Prishe
Level 30
—
Vaan
Level 30
Ashe
Level 35
Level 30
Balthier*( iOS port only)
—
Level 45
Lightning
Level 55
Agility Up (Lv3)
14
Agility +100, Strength -40.
Onion Knight
Level 45
Level 60
Rydia
Level 85
Level 75
Bartz
Level 50
Rinoa*( iOS port only)
—
Level 75
Tidus
Level 55
Vaan
Level 55
Balthier*( iOS port only)
—
Level 65
Luck Up (Lv1)
5
Luck +50, HP -500.
Onion Knight
Level 35
—
Cid
Level 5
Level 15
Zidane
Level 20
Tidus
Level 10
Shantotto
Level 85
Prishe
Level 80
—
Vaan
Level 15
Luck Up (Lv2)
10
Luck +80, HP -1000.
Cid
Level 40
Level 45
Prishe
—
Level 50
Vaan
Level 25
Luck Up (Lv3)
15
Luck +110, HP -1500.
Cid
—
Level 65
Vaan
Level 45
Earth Blues (Lv1)
5
Agility +20, Luck +40 during BMS.
Firion
—
Level 30
Bartz
Level 5
Zidane
Initial
Vivi
—
Level 10
Vaan
Initial
Snow
Level 15
Initial
Earth Blues (Lv2)
10
Agility +30, Luck +45 during BMS.
Firion
—
Level 70
Bartz
Level 55
Aerith
—
Level 30
Seifer
—
Level 45
Zidane
Level 10
Vivi
—
Level 35
Balthier*( iOS port only)
—
Level 30
Snow
Level 35
Level 30
Earth Blues (Lv3)
15
Agility +40, Luck +60 during BMS.
Bartz
Level 70
Aerith
Level 45
—
Zidane
Level 65
Vivi
—
Level 70
Balthier*( iOS port only)
—
Level 75
Snow
Level 85
Level 75
Forest Nocturne (Lv1)
5
Agility +20, Luck +40 during EMS.
Firion
Level 15
—
Rydia
Initial
Vivi
Level 25
—
Ashe
Initial
—
Forest Nocturne (Lv2)
10
Agility +30, Luck +45 during EMS.
Firion
Level 50
—
Rydia
Level 35
Vivi
Level 50
—
Ashe
Level 45
—
Forest Nocturne (Lv3)
15
Agility +40, Luck +60 during EMS.
Firion
Level 80
—
Rydia
Level 70
Aerith
Level 25
—
Vivi
Level 80
—
Ashe
Level 80
—
Sacrifice (Lv1)
5
Strength +30, HP -500.
Warrior of Light
Level 15
Level 20
Onion Knight
Level 60
Level 70
Kain
Initial
Tifa*( iOS port only)
—
Level 5
Squall
Initial
Sacrifice (Lv2)
10
Strength +50, HP -750.
Warrior of Light
Level 35
Level 65
Onion Knight
Level 85
Level 90
Kain
Level 30
Tifa*( iOS port only)
—
Level 50
Squall
Level 25
Auron*( iOS port only)
—
Level 20
Ramza*( iOS port only)
—
Level 40
Sacrifice (Lv3)
16
Strength +95, HP -1200.
Warrior of Light
Level 50
Level 75
Kain
Level 50
Tifa*( iOS port only)
—
Level 95
Squall
Level 55
Auron*( iOS port only)
—
Level 80
Wind Rhapsody (Lv1)
5
Agility +20, additional Agility +40 during FMS.
Warrior of Light
Level 10
Level 5
Onion Knight
Initial
—
Kain
Level 5
Cloud
Level 10
Seifer
Level 15
Initial
Tidus
Level 15
Ashe
—
Level 10
Wind Rhapsody (Lv2)
10
Agility +30, additional Agility +45 during FMS.
Warrior of Light
Level 30
Level 45
Kain
Level 40
Faris
—
Initial
Cloud
Level 50
Aerith
—
Level 55
Seifer
Level 35
—
Tidus
Level 45
Wind Rhapsody (Lv3)
15
Agility +40, additional Agility +60 during FMS.
Warrior of Light
Level 80
—
Faris
Level 35
Cloud
Level 80
Aerith
Level 35
—
Seifer
Level 80
—
Tidus
Level 65
Ashe
—
Level 75
Special abilities [ ]
Ability
CP
Effect
Learned By
Level (3DS)
Level (iOS)
Lance (Lv1)
8
During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a small amount of HP.
Firion
Level 10
Initial
Kain
Level 20
Initial
Cloud
Level 25
Seifer
Level 30
Level 10
Rinoa*( iOS port only)
—
Initial
Lance (Lv2)
14
During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a medium amount of HP.
Firion
Level 45
Level 20
Kain
Level 45
Cloud
Level 70
Seifer
Level 55
—
Auron*( iOS port only)
—
Initial
Balthier*( iOS port only)
—
Level 20
Ramza*( iOS port only)
—
Level 25
Serah*( iOS port only)
—
Level 20
Lance (Lv3)
20
During BMS, activates each time the player gets Good or better on a Trigger in the equipped character's lane and restores a large amount of HP.
Firion
Level 75
Level 85
Kain
Level 65
Cloud
Level 85
Seifer
Level 85
—
Auron*( iOS port only)
—
Level 30
Balthier*( iOS port only)
—
Level 90
Serah*( iOS port only)
—
Level 70
Treasure Hunter (Lv1)
12
During entire stage, small increase to chance of getting rare items.
Anyone via Pillager's Tome*( 3DS version only)
Anytime
—
Locke
Level 25
Zidane
Level 15
Vaan
Level 35
Treasure Hunter (Lv2)
16
During entire stage, medium increase to chance of getting rare items.
Locke
Level 65
Zidane
Level 45
Vaan
Level 60
Treasure Hunter (Lv3)
20
During entire stage, large increase to chance of getting rare items.
Locke
Level 95
Zidane
Level 75
Vaan
Level 80
Item Lore
14
Doubles effect of HP-restoring items.
Cid
Level 20
—
Shantotto
Level 70
Dualcast
22
All magic abilities used by the equipped character double in power.
Vivi
Level 45
Level 65
Shantotto
Level 55
Soul Voice
25
All song abilities used by the equipped character have double effectiveness.
Princess Sarah
—
Level 80
Aerith
—
Level 50
Cosmos
Level 60
Bluff
15
All magic abilities used by the equipped character have 1.5x power.
Rydia
—
Level 55
Terra
Level 30
Sephiroth
Level 50
—
Vivi
Level 15
Level 25
Shantotto
Level 15
Ashe
Level 25
Level 40
Lightning
Level 25
Level 5 Flare
32
During BMS, after chaining 55 notes, halve current monster's HP. Activates once per stage.
Anyone via Flare Scroll V*( 3DS version only)
Anytime
—
EXP Up (Lv1)
15
Equipped character gains 1.2x EXP.
Anyone via EXP Up Scroll I*( 3DS version only)
Anytime
—
Onion Knight
—
Level 30
Rydia
—
Level 30
Rinoa*( iOS port only)
—
Level 25
Vivi
—
Level 30
Auron*( iOS port only)
—
Level 10
EXP Up (Lv2)
20
Equipped character gains 1.4x EXP.
Anyone via EXP Up Scroll II*( 3DS version only)
Anytime
—
Onion Knight
—
Level 65
Seifer
—
Level 50
Rinoa*( iOS port only)
—
Level 55
Vivi
—
Level 50
Auron*( iOS port only)
—
Level 45
Hope*( iOS port only)
—
Level 15
EXP Up (Lv3)
25
Equipped character gains 1.6x EXP.
Anyone via EXP Up Scroll III*( 3DS version only)
Anytime
—
Hope*( iOS port only)
—
Level 55
EXP Hound
15
Equipped character gains all EXP from stages while other party members gain none. If equipped to multiple characters, EXP is divided evenly between them.
Anyone via EXP Hound Scroll*( 3DS version only)
Anytime
—
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