Final Fantasy Wiki
Register
Advertisement

Template:Sideicon Template:IncompleteTable The following is a list of abilities in Theatrhythm Final Fantasy: Curtain Call. All characters each now have a total of 21 abilities, gaining a new one every 5 levels up to level 95. In addition, characters can now a equip a total of 4 abilities, regardless if they are Reactive or Proactive, as long as they have enough CP to use them.

CP for all characters max out at 50. However, CP can be boosted even further through two functions. The first is by using the Collecta Crystarium, which can also boost other stats outside of abilities. The second, resetting a character's level upon reaching Level 99. Doing this will result in the character returning back to Level 1, but receives a boost in CP. This can be done a maximum of ten times only, eventually reaching 99 CP.

  • 1st Reset: +10 CP (60 max at Lv 99)
  • 2nd Reset: +8 CP (68 max at Lv 99)
  • 3rd Reset: +8 CP (76 max at Lv 99)
  • 4th Reset: +6 CP (82 max at Lv 99)
  • 5th Reset: +6 CP (88 max at Lv 99)
  • 6th Reset: +4 CP (92 max at Lv 99)
  • 7th Reset: +2 CP (94 max at Lv 99)
  • 8th Reset: +2 CP (96 max at Lv 99)
  • 9th Reset: +2 CP (98 max at Lv 99)
  • Last Reset: +1 CP (99 max at Lv 99)

Reactive Abilities

Ability CP Effect Learned By Level
Focus (Lv1) 4 During BMS, deals low damage every time the player gets Good or better on 13 Hold Triggers. Warrior of Light Initial
Cecil 15
Edgar 10
Cloud Initial
Laguna Initial
Auron Initial
Prishe 30
Laguna Initial
Paine Initial
Zack Initial
Noel 15
Focus (Lv2) 9 During BMS, deals medium damage every time the player gets Good or better on 14 Hold Triggers. Warrior of Light 30
Cecil 60
Edgar 45
Cloud 35
Laguna 30
Auron 40
Prishe 70
Fran 20
Paine 30
Zack 25
Machina 60
Noel 60
Focus (Lv3) 15 During BMS, deals low damage every time the player gets Good or better on 13 Hold Triggers. Warrior of Light 70
Cecil 85
Edgar 85
Cloud 70
Laguna 80
Auron 75
Prishe 90
Paine 75
Zack 55
Chaos 65
Noel 85
Chakra (Lv1) 5 Activated when you have completed half of the song. Restores 7% of max HP. Prishe Initial
Brawler (Lv1) 9 40% through the stage, deals low physical damage. Cid 15
Galuf 30
Cloud 20
Tifa 25
Jecht 10
Prishe Initial
Snow 35
Paine 20
Martial Arts Scroll I N/A
Brawler (Lv2) 13 60% through stage, deals medium physical damage. Cid 55
Galuf 65
Cloud 55
Tifa 65
Jecht 45
Prishe 50
Snow 80
Ramza 55
Paine 60
Tifa 2nd ver 20
Martial Arts Scroll II N/A
Brawler (Lv3) 17 80% through stage, deals high physical damage. Galuf 95
Cloud 80
Jecht 80
Prishe 80
Tifa 2nd ver 60
Chaos 10
Martial Arts Scroll III N/A
Chi Blast (Lv1) 5 1/8 through the stage, deals low physical damage. Cloud 20
Barret Initial
Laguna 15
Prishe 20
Aphmau 30
Chi Blast (Lv2) 10 1/8 through the stage, deals medium physical damage. Cloud 55
Barret 35
Laguna 55
Prishe 65
Aphmau 75
Zack 60
Chi Blast (Lv3) 15 1/8 through the stage, deals high physical damage. Cloud 80
Barret 75
Laguna 95
Prishe 95
Zack 90
Counter (Lv1) 5 Deals low physical damage to an enemy when you Miss 3 times. Can be used up to 5 times per battle. Firion 10
Kain 30
Edge 25
Tifa Initial
Sephiroth 10
Squall Initial
Seifer Initial
Rinoa Initial
Laguna 25
Auron 10
Prishe 10
Lightning Initial
Snow 15
Paine 10
Ciaran 15
Cloud 2nd ver Initial
Serah 20
Counter (Lv2) 10 Deals medium physical damage to an enemy when you Miss 3 times. Can be used up to 5 times per battle. Firion 50
Edge 70
Tifa 45
Sephiroth 40
Squall 45
Seifer 30
Rinoa 30
Laguna 65
Auron 50
Prishe 55
Lilisette 75
Fran 40
Lightning 50
Snow 55
Paine 50
Ciaran 50
Cloud 2nd ver 35
Machina 75
Serah 60
Counter (Lv3) 16 Deals high physical damage to an enemy when you Miss 3 times. Can be used up to 5 times per battle. Firion 80
Tifa 80
Sephiroth 90
Squall 75
Seifer 65
Rinoa 70
Auron 80
Lightning 90
Paine 90
Ciaran 90
Cloud 2nd ver 70
Chaos 35
Spare Change 15 When the second monster is encountered, deals damage in proportion to the current score. Reduces the score afterwards. Edge 45
Galuf 50
Edgar 25
Rinoa 50
Laguna 75
Vaan 45
Spare Change Scroll N/A
Added Cut 15 Deals high physical damage after triggering 3 other Reactive Abilities during battle. Warrior of Light 75
Edge 75
Cloud 90
Sephiroth 55
Auron 90
Lightning 85
Paine 70
Zack 95
Noel 60
Lightning 2nd ver 75
Armor Break (Lv1) 2 Reduces the physical defense of the second enemy to appear in a BMS. Low strength. Cloud 5
Lightning 20
Armor Break (Lv2) 7 Reduces the physical defense of the third enemy to appear in a BMS. Medium strength. Lightning 75
Weapon Break (Lv1) 3 Reduces enemy's attack power after the second enemy appears in BMS. Low strength. Cloud 15
Lightning 5
Weapon Break (Lv2) 6 Reduces enemy's attack power after the third enemy appears in BMS. Medium strength. Lightning 55
Libra (Lv2) 15 Activated upon completing a stage in a Chaos Map quest. Details about one of the remaining stages will be revealed. Lightning 60
Cry (Lv1) 4 Activated once in BMS when a boss-class enemy appears. Reduces the enemy's physical and magical defense. Low strength. Shantotto 10
Cry (Lv2 14 Activated once in BMS when a boss-class enemy appears. Reduces the enemy's physical and magical defense. Medium strength. Shantotto 35
Cry (Lv3 24 Activated once in BMS when a boss-class enemy appears. Reduces the enemy's physical and magical defense. Full strength. Shantotto 75
Recall 8 Activated when the song is halfway over. Randomly activates one of the character's magic-type abilities. Shantotto 15
Auto Potion 15 Restores 30% of the HP gauge with a Potion from your inventory when HP drops below 50%. Will only trigger once during a stage. Zidane 85
Escape (Lv1) 2 Activated in FMS when you receive a Bad or worse on a Trigger. Allows you to escape damage with 25% success up to 3 times. Zidane Initial
Escape (Lv2) 3 Activated in FMS when you receive a Bad or worse on a Trigger. Allows you to escape damage with 55% success up to 3 times. Zidane 15
Escape (Lv3) 4 Activated in FMS when you receive a Bad or worse on a Trigger. Allows you to escape damage with 85% success up to 3 times. Zidane 35
Vigilance 4 Activated just once in FMS when a character is hurt. The character will not be siwtched out for the next party member like usual. Onion Knight 5
Tidus Initial
Zack 5
Dash (Lv2) 12 Activated just once in FMS when you get Good or better on 50 Triggers. Character increases pace. Medium strength. Zidane 30
Dash (Lv3) 16 Activated just once in FMS when you get Good or better on 50 Triggers. Character increases pace. Full strength. Zidane 75
Steal (Lv1) 10 Activated with 10% success after defeating an enemy in BMS. Works once per stage and guarantees you get the enemy's item. Zidane 20
Steal (Lv2) 20 Activated with 20% success after defeating any enemy in BMS. Works once per stage and guarantees you get the enemy's item. Zidane 55
Pray (Lv1) 10 Activated 50% of the time when you have completed half of the song. Restores 30% of max HP. Aerith Initial
Choco Cure 2 Activated in FMS. Restores HP by 10% when a chocobo is called. Will only trigger once during a stage. Tidus 5
Cure 5 Recovers HP by 10% one time if it drops below 75%. Minwu Initial
Onion Knight 20
Cecil Initial
Rosa Initial
Lenna Initial
Terra Initial
Celes 15
Eiko Initial
Ashe Initial
Y'shtola Initial
Benjamin 25
Agrias 20
Rem Initial
Cura 10 Recovers HP by 20% one time if it drops below 65%. Minwu 30
Cecil 30
Rosa 25
Lenna 25
Terra 45
Celes 55
Eiko 25
Yuna 20
Ashe 40
Hope 50
Y'shtola 20
Ramza 30
Agrias 60
Rem 35
Curaga Scroll N/A
Curaga 20 Recovers HP by 40% one time if it drops below 50%. Minwu 65
Rosa 65
Garnet 35
Eiko 60
Yuna 60
Y'shtola 70
Rem 70
Curaga Scroll N/A
Full Cure 50 Recovers HP by 90% one time if it drops below 10%. Rosa 90
Garnet 95
Yuna 95
Y'shtola 95
Chaos 95
Protect (Lv 1) 10 Provides low damage reduction for the rest of the stage when the party's HP drops below 80%. Warrior of Light 25
Minwu 10
Cecil 20
Lenna Initial
Squall 25
Garnet 5
Yuna 5
Ashe 25
Ciaran Initial
Rem Initial
Protect (Lv 2) 10 Provides medium damage reduction for the rest of the stage when the party’s HP drops below 65%. Warrior of Light 25
Minwu 10
Cecil 20
Lenna Initial
Squall 25
Garnet 5
Yuna 5
Ashe 25
Hope 5
Y'shtola 5
Ramza 25
Ciaran Initial
Rem Initial
Protect (Lv3) 20 Provides high damage reduction for the rest of the stage when the party’s HP drops below 50%. Minwu 75
Cecil 90
Lenna 65
Squall 95
Yuna 80
Y'shtola 60
Ciaran 75
Rem 75
Blink (Lv1) 5 When scoring BAD or MISS, guaranteed to avoid taking damage. Can activate once per stage. Rosa 45
Bartz 10
Edgar 20
Vanille Initial
Ace 10
Blink (Lv2) 10 When scoring BAD or MISS, guaranteed to avoid taking damage. Can activate twice per stage. Rosa 50
Edgar 55
Vanille 70
Ace 55
Blink (Lv3) 15 When scoring BAD or MISS, guaranteed to avoid taking damage. Can activate three times per stage. Edgar 95
Vanille 70
Invisible (Lv1) 6 When HP drops below 55%, damage evasion is increased by 2% for the remainder of the stage. Cecil 35
Rosa 20
Terra 10
Celes 10
Fran Initial
Vanille Initial
Yuna 2nd ver 5
Lightning 2nd ver Initial
Invisible (Lv2) 9 When HP drops below 50%, damage evasion is increased by 4% for the remainder of the stage. Terra 35
Fran 85
Hope 25
Vanille 40
Lightning 2nd ver 50
Invisible (Lv3) 11 When HP drops below 45%, damage evasion is increased by 6% for the remainder of the stage. Vanille 35
Haste (Lv1) 6 Activated just once in FMS when you reach your maximum speed. Slightly increases the distance you cover. Tidus Initial
Aero 7 Activated in BMS each time you receive Good or better on 100 Touch or Slide Triggers. Deals low strength magic damage. Lightning Initial
Serah 15
Aerora 14 Activated in BMS each time you receive Good or better on 125 Touch or Slide Triggers. Deals medium strength magic damage. Shantotto 20
Lightning 70
Blizzard 7 Activated in BMS each time you receive Good or better on 12 Hold Triggers. Deals low strength magic damage. Lightning 25
Blizzara 14 Activated in BMS each time you receive Good or better on 16 Hold Triggers. Deals medium strength magic damage. Terra
Shantotto 45
Blizzaga 25 Activated in BMS each time you receive Good or better on 20 Hold Triggers. Deals full strength magic damage. Shantotto 80
Fire 7 Activated in BMS each time you receive Good or better on 30 Touch Triggers. Deals low strength magic damage. Shantotto Initial
Lightning 10
Fira 14 Activated in BMS each time you receive Good or better on 34 Touch Triggers. Deals medium strength magic damage. Terra Initial
Shantotto 25
Firaga 25 Activated in BMS each time you receive Good or better on 38 Touch Triggers. Deals full strength magic damage. Shantotto 70
Thunder 7 Activated in BMS each time you receive Good or better on 20 Slide Triggers. Deals low strength magic damage. Lightning 45
Thundara 14 Activated in BMS each time you receive Good or better on 24 Slide Triggers. Deals medium strength magic damage. Shantotto Initial
Thundaga 25 Activated in BMS each time you receive Good or better on 28 Slide Triggers. Deals full strength magic damage. Shantotto 65
Doomsday 17 Activated just once in BMS when you make a chain of 50 hits. Deals magic damage, but also reduces HP by 30%. Extra strength. Shantotto 55
Omnislash 18 Activated in BMS when a boss-class enemy appears. Deals damage in direct proportion to Strength. Cloud 40
Grand Lethal 18 Activated in BMS when a boss-class enemy appears. Deals damage in direct proportion to Strength and level. Zidane 40
Ancient Magic 18 Activated in BMS when a boss-class enemy appears. Deals damage in direct proportion to Magic and level. Shantotto 40

Proactive Abilities

Ability CP Effect Learned By Level
Sacrifice (Lv1) 5 Active for the entire length of the stage. Adds 45 to Strength, but drops HP by 500. Cloud Initial
Zack 20
Sacrifice (Lv2) 10 Active for the entire length of the stage. Adds 70 to Strength, but drops HP by 750. Cloud 45
Sacrifice (Lv3) 16 Active for the entire length of the stage. Adds 140 to Strength, but drops HP by 1200. Cloud 75
Lance (Lv1) 8 Character regains slight HP for every Good or better on a Trigger in his or her lane. Cloud 25
Lance (Lv2) 14 Character regains some HP for every Good or better on a Trigger in his or her lane. Cloud 60
Regen (Lv1) 12 Restores some HP every time you receive Good or better. Low strength. Lightning 35
Regen (Lv1) 18 Restores some HP every time you receive Good or better. Medium strength. Lightning 80
Wind Rhapsody (Lv1) 5 Adds 20 to Agility and then adds a further 40 to Agility during FMS. Onion Knight Initial
Earth Blues (Lv1) 5 Adds 20 to Agility and then adds a further 40 to Luck during BMS. Zidane Initial
Earth Blues (Lv2) 10 Adds 30 to Agility and then adds a further 45 to Luck during BMS. Zidane 25
Earth Blues (Lv3) 16 Adds 40 to Agility and then adds a further 60 to Luck during BMS. Zidane 65
Sinewy Etude (Lv1) 7 Increases the Strength of all the party members by 15. Cloud 30
Lightning 15
Sinewy Etude (Lv2) 10 Increases the Strength of all of the party members by 20. Cloud 65
Mana's Paean (Lv1) 7 Increases the Magic of all of the party members by 15. Lightning 30
Serah 10
Hastemarch (Lv1) 7 Increases the Agility of all of the party members by 10. Zidane 5
Hastemarch (Lv2) 10 Increases the Agility of all of the party members by 15. Zidane 45
Hastemarch (Lv3) 15 Increases the Agility of all of the party members by 25. Zidane 80
Mighty March (Lv1) 7 Increases the Stamina of all of the party members by 15. Cloud 10
Zack 15
Mighty March (Lv2) 10 Increases the Stamina of all of the party members by 25. Cloud 50
Mighty March (Lv3) 15 Increases the Stamina of all of the party members by 40. Cloud 85
Hero's Rime (Lv1) 18 Adds 6 to every parameter for all party members. Lightning 65
Elegy (Lv1) 10 Reduces damage taken by the party until the very end of the stage. Very low strength. Aerith Gainsborough 5
Treasure Hunter (Lv1) 12 Slightly increases your chance of getting a rare item. Very low strength. Zidane 10
Treasure Hunter (Lv2) 16 Moderately increases your chance of getting a rare item. Low strength. Zidane 50
HP Up (Lv1) 4 Adds 800 to HP. Prishe 5
Strength Up (Lv1) 5 style="text-align:left"|Adds 25 to Strength. Warrior of Light Initial
Zack 10
Magic Up (Lv1) 4 Adds 20 to Magic. Terra 5
Shantotto 5
Magic Up (Lv2) 8 Adds 40 to Magic, but drops Strength by 20. Shantotto 30
Magic Up (Lv3 14 Adds 60 to Magic, but drops Strength by 30. Shantotto 60
Agility Up (Lv1) 4 Adds 40 to Agility. Onion Knight Initial
Move-HP Up 13 Active for the entire length of FMS. Character regains some HP for every Good or better. Medium strength. Zidane 70
Item Lore 14 Doubles effects of items with restore HP. Zidane 60
Shell 8 Reduces damage taken from magic-type enemies. Low strength. Aerith Initial
Serah 5
Bluff 15 Multiplies effects of magic-type abilities by 1.5. Only applies to the character equipping it. Shantotto 50
Omega Weapon 20 Adds 75 to Strength and 75 to Magic. Lightning 40

Template:TFFCC

Advertisement