No matter how far he goes, man cannot resist looking back on the path he has walked. The untold stories and secrets of the past can be more alluring than the promise of tomorrow. And so he braves the forests of Rak'tika in search of mystery and wonder... Of Ronka, to which all seekers of hidden truths are inevitably drawn.Ardbert
The Rak'tika Greatwood is a forest located northeast of the Crystarium in Final Fantasy XIV, introduced in Shadowbringers. The forest is home to the Night's Blessed—a faction of people who revere the dark—and the remnants of the ancient ruins of Ronka.
Once, long before its towering trees were seeds, in this millennia-old forest stood the royal capital of an advanced magical civllization—the Ronkan Empire. The stony remnants of its lost grandeur can still be spied beneath the shadowy boughs.Official website description
Having slain the Lightwardens of Lakeland and Il Mheg, the Crystal Exarch points the Warriors of Darkness to their next destination: the dense forests of Rak'tika, once home to the mighty Ronkan Empire. This is where their old friend and fellow Scion, Y'shtola, has taken up vigil guarding a group of darkness-worshippers known as the "Night's Blessed" under the pseudonym of 'Master Matoya'.
Rak'tika can be accessed northeast of Lakeland and is the only entrance into the area.
There are two aetherytes located in Rak'tika one in Slitherbough and the other located in Fanow.
- The Citia Swamps
- Lake Tusi Mek'ta
- The Blind Forest of Yx'Maja
- The Ox'Dalan Gap
- The K'mul Astropolis
Home of the Night's Blessed; they live in caves around the aetheryte, and have a farm in its open area.
A village situated within the forest of Yx'Maja, this is the home of the protective Viis; they don't allow any trespassers within their territory and will repel any invader with lethal force.
Rak'tika's climate may exhibit any of the following weather conditions:
|Weather||Frequency or conditions|
|Everlasting Light||At all times prior to completing The Qitana Ravel.|
After completing The Crown of the Immaculate until The Dying Gasp is completed.
|Starshower||After unlocking The Heroes' Gauntlet until The Seat of Sacrifice is completed.|
Places of interest
The original home of the Night's Blessed. Three years ago, a major sin eater attack resulted in the deaths of many of the Blessed's priests and the fort's destruction in a great fire. However, the sage 'Master Matoya' fought back against the monsters and saved many of the remaining believers, earning their steadfast loyalty.
The Qitana Ravel
A temple constructed by the Ronkans to "preserve the wisdom of the ancients".
In the wake of the Flood of Light, the Qitari Stewards of Note used the caverns situated under this area to store and safeguard the stelae detailing their history in the hopes of one day reclaiming it.
Fruit of the Protector
In the legends of Ronka, a great winged serpent tormented the people before it was stopped and sealed away in this crystal by the giant Lozatl. Over time, the serpent had a change of heart and began to use it's influence to guide and protect the fledgling Ronkans. Eventually, the Great Serpent of Ronka became regarded as the noblest of the animals of the forest and the protector of the empire's lands, a belief shared by those who carry on Ronka's legacy.
|The empire of Ronka was a place of magic and enlightenment, of peace and prosperity. Sadly, it was not meant to last. Though naught but ruins remain, they remain heavily guarded nonetheless. The Qitana Ravel is perhaps the most sacred of these sites, home to the ancient wisdom of the past. With the advent of the Flood, however, you have reason to believe something more sinister now resides there as well.|
Daily quests for the Qitari tribe can be unlocked after completing the quest The Stewrads of Note, which can be accessed after completing the Main Scenario Quest "Bearing With It" and the sidequest "Protectors of the Wood". The daily quests can the be recieved from an NPC in Hopple's Stopple. Unlike other tribe quests, these quests are solely for Disciples of the Land.
|"You have encountered the tomatl before? A plant which hungers for flesh, it masquerades as an earthen vessel, and bursts forth to seize unsuspecting prey, which it consumes after much softening with acid. A dangerous foe indeed, but the Mindmaker is more so. Larger, stronger, faster, more deadly by every measure it is. Why Mindmaker, you ask? I cannot say with confidence, but I believe it has something to do with its habit of devouring the heads of its prey first, and the speculation that it grows wiser with each consumed."|
|“Pachamama is a creature of Ronkan legend. A great serpent, the harvest goddess Yx'Anpa made flesh, which claimed the Greatwood as its home. A regal creature of pure divinity through which the essence of life itself flowed, it was believed that the soil which drank deep of its blood would yield an endless bounty, and so many great warriors of Ronka sought to lay it low. The slayer of Pachamama would be afforded much glory, their deeds celebrated for generations to come. Will you be the one to claim the honor?"|
|“There are many Ronkan legends that have been passed down through the ages, including one which speaks of a great colossus. A guardian spirit bound to serve its creators. And now there are whispers this colossus walks the Greatwood once more, spurred by the discovery of massive tracks. What left these tracks remains a mystery, but I doubt it is this ancient being. Rather, it is likely one of the last remaining apemen. Their numbers have dwindled greatly since the coming of the sin eaters. Why Grassman has come to the Greatwood I cannot say, but I suspect he seeks his fallen brethren in vain...”|
|“Some time ago, there were a series of disappearances. Younglings who vanished without a trace from Slitherbough. We thought them taken by the Children, but eventually learned who the true culprit was. Of the countless rails that call the Greatwood home, Supay is the largest and most formidable. Unlike its brethren, it feeds not on plants, but on flesh and blood... It is an ambush predator, striking fear into its prey with a shrill cry before attacking in full force. This was witnessed by one of our scouts. Thus did we name it for a bird of Ronkan legend whose mournful song heralds death and doom.”|
|“The Viis are not the only ones who have safeguarded the ruins of Ronka for generations. Ancient records tell of an exalted priestess of the empire named Ixtab, a penitent woman and proud patriot. So strong was her faith that she resolved to make the ultimate sacrifice. She consigned her mortal flesh to flame, and in death rose anew, her soul eternally bound to the Greatwood. For thousands upon thousands of years has she watched over these lands. Should one intrude upon her home and by their deeds prove themselves a significant threat to peace and tranquility, she will appear to redress the balance.”|
"Civilizations" plays at all times while Everlasting Light is in effect. Once the night is returned, "Civilizations" continues to play during the day, while "A Hopeless Race" plays during the night.
"Whisper of the Land" plays while in the settlements of Slitherbough and Fanow, while "Hopl's Dropple" plays in the Qitari camp of Hopl's Stopple.
"Rencounter" plays during all standard enemy encounters in the Rak'tika Greatwood.