Achievement: In Too Deep III | |
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Clear the 30th floor of the Palace of the Dead. | ![]() |
The Palace of the Dead (Floors 21-30) is the third set of floors in The Palace of the Dead in Final Fantasy XIV, added in Patch 3.35.
Progression[]
Floor 21[]
Floor 22[]
Floor 23[]
Floor 24[]
Floor 25[]
Floor 26[]
Floor 27[]
Floor 28[]
Floor 29[]
Floor 30[]
Encounters[]
Enemy | Pic | BNpc | Level | HP | Hitbox | Abilities | Areas | |
---|---|---|---|---|---|---|---|---|
Name | Base | |||||||
![]() 海賊風の斧術士, Kaizokufū no Onojutsushi? |
5052 | 5719 | 41 | 3,423 | 0.5y | Attack | Floors 21-29 | |
![]() イシュガルド風の槍術士, Ishugarudofū no Sōjutsushi? |
5050 | 5716 | 40 | 3,202 | 0.55y | Attack | Floors 21-29 | |
![]() ミミック, Mimikku? |
2566 | 5833 | 43 | 3,857 | 0.7y | Attack, Deathtrap, Infatuation | Floors 21-29 | |
![]() ニンギジッダ, Ningijidda? |
5012 | 5804 | 49 | 46,768 | 4.8y | Attack, Ball of Fire, Ball of Ice, Dissever, Fear Itself | Floor 30 | |
![]() パレス・アダマンタス, Paresu Adamantasu? |
5002 | 5794 | 38 | 2,378 | 3.5y | Attack, Tortoise Stomp | Floors 21-25 | |
![]() パレス・セントール, Paresu Sentōru? |
5006 | 5798 | 44 | 3,172 | 3y | Attack, Berserk, Rear | Floors 26-29 | |
![]() パレス・ドレイク, Paresu Doreiku? |
5001 | 5793 | 35 | 1,976 | 1.8y | Attack, Smoldering Scales | Floors 21-24 | |
![]() パレス・デュラハン, Paresu Durahan? |
5009 | 5801 | 34 | 1,884 | 1.2y | Attack, Iron Justice | Floors 21-23 | |
![]() パレス・クレイビースト, Paresu Kurei Bīsuto? |
5007 | 5799 | 46 | 3,488 | 3.48y | Attack, Wild Horn | Floors 26-29 | |
![]() パレス・マロリス, Paresu Marorisu? |
5008 | 5800 | 47 | 3,725 | 2.7y | Attack, Dark Blizzard III | Floors 27-29 | |
![]() パレス・ミノタウロス, Paresu Minotaurosu? |
5010 | 5802 | 40 | 2,465 | 2.8y | 111-tonze Swing, Attack | Floors 24-26 | |
![]() パレス・ペイスト, Paresu Peisuto? |
5003 | 5795 | 39 | 2,459 | 1.2y | Attack, Stone Gaze | Floors 22-25 | |
![]() パレス・プーク, Paresu Pūku? |
5000 | 5792 | 33 | 1,772 | 1y | Attack, Fireball | Floors 21-23 | |
![]() パレス・スカネテ, Paresu Sukanete? |
5011 | 5803 | 45 | 3,358 | 1.6y | Attack, ![]() |
Floors 26-29 | |
![]() パレス・スプリガン, Paresu Supurigan? |
5005 | 5797 | 42 | 2,790 | 0.6y | Blizzard, Haste | Floors 25-28 | |
![]() パレス・ウィヴル, Paresu Wivuru? |
5004 | 5796 | 41 | 2,639 | 2.4y | Attack, Horrid Horn | Floors 23-26 | |
![]() ピグマイオイ, Pigumaioi? |
5041 | 5838 | 43 | 2,968 | 0.51y | Heirloom Scream | Floors 22-29 | |
![]() 外道風の斧術士, Gedōfū no Onojutsushi? |
5051 | 5717 | 42 | 3,613 | 0.5y | Attack | Floors 21-29 | |
Trap トラップ, Torappu? |
5042 | 6388 | 35 | 1,220 | 1.5y | Hidden Detonator, Enfeebling Trap, Gear Enhancement, Impeding Trap, Landmine, Luring Trap, Toading Trap, Weapon Enhancement |
Floor 21 | |
37 | 1,409 | Floor 22 | ||||||
39 | 1,587 | Floor 23 | ||||||
41 | 1,703 | Floor 24 | ||||||
42 | 1,789 | Floor 25 | ||||||
44 | 2,008 | Floor 26 | ||||||
45 | 2,112 | Floor 27 | ||||||
47 | 2,314 | Floor 28 | ||||||
48 | 2,383 | Floor 29 |
Musical themes[]
Palace of the Dead employs a theme roulette where the background changes every 3 regular floors. In most instances, the themes are pulled from a pool of music including tracks from the original version that was not put into use in the current version of the game. "Brothers in Arms" plays during the battle against Ningishzida.