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The Final Coil of Bahamut - Turn 4, also known in-game as the The Burning Heart and as Turn 13 or T13 among players, is a raid turn in Final Fantasy XIV, and the final turn of the Binding Coils of Bahamut. In this turn, players face off against the elder primal Bahamut himself.

StoryEdit

Restored to his senses in defeat, Louisoix uses his final moments to send your party to the main bridge of the final internment hulk, there to banish Bahamut once and for all. Yet though the end of your arduous journey is in sight, doubt not but that the cornered primal will lash out with his unbridled rage. If you are to overcome this terrible foe, you and yours must be of one purpose. Join now your hearts and minds, and sally forth to bring the Seventh Umbral Era to its true conclusion─for the future of Eorzea!

ObjectivesEdit

  1. Defeat Bahamut.

ProgressionEdit

First phaseEdit

Dark AetherEdit

The Dragons of MeracydiaEdit

Akh MornEdit


EnemiesEdit

  • Bahamut Prime
    • The Shadow of Meracydia
    • The Blood of Meracydia
    • The Pain of Meracydia
    • The Gust of Meracydia
    • The Sin of Meracydia
    • The Storm of Meracydia
    • Dark Aether

LootEdit

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Dreadwyrm BladeGladiator's Arm135

Auto Attack: 40.21
Damage: 58
Delay: 2.08
Magic Damage: 41
Strength: 41
Vitality: 48
Tenacity: 26
Critical Hit: 38

GLA PLD 502.4
Dreadwyrm BardicheMarauder's Arm135

Auto Attack: 61.86
Damage: 58
Delay: 3.2
Magic Damage: 41
Strength: 57
Vitality: 67
Tenacity: 53
Determination: 27

MRD WAR 502.4
Dreadwyrm ClaymoreDark Knight's Arm135

Auto Attack: 57.22
Damage: 58
Delay: 2.96
Magic Damage: 41
Strength: 57
Vitality: 67
Tenacity: 37
Critical Hit: 53

DRK 503.0
Dreadwyrm SpearLancer's Arm135

Auto Attack: 55.68
Damage: 58
Delay: 2.88
Magic Damage: 41
Strength: 57
Vitality: 67
Critical Hit: 37
Determination: 38

LNC DRG 502.4
Dreadwyrm ClawsPugilist's Arm135

Auto Attack: 49.49
Damage: 58
Delay: 2.56
Magic Damage: 41
Strength: 57
Vitality: 67
Critical Hit: 37
Determination: 38

PGL MNK 502.4
Dreadwyrm KatanaSamurai's Arm135

Auto Attack: 51.04
Damage: 58
Delay: 2.64
Magic Damage: 41
Strength: 57
Vitality: 64
Critical Hit: 53
Determination: 27

SAM 504.1
Dreadwyrm DaggersRogue's Arm135

Auto Attack: 46.4
Damage: 58
Delay: 2.4
Magic Damage: 41
Dexterity: 57
Vitality: 67
Critical Hit: 53
Determination: 27

ROG NIN 502.4
Dreadwyrm LongbowArcher's Arm135

Auto Attack: 61.86
Damage: 58
Delay: 3.2
Magic Damage: 41
Dexterity: 57
Vitality: 67
Critical Hit: 53
Determination: 27

ARC BRD 502.4
Dreadwyrm HandgonneMachinist's Arm135

Auto Attack: 54.13
Damage: 58
Delay: 2.8
Magic Damage: 41
Dexterity: 57
Vitality: 67
Determination: 27
Skill Speed: 53

MCH 503.0
Dreadwyrm StaffTwo-handed Thaumaturge's Arm135

Auto Attack: 63.41
Damage: 58
Delay: 3.28
Magic Damage: 82
Vitality: 60
Intelligence: 57
Critical Hit: 37
Spell Speed: 53

THM BLM 502.4
Dreadwyrm GrimoireArcanist's Grimoire135

Auto Attack: 60.31
Damage: 58
Delay: 3.12
Magic Damage: 82
Vitality: 60
Intelligence: 57
Critical Hit: 53
Spell Speed: 37

ACN SMN 502.4
Dreadwyrm RapierRed Mage's Arm135

Auto Attack: 66.5
Damage: 58
Delay: 3.44
Magic Damage: 82
Vitality: 58
Intelligence: 57
Direct Hit Rate: 53
Critical Hit: 37

RDM 504.1
Dreadwyrm CaneTwo-handed Conjurer's Arm135

Auto Attack: 63.41
Damage: 58
Delay: 3.28
Magic Damage: 82
Vitality: 60
Mind: 57
Piety: 40
Direct Hit Rate: 11
Spell Speed: 37

CNJ WHM 502.4
Dreadwyrm CodexScholar's Arm135

Auto Attack: 60.31
Damage: 58
Delay: 3.12
Magic Damage: 82
Vitality: 60
Mind: 57
Piety: 28
Direct Hit Rate: 11
Critical Hit: 53

SCH 502.4
Dreadwyrm TorquetumAstrologian's Arm135

Auto Attack: 61.86
Damage: 58
Delay: 3.2
Magic Damage: 82
Vitality: 60
Mind: 57
Piety: 28
Direct Hit Rate: 11
Critical Hit: 53

AST 503.0
Dreadwyrm Cyclas of ScoutingBody130

Defense: 95
Magic Defense: 95
Dexterity: 50
Vitality: 59
Critical Hit: 47
Skill Speed: 33

ROG NIN 502.4
Dreadwyrm Tabard of AimingBody130

Defense: 95
Magic Defense: 95
Dexterity: 50
Vitality: 59
Determination: 34
Skill Speed: 33

ARC BRD MCH 502.4
Dreadwyrm Robe of HealingBody130

Defense: 72
Magic Defense: 119
Vitality: 53
Mind: 50
Direct Hit Rate: 9
Critical Hit: 47
Spell Speed: 33

CNJ WHM SCH AST 502.4
Dreadwyrm Breeches of MaimingLegs130

Defense: 119
Magic Defense: 95
Strength: 50
Vitality: 59
Direct Hit Rate: 47
Skill Speed: 33

LNC DRG 502.4
Dreadwyrm Slops of StrikingLegs130

Defense: 95
Magic Defense: 95
Strength: 50
Vitality: 59
Determination: 23
Skill Speed: 47

PGL MNK SAM 502.4
Dreadwyrm Tonban of CastingLegs130

Defense: 72
Magic Defense: 119
Vitality: 53
Intelligence: 50
Critical Hit: 47
Spell Speed: 33

THM ACN BLM SMN RDM 502.4
CarboncoatOther120Born of Allagan ingenuity, this aetherochemical concoction is said to increase a gem's hardness.
12.4
CarbontwineOther120Born of Allagan ingenuity, this aetherochemically engineered fiber can be used to improve the durability of almost anything.
12.4
Faded Copy of AnswersOrchestrion Roll1Timeworn pages of sheet music retrieved from the Burning Heart.
13.2

QuestsEdit

Fragments Of Truth

TypeChronicles Of A New Era - Bahamut
RequiresAlisaie's Resolve
UnlocksAlisaie's Path
RewardsFFXIV Gil Icon 1018
Start NPCUrianger
End NPCErkenrad
Patch2.4

Journal

  • Urianger would speak with you regarding your mission to prevent Bahamut's return.
  • You have scarcely exchanged two sentences with Urianger when Alisaie appears seeking the Archon's counsel on how to gain entry to the remaining internment hulks. Urianger suggests that she return to the connecting fragments of Dalamud in your company, in hopes that your presence will set events in motion, as it has so often in the past. In the meantime, the Archon promises to seek answers of his own. Make your way to the fragment situated at the Burning Wall in eastern Thanalan, and speak with Alisaie's assistant who has been reconnoitering the site.
  • To your disappointment, Alisaie's assistant reports that he has been unable to identify a viable path to the fragment's exterior, let alone a means to access its interior. Just as you are about to leave for Mor Dhona, where the next fragment lies, he adds that he has lost contact with his brother there. Make haste to the Singing Shards, and ensure that the man does not come to harm.
  • You arrive at the Singing Shards just in time to prevent Alisaie's second assistant from coming to a sticky end. Unfortunately, the news he has for you is not good. If the fellow is to be believed, there will be no entering the fragment of Dalamud in Mor Dhona. Moments later, however, Urianger contacts you via linkpearl to notify you that he may have found a way to breach the remaining fragments. Make haste to the Ceruleum Processing Plant in northern Thanalan, where the Archon will furnish you with the details.
  • Urianger explains to you the method which he and certain other nameless individuals have conceived to reach the remaining internment hulks. Requiring that the laws of aetherial travel be bent to breaking point, the process entails considerable danger, but Alisaie is willing to take the risk. Meet her at the crystal formation known as Dalamud's Talons situated to the north of the plant.
  • Alphinaud arrives at Dalamud's Talons shortly after you do, revealing himself to be Urianger's mysterious collaborator. Having questioned his twin on the origin of her resolve, he declares that he will be joining your party on this descent into the Binding Coil. Speak with Erkenrad at the Ceruleum Processing Plant when you are ready to embark upon your mission.
  • Erkenrad acknowledges your readiness. At your word, you and your comrades will be transported directly inside the first of the two remaining internment hulks. Upon arrival, you must make your way to the main bridge and disable the coil responsible for Bahamut's regeneration. Spare no preparation and expect fierce resistance. ※The Final Coil of Bahamut can be accessed via the Duty Finder.

Objectives

  • Speak with Alisaie's assistant at the Burning Wall.
  • Rescue Alisaie's assistant at the Singing Shards.
  • Speak with Urianger at the Ceruleum Processing Plant.
  • Speak with Alisaie.
  • Speak with Erkenrad.

AchievementsEdit

NameTypeTitleDescriptionPatch
Out Of A Bind IBattle: RaidsComplete the Final Coil of Bahamut.2.4
Out Of A Bind IIBattle: RaidsComplete the Final Coil of Bahamut 5 times.2.4
Out Of A Bind IIIBattle: RaidsComplete the Final Coil of Bahamut 10 times.2.4

Musical themesEdit

Answers plays throughout the encounter, with each stanza corresponding to a different phase.

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