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The Final Coil of Bahamut - Turn 2, also known in-game as the IC-06 Regeneration Grid and as Turn 11 or T11 among players, is a Raid Raid turn in Final Fantasy XIV, and the second turn of the Final Coil of Bahamut. In this turn, players face off against Kaliya.

Story[]

At the depth of 6,835 yalms, you and your companions are greeted by a breathtaking sight: a colossal replica of Dalamud, believed to be the device which regulates Bahamut's regeneration. The structure swarms with legions of the lesser moon's internal defenses, but through it you must go if you are to reach the main bridge.

A product of both mechanical and biological ingenuity, the solid steel aberration Kaliya was developed by the Allagan Empire in the Aetherochemical Research Facility in Azys Lla to combat the dragon legions of Meracydia. This mechanized hydra could withstand not only attacks from razor-sharp fangs and talons, but also the white-hot flames of dragonbreath, and proved invaluable in campaigns waged on the southern continent. So effective was the creation, the Allagans would eventually place one within Bahamut's metal gaol to guard the great wyrm.

Objectives[]

  1. Deactivate the Allagan fields.
  2. Defeat Kaliya.

Progression[]

IC-06 Regeneration Grid[]

The Core Override[]


Enemies[]

  • Kaliya
    • Weapons Node
    • Gravity Note
    • Electric Node
    • Security Node

Loot[]

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Dreadwyrm Circlet of ScoutingHead130

Defense: 68
Magic Defense: 68
Dexterity: 31
Vitality: 36
critical hit: 29
Determination: 14

ROG NIN 502.4
Dreadwyrm Gauntlets of FendingHands130

Defense: 119
Magic Defense: 119
Strength: 31
Vitality: 36
Direct Hit Rate: 29
Skill Speed: 20

GLA MRD PLD WAR DRK 502.4
Dreadwyrm Belt of CastingWaist130

Defense: 44
Magic Defense: 74
Vitality: 24
Intelligence: 23
critical hit: 22
Spell Speed: 15

THM ACN BLM SMN RDM 502.4
Dreadwyrm Belt of HealingWaist130

Defense: 44
Magic Defense: 74
Vitality: 24
Mind: 23
Piety: 12
Direct Hit Rate: 4
Spell Speed: 22

CNJ WHM SCH AST 502.4
Dreadwyrm Greaves of AimingFeet130

Defense: 68
Magic Defense: 68
Dexterity: 31
Vitality: 36
Direct Hit Rate: 29
Skill Speed: 20

ARC BRD MCH 502.4
Dreadwyrm Shoes of CastingFeet130

Defense: 51
Magic Defense: 85
Vitality: 32
Intelligence: 31
Direct Hit Rate: 29
Determination: 14

THM ACN BLM SMN RDM 502.4
Dreadwyrm Earring of FendingEarrings130

Defense: 1
Magic Defense: 1
Vitality: 27
Direct Hit Rate: 22
Determination: 11

All Classes 502.4
Dreadwyrm Choker of AimingNecklace130

Defense: 1
Magic Defense: 1
Dexterity: 23
Direct Hit Rate: 22
Skill Speed: 15

All Classes 502.4
Dreadwyrm Ring of SlayingRing130

Defense: 1
Magic Defense: 1
Strength: 23
Direct Hit Rate: 15
Determination: 15

All Classes 502.4
Dreadwyrm Barbut of MaimingHead130

Defense: 85
Magic Defense: 68
Strength: 31
Vitality: 36
Direct Hit Rate: 20
Determination: 21

LNC DRG 502.4
Dreadwyrm Mail of MaimingBody130

Defense: 119
Magic Defense: 95
Strength: 50
Vitality: 59
critical hit: 33
Skill Speed: 47

LNC DRG 502.4
Dreadwyrm Robe of CastingBody130

Defense: 72
Magic Defense: 119
Vitality: 53
Intelligence: 50
Direct Hit Rate: 33
Spell Speed: 47

THM ACN BLM SMN RDM 502.4
Dreadwyrm Bracers of StrikingHands130

Defense: 68
Magic Defense: 68
Strength: 31
Vitality: 36
Direct Hit Rate: 29
Determination: 14

PGL MNK SAM 502.4
Dreadwyrm Tonban of HealingLegs130

Defense: 72
Magic Defense: 119
Vitality: 53
Mind: 50
Piety: 36
Direct Hit Rate: 9
critical hit: 33

CNJ WHM SCH AST 502.4
Dreadwyrm Boots of StrikingFeet130

Defense: 68
Magic Defense: 68
Strength: 31
Vitality: 36
Direct Hit Rate: 20
Determination: 21

PGL MNK SAM 502.4
Dreadwyrm Choker of FendingNecklace130

Defense: 1
Magic Defense: 1
Vitality: 27
Direct Hit Rate: 15
critical hit: 22

All Classes 502.4
Dreadwyrm Bracelet of AimingBracelets130

Defense: 1
Magic Defense: 1
Dexterity: 23
critical hit: 22
Determination: 11

All Classes 502.4
Dreadwyrm Bracelet of HealingBracelets130

Defense: 1
Magic Defense: 1
Mind: 23
Piety: 17
Direct Hit Rate: 4
Spell Speed: 15

All Classes 502.4
Encrypted TomestoneOther120While Garlond Ironworks engineers insist tomestones contain reams of invaluable information gathered by the lost Allagan Empire, even they are at a loss how to decipher the content of this particular one.
12.4
CarboncoatOther120Born of Allagan ingenuity, this aetherochemical concoction is said to increase a gem's hardness.
12.4

Quests[]

Musical themes[]

"Blades" plays at all times except during combat. "Spiral" plays while fighting regular enemies, while "Calamity Unbound" plays during the battle with Kaliya.

Gallery[]

Etymology[]

Kaliya in Hindu traditions was the name of a poisonous naga living in the Yamuna River in Vrindavan where the water for four leagues around him bubbled with poison.

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