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The Final Coil of Bahamut - Turn 1, also known in-game as the IC-06 Central Decks and as Turn 10 or T10 among players, is a Raid Raid turn in Final Fantasy XIV, and the first turn of the Final Coil of Bahamut. In this turn, players face off against Imdugud.

Story[]

Alisaie is resolved to go through with her quest to vanquish Bahamut, though it means confronting her beloved grandfather, whom the elder primal has made his thrall. With Alphinaud's cooperation, an aetherial pathway has been established which will take your party to one of the two internment hulks that remain to be disabled. Your foray begins in northern Thanalan, at the set of Dalamud's talons situated in Raubahn's Push. Spare no preparation and expect fierce resistance.

Objectives[]

  1. Breach the Neurokinetic Linkup.
  2. Defeat Imdugud.

Progression[]

The Neurokinetic Linkup[]

The Alpha Concourse[]

Parts of the arena electrify over time.

Enemies[]

  • Imdugud
    • Son of Imdugud
    • Daughter of Imdugud

Loot[]

NameTypeiLvDescription
EquipPatch
MaterialsCrafting
Dreadwyrm Hood of HealingHead130

Defense: 51
Magic Defense: 85
Vitality: 32
Mind: 31
Piety: 15
Direct Hit Rate: 6
Spell Speed: 29

CNJ WHM SCH AST 502.4
Dreadwyrm Vambraces of MaimingHands130

Defense: 85
Magic Defense: 68
Strength: 31
Vitality: 36
Direct Hit Rate: 29
Determination: 14

LNC DRG 502.4
Dreadwyrm Bracers of ScoutingHands130

Defense: 68
Magic Defense: 68
Dexterity: 31
Vitality: 36
Direct Hit Rate: 20
Determination: 21

ROG NIN 502.4
Dreadwyrm Tassets of MaimingWaist130

Defense: 74
Magic Defense: 59
Strength: 23
Vitality: 27
Direct Hit Rate: 22
Determination: 11

LNC DRG 502.4
Dreadwyrm Sash of StrikingWaist130

Defense: 59
Magic Defense: 59
Strength: 23
Vitality: 27
critical hit: 22
Skill Speed: 15

PGL MNK SAM 502.4
Dreadwyrm Boots of ScoutingFeet130

Defense: 68
Magic Defense: 68
Dexterity: 31
Vitality: 36
Direct Hit Rate: 20
critical hit: 29

ROG NIN 502.4
Dreadwyrm Earring of AimingEarrings130

Defense: 1
Magic Defense: 1
Dexterity: 23
Direct Hit Rate: 15
Determination: 15

All Classes 502.4
Dreadwyrm Choker of CastingNecklace130

Defense: 1
Magic Defense: 1
Intelligence: 23
Direct Hit Rate: 22
critical hit: 15

All Classes 502.4
Dreadwyrm Bracelet of FendingBracelets130

Defense: 1
Magic Defense: 1
Vitality: 27
Tenacity: 22
Determination: 11

All Classes 502.4
Dreadwyrm Ring of FendingRing130

Defense: 1
Magic Defense: 1
Vitality: 27
Direct Hit Rate: 15
critical hit: 22

All Classes 502.4
Dreadwyrm Circlet of StrikingHead130

Defense: 68
Magic Defense: 68
Strength: 31
Vitality: 36
Direct Hit Rate: 20
Skill Speed: 29

PGL MNK SAM 502.4
Dreadwyrm Petasos of CastingHead130

Defense: 51
Magic Defense: 85
Vitality: 32
Intelligence: 31
Direct Hit Rate: 29
critical hit: 20

THM ACN BLM SMN RDM 502.4
Dreadwyrm Bracers of AimingHands130

Defense: 68
Magic Defense: 68
Dexterity: 31
Vitality: 36
Direct Hit Rate: 29
Determination: 14

ARC BRD MCH 502.4
Dreadwyrm Sash of ScoutingWaist130

Defense: 59
Magic Defense: 59
Dexterity: 23
Vitality: 27
Direct Hit Rate: 22
Skill Speed: 15

ROG NIN 502.4
Dreadwyrm Sash of AimingWaist130

Defense: 59
Magic Defense: 59
Dexterity: 23
Vitality: 27
Direct Hit Rate: 22
Determination: 11

ARC BRD MCH 502.4
Dreadwyrm Sabatons of FendingFeet130

Defense: 119
Magic Defense: 119
Strength: 31
Vitality: 36
Tenacity: 29
Direct Hit Rate: 20

GLA MRD PLD WAR DRK 502.4
Dreadwyrm Shoes of HealingFeet130

Defense: 51
Magic Defense: 85
Vitality: 32
Mind: 31
Direct Hit Rate: 6
Determination: 14
Spell Speed: 29

CNJ WHM SCH AST 502.4
Dreadwyrm Earring of HealingEarrings130

Defense: 1
Magic Defense: 1
Mind: 23
Piety: 17
Direct Hit Rate: 4
critical hit: 15

All Classes 502.4
Dreadwyrm Choker of SlayingNecklace130

Defense: 1
Magic Defense: 1
Strength: 23
critical hit: 22
Determination: 11

All Classes 502.4
Dreadwyrm Ring of CastingRing130

Defense: 1
Magic Defense: 1
Intelligence: 23
critical hit: 22
Spell Speed: 15

All Classes 502.4

Quests[]

Musical themes[]

"Primal Timbre" plays at all times except during combat. "Spiral" plays while fighting regular enemies, while "Calamity Unbound" plays during the battle with Imdugud.

Gallery[]

Etymology[]

Imdugud is a lesser divinity of Akaddian mythology, and the son of the bird goddess Siris. In Mesopotamian legend it is a lion-headed bird and the son of the sky god Anu. It is also known as Anzu.

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