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The Fell Court of Troia [ˈtrɔɪ.ə] is a main scenario Dungeon in Final Fantasy XIV: Endwalker added in patch 6.2.
After completing the duty, the player may freely explore the area with Y'shtola, Estinien and Varshahn to quiz its inhabitants on the whereabouts of Vrtra's sister Azdaja. In the course of doing so, the group encounter the voidsent formerly bound to Zenos' service - Zero. The player will not be able to return to the non-duty version of the Fell Court of Troia after sufficient progression in the Main Scenario Quest Return from the Void.
Story[]
Owing to the ingenuity of Hannish alchemists, you have succeeded in expanding the voidgate in the treasure vault, and prepare to set forth on your mission to find Vrtra's brood-sister Azdaja in the Thirteenth. Beyond the emptiness of the rift awaits a shadowed castle swarming with voidsent, and you steel yourselves for a hostile reception.
Duty Finder description
Objectives[]
- Arrive at Penitence
- Clear Penitence
- Arrive in the Seat of the Foremost
- Clear the Seat of the Foremost
- Arrive at the Garden of Epopts
- Defeat Scarmiglione
Progression[]
Enemies[]
- Troian Sentry
- Troian Scavenger
- Troian Pawn
- Evil Dreamer
- Troian Footman
- Troian Guard
- Troian Hound
- Troian Rider
- Troian Bishop
- Troian Knight
- Beatrice
- Troian Trapper
- Troian Butler
- Troian Equerry
- Troian Steward
- Blighted Despot: Scarmiglione
- Necroserf
Treasure[]
Musical themes[]
"Troian Beauty (Endwalker)", an arrangement of "Troian Beauty" from Final Fantasy IV, plays at all times in the Fell Court of Troia except during boss battles.
"On Blade's Edge" plays when fighting the Evil Dreamers and Beatrice, while "FINAL FANTASY IV: Battle 2 (Endwalker)" plays during the battle with Scarmiglione.
Behind the scenes[]
The Fell Court of Troia is based on Troia Castle from Final Fantasy IV. Troia's status as a matriarchal nation governed by a cabal of eight priestesses is referenced in the description of Beatrice's Triple Triad card. Evil Dreamers first appeared as enemies in Final Fantasy IV, and Scarmiglione appears as the first of Golbez's Archfiends.
All voidsent enemies upon defeat release a burst of darkness and visibly dissipate into particles. Later on when the player can explore the castle, many of the enemies fought return in the same place they were "killed", hinting at the later revelation of how voidsent live in the Thirteenth. This visual aspect was also carried over into The World of Darkness to have all voidsent enemies release darkness upon defeat.