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| patch = 5.0
 
| patch = 5.0
 
| ver 1 = Normal
 
| ver 1 = Normal
| ver 2 =
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| ver 2 =The Minstrel's Ballad: Hades' Elegy
 
| image =FFXIV The Dying Gasp.png
 
| image =FFXIV The Dying Gasp.png
 
| location = [[The Tempest]]
 
| location = [[The Tempest]]
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| level 2 =
 
| level 2 =
 
| time = 60 minutes
 
| time = 60 minutes
| time 2 =
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| time 2 = 60 minutes
 
| itemlevel 2 =
 
| itemlevel 2 =
 
| verity 2 =
 
| verity 2 =
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| type = Trial
 
| type = Trial
 
|dps = 4|healer = 2|tank = 2}}
 
|dps = 4|healer = 2|tank = 2}}
'''The Dying Gasp '''is the final trial of the main scenario in ''[[Final Fantasy XIV: Shadowbringers]]''. the final fight is against the [[Ascian]] [[Solus zos Galvus|Hades]].
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'''The Dying Gasp '''is the final trial of the main scenario in ''[[Final Fantasy XIV: Shadowbringers]]''. The final fight is against the [[Ascian]] [[Solus zos Galvus|Hades]].
   
== Story ==
+
==Story==
  +
{{spoiler}}
 
{{q|By Emet-Selch's own words, you are no one─nothing─your life a ghastly mockery of past perfection, utterly devoid of meaning. Yet despite his endless refutations of your worth, mankind has dreamed and struggled and survived. Even now, you fight to preserve your future, and spare two worlds from unimaginable destruction.
 
{{q|By Emet-Selch's own words, you are no one─nothing─your life a ghastly mockery of past perfection, utterly devoid of meaning. Yet despite his endless refutations of your worth, mankind has dreamed and struggled and survived. Even now, you fight to preserve your future, and spare two worlds from unimaginable destruction.
   
 
The moment has come to make your stand, to call upon every last reserve of strength. Fight for those who shared your journey, and for those you met along the way. Fight for those who awaited your coming across the boundaries of time and space. From distant stars yet undimmed, you are joined by seven summoned champions, for only together can you hope to prevail against the staggering might of this ancient Ascian─the immortal and implacable Hades!|In-game description}}
 
The moment has come to make your stand, to call upon every last reserve of strength. Fight for those who shared your journey, and for those you met along the way. Fight for those who awaited your coming across the boundaries of time and space. From distant stars yet undimmed, you are joined by seven summoned champions, for only together can you hope to prevail against the staggering might of this ancient Ascian─the immortal and implacable Hades!|In-game description}}
  +
{{endspoiler}}
   
== Progression ==
+
==Progression==
 
===Normal===
 
=== Normal ===
 
 
{{infobox duty boss FFXIV
 
{{infobox duty boss FFXIV
 
|name=Hades
 
|name=Hades
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|image=FFXIV Hades 2 01.png
 
|image=FFXIV Hades 2 01.png
 
|level=80
 
|level=80
  +
|hp=*8,551,440 (First Phase)
|hp=
 
  +
*16,229,680 (Second Phase)
 
|enrage=
 
|enrage=
 
|abilities=Ravenous Assault, Bad Faith, Double, Dark Eruption, Broken Faith, Shadowspread, Ancient Dark IV, Titanomachy, Shadowstream, Echo of the Lost, Polydegmon's Predation, Hellborn Yawp, Captivity, Chorus of the Lost, Dual Strike, Doom, Wall of the Lost, Life in Captivity, The Dark Devours, Black Cauldron}}With titles cast aside and everything on the line the warrior of light and his companions face off against Hades.
 
|abilities=Ravenous Assault, Bad Faith, Double, Dark Eruption, Broken Faith, Shadowspread, Ancient Dark IV, Titanomachy, Shadowstream, Echo of the Lost, Polydegmon's Predation, Hellborn Yawp, Captivity, Chorus of the Lost, Dual Strike, Doom, Wall of the Lost, Life in Captivity, The Dark Devours, Black Cauldron}}With titles cast aside and everything on the line the warrior of light and his companions face off against Hades.
   
 
Hades has the following abilities in the first phase:
 
Hades has the following abilities in the first phase:
*'''Ravenous Assault'''- tank buster
+
*'''Ravenous Assault''' - tank buster.
*'''Bad Faith'''- purple arrows will form on both sides of the boss, players must be on the opposite side of where the arrows are pointing
+
*'''Bad Faith''' - purple arrows will form on both sides of the boss, players must be on the opposite side of where the arrows are pointing.
*'''[[Double]]'''- next ability will hit twice. 
+
*'''[[Double]]''' - next ability will hit twice. 
*'''Dark Eruption'''- will mark players with pink AoE markers and at the same Time AoEs will appear under them.
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*'''Dark Eruption''' - will mark players with pink AoE markers and at the same Time AoEs will appear under them.
*'''Broken Faith'''- orange circles will appear on the platform and discs will fall from the sky, on impact they will explode and give a stack of vulnerability.
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*'''Broken Faith''' - orange circles will appear on the platform and discs will fall from the sky, on impact they will explode and give a stack of vulnerability.
*'''Shadowspread'''- two sets of AoEs coming out of the boss.
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*'''Shadowspread''' - two sets of AoEs coming out of the boss.
 
Once the boss is at 10% he will go invulnerable and begin filling his fervent of the ancients gauge, at this point in time players will have to deal with five waves of adds. Once the adds are dead he will cast '''Ancient Dark IV''' that deals raid wide damage. 
 
Once the boss is at 10% he will go invulnerable and begin filling his fervent of the ancients gauge, at this point in time players will have to deal with five waves of adds. Once the adds are dead he will cast '''Ancient Dark IV''' that deals raid wide damage. 
   
=== Phase 2 ===
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===Phase 2===
In phase 2 hades will now be massive on one end of the platform and any part wipe will restart  in this phase.
+
In phase 2 Hades will now be massive on one end of the platform and any party wipe will restart  in this phase.
*'''Titanomachy'''- Deals raid wide damage.
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*'''Titanomachy''' - Deals raid wide damage.
*'''Shadowstream'''- A ball will appear in front of hades and a large AoE will shoot down the center of the platform, only the sides are safe.
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*'''Shadowstream''' - A ball will appear in front of hades and a large AoE will shoot down the center of the platform, only the sides are safe.
*'''Echo of the Lost'''- One arm will appear on one side of the platform and in a few seconds it will swipe across it. Players need to be behind the arm to avoid.
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*'''Echo of the Lost''' - One arm will appear on one side of the platform and in a few seconds it will swipe across it. Players need to be behind the arm to avoid.
*'''Polydegmon’s Predation'''- Slams platform with both arms, center is safe.
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*'''Polydegmon’s Predation''' - Slams platform with both arms, center is safe.
*'''Hellborn Yawp'''- Two tanks will be marked and will have to run to the edges of the arena to create a safe zone in the middle.
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*'''Hellborn Yawp''' - Two tanks will be marked and will have to run to the edges of the arena to create a safe zone in the middle.
*'''Captivity'''- Targets two players with an AoE that stuns them and puts them in an Aetheral Gaol, other players must break them free before '''Chorus of the Lost''' is cast.
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*'''Captivity''' - Targets two players with an AoE that stuns them and puts them in an Aetheral Gaol, other players must break them free before Chorus of the Lost is cast.
*'''Dual Strike'''-Players will be marked with AoE tethers.
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*'''Dual Strike''' - Targets both tanks.
*'''[[Doom]]'''- Players will be affected with doom debuff, one player needs to stand in each white circle to dispel.
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*'''[[Doom (ability)|Doom]]''' - Players will be affected with doom debuff, one player needs to stand in each white circle to dispel.
*'''Wall of the Lost'''- Knocks back players from the center of the arena.
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*'''Wall of the Lost''' - Knocks back players from the center of the arena.
  +
*'''Nether Blast''' - 6 players (except tanks) will be marked with AoE tethers.
*'''Life in Captivity'''-An active time maneuver where players break free from their chains.
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*'''Life in Captivity''' - An active time maneuver where players break free from their chains.
*'''The Dark Devours'''- Begins to cover platform in darkness and deals heavy raid wide damage, once the platform is engulfed everyone will get a bleed debuff and the boss will hard enrage with '''[[Black Cauldron]]'''.
+
*'''The Dark Devours''' - Begins to cover platform in darkness and deals heavy raid wide damage, once the platform is engulfed everyone will get a bleed debuff and the boss will hard enrage with '''[[Black Cauldron]]'''.
   
== Enemies ==
+
==Enemies==
* '''Hades'''
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*'''Hades'''
* Shadow of the Ancients
+
*Shadow of the Ancients
 
*Aetherial Gaol
 
*Aetherial Gaol
   
== Musical themes ==
+
==Musical themes==
The main theme that plays during the first phase is called ''[[Shadowbringers (song)|Shadowbringers]]''
+
The main theme that plays during the first phase is called "Who Brings Shadow", which is an edited version of "[[Shadowbringers (song)|Shadowbringers]]". During the second phase of the fight, the track "Invincible" will play.
   
 
== See also ==
 
== See also ==

Revision as of 15:20, 18 October 2019

The Dying Gasp is the final trial of the main scenario in Final Fantasy XIV: Shadowbringers. The final fight is against the Ascian Hades.

Story

Spoiler warning: Plot and/or ending details follow. (Skip section)

By Emet-Selch's own words, you are no one─nothing─your life a ghastly mockery of past perfection, utterly devoid of meaning. Yet despite his endless refutations of your worth, mankind has dreamed and struggled and survived. Even now, you fight to preserve your future, and spare two worlds from unimaginable destruction. The moment has come to make your stand, to call upon every last reserve of strength. Fight for those who shared your journey, and for those you met along the way. Fight for those who awaited your coming across the boundaries of time and space. From distant stars yet undimmed, you are joined by seven summoned champions, for only together can you hope to prevail against the staggering might of this ancient Ascian─the immortal and implacable Hades!

In-game description
Spoilers end here.

Progression

Normal

With titles cast aside and everything on the line the warrior of light and his companions face off against Hades.

Hades has the following abilities in the first phase:

  • Ravenous Assault - tank buster.
  • Bad Faith - purple arrows will form on both sides of the boss, players must be on the opposite side of where the arrows are pointing.
  • Double - next ability will hit twice. 
  • Dark Eruption - will mark players with pink AoE markers and at the same Time AoEs will appear under them.
  • Broken Faith - orange circles will appear on the platform and discs will fall from the sky, on impact they will explode and give a stack of vulnerability.
  • Shadowspread - two sets of AoEs coming out of the boss.

Once the boss is at 10% he will go invulnerable and begin filling his fervent of the ancients gauge, at this point in time players will have to deal with five waves of adds. Once the adds are dead he will cast Ancient Dark IV that deals raid wide damage. 

Phase 2

In phase 2 Hades will now be massive on one end of the platform and any party wipe will restart  in this phase.

  • Titanomachy - Deals raid wide damage.
  • Shadowstream - A ball will appear in front of hades and a large AoE will shoot down the center of the platform, only the sides are safe.
  • Echo of the Lost - One arm will appear on one side of the platform and in a few seconds it will swipe across it. Players need to be behind the arm to avoid.
  • Polydegmon’s Predation - Slams platform with both arms, center is safe.
  • Hellborn Yawp - Two tanks will be marked and will have to run to the edges of the arena to create a safe zone in the middle.
  • Captivity - Targets two players with an AoE that stuns them and puts them in an Aetheral Gaol, other players must break them free before Chorus of the Lost is cast.
  • Dual Strike - Targets both tanks.
  • Doom - Players will be affected with doom debuff, one player needs to stand in each white circle to dispel.
  • Wall of the Lost - Knocks back players from the center of the arena.
  • Nether Blast - 6 players (except tanks) will be marked with AoE tethers.
  • Life in Captivity - An active time maneuver where players break free from their chains.
  • The Dark Devours - Begins to cover platform in darkness and deals heavy raid wide damage, once the platform is engulfed everyone will get a bleed debuff and the boss will hard enrage with Black Cauldron.

Enemies

  • Hades
  • Shadow of the Ancients
  • Aetherial Gaol

Musical themes

The main theme that plays during the first phase is called "Who Brings Shadow", which is an edited version of "Shadowbringers". During the second phase of the fight, the track "Invincible" will play.

See also