The event takes place in an instanced Ul'dah where one of the Immortal Flames Lieutenant leads adventurers to defend the city from Garleans, Voidsent, and other incoming monsters.
All players within the instance are synced to level 50, and can form parties to team up. Within the Instance the players can do a series of FATE's to win Rising tokens to purchase event items, the Fates are as follows:
Counter-Imperial Training: A Pinch of Assault Edit
Imperial assault troops have breached the city walls. Engage the enemy and strike them down to the last man and machina.
In front of the Adventurers guild is an attack force of garlean soldiers with the main force being a Salvaged Colossus Prototype.
Counter-Fiend Training: Less is Morbol Edit
A malodorous morbol is wreaking havoc most foul in the city. Strike down the creature known as Cirrate Christelle and rid Ul'dah of its rancid existence.
Counter-Void Training: A Giant Undertaking Edit
A hulking voidsent has forced its way into the city. Strike down the creature known as Benandonner and return it to the aether whence it came.
Counter-Void Training: Blood from Stone Edit
An enormous voidsent has forced its way into the city. Strike down this gargoyle known as Baragiel and return it to the aether whence it came.
- The instance is in reference to the Legacy version of the game where Ul'dah was flooded with monsters by the GM's.
- Datamining suggest more FATEs were designed for the event. The game files have 19 FATEs with complete descriptions and the same naming scheme but a few of them are duplicates.