Thanalan (ザナラーン, Zanarān?) is a region in Final Fantasy XIV, located outside of Ul'dah. Most of its fauna are suited to the desert, including various arthropods and a strange crystalbacked creature called a Coblyn. In its center lies the city-state of Ul'dah.
Geography[edit | edit source]
Many people, when they think of Thanalan both in-universe and out, are tempted to think of it as nothing but a trackless, sun-baked wasteland. This is far from the truth - while Thanalan is generally arid, it is only the Sagolii Desert proper that can be called desolate and lacking in vegetation. Much of Thanalan is more like a savanna, with somewhat sparse but active plant life which can get notably more lush near major sources of water, particularly in Western, Central and Eastern Thanalan, following the rivers. As a result, the geography varies significantly - from Central Thanalan's relatively flat plains to the towering canyons of Eastern Thanalan to the massive dunes in the Sagolii.
Of the three starting areas, Thanalan has seen some of the worst effects of the Seventh Umbral Era. It was the first to have Atomos appear, and as a result the strongest of the Deepvoid have appeared here. The aftermath of Dalamud has resulted in some of the most spectacular landscape changes, particularly in Eastern Thanalan.
One of the great City-States of Eorzea. Ul'dahn culture is known for its affluence, and the nation's wealth comes from its abundant mineral resources and prestigious clothcrafting industry.
Coastal landscapes along the Strait of Merlthor.
A rugged desert along the northwestern walls of the city-state. A rail line runs through the area to facilitate mining operations.
An open savannah extending towards the Black Shroud and Paglth'an. The Calamity opened a chasm that exposed an ancient tomb.
A sprawling desert divided only by hills and Burnt Lizard Creek. The Amalj'aa have a stronghold deep within the desert. The U tribe of the Seekers of the Sun reside at an oasis on the edge of the Sagolii Desert.
Barren mountains rich in ceruleum deposits. The industrial extraction of the substance has given the entire area a perpetual blue haze.
The Goblet[edit | edit source]
This secluded residential district is managed by the Immortal Flames for use by adventurers.
A theme park created by Syndicate member Godbert Manderville in hopes of raising Eorzea's spirits.
- Ul'dah - Steps of Nald
- Black Brush Station (Central Thanalan)
- Horizon (Western Thanalan)
- Camp Drybone (Eastern Thanalan)
- Little Ala Mhigo (Southern Thanalan)
- Forgotten Springs (Southern Thanalan)
- Camp Bluefog (Northern Thanalan)
- Ceruleum Processing Plant (Northern Thanalan)
- Manderville Gold Saucer
Instances[edit | edit source]
- Copperbell Mines
- The Bowl of Embers
- Sunken Temple of Qarn
- Cutter's Cry
- Castrum Meridianum / The Praetorium
- Final Coil of Bahamut
- IC-06 Central Decks
- IC-06 Regeneration Grid
- IC-06 Main Bridge
- The Burning Heart
- Castrum Marinum
Versions[edit | edit source]
Because of Ul'dah and Thanalan's geographic placement as the middle of the three starting regions, it saw very frequent use by adventurers. Beginners joining their friends were encouraged to start in Ul'dah due to it being the predominately active city-state, both commercially and socially, bringing new players to the Black Brush area.
The addition of Ifrit, the game's first Primal, brought veterans to the Broken Water area, and Cutter's Cry brought them to Bluefog. Veins of gold, rich gem deposits, and rosewood trees garnered the attention of gatherers of every level. Ul'dah and Thanalan were so popular over time that players often defaulted to this desert for activities that could otherwise be done elsewhere, such as Guildleves, Behest, and Chocobo Caravan escorts.
Development[edit | edit source]
Screenshots of 2.0 Thanalan were shown at E3 2012. Though it looked largely the same as it always has, the addition of railroad tracks near an Aetheryte Camp piqued the interest of many interviewers. There was also an image of a Dragoon fighting a large Coeurl in Thanalan. The only Coeurl in the original game was a notorious monster in Shposhae appropriately named the "Lone Coeurl".
During the Alpha test, concept art of an ancient statue (now confirmed to be below the Highbridge) and a few others were mistakenly placed on the promotional site where there should have been in-game screenshots of Ul'dah.