The Terrain (ちけい, Chikei?) is a Geomancer command in Final Fantasy III that gives a random effect depending on where the Geomancer casts it.

NES version[edit | edit source]

The Geomancer is a job obtained from the Water Crystal in the Cave of Tides. This is relevant about the Terrain effect in dungeons before and after the Cave of Tides. In the NES version "earth" and "water" elements are just inferred, because there is no enemy weak against these two elements.

Effects are sorted by backfire rate.

Name Terrain Power Hit Rate Effect Backfire rate
Waterspout Surface: seas, sea bottom
Dungeons: Temple of Time, sunken cave, Saronia catacombs
120 60% Damage to all enemies. Low
Earthquake Surface: plains
Dungeons: all dungeons before Water Crystal, Falgabaard cave, Doga's cave (floor 1/a)
Boss rooms: Dragon Spire (top floor), Saronia catacombs, Bahamut's lair, Syrcus Tower, World of Darkness (x5 bosses)
90 50% Damage to all enemies. Low
Landslide Surface: Mountains
Dungeons: Doga's cave (floor 3)
120 40% Damage to all enemies. Low
Tornado Surface: sky (airships)
Dungeons: Bahamut's lair, Doga's cave (floor 2)
120 60% Damage to one enemy (air element). Medium
Air Blade Surface: forests
Dungeons: most dungeons after Water Crystal
120 30% Damage to one enemy (air element). Medium
Rapids Surface: lakes and rivers
Dungeons: Cave of Tides, Lake Dohr
0 40% Instantly defeats one enemy. High
Sinkhole Surface: Saronia swamps
Dungeons: Doga's cave (floor 1/b)
0 40% Instantly defeats one enemy. High
Quicksand Surface: deserts
Dungeons: (none)
0 30% Instantly defeats one enemy. High
Backfire Anywhere 0 100% User's HP is cut by 25% of maximum.

Gallery[edit | edit source]

FFIII NES Cave In.png
FFIII NES Geomancer Earthquake.png
FFIII NES Waterspout.png
FFIII NES Air Blade.png
FFIII NES Tornado.png
FFIII NES Backfire.png
FFIII NES Quicksand.png
FFIII NES Rapids.png
FFIII NES Sinkhole.png

3D remake versions[edit | edit source]

In the remake versions, the damage done by Terrain is equal to the following formula:

Name Effect Terrain
Black Hole Inflicts Instant Death to one enemy. 50%: Southwest Saronia
40%: Eureka
Cave-In Inflicts Earth-elemental damage to one enemy. 38%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard
Earthquake Inflicts Earth-elemental damage to all enemies. 40%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard
22%: World of Darkness
Flame Burst Inflicts Fire-elemental damage to one enemy. 38%: Molten Cave
22%: World of Darkness
Ice Pillar Inflicts Ice and Water-elemental damage to one enemy. 40%: Sea, Underneath Sea, Nepto Shrine, Tower of Owen (ground floor), Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake
23%: World of Darkness
Ice Storm Inflicts Ice and Water-elemental damage to all enemies. 50%: Ur
48%: Forest and Grassland, Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except ground floor), and Sky
Magma Inflicts Fire-elemental damage to all enemies. 40%: Molten Cave
Shadowflare Major non-elemental damage to one enemy. 40%: Southwest Saronia and Eureka
10%: World of Darkness
2%: Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, Falgabard, Forest and Grassland, Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except ground floor), Sky, Molten Cave
Whirlpool Inflicts Ice and Water-elemental damage to all enemies. 38%: Sea, Underneath Sea, Nepto Shrine, Tower of Owen (ground floor), Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake
Wind Slash Inflicts Wind-elemental damage to one enemy. 50%: Forest and Grassland, Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except ground floor), Sky, and Ur.
23%: World of Darkness
20%: Deserts, Altar Cave, Mythril Mines, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Falgabard, Bahamut's Lair, Cave of Shadows, Doga's Grotto, Ancient's Maze, Sea, Underneath Sea, Nepto Shrine, Tower of Owen (ground floor), Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake, Molten Cave, and Eureka

Table for gameplay[edit | edit source]

The player is not likely to go to a specific location just to get the chance of using a specific Terrain ability; thus it is useful if the player can know which techniques can happen in a specific terrain.

All terrain types (except for the World of Darkness) follow the same structure:

  1. 38-40% chance of an elemental attack against all enemies;
  2. 38-40% chance of an elemental attack against a single enemy;
  3. 20% chance of Wind Slash (except for Wind terrains, where it accumulates with #2);
  4. 2% chance of Shadowflare (except for non-elemental terrains, where it accumulates with #2);
Terrain Locations Name Effect
Earth Deserts, Altar Cave, Mythril Mine, Sealed Cave, Tozus Tunnel, Cave of the Circle, Ancient Ruins, Ancients' Maze, Doga's Grotto, Cave of Shadows, Bahamut's Lair, and Falgabard 40%: Earthquake Inflicts Earth-elemental damage to all enemies.
38%: Close-In Inflicts Earth-elemental damage to one enemy.
20%: Wind Slash Inflicts Wind-elemental damage to one enemy.
2%: Shadowflare Major non-elemental damage to one enemy.
Fire Molten Cave 40%: Magma Inflicts Fire-elemental damage to all enemies.
38%: Flame Burst Inflicts Fire-elemental damage to one enemy.
20%: Wind Slash Inflicts Wind-elemental damage to one enemy.
2%: Shadowflare Major non-elemental damage to one enemy.
Water Sea, Underneath Sea, Nepto Shrine, Tower of Owen 1F, Saronia Catacombs, Sunken Shrine, ???, Cave of Tides, Amur Sewers, Lake Dohr, Falgabard Waterfall, Temple of Time, Subterranean Lake 38%: Whirlpool Attempts to inflict Instant Death on all enemies.
40%: Ice Pillar Inflicts Ice and Water-elemental damage to one enemy.
20%:Wind Slash Inflicts Wind-elemental damage to one enemy.
2%: Shadowflare Major non-elemental damage to one enemy.
Wind Forest and Land (overworld), Dragon's Peak, Castle Sasune, Bahamut's Boss Fight, Crystal Tower, Dragon Spire, Castle Hein, Goldor Manor, Tower of Owen (except Floor 1), Sky, and Ur.[1] 48%: Ice Storm Inflicts Ice and Water-elemental damage to all enemies.
50%: Wind Slash Inflicts Wind-elemental damage to one enemy.
2%: Shadowflare Major non-elemental damage to one enemy.
Non-Elemental Southwest Saronia, Eureka 40%: Black Hole Inflicts Instant Death to one enemy.
40%: Shadowflare Major non-elemental damage to one enemy.
20%: Wind Slash Inflicts Wind-elemental damage to one enemy.
Darkness World of Darkness 22%: Earthquake Inflicts Earth-elemental damage to all enemies.
22%: Flame Burst Inflicts Fire-elemental damage to one enemy.
23%: Ice Pillar Inflicts Ice and Water-elemental damage to one enemy.
23%:Wind Slash Inflicts Wind-elemental damage to one enemy.
10%: Shadowflare Major non-elemental damage to one enemy.

Gallery[edit | edit source]

FFIIIDS Magma.png
FFIIIDS Flame Burst.png
FFIIIDS Cave-In.png
FFIIIDS Earthquake.png
FFIIIDS Whirlpool.png
FFIIIDS Ice Pillar.png
FFIIIDS Ice Storm.png
FFIIIDS Wind Slash.png
FFIIIDS Black Hole.png
FFIIIDS Shadowflare.png
FFIII iOS Terrain - Flame Burst.png
FFIII iOS Terrain - Ice Pillar.png
FFIII iOS Terrain - Shadowflare.png

Other appearances[edit | edit source]

Pictlogica Final Fantasy[edit | edit source]

PFF Job Change! (Ingus) - Black Hole.png
PFF Job Change! (Ingus) - Whirlpool.png
PFF Job Change! (Ingus) - Wind Slash.png
Edgar - Chainsaw2.pngThis section about an ability in Pictlogica Final Fantasy is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Final Fantasy Airborne Brigade[edit | edit source]

Ability Cards
FFAB Cave-In - Luneth SR.png
FFAB Ice Pillar - Luneth SR.png
FFAB Cave-In - Luneth SR+.png
FFAB Ice Pillar - Luneth SR+.png
FFAB Black Hole - Ingus SSR.png
FFAB Flame Burst - Ingus SSR.png
FFAB Icestorm - Refia SSR.png
FFAB Flame Burst - Ingus SSR+.png
FFAB Icestorm - Refia SSR+.png
Legend Cards
FFAB Ice Pillar - Desch Legend SR.png
FFAB Wind Slash - Arc Legend SR.png
FFAB Wind Slash - Luneth Legend SR.png
FFAB Ice Pillar - Desch Legend SR+.png
FFAB Wind Slash - Arc Legend SR+.png
FFAB Wind Slash - Luneth Legend SR+.png
FFAB Flame Burst - Ingus Legend SSR.png
FFAB Ice Pillar - Desch Legend SSR.png
FFAB Icestorm - Refia Legend SSR.png
FFAB Shadow Flare - Arc Legend SSR.png
FFAB Flame Burst - Ingus Legend SSR+.png
FFAB Ice Pillar - Desch Legend SSR+.png
FFAB Icestorm - Refia Legend SSR+.png
FFAB Shadow Flare - Arc Legend SSR+.png
Impresario-ffvi-ios.pngThis section in Final Fantasy Airborne Brigade is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

References[edit | edit source]

  1. In Ur, Terrain results in 50% Ice Storm, 50% Wind Slash, and no other effect.
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