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A woman who appears in tales from another world, where she played a role in the great conflict between humankind and espers. She was born possessing magic, a thing thought to be impossible in her world. The Gestahlian Empire seized control of her mind and made her a Magitek soldier, forcing her to assist them in their goal of world domination. When she is sent to Narshe to seize the frozen esper Valigarmanda, the esper resonates with her and the effect is so profound that it knocks her unconscious. She is freed from the empire's control when she wakes, but loses all memory of who she is.

Terra (3★) description

Terra is a summonable vision and optional playable character in Final Fantasy Brave Exvius. She serves as a character representative from Final Fantasy VI, and currently has three different variants: "Terra", "Magitek Armor Terra", and "Trance Terra".

Terra[]

Terra is a 3-6★ Rare Summon, whose roles are Magic Damage and Healing. Her job is listed as Magic Warrior. Originally a max. 5★ unit, Terra received her awakening during the event The Floating Continent. Terra's default attack is a ranged 1-hit attack, a blast of energy that she projects from both her hands. She has no innate element or status ailment resistances. She has a Trust Master reward: the Black Magic spell Ultima.

While casting a spell, Terra closes her eyes, keep her feet close together and both hands focusing yellow-green energy. When readying a special ability, Terra turn to the side holding both hands radiating with violet energy. Terra's victory pose is her with one hand on the chest and the other spread open, expressing relief.

Her awakening materials are the following:


Stats[]

Terra's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
3★ 40 1319 (+150) 74 (+25) 58 (+10) 50 (+10) 68 (+14) 59 (+10) 6 FFBE Limit Burst crystal
4★ 60 1702 (+210) 96 (+35) 75 (+14) 65 (+14) 87 (+18) 76 (+14) 8 FFBE Limit Burst crystal
5★ 80 2127 (+240) 120 (+40) 94 (+16) 81 (+16) 109 (+24) 95 (+16) 10 FFBE Limit Burst crystal
6★ 100 2765 (+390) 156 (+65) 122 (+26) 118 (+26) 141 (+34) 123 (+26) 12 FFBE Limit Burst crystal


Abilities[]

Depending on her rarity, Terra has either three (3★) or four (4-6★) ability slots. She also has affinity to White Magic (Lvl 5-8) and Black Magic (Lvl 6-8).

Although Terra has no innate status ailment resistances, her "Guardian Mog" passive increases her resistance to all of them if enhanced: +25% (+1) and +50% (+2).

Rarity 3★
Ability Lv. Learned
Cure White Magic 3
Fire Black Magic 3
Poisona White Magic 6
Drain Black Magic 12
Fira Black Magic 22
Rarity 4★
Ability Lv. Learned
Dispel White Magic 22
Cura White Magic 33
MAG +10%*(Passive) 45
Guardian Mog*(Passive) 57
Rarity 5★
Ability Lv. Learned
Firaga Black Magic 43
Raise White Magic 49
Graviga Black Magic 75
Rarity 6★
Ability Lv. Learned
Lifesaver*(Passive) 1
MP +20%*(Passive) 19
Dispelga White Magic 27
Ray of Hope 47
Full-Life White Magic 62
MAG +20%*(Passive) 62
Flare Black Magic 82
Unlock Magic 100

She has three conditional abilities:

Ability Condition
Dualcast Unlocked by Unlock Magic
Meteor Black Magic
Chaos Wave


Ability Awakening

Terra has three traits that can be enhanced: Unlock Magic, Lifesaver and Guardian Mog.

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Limit Burst

Depending on her rarity, Terra's Limit Burst has three names: Riot Sword (ライオットソード, Raiotto Sōdo?, lit. Riot Sword), Magic Flash (魔導の閃光, Madō no Senkō?, lit. Flash of Magic) and Apocalyptic Blade (黙示録の光剣, Mokushiroku no Kōken?, lit. Holy Blade of the Apocalypse).

It is a damage-type ability, wherein she deals physical damage to all enemies. During her Limit Burst, Terra starts to float and assumes her Trance form; then she unleashes some green energy slashes - severing all enemies before reverting back to her normal form. However, the number of hits changes according to her rarity: it deals 3-hits (3★), 6-hits (4★), 9-hits (5★) or 11-hits (6★). Her Limit Burst may not deal damage to the fullest potential, however, due to it being a physical attack, while Terra is more proficient in dealing magic damage.

Its damage modifier will depend on Terra's LB level:

Rarity Name Change in Effect Cost
3★ Riot Blade Base (Lv. 1) Damage dealt (2.1x) 10 FFBE Limit Burst crystal
Max (Lv. 10) Damage dealt (2.55x)
4★ Magic Flash Base (Lv. 1) Damage dealt (2.3x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (3x)
5★ Apocalyptic Blade Base (Lv. 1) Damage dealt (2.5x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.45x)
6★ Apocalyptic Blade Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)


Equipment[]

Terra can equip the following weapons: daggers, swords, staves, rods and guns.

She can equip the following armors: light shields, hats and clothes.

She can equip accessories.

Gallery[]

Magitek Armor Terra[]

Magitek Armor Terra (魔導兵器ティナ, Madō Heiki Tina?, lit. Magic Armor Tina) is a 3-4★ special unit that was given to all players who participated in the game's pre-registration promotional campaign in June 2016. Her job is listed as Imperial, and her role is Magic Damage. She has no innate element or status ailment resistances, and interestingly, no Trust Master reward.

Her awakening materials are the following: Pearl of Wisdom x20, Esper Cryst x10, Luminous Horn x8, Farplane Dew x3, Sacred Crystal x3

Stats[]

Magitek Armor Terra's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
3★ 40 1347 (+150) 60 (+25) 60 (+10) 51 (+10) 54 (+14) 45 (+10) 2 FFBE Limit Burst crystal
4★ 60 1752 (+210) 79 (+35) 79 (+14) 67 (+14) 71 (+18) 59 (+14) 3 FFBE Limit Burst crystal


Abilities[]

Depending on her rarity, Magitek Armor Terra has either two (3★) or three (4★) ability slots. She also has affinity to White Magic (Lvl 5-6) and Black Magic (Lvl 6-7).

Rarity 3★
Ability Lv. Learned
Fire Beam 3
Blizzard Beam 5
Thunder Beam 24
Metal Kick 38
Rarity 4★
Ability Lv. Learned
Healing Force 12
Bio Blaster 29
Magitek Laser 45
Magitek Missile 60


Limit Burst

Depending on her rarity, Magitek Armor Terra's Limit Burst has two names: Laser Blaster (レーザーブラスター, Rēzā Burasutā?) and *(Magic Cannon) (魔導キャノン, Madō Kyanon?). It is a damage-type ability, wherein she deals magic damage to one enemy. The number of hits changes according to her rarity: it deals three hits (3★) or nine hits (4★).

The damage modifier will depend on Magitek Armor Terra's LB level:

Rarity Name Change in Effect Cost
3★ Laser Blaster Base (Lv. 1) Damage dealt (2x) 10 FFBE Limit Burst crystal
Max (Lv. 10) Damage dealt (2.45x)
4★ Magic Cannon Base (Lv. 1) Damage dealt (2.2x) 12 FFBE Limit Burst crystal
Max (Lv. 15) Damage dealt (2.9x)


Equipment[]

Magitek Armor Terra can equip the following weapons: daggers, swords, staves, rods and guns.

She can equip the following armors: light shields, hats and clothes.

She can equip accessories.

Gallery[]

Trance Terra[]

Trance Terra (トランスティナ, Toransu Tina?, lit. Trance Tina) is a 5-6★ Rare Summon that has been available for summoning since the event The Floating Continent (which originally ran in August 2017). Her job is listed as Magic Warrior, and her role is Magic Damage. She has no innate element or status ailment resistances. Her Trust Master reward is the Soul of Thamasa accessory, which raises the equipped unit's stats (DEF+12, SPR+12, MP +30%) and enables use of Dualcast. Her Super Trust Master reward is the Three Stars (FFVI) accessory.

Her awakening materials are the following: Prismatic Horn x20, Calamity Writ x10, Fairies' Writ x10, Rainbow Bloom x5, Divine Crystal x5

Stats[]

Trance Terra's stats at her highest levels are as follows (with no passive abilities taken into account), along with the maximum amount of stat points that can be increased through pot-enhancements:

Rarity Level HP MP ATK DEF MAG SPR Drop Check*(Maximum burst stone drops per hit)
5★ 80 2631 (+240) 143 (+40) 96 (+16) 92 (+16) 115 (+24) 100 (+16) 10 FFBE Limit Burst crystal
6★ 100 3421 (+390) 186 (+65) 125 (+26) 120 (+26) 150 (+34) 130 (+26) 12 FFBE Limit Burst crystal
7★ 120 4447 (+540) 241 (+90) 162 (+40) 163 (+40) 197 (+65) 177 (+40) 12 FFBE Limit Burst crystal


Abilities[]

Trance Terra has four (5-7★) ability slots. She also has affinity to White and Black Magic (both Lvl 8).

While she has no innate elemental or status ailment resistances, her passive "Inherited Power" gives her immunity to Silence. After enhancements, "Inherited Power"+2 gives her 30% resistance to Fire, Ice and Lightning.

Rarity 5★
Ability Lv. Learned
Dual Black Magic 1
Cura White Magic 1
Fira Black Magic 1
Blizzara Black Magic 1
Thundara Black Magic 1
SPR +20%*(Passive) 10
Omen*(Passive) 21
Graviga Black Magic 50
Firaga Black Magic 50
Auto-Refresh*(Passive) 68
Guardian Mog*(Passive) 75
Chaos Wave 80
MAG +30%*(Passive) 80
Rarity 6★
Ability Lv. Learned
Inherited Power*(Passive) 1
Holy White Magic 30
Ultima Black Magic 42
MP +30%*(Passive) 76
Maduin Guard 91
Full-Life White Magic 93
Magical Activation 100
Rarity 7★
Ability Lv. Learned
Awakening of Maduin*(Passive) 101
Blizzaja Black Magic 101
Thundaja Black Magic 101
Chaos Dark 105
Chaos Flare 105
Curaja White Magic 105
Full Magical Activation (CD) 110
MAG +20%*(Passive) 115
Magicite's Power *(Passive) 120

She has four conditional abilities:

Ability Condition
Dual White Magic Unlocked by Magical Activation+2
Successor - Maduin's Power
Chaos Wave Awakened Unlocked by Chaos Wave+2 after Magical Activation+2
Chaos Chain Unlocked by Awakening of Maduin, Full Magical Activation


Ability Awakening

Trance Terra has three traits that can be enhanced: Inherited Power, Ultima, Magical Activation, and Chaos Wave.

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Limit Burst

Riot Blade - Trance (トランス・ライオットソード, Toransu - Raiotto Sōdo?, lit. Trance - Riot Sword) is Trance Terra's Limit Burst. A damage-type ability, it consists of a 7-hit (5★) or 9-hit (6-7★) magic-type attack to all enemies; it deals unmitigated damage, ignoring their SPR by 50%.

The damage modifier will depend on Trance Terra's LB level:

Rarity Name Change in Effect Cost
5★ Riot Blade - Trance Base (Lv. 1) Damage dealt (2.5x) 14 FFBE Limit Burst crystal
Max (Lv. 20) Damage dealt (3.45x)
6★ Riot Blade - Trance Base (Lv. 1) Damage dealt (2.7x) 16 FFBE Limit Burst crystal
Max (Lv. 25) Damage dealt (3.9x)
7★ Riot Blade - Trance Base (Lv. 1) Damage dealt (?x) 22 FFBE Limit Burst crystal
Max (Lv. 30) Damage dealt (?x)


Equipment[]

FFBE Three Stars

Three Stars

Trance Terra can equip the following weapons: daggers, swords, staves, rods and guns.

She can equip the following armors: light shields, hats and clothes.

She can equip accessories.

Gallery[]

Magitek Warrior Terra[]

Trivia[]

  • Terra and Trance Terra's victory pose are seemingly based on her victory pose from the Dissidia series.
  • Magitek Warrior Terra's appearance is based on her Dissidia design.
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