Series appearances Edit
Terra is a playable character in a demonstration produced by Square using characters and settings from Final Fantasy VI. The demo was Square's first foray into realtime 3D graphics, and many assumed it was a precursor to a new Final Fantasy title for the Nintendo 64, but Square had not yet committed to Nintendo's console and much of the technology demonstrated in the demo was later put to use in the rendering of full motion video sequences for Final Fantasy VII and subsequent games for the PlayStation. Terra has blonde hair like in her Yoshitaka Amano artworks, and brandishes a short sword.
Terra appears as a legendary (5-stars) Triple Triad card.
|Terra Branford Card|
|Total total stats of the card||27|
|Obtain||Random drop from the trial "The Dragon's Neck".|
Terra appears as a recruitable character. She is of the Visitor race and has Magitek Elite as her main job. Her attack is Magic Flare and her ability is Riot Blade.
Terra appears as a non-elemental summon.
Two Terra summons are available to players, Terra and Terra OR. Both phantom stones share the special attack, Trance, which restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. Summoning Terra and Terra OR both cost 1 point from the Consumption Gauge.
Each Terra phantom stone are based on a specific design of Terra from Final Fantasy VI. The design for the Terra summon are based on her default Yoshitaka Amano artwork. Her rank five stone depicts Terra wearing the Slave Crown from the beginning of the game on her head and wields a purple sword. The rank six stone artwork shows Terra without the slave crown and now wields a silver sword. Her final artwork is loosely based on Terra's Trance form, giving her a light-purple hue over her skin and hair and her sword changes to the red blade. The Terra OR stone uses her original sprite from Final Fantasy VI.
Stats and abilities Edit
- Command abilities
Terra allows the user to use the following abilities:
- Riot Blade I
- Riot Blade II
- Riot Blade III
- Riot Blade IV
- Stat growth
|Rank||Maximum Level||Phantom Stone Cost||Max HP||Max MP||Max Attack||Max Magic||Max Speed||Components Needed|
- Passive abilities
The following are passive abilities granted to characters equipped with Terra.
|Ability-type||Effect||Minimum activation rank|
|Riot Blade||Total Damage +5 - 20%||5|
- Terra OR
- Command abilities
Terra OR allows the user to use the following abilities:
- Meltdown I
- Meltdown II
- Meltdown III
- Passive abilities
The following are passive abilities granted to characters equipped with Terra OR.
|Ability-type||Effect||Minimum activation rank|
|Meltdown||5% MP recovery every turn||7|
Dissidia Final Fantasy (2008) Edit
Terra travels with Onion Knight of Final Fantasy III, and later Cloud Strife of Final Fantasy VII. She once served Chaos and has lost many of her memories of this time. Her control over her powers wanes to the point she attacks her friends. Kefka appears to taunt Terra with her abilities' destructive nature, attempting to sway her back to Chaos's side. Terra rejects his offers, finding hope for a peaceful world where dreams can be fulfilled, including her desire to not have to fear her own abilities.
Her alternate form is a recolor to match her Final Fantasy VI green-haired appearance.
Terra returns in the prequel to Dissidia Final Fantasy alongside all the other characters from the original, but this time is aligned with Chaos. Controlled by Kefka and used as a tool of war, she begins to resist when Kuja weakens Kefka's hold on her, reminded of his own forced servitude. Vaan comes across Kefka as he tortures Terra into submission and helps her escape, taking on a role similar to Locke's. Left by Vaan to hide and wait until he takes her to Cosmos, she sees a group of manikins approaching her throne and fights them to protect Cosmos. The weakened Terra stumbles to Cosmos's throne where the goddess senses she wishes to end the fighting and endows Terra with her powers, allowing her to awaken as a Warrior of Cosmos in the thirteenth cycle.
Her third outfit gives her blue and white garments to match an alternate Yoshitaka Amano artwork. As a bonus downloadable fourth outfit, Terra wears a black and white striped dress that bares her midriff.
In the daily Mognet mail, Terra is expressed by sender Linaly to be a moogle lover.
- Enjoy DDFF More!
The Untold Tale in Story Mode has a moogle who helps you out as a Summonstone. But its reaction seems to differs depending on who's fronting the party! Especially the moogle-loving Terra's in charge... Hehehe!
Terra is a playable character and a representative of Final Fantasy VI. She is classed as a Shoot-type character, and she can now enter Trance regularly through EX Skill, increasing her damage output.
Terra appears as an obtainable character.
Robbed of free-will since her girlhood, Terra is a young woman feared by many by simple dint of the magic she was born with—the same magic which has brought destruction upon the world time and again. When her mind is at last her own again, she shuns the power that lies within her and loses sight of the path which she must take—until she learns of her own origins and understands the role which only she can fill.
Terra appears as a default playable character, retaining her Yoshitaka Amano and Dissidia Final Fantasy appearance.
Terra's role as a magic master is retained. She possesses high level spells and can also heal party members and boost their magic, as well boosting and strengthening her own magic and agility. However, her expensive spells require that she gain more experience, and her Limit Break, while strong, may not be efficient in taking down boss-type enemies in Dark Notes.
Abducted by the Empire and robbed of self, all for the magic she was born with, Terra is caught between the human world and the Land of Espers, never knowing love until she finds the courage to save all.
Terra is a default playable character. If the player did not select her among their party of four, she can later be unlocked by collecting Indigo Crystal Shards.
Several of Terra's restorative and boosting abilities have been replaced with skills that further boost Terra's already solid repertoire of spells, and with the addition of Ultima means she can tackle bosses throughout the many battle stages in Quest Medley. As before, the player needs to level her up, and with the addition of resetting levels, means they can further increase her CP until she can cast the strongest spells.
Terra is one of 28 default playable characters.
Her Limit, Riot Blade, deals damage to boss-type enemies in direct proportion to Magic.
Terra appears as a playable character.
Terra is an ally and a summonable Legend depicted in her default Final Fantasy VI outfit, an event-related Reindeer outfit, a Santa outfit, a swimsuit, her Esper form and wearing her Magitek Armor. Her abilities are Bravery, Firaga, Flood, Gravija and Riot Blade. Her EX abilities are Riot Blade, Maduin, Chaos Wave, Ultima, Blizzard Combo, Holy Combo, Flood, Ultima [VI] and Meltdown [DFF]. She was first introduced as an event ally in the event, "Winter Holiday Campaign" while wearing an exclusive Reindeer suit. Leveling her up in this event granted the player the Terra I summon stone, along with each level-up at a specified number granting players an additional summon stone. The Terra II summon stone was obtained from inviting a certain number of friends to play Final Fantasy Airborne Brigade.
She was present as an ally during the coinciding events, "Final Fantasy Special Event Parts 1 & 2 - Shattered World" and "Final Fantasy Special Event Parts 1 & 2 - Showdown", in which she was unlocked by clearing the Tower of Rubble stage. Leveling her up to 99 in these events granted the player her individualized SSR weapon, Ichigeki.
- Ability Cards
- Legend Cards
This half-esper and half-human girl likes nothing more than cuddling fluffy moogles.
Terra is an exclusive character only available from the Premium Character Shop as a random downloadable content. She uses the Riot Blade ability during battle.
Terra appears as a recruitable character. She can enter her Trance form upon execution of a Soul Break. She could be recruited in the Monster in the Lethe? and Touched by Magic Challenge Events, also appearing in Forgotten Bond and Prima Donna.
Terra appears as a vision and optional playable character. She is available in three variants: the 3-6★ Rare Summon "Terra" (ティナ, Tina?); the 3-4★ unit "Magitek Armor Terra" (魔導兵器ティナ, Madō Heiki Tina?, lit. Magic Armor Tina), obtainable as a pre-registration reward, and the 5-7★ Rare Summon "Trance Terra" (トランスティナ, Toransu Tina?), released during the event The Floating Continent. In all variants, Terra's role is that of Magic Damage.
Terra appears in the game as a story character and champion summon.
Who's Who Edit
- CV: Natalie Lander / Yukari Fukui
- Age in Grymoire: 18
- Esper Protector: Maduin
- Notes: Magitek armor / Slave crown / Maduin / More powerful than she can begin to know
- Terra grew up on the same continent as Celes, although they were not acquainted. She was another victim of Segwarides' many experiments.
- She may seem quiet and frail, but her courage and strength of will are superhuman. Terra fought hard to break free of Segwarides' slave crown and warn Reynn and Lann of the Heralds' plans. (She failed to get her message across, but considering the state she was in, that's understandable.)
- Not a Summoner
- This may be a bit confusing, but Terra is not a summoner, even in Grymoire. While it may have appeared that her role in Segwarides' grand plan was the same as the captured summoners—Yuna, Eiko, and Rydia—she actually functioned as more of a catalyst to the other three in his sinister ritual.
- Terra's Birthright
- Terra was the fruit of an unlikely love between a Mirage (an esper) and a human. Her heritage enables her to interact with espers in a fundamentally different way from summoners, granting her the ability to call upon and control them—even against their will.
- Terra's unique talents caught the eye of Segwarides. Even knowing she was a Medium, he decided to take the risk, enslave her, and use her powers. However, Segwarides underestimated Terra's strength and the tenacity of her esper guardian, Maduin, and soon discovered she was a difficult pawn to put into play. In the end, his clumsy efforts caused her to lose control completely—and there, his scheme should have fallen apart.
- It was Lann and Reynn who defeated Terra, her armor, and Maduin in one fell swoop. Segwarides could barely contain his glee as he scooped up Terra's unconscious body and linked her to the Ultima Gate. Once again, the twins had unwittingly furthered his plot.
- Terra has yet to learn of her origins or her potential. For now, she spends her time with Yuna and the other summoners, hoping to one day become a summoner herself.
- Cogna Vs. Machine
- The main difference between the Cogna already in Grymoire (those beneath Figaro, or Terra's Magitek armor) and the ones Brandelis summoned through the Ultima Gate is the nature of their souls.
- The Cogna can be divided into two main categories: sentient Cogna that possess wills and souls of their own, and empty Cogna that do not. Sentient Cogna seek to propagate and destroy worlds. The empty ones, however, cannot reacquire a soul or propagate, and are therefore unlikely to pose a threat to the world.
- Terra's Magitek armor falls into the latter category, although it is largely a customized model created by Segwarides.
- In case you were wondering, when Lann and Reynn capture Cogna in eldboxes, the eldbox copies merely the physical form, and not the Cogna's soul.
- The Magitek Armor and Maduin
- The black Magitek armor that Terra controls is unique—an artificial Cogna Segwarides created just for her. Terra never suspected this; in fact, she had assumed the amor was a Mirage she herself had conjured up.
- However, the Magitek armor was designed to bind her powers and disrupt her link to Maduin. Only after being separated from her armor was she able to reconnect with him.
- Therefore, when Maduin came to Terra's rescue earlier on the steps of the Crystal Tower, it wasn't because she remembered him and called for help; it was because she and the armor had both gone berserk. This allowed her to subconsciously reestablish a link to Maduin, even though it meant he, too, lost control of his faculties and ran wild.
- First World of Origin:
- FINAL FANTASY VI
Terra is represented by several cards, all of them, save for her Yoshitaka Amano esper art cards, being of the Ice attribute, despite Terra being associated with Fire magic in Final Fantasy VI. Her attuning to the Ice element may derive from her first being met in Narshe, a town perpetually covered in snow. Her abilities center on Eidolons, such as increasing the cost of the opponent's Eidolons, searching them from the deck, or being unable to be targeted by them. Her Dissidia art and Amano art cards can use her Trance and Riot Blade abilities.
Terra appears as an opponent and on Triple Triad cards in the version available via the Final Fantasy Portal App. On Easy she uses the rule Same. On Normal she uses Same and Plus. On Hard she uses Chaos and Swap and the rare five star cards of herself and of Celes at the opera can be won from her. She uses the trading rule One.
Guest appearances Edit
Terra appeared in Puzzle & Dragons in a Final Fantasy collaboration event starting on March 21, 2016.
Terra appears as part of the Final Fantasy collaboration.