Usage

This stats template is used differently for enemies with single and multiple appearances within Final Fantasy IV. It is used on pages alongside {{infobox enemy}}, and dependent on {{infobox enemy stats FFIV 3D/data}}.

{{infobox enemy stats FFIV 3D
<!--Stats-->
| level = 
| hp = 
| strength = 
| attack = 
| defense = 
| stamina = 
| speed = 
| intellect = 
| spirit = 
| evasion = 
| magic def = 
| magic eva = 
| exp = 
| gil = 
<!--Steal and Drops.
 Slots containing nothing can be excluded.-->
| steal 1 = 
| steal 1 rate = 
| steal 2 = 
| steal 2 rate = 
| steal 3 = 
| steal 3 rate = 
| drop 1 = 
| drop 1 rate = 
| drop 2 = 
| drop 2 rate = 
| drop 3 = 
| drop 3 rate = 
| abilities = 
| info = [optional]
<!--Elements.
 Those that inflict normal can be excluded-->
| fire = 
| ice = 
| lightning = 
| earth = 
| water = 
| wind = 
| dark = 
| holy = 
| restorative = 
| drain = 
<!--Statuses.
 Those that are not immune can be excluded-->
| poison = 
| blind = 
| silence = 
| pig = 
| mini = 
| toad = 
| stone = 
| death = 
| petrify = 
| berserk = 
| confuse = 
| sleep = 
| paralyze = 
| curse = 
| slow = 
| stop = 
| sap = 
| critical = 
| libra = 
}}

For enemies with multiple stats, values input into the above parameters will apply to all tabs. If any of the above are preceded by a number (e.g. 1 fire), values will only apply to the tab in question and will override the one suggested in the non-specific parameter (e.g. fire).

To create a tab, a bestiary parameter has to be used for the specific tab, or a name has to be given to the tab via tab parameters. E.g. tab 1, tab 2, tab 3, tab 4.

Community content is available under CC-BY-SA unless otherwise noted.