Tempest is Aerith's unique ability tied to in Final Fantasy VII Remake. It is a ranged attack that can be charged up by holding to deal more damage. Much like Aerith's normal attacks, it deals magic damage based on Aerith's Magic Attack attribute, though its damage is spread over multiple hits. The ability both deals damage and also increases Aerith's ATB gauge. The fully charged version of the ability has greater effect against staggered enemies.
Mechanics[edit | edit source]
|Power||30 (over 3 hits)||12 (over 4 hits)||70||350 (over 5 hits)|
|Stagger rate||3 (over 3 hits)||0||1
|5 (over 5 hits)|
|90 (over 3 hits)||0||0||800 (over 5 hits)|
(against staggered foes)
|180 (over 3 hits)||0||500||1,600 (over 5 hits)|
Two versions of the Tempest exist; the one used depends whether it was fully charged before firing.
If uncharged, the damage comprises three hits of magic damage, with an attack power of 10 each, totaling 30. This version of the ability still has a launch effect and a minor interrupt strength of 20, as well as a small stagger rate.
The fully charged ability deals damage spread across three components: a physical ranged attack from Aerith's rod, the initial magic bullet, and magic damage from the explosion. The physical ranged damage from the rod is ultimately minor, spread across four hits with an attack power of only 3 each, totaling 12, with no added effects. The magic bullet deals stronger damage at an attack power of 70, with no ATB regain unless used against staggered enemies. The following explosion deals magic damage spread across five hits, also at an attack power of 70 each (totaling 350), and has a great effect on recovering ATB (which is even higher against staggered enemies). These hits also have stronger interrupt chance.
Use[edit | edit source]
Tempest used on its own deals damage comparable to Aerith's normal attacks, but can be charged up to greater effect. By throwing a few normal attacks and charging up Tempest, Aerith can hit an enemy with a more powerful attack that will also build her ATB gauge. Tempest fits with Aerith's playstyle, wherein she is best staying at a distance from enemies, and firing from one advantageous position at range.
Most of the time, using Tempest is unnecessary because while Aerith's normal attacks deal decent damage, they are mainly used to build ATB for more powerful abilities and spells. Therefore, while Tempest can be useful when charged up, it is non-essential.