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Tarutaru are one of the Enlightened Races in Final Fantasy XI. They have brownish button noses and chipmunk-like attributes and hail from the Federation of Windurst.

Although they resemble children in size, this does not reflect their age. Tarutaru seem to change their appearance little as they age, and while short in stature, they are proficient in magical ability, which they hone through determined study of the natural world. Tarutaru are said to understand the importance of the balance between natural harmony and magic and have produced some of the greatest mages in Vana'diel's history.

Their way of life that fueled the rapid reconstruction of Windurst following its destruction during the Crystal War.

The plural for "Tarutaru" is also "Tarutaru".



The Tarutaru enjoy a friendly relationship with the Mithra, who live in Windurst as well after they were admitted to the nation by the Star Sibyl, the ruler of Windurst and moral leader of Vana'diel.

Tarutaru society has balanced gender roles, with both male and female Tarutaru holding key government positions like ministers.

Most Tarutaru tend to speak with a language variation from the standard living creatures of Vana'diel. Many add "-taru" suffix to the end of many words ending with a "t", usually ending in consonants. Ending phrases with "-aru" is the Japanese stereotype for a Chinese accent.

They also like to make words rhyme. Professor Shantotto is known for her rhyming speech though this may be a sign of her "unique" personality. However, there are many Tarutaru who do not speak with this accent, notably the War Warlocks and the Star Sybil.


The Tarutaru alongside other enlightened races.

Tarutaru are noticeably smaller than the other enlightened races. They do not seem to noticeably age physically after they reach adulthood. Some Tarutaru are said to be as old as hume adults if not older and yet appear no older than those Tarutaru who just reached their prime.

Tarutaru have two genders and a natural gift for magic. They easily make the most potent and powerful spellcasters in the land. They possess a naturally high intelligence that manifests at an early age with many young Tarutaru having quite the grasp on vocabulary (see the Star Onion Brigade).

Tarutaru females are given a single name that ends in a rhyme, such as Apururu or Shantotto. Tarutaru males are given two rhyming names put together, such as Ajido-Marujido, or Zonpa-Zippa.


XI Tarutaru Jamming Out.jpg

Tarutaru lack the physical strength and durability of their fellow enlightened races as a result of leaning towards magical study, but do control greater reserves of magical power (MP) as a result, and are the most studious of the races of Vana'diel—although not the most wise or spiritual; often being presented as heedless of caution.

Tarutaru tend to trust outsiders and are the only race that has reached some form of political settlement with the neighboring beastmen, the Yagudo.

Individual Tarutaru vary in personality, from the "wacky" Professor Shantotto, to the calm, almost poetic Star Sybil. Various other Tarutaru display trademark personalities like an incredible curiosity and a talent for mischief.

Tarutaru are the archetypal example of skill at Black Magic and White Magic, and they excel in the ancient art of summoning, although the combination of their vast magical power, precise spellcraft, lack of caution, and physical vulnerability has resulted in the death of many such Tarutaru Black Mages.


The Federation Forces of Windurst are led by a Warlock Warlord, chosen once a year from the Parliament of Patriarchs, and consist of twelve brigades of War Warlocks and four brigades of Mithra Mercenaries.

  • War Warlocks
  • Patriarch Protectors


In the creation myth of Vana'diel the children of the gods, the Ancients, attempted to gain entry to Paradise, however the Gate Keeper of Paradise rejected them and destroyed their entire civilization. The goddess, Altana, having awoken from her slumber, wept over the destruction of the ancient race. Her tears cleaned away the wreckage and five divine tears gave rise to the five enlightened races (Elvaan, Galka, Hume, Mithra, Tarutaru). The God of Twilight, Promathia, however, was disgusted by Altana's weakness and so cursed the five races by bringing out their darkest emotions—the Elvaan's arrogance, the Hume's apathy, the envy of the Mithra, the cowardice of the Tarutaru, and the Galka's rage and curse them to constant internal conflict.

Creation Myth of Vana'diel


Character models[]

Face types
Face 1 Face 2 Face 3 Face 4 Face 5 Face 6 Face 7 Face 8
FTaruFace 1.jpg
FTaruFace 2.jpg
FTaruFace 3.jpg
FTaruFace 4.jpg
FTaruFace 5.jpg
FTaruFace 6.jpg
FTaruFace 7.jpg
FTaruFace 8.jpg
Face 1 Face 2 Face 3 Face 4 Face 5 Face 6 Face 7 Face 8
MTaruFace 1.jpg
MTaruFace 2.jpg
MTaruFace 3.jpg
MTaruFace 4.jpg
MTaruFace 5.jpg
MTaruFace 6.jpg
MTaruFace 7.jpg
MTaruFace 8.jpg
Hair types
Hair Face 1 Face 2 Face 3 Face 4 Face 5 Face 6 Face 7 Face 8
Hair A FTaruHair1a.jpg FTaruHair2a.jpg FTaruHair3a.jpg FTaruHair4a.jpg FTaruHair5a.jpg FTaruHair6a.jpg FTaruHair7a.jpg FTaruHair8a.jpg
Hair B FTaruHair1b.jpg FTaruHair2b.jpg FTaruHair3b.jpg FTaruHair4b.jpg FTaruHair5b.jpg FTaruHair6b.jpg FTaruHair7b.jpg FTaruHair8b.jpg
Hair Face 1 Face 2 Face 3 Face 4 Face 5 Face 6 Face 7 Face 8
Hair A MTaruHair1a.jpg MTaruHair2a.jpg MTaruHair3a.jpg MTaruHair4a.jpg MTaruHair5a.jpg MTaruHair6a.jpg MTaruHair7a.jpg MTaruHair8a.jpg
Hair B MTaruHair1b.jpg MTaruHair2b.jpg MTaruHair3b.jpg MTaruHair4b.jpg MTaruHair5b.jpg MTaruHair6b.jpg MTaruHair7b.jpg MTaruHair8b.jpg

Starting stats[]

The following table shows the level 1 statistics for each class a Tarutaru can take, keeping in mind that the difference in attributes between each race is quite negligible, and any of them will be able to do any job competently as long as they are geared well:

Warrior 27 0 7 7 6 8 7 5 6
Monk 24 0 6 7 7 8 8 5 5
White Mage 23 28 5 5 6 7 8 8 7
Black Mage 21 30 4 7 5 8 10 6 6
Red Mage 24 26 5 6 6 7 9 7 6
Thief 24 0 5 8 6 8 9 5 5
Paladin 26 22 6 6 8 6 7 7 7
Dark Knight 26 22 7 7 7 7 9 5 5
Bard 24 0 5 6 6 6 8 6 7
Beastmaster 26 0 5 7 6 6 8 6 8
Ranger 23 0 5 6 6 9 8 6 6
Samurai 27 0 6 7 7 7 8 6 6
Dragoon 26 0 6 6 7 7 7 6 7
Ninja 29 0 6 7 8 6 7 6 6
Summoner 20 32 4 6 5 7 9 7 7
Race Comparison
Stat Comparison
HP Galka > Elvaan > Mithra = Hume > Tarutaru
MP Tarutaru > Hume = Mithra > Elvaan > Galka
STR Elvaan > Galka > Hume > Mithra > Tarutaru
DEX Mithra > Galka = Hume = Tarutaru > Elvaan
VIT Galka > Elvaan > Hume > Mithra = Tarutaru
AGI Mithra > Tarutaru > Hume > Galka > Elvaan
INT Tarutaru > Hume = Mithra > Galka > Elvaan
MND Elvaan > Galka = Hume > Mithra = Tarutaru
CHR Hume = Tarutaru = Elvaan > Galka = Mithra


Other appearances[]

Dissidia Final Fantasy (2008)[]

Artwork by Tetsuya Nomura.

Shantotto, a prominent Tarutaru Black Mage, represents Final Fantasy XI, and plays as a special character, assumed to oppose Gabranth. She has little influence on the story, being an extra character as well as the only one appearing from Final Fantasy XI, appearing only once in the main storyline.

Dissidia 012 Final Fantasy[]

Shantotto reappears as a full-fledged Warrior of Cosmos.

Theatrhythm Final Fantasy[]

Theatrhythm Shantotto.png

Shantotto is a playable character.

Theatrhythm Final Fantasy Curtain Call[]

Shantotto returns as a playable character.

Final Fantasy Grandmasters[]

The Tarutaru is one of the playable races.

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Non-Final Fantasy appearances[]

Dragon Quest & Final Fantasy in Itadaki Street Special[]

A Tarutaru in Itadaki Street.

A Tarutaru is a playable character.

Impresario-ffvi-ios.pngThis section in Dragon Quest & Final Fantasy in Itadaki Street Special is empty or needs to be expanded. You can help the Final Fantasy Wiki by expanding it.

Behind the scenes[]

Original concepts of the Tarutaru.

The Tarutaru character design was done by Tamae Kisanuki.

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