Appearances[edit | edit source]
Tarot Cards is an accessory that extends the duration of detrimental status effects applied onto others. It is won from the Corneo Colosseum in Chapter 14, "In Search of Hope", from the match "Three-Person Team vs. Shinra Warriors".
The Tarot Card increase Magic by 20. Two can be consumed to teach a creature Thunderblade. It can be bought in Calm Lands (Chapters 3/5) for 6,000 gil, and Argent, Inc. for 1,500 credits. It sells for 1,500 gil. It can be stolen from Vertigo (Oversoul) and as prize for recalibrating the towers in the Thunder Plains, and for winning the Standard Cup: Hard in the Fiend Arena.
Non-Final Fantasy guest appearances[edit | edit source]
Seiken Densetsu 3[edit | edit source]
The Lucky Card is the ultimate accessory should Hawkeye take a final class on his Light path of the Ranger, being the Lightmost Wanderer or the Light-Dark Rouge. It is a leather-imprinted card with a purple back and a gold to green gradient image of a traveling fool. It is said to control the flow of luck and fate, and the traveling fool is said to bestow great fortune. The card also protects its bearer from misfortune.
Etymology[edit | edit source]
tarot is a pack of playing cards (most commonly numbering 78) used from the mid-15th century in various parts of Europe to play a group of card games. From the late 18th century until the present time the tarot has also found use by mystics and occultists for divination, as well as a map of mental and spiritual pathways.The