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m (→‎Stats: relinking, replaced: Final Fantasy X items#Dark Matter → Dark Matter (Final Fantasy X))
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| rare steal = [[Final Fantasy X items#Lunar Curtain|Lunar Curtain]] x4
 
| rare steal = [[Final Fantasy X items#Lunar Curtain|Lunar Curtain]] x4
 
| common drop = [[Final Fantasy X items#Defense Sphere|Defense Sphere]]
 
| common drop = [[Final Fantasy X items#Defense Sphere|Defense Sphere]]
| rare drop = [[Final Fantasy X items#Dark Matter|Dark Matter]]
+
| rare drop = [[Dark Matter (Final Fantasy X)|Dark Matter]]
| weapon abilities = [[Final Fantasy X auto-abilities#Strength +5%|Strength +5%]], [[Final Fantasy X auto-abilities#Strength +10%|Strength +10%]], [[Final Fantasy X auto-abilities#Strength +20%|Strength +20%]] (fixed)
+
| weapon abilities = [[Final Fantasy X auto-abilities#Strength +5%|Strength +5%]], [[Final Fantasy X auto-abilities#Strength +10%|Strength +10%]], [[Final Fantasy X auto-abilities#Strength +20%|Strength +20%]]
| armor abilities = [[Final Fantasy X auto-abilities#Defense +5%|Defense +5%]], [[Final Fantasy X auto-abilities#Defense +10%|Defense +10%]], [[Final Fantasy X auto-abilities#Defense +20%|Defense +20%]] (fixed)
+
| armor abilities = [[Final Fantasy X auto-abilities#Defense +5%|Defense +5%]], [[Final Fantasy X auto-abilities#Defense +10%|Defense +10%]], [[Final Fantasy X auto-abilities#Defense +20%|Defense +20%]]
 
| equip drop rate = 256
 
| equip drop rate = 256
 
| equip slot min = 2
 
| equip slot min = 2
Line 47: Line 47:
 
| equip ability min = 1
 
| equip ability min = 1
 
| equip ability max = 3
 
| equip ability max = 3
| abilities = Physical attack, Rush Attack
+
| abilities = Attack, Rush Attack
| armor break = 50
+
| armor break = 90
 
| mental break = 99
 
| mental break = 99
| zanmato = 5
+
| zanmato = 4
 
| silence = Immune
 
| silence = Immune
 
| sleep = Immune
 
| sleep = Immune
Line 68: Line 68:
 
| delay = Immune
 
| delay = Immune
 
| eject = Immune
 
| eject = Immune
  +
| berserk = Immune
  +
| bribe = Immune
 
| doom count = 200
 
| doom count = 200
  +
| info = Enemy is [[Final Fantasy X statuses#Armored|Armored]].
| tough = true
 
 
}}
 
}}
   
 
==Battle==
 
==Battle==
Like its fellow Helm monsters, Tanket is encased in a harder-than-steel shell, meaning weapons without the Piercing ability will do little damage. Although it may appear slow, Tanket has a couple of nasty tricks. His normal attack inflicts [[Berserk (status)|Berserk]] and [[Final Fantasy X statuses#Delay|Delay]] (strong) on its victim. If only one party member is alive, Tanket will attack them continuously without giving the player a turn until they have been defeated.
+
Like its fellow Helm monsters, Tanket is encased in a harder-than-steel shell, meaning weapons without the [[Piercing (Final Fantasy X)|Piercing]] auto-ability will do little damage. Although it may appear slow, Tanket has a couple of nasty tricks. Its normal attack inflicts [[Berserk (status)|Berserk]] and [[Final Fantasy X statuses#Delay|Delay]] (strong) on its victim. If only one [[party]] member is alive, Tanket will attack them continuously without giving the player a turn until they have been defeated. Its special [[Final Fantasy X enemy abilities#Rush Attack|Rush Attack]] ability, used instead when below half [[HP (stat)|HP]], functions the same, but is a Rank 1 ability instead of Rank 5, meaning Tanket will receive more turns when used. Both of Tanket's attacks have a 50% chance of targeting the party member with the lowest HP.
 
Its special [[Final Fantasy X enemy abilities#Rush Attack|Rush Attack]] inflicts the same, but also cause Tanket's [[Speed (stat)|Agility]] to increase, meaning it will receive more turns. It is inadvisable to use any [[Aeon (Final Fantasy X)|aeons]] other than the [[Magus Sisters (Final Fantasy X)|Magus Sisters]].
 
   
 
Tanket drops weapons with Strength +% abilities and armor with Defense +% abilities, [[Final Fantasy X auto-abilities#Strength +20%|Strength +20%]] and [[Final Fantasy X auto-abilities#Defense +20%|Defense +20%]] being fixed abilities.
 
Tanket drops weapons with Strength +% abilities and armor with Defense +% abilities, [[Final Fantasy X auto-abilities#Strength +20%|Strength +20%]] and [[Final Fantasy X auto-abilities#Defense +20%|Defense +20%]] being fixed abilities.
   
 
===Strategy===
 
===Strategy===
The best strategy is to take it down with party member's with fully-powered [[Celestial Weapon]]s before Tanket gets a turn. A weakened [[Auron/Gameplay|Auron]] with the [[Celestial Weapon#Masamune|Masamune]] is advised for maximum damage, preferably alongside allies of: [[Rikku/Gameplay|Rikku]] with [[Celestial Weapon#Godhand|Godhand]], [[Kimahri Ronso/Gameplay|Kimahri]] with [[Celestial Weapon#Spirit Lance|Spirit Lance]], [[Wakka/Gameplay|Wakka]] with [[Celestial Weapon#World Champion|World Champion]], or [[Tidus/Gameplay|Tidus]] with [[Celestial Weapon#Caladbolg|Caladbolg]], both at full HP. Tanket has a relatively low [[Overkill (Final Fantasy X)|Overkill]] requirement, so scoring an Overkill should be achieved by any player with the [[Break Damage Limit]], assuming their [[Strength]] isn't lacking.
+
The best strategy is to take it down with party member's with fully-powered [[Celestial Weapon]]s before Tanket gets a turn. A weakened [[Auron (Final Fantasy X party member)|Auron]] with the [[Celestial Weapon#Masamune|Masamune]] is advised for maximum damage, preferably alongside allies of: [[Rikku (Final Fantasy X party member)|Rikku]] with [[Celestial Weapon#Godhand|Godhand]], [[Kimahri (Final Fantasy X party member)|Kimahri]] with [[Celestial Weapon#Spirit Lance|Spirit Lance]], [[Wakka (Final Fantasy X party member)|Wakka]] with [[Celestial Weapon#World Champion|World Champion]], or [[Tidus (Final Fantasy X party member)|Tidus]] with [[Celestial Weapon#Caladbolg|Caladbolg]], both at full HP. Tanket has a relatively low [[Overkill (Final Fantasy X)|Overkill]] requirement, so scoring an Overkill should be achieved by any player with the [[Break Damage Limit]], assuming their [[Strength]] isn't lacking.
  +
 
Tanket is not immune to [[Final Fantasy X statuses|Mental Break]], but it will only work 1% of the time. Also, Tanket is not immune to [[Deprotect (status)|Armor Break]], but it will only work 10% of the time. A [[Final Fantasy X items#Frag Grenade|Frag Grenade]] or [[Auron (Final Fantasy X party member)|Auron]]'s [[Bushido (Final Fantasy X)#Banishing Blade|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] work 100% of the time, and so are more effective to break its [[Full Break]] resistance.
   
 
Because of Rush Attack, it is inadvisable to use any [[Aeon (Final Fantasy X)|aeons]] other than the [[Magus Sisters (Final Fantasy X)|Magus Sisters]].
Tanket is not immune to [[Final Fantasy X statuses|Mental Break]], but it will only work 1% of the time. Also, Tanket is not immune to [[Deprotect (status)|Armor Break]], but it will only work 10% of the time. A [[Final Fantasy X items#Frag Grenade|Frag Grenade]] or [[Auron/Gameplay|Auron]]'s [[Bushido (Final Fantasy X)#Banishing Blade|Banishing Blade]] [[Overdrive (Final Fantasy X)|Overdrive]] work 100% of the time, and so are more effective to break its [[Full Break]] resistance.
 
   
 
==Other appearances==
 
==Other appearances==

Revision as of 01:36, 23 December 2020

Template:Sideicon

Tanket is a special enemy in Final Fantasy X, created in the Species Conquest at Monster Arena when three of each Helm-species fiends have been captured, with the exception of the Swamp Mafdet as that is only encountered when capturing fiends is not possible. It shares the same model as the Murussu.

The key reason to fight Tanket is for the Defense spheres for those who want to max out their stats.

Stats

Battle

Like its fellow Helm monsters, Tanket is encased in a harder-than-steel shell, meaning weapons without the Piercing auto-ability will do little damage. Although it may appear slow, Tanket has a couple of nasty tricks. Its normal attack inflicts Berserk and Delay (strong) on its victim. If only one party member is alive, Tanket will attack them continuously without giving the player a turn until they have been defeated. Its special Rush Attack ability, used instead when below half HP, functions the same, but is a Rank 1 ability instead of Rank 5, meaning Tanket will receive more turns when used. Both of Tanket's attacks have a 50% chance of targeting the party member with the lowest HP.

Tanket drops weapons with Strength +% abilities and armor with Defense +% abilities, Strength +20% and Defense +20% being fixed abilities.

Strategy

The best strategy is to take it down with party member's with fully-powered Celestial Weapons before Tanket gets a turn. A weakened Auron with the Masamune is advised for maximum damage, preferably alongside allies of: Rikku with Godhand, Kimahri with Spirit Lance, Wakka with World Champion, or Tidus with Caladbolg, both at full HP. Tanket has a relatively low Overkill requirement, so scoring an Overkill should be achieved by any player with the Break Damage Limit, assuming their Strength isn't lacking.

Tanket is not immune to Mental Break, but it will only work 1% of the time. Also, Tanket is not immune to Armor Break, but it will only work 10% of the time. A Frag Grenade or Auron's Banishing Blade Overdrive work 100% of the time, and so are more effective to break its Full Break resistance.

Because of Rush Attack, it is inadvisable to use any aeons other than the Magus Sisters.

Other appearances

Pictlogica Final Fantasy

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Related enemies

Final Fantasy X-2

Final Fantasy X-2: Last Mission

  • Armet
  • Barbuta
  • Bascinet
  • Bicocette
  • Heavy Sallet
  • Sallet